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A Hybrid Natural Language Generation System Integrating Rules and Deep Learning Algorithms
Wei, Wei, Zhou, Bei, Leontidis, Georgios
This section presents the HMCU analysis model that is adopted to compare and evaluate the performance of various Nowadays, mainstream natural language generation NLG model, along with the brief introduction of the essential (NLG) techniques fall into two categories, i.e. conventional concepts regarding rule-based as well as deep learningbased rule-based approaches and deep learning algorithm-based NLG techniques that are conducive to understand our approaches, each of which carries exclusive pros and cons.
Risk of Training Diagnostic Algorithms on Data with Demographic Bias
Abbasi-Sureshjani, Samaneh, Raumanns, Ralf, Michels, Britt E. J., Schouten, Gerard, Cheplygina, Veronika
One of the critical challenges in machine learning applications is to have fair predictions. There are numerous recent examples in various domains that convincingly show that algorithms trained with biased datasets can easily lead to erroneous or discriminatory conclusions. This is even more crucial in clinical applications where the predictive algorithms are designed mainly based on a limited or given set of medical images and demographic variables such as age, sex and race are not taken into account. In this work, we conduct a survey of the MICCAI 2018 proceedings to investigate the common practice in medical image analysis applications. Surprisingly, we found that papers focusing on diagnosis rarely describe the demographics of the datasets used, and the diagnosis is purely based on images. In order to highlight the importance of considering the demographics in diagnosis tasks, we used a publicly available dataset of skin lesions. We then demonstrate that a classifier with an overall area under the curve (AUC) of 0.83 has variable performance between 0.76 and 0.91 on subgroups based on age and sex, even though the training set was relatively balanced. Moreover, we show that it is possible to learn unbiased features by explicitly using demographic variables in an adversarial training setup, which leads to balanced scores per subgroups. Finally, we discuss the implications of these results and provide recommendations for further research.
Forgetful Experience Replay in Hierarchical Reinforcement Learning from Demonstrations
Skrynnik, Alexey, Staroverov, Aleksey, Aitygulov, Ermek, Aksenov, Kirill, Davydov, Vasilii, Panov, Aleksandr I.
Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of interaction between the agent and the environment. There are two main approaches to improving the sample efficiency of reinforcement learning methods - using hierarchical methods and expert demonstrations. In this paper, we propose a combination of these approaches that allow the agent to use low-quality demonstrations in complex vision-based environments with multiple related goals. Our forgetful experience replay (ForgER) algorithm effectively handles errors in expert data and reduces quality losses when adapting the action space and states representation to the agent's capabilities. Our proposed goal-oriented structuring of replay buffer allows the agent to automatically highlight sub-goals for solving complex hierarchical tasks in demonstrations. Our method is universal and can be integrated into various off-policy methods. It surpasses all known existing state-of-the-art RL methods using expert demonstrations on various model environments. The solution based on our algorithm beats all the solutions for the famous MineRL competition and allows the agent to mine a diamond in the Minecraft environment.
Green Simulation Assisted Reinforcement Learning with Model Risk for Biomanufacturing Learning and Control
Zheng, Hua, Xie, Wei, Feng, Mingbin Ben
Biopharmaceutical manufacturing faces critical challenges, including complexity, high variability, lengthy lead time, and limited historical data and knowledge of the underlying system stochastic process. To address these challenges, we propose a green simulation assisted model-based reinforcement learning to support process online learning and guide dynamic decision making. Basically, the process model risk is quantified by the posterior distribution. At any given policy, we predict the expected system response with prediction risk accounting for both inherent stochastic uncertainty and model risk. Then, we propose green simulation assisted reinforcement learning and derive the mixture proposal distribution of decision process and likelihood ratio based metamodel for the policy gradient, which can selectively reuse process trajectory outputs collected from previous experiments to increase the simulation data-efficiency, improve the policy gradient estimation accuracy, and speed up the search for the optimal policy. Our numerical study indicates that the proposed approach demonstrates the promising performance.
Ranking and benchmarking framework for sampling algorithms on synthetic data streams
Gáspár, József Dániel, Horváth, Martin, Horváth, Győző, Zvara, Zoltán
In the fields of big data, AI, and streaming processing, we work with large amounts of data from multiple sources. Due to memory and network limitations, we process data streams on distributed systems to alleviate computational and network loads. When data streams with non-uniform distributions are processed, we often observe overloaded partitions due to the use of simple hash partitioning. To tackle this imbalance, we can use dynamic partitioning algorithms that require a sampling algorithm to precisely estimate the underlying distribution of the data stream. There is no standardized way to test these algorithms. We offer an extensible ranking framework with benchmark and hyperparameter optimization capabilities and supply our framework with a data generator that can handle concept drifts. Our work includes a generator for dynamic micro-bursts that we can apply to any data stream. We provide algorithms that react to concept drifts and compare those against the state-of-the-art algorithms using our framework.
Robust Unsupervised Learning of Temporal Dynamic Interactions
Guha, Aritra, Lei, Rayleigh, Zhu, Jiacheng, Nguyen, XuanLong, Zhao, Ding
Robust representation learning of temporal dynamic interactions is an important problem in robotic learning in general and automated unsupervised learning in particular. Temporal dynamic interactions can be described by (multiple) geometric trajectories in a suitable space over which unsupervised learning techniques may be applied to extract useful features from raw and high-dimensional data measurements. Taking a geometric approach to robust representation learning for temporal dynamic interactions, it is necessary to develop suitable metrics and a systematic methodology for comparison and for assessing the stability of an unsupervised learning method with respect to its tuning parameters. Such metrics must account for the (geometric) constraints in the physical world as well as the uncertainty associated with the learned patterns. In this paper we introduce a model-free metric based on the Procrustes distance for robust representation learning of interactions, and an optimal transport based distance metric for comparing between distributions of interaction primitives. These distance metrics can serve as an objective for assessing the stability of an interaction learning algorithm. They are also used for comparing the outcomes produced by different algorithms. Moreover, they may also be adopted as an objective function to obtain clusters and representative interaction primitives. These concepts and techniques will be introduced, along with mathematical properties, while their usefulness will be demonstrated in unsupervised learning of vehicle-to-vechicle interactions extracted from the Safety Pilot database, the world's largest database for connected vehicles.
Constraint-Based Regularization of Neural Networks
Leimkuhler, Benedict, Pouchon, Timothée, Vlaar, Tiffany, Storkey, Amos
We propose a method for efficiently incorporating constraints into a stochastic gradient Langevin framework for the training of deep neural networks. Constraints allow direct control of the parameter space of the model. Appropriately designed, they reduce the vanishing/exploding gradient problem, control weight magnitudes and stabilize deep neural networks and thus improve the robustness of training algorithms and the generalization capabilities of the trained neural network. We present examples of constrained training methods motivated by orthogonality preservation for weight matrices and explicit weight normalizations. We describe the methods in the overdamped formulation of Langevin dynamics and the underdamped form, in which momenta help to improve sampling efficiency. The methods are explored in test examples in image classification and natural language processing.
Analytical Probability Distributions and EM-Learning for Deep Generative Networks
Balestriero, Randall, Paris, Sebastien, Baraniuk, Richard G.
Deep Generative Networks (DGNs) with probabilistic modeling of their output and latent space are currently trained via Variational Autoencoders (VAEs). In the absence of a known analytical form for the posterior and likelihood expectation, VAEs resort to approximations, including (Amortized) Variational Inference (AVI) and Monte-Carlo (MC) sampling. We exploit the Continuous Piecewise Affine (CPA) property of modern DGNs to derive their posterior and marginal distributions as well as the latter's first moments. These findings enable us to derive an analytical Expectation-Maximization (EM) algorithm that enables gradient-free DGN learning. We demonstrate empirically that EM training of DGNs produces greater likelihood than VAE training. Our findings will guide the design of new VAE AVI that better approximate the true posterior and open avenues to apply standard statistical tools for model comparison, anomaly detection, and missing data imputation.
Enhanced First and Zeroth Order Variance Reduced Algorithms for Min-Max Optimization
Xu, Tengyu, Wang, Zhe, Liang, Yingbin, Poor, H. Vincent
Min-max optimization captures many important machine learning problems such as robust adversarial learning and inverse reinforcement learning, and nonconvex-strongly-concave min-max optimization has been an active line of research. Specifically, a novel variance reduction algorithm SREDA was proposed recently by (Luo et al. 2020) to solve such a problem, and was shown to achieve the optimal complexity dependence on the required accuracy level $\epsilon$. Despite the superior theoretical performance, the convergence guarantee of SREDA requires stringent initialization accuracy and an $\epsilon$-dependent stepsize for controlling the per-iteration progress, so that SREDA can run very slowly in practice. This paper develops a novel analytical framework that guarantees the SREDA's optimal complexity performance for a much enhanced algorithm SREDA-Boost, which has less restrictive initialization requirement and an accuracy-independent (and much bigger) stepsize. Hence, SREDA-Boost runs substantially faster in experiments than SREDA. We further apply SREDA-Boost to propose a zeroth-order variance reduction algorithm named ZO-SREDA-Boost for the scenario that has access only to the information about function values not gradients, and show that ZO-SREDA-Boost outperforms the best known complexity dependence on $\epsilon$. This is the first study that applies the variance reduction technique to zeroth-order algorithm for min-max optimization problems.
The Influence of Shape Constraints on the Thresholding Bandit Problem
Cheshire, James, Menard, Pierre, Carpentier, Alexandra
We investigate the stochastic Thresholding Bandit problem (TBP) under several shape constraints. On top of (i) the vanilla, unstructured TBP, we consider the case where (ii) the sequence of arm's means $(\mu_k)_k$ is monotonically increasing MTBP, (iii) the case where $(\mu_k)_k$ is unimodal UTBP and (iv) the case where $(\mu_k)_k$ is concave CTBP. In the TBP problem the aim is to output, at the end of the sequential game, the set of arms whose means are above a given threshold. The regret is the highest gap between a misclassified arm and the threshold. In the fixed budget setting, we provide problem independent minimax rates for the expected regret in all settings, as well as associated algorithms. We prove that the minimax rates for the regret are (i) $\sqrt{\log(K)K/T}$ for TBP, (ii) $\sqrt{\log(K)/T}$ for MTBP, (iii) $\sqrt{K/T}$ for UTBP and (iv) $\sqrt{\log\log K/T}$ for CTBP, where $K$ is the number of arms and $T$ is the budget. These rates demonstrate that the dependence on $K$ of the minimax regret varies significantly depending on the shape constraint. This highlights the fact that the shape constraints modify fundamentally the nature of the TBP.