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Towards Understanding Linear Value Decomposition in Cooperative Multi-Agent Q-Learning
Wang, Jianhao, Ren, Zhizhou, Han, Beining, Zhang, Chongjie
Value decomposition is a popular and promising approach to scaling up multi-agent reinforcement learning in cooperative settings. However, the theoretical understanding of such methods is limited. In this paper, we introduce a variant of the fitted Q-iteration framework for analyzing multi-agent Q-learning with value decomposition. Based on this framework, we derive a closed-form solution to the Bellman error minimization with linear value decomposition. With this novel solution, we further reveal two interesting insights: 1) linear value decomposition implicitly implements a classical multi-agent credit assignment called counterfactual difference rewards; and 2) multi-agent Q-learning with linear value decomposition requires on-policy data distribution to achieve numerical stability. In the empirical study, our experiments demonstrate the realizability of our theoretical implications in a broad set of complicated tasks. They show that most state-of-the-art deep multi-agent Q-learning algorithms using linear value decomposition cannot efficiently utilize off-policy samples, which may even lead to an unbounded divergence.
Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictors
Pertsch, Karl, Rybkin, Oleh, Ebert, Frederik, Finn, Chelsea, Jayaraman, Dinesh, Levine, Sergey
The ability to predict and plan into the future is fundamental for agents acting in the world. To reach a faraway goal, we predict trajectories at multiple timescales, first devising a coarse plan towards the goal and then gradually filling in details. In contrast, current learning approaches for visual prediction and planning fail on long-horizon tasks as they generate predictions (1) without considering goal information, and (2) at the finest temporal resolution, one step at a time. In this work we propose a framework for visual prediction and planning that is able to overcome both of these limitations. First, we formulate the problem of predicting towards a goal and propose the corresponding class of latent space goal-conditioned predictors (GCPs). GCPs significantly improve planning efficiency by constraining the search space to only those trajectories that reach the goal. Further, we show how GCPs can be naturally formulated as hierarchical models that, given two observations, predict an observation between them, and by recursively subdividing each part of the trajectory generate complete sequences. This divide-and-conquer strategy is effective at long-term prediction, and enables us to design an effective hierarchical planning algorithm that optimizes trajectories in a coarse-to-fine manner. We show that by using both goal-conditioning and hierarchical prediction, GCPs enable us to solve visual planning tasks with much longer horizon than previously possible.
DINGO: an ontology for projects and grants linked data
Chialva, Diego, Mugabushaka, Alexis-Michel
Services and resources built around Semantic Web, semantically-enabled applications and linked (open) data technologies have been increasingly impacting research and research-related activities in the last years. Development has been intense along several directions, for instance in "semantic publishing" [36], but also in the aspects directed toward the reproducibility and attribution of research and scholarly outputs, leading also to the interest in having Open Science Graphs interconnected at the global level [21]. All this has become more and more essential to research practices, also in light of the so-called reproducibility crisis affecting a number of research fields (see, for instance, the huge list of latest studies at https://reproduciblescience.org/2019). In fact, the demand of easily and automatically parsable, interoperable and processable data goes beyond the purely academic sphere. The research landscape comprises a vast number and type of activities, with multiple and diverse stakeholders, actors and with impact on several aspects and sectors of society.
TOMA: Topological Map Abstraction for Reinforcement Learning
Animals are able to discover the topological map (graph) of surrounding environment, which will be used for navigation. Inspired by this biological phenomenon, researchers have recently proposed to generate graph representation for Markov decision process (MDP) and use such graphs for planning in reinforcement learning (RL). However, existing graph generation methods suffer from many drawbacks. One drawback is that existing methods do not learn an abstraction for graphs, which results in high memory and computation cost. This drawback also makes generated graph non-robust, which degrades the planning performance. Another drawback is that existing methods cannot be used for facilitating exploration which is important in RL. In this paper, we propose a new method, called topological map abstraction (TOMA), for graph generation. TOMA can generate an abstract graph representation for MDP, which costs much less memory and computation cost than existing methods. Furthermore, TOMA can be used for facilitating exploration. In particular, we propose planning to explore, in which TOMA is used to accelerate exploration by guiding the agent towards unexplored states. A novel experience replay module called vertex memory is also proposed to improve exploration performance. Experimental results show that TOMA can outperform existing methods to achieve the state-of-the-art performance.
Using Deep Learning and Explainable Artificial Intelligence in Patients' Choices of Hospital Levels
Chen, Lichin, Tsao, Yu, Sheu, Ji-Tian
In countries that enabled patients to choose their own providers, a common problem is that the patients did not make rational decisions, and hence, fail to use healthcare resources efficiently. This might cause problems such as overwhelming tertiary facilities with mild condition patients, thus limiting their capacity of treating acute and critical patients. To address such maldistributed patient volume, it is essential to oversee patients choices before further evaluation of a policy or resource allocation. This study used nationwide insurance data, accumulated possible features discussed in existing literature, and used a deep neural network to predict the patients choices of hospital levels. This study also used explainable artificial intelligence methods to interpret the contribution of features for the general public and individuals. In addition, we explored the effectiveness of changing data representations. The results showed that the model was able to predict with high area under the receiver operating characteristics curve (AUC) (0.90), accuracy (0.90), sensitivity (0.94), and specificity (0.97) with highly imbalanced label. Generally, social approval of the provider by the general public (positive or negative) and the number of practicing physicians serving per ten thousand people of the located area are listed as the top effecting features. The changing data representation had a positive effect on the prediction improvement. Deep learning methods can process highly imbalanced data and achieve high accuracy. The effecting features affect the general public and individuals differently. Addressing the sparsity and discrete nature of insurance data leads to better prediction. Applications using deep learning technology are promising in health policy making. More work is required to interpret models and practice implementation.
Control-Aware Representations for Model-based Reinforcement Learning
Cui, Brandon, Chow, Yinlam, Ghavamzadeh, Mohammad
A major challenge in modern reinforcement learning (RL) is efficient control of dynamical systems from high-dimensional sensory observations. Learning controllable embedding (LCE) is a promising approach that addresses this challenge by embedding the observations into a lower-dimensional latent space, estimating the latent dynamics, and utilizing it to perform control in the latent space. Two important questions in this area are how to learn a representation that is amenable to the control problem at hand, and how to achieve an end-to-end framework for representation learning and control. In this paper, we take a few steps towards addressing these questions. We first formulate a LCE model to learn representations that are suitable to be used by a policy iteration style algorithm in the latent space. We call this model control-aware representation learning (CARL). We derive a loss function for CARL that has close connection to the prediction, consistency, and curvature (PCC) principle for representation learning. We derive three implementations of CARL. In the offline implementation, we replace the locally-linear control algorithm (e.g.,~iLQR) used by the existing LCE methods with a RL algorithm, namely model-based soft actor-critic, and show that it results in significant improvement. In online CARL, we interleave representation learning and control, and demonstrate further gain in performance. Finally, we propose value-guided CARL, a variation in which we optimize a weighted version of the CARL loss function, where the weights depend on the TD-error of the current policy. We evaluate the proposed algorithms by extensive experiments on benchmark tasks and compare them with several LCE baselines.
Automatic Data Augmentation for Generalization in Deep Reinforcement Learning
Raileanu, Roberta, Goldstein, Max, Yarats, Denis, Kostrikov, Ilya, Fergus, Rob
Deep reinforcement learning (RL) agents often fail to generalize to unseen scenarios, even when they are trained on many instances of semantically similar environments. Data augmentation has recently been shown to improve the sample efficiency and generalization of RL agents. However, different tasks tend to benefit from different kinds of data augmentation. In this paper, we compare three approaches for automatically finding an appropriate augmentation. These are combined with two novel regularization terms for the policy and value function, required to make the use of data augmentation theoretically sound for certain actor-critic algorithms. We evaluate our methods on the Procgen benchmark which consists of 16 procedurally-generated environments and show that it improves test performance by ~40% relative to standard RL algorithms. Our agent outperforms other baselines specifically designed to improve generalization in RL. In addition, we show that our agent learns policies and representations that are more robust to changes in the environment that do not affect the agent, such as the background. Our implementation is available at https://github.com/rraileanu/auto-drac.
Feature Expansive Reward Learning: Rethinking Human Input
Bobu, Andreea, Wiggert, Marius, Tomlin, Claire, Dragan, Anca D.
In collaborative human-robot scenarios, when a person is not satisfied with how a robot performs a task, they can intervene to correct it. Reward learning methods enable the robot to adapt its reward function online based on such human input. However, this online adaptation requires low sample complexity algorithms which rely on simple functions of handcrafted features. In practice, pre-specifying an exhaustive set of features the person might care about is impossible; what should the robot do when the human correction cannot be explained by the features it already has access to? Recent progress in deep Inverse Reinforcement Learning (IRL) suggests that the robot could fall back on demonstrations: ask the human for demonstrations of the task, and recover a reward defined over not just the known features, but also the raw state space. Our insight is that rather than implicitly learning about the missing feature(s) from task demonstrations, the robot should instead ask for data that explicitly teaches it about what it is missing. We introduce a new type of human input, in which the person guides the robot from areas of the state space where the feature she is teaching is highly expressed to states where it is not. We propose an algorithm for learning the feature from the raw state space and integrating it into the reward function. By focusing the human input on the missing feature, our method decreases sample complexity and improves generalization of the learned reward over the above deep IRL baseline. We show this in experiments with a 7DOF robot manipulator. Finally, we discuss our method's potential implications for deep reward learning more broadly: taking a divide-and-conquer approach that focuses on important features separately before learning from demonstrations can improve generalization in tasks where such features are easy for the human to teach.
Robot Object Retrieval with Contextual Natural Language Queries
Nguyen, Thao, Gopalan, Nakul, Patel, Roma, Corsaro, Matt, Pavlick, Ellie, Tellex, Stefanie
Natural language object retrieval is a highly useful yet challenging task for robots in human-centric environments. Previous work has primarily focused on commands specifying the desired object's type such as "scissors" and/or visual attributes such as "red," thus limiting the robot to only known object classes. We develop a model to retrieve objects based on descriptions of their usage. The model takes in a language command containing a verb, for example "Hand me something to cut," and RGB images of candidate objects and selects the object that best satisfies the task specified by the verb. Our model directly predicts an object's appearance from the object's use specified by a verb phrase. We do not need to explicitly specify an object's class label. Our approach allows us to predict high level concepts like an object's utility based on the language query. Based on contextual information present in the language commands, our model can generalize to unseen object classes and unknown nouns in the commands. Our model correctly selects objects out of sets of five candidates to fulfill natural language commands, and achieves an average accuracy of 62.3% on a held-out test set of unseen ImageNet object classes and 53.0% on unseen object classes and unknown nouns. Our model also achieves an average accuracy of 54.7% on unseen YCB object classes, which have a different image distribution from ImageNet objects. We demonstrate our model on a KUKA LBR iiwa robot arm, enabling the robot to retrieve objects based on natural language descriptions of their usage. We also present a new dataset of 655 verb-object pairs denoting object usage over 50 verbs and 216 object classes.
Safe Learning under Uncertain Objectives and Constraints
Fereydounian, Mohammad, Shen, Zebang, Mokhtari, Aryan, Karbasi, Amin, Hassani, Hamed
In this paper, we consider non-convex optimization problems under \textit{unknown} yet safety-critical constraints. Such problems naturally arise in a variety of domains including robotics, manufacturing, and medical procedures, where it is infeasible to know or identify all the constraints. Therefore, the parameter space should be explored in a conservative way to ensure that none of the constraints are violated during the optimization process once we start from a safe initialization point. To this end, we develop an algorithm called Reliable Frank-Wolfe (Reliable-FW). Given a general non-convex function and an unknown polytope constraint, Reliable-FW simultaneously learns the landscape of the objective function and the boundary of the safety polytope. More precisely, by assuming that Reliable-FW has access to a (stochastic) gradient oracle of the objective function and a noisy feasibility oracle of the safety polytope, it finds an $\epsilon$-approximate first-order stationary point with the optimal ${\mathcal{O}}({1}/{\epsilon^2})$ gradient oracle complexity (resp. $\tilde{\mathcal{O}}({1}/{\epsilon^3})$ (also optimal) in the stochastic gradient setting), while ensuring the safety of all the iterates. Rather surprisingly, Reliable-FW only makes $\tilde{\mathcal{O}}(({d^2}/{\epsilon^2})\log 1/\delta)$ queries to the noisy feasibility oracle (resp. $\tilde{\mathcal{O}}(({d^2}/{\epsilon^4})\log 1/\delta)$ in the stochastic gradient setting) where $d$ is the dimension and $\delta$ is the reliability parameter, tightening the existing bounds even for safe minimization of convex functions. We further specialize our results to the case that the objective function is convex. A crucial component of our analysis is to introduce and apply a technique called geometric shrinkage in the context of safe optimization.