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Modeling Interactions of the Rat's Place and Head Direction Systems

Neural Information Processing Systems

We have developed a computational theory of rodent navigation that includes analogs of the place cell system, the head direction system, and path integration. In this paper we present simulation results showing how interactions between the place and head direction systems can account for recent observations about hippocampal place cell responses to doubling and/or rotation of cue cards in a cylindrical arena (Sharp et at.,


A Model of Spatial Representations in Parietal Cortex Explains Hemineglect

Neural Information Processing Systems

We have recently developed a theory of spatial representations in which the position of an object is not encoded in a particular frame of reference but, instead, involves neurons computing basis functions of their sensory inputs. This type of representation is able to perform nonlinear sensorimotor transformations and is consistent with the response properties of parietal neurons. We now ask whether the same theory could account for the behavior of human patients with parietal lesions. These lesions induce a deficit known as hemineglect that is characterized by a lack of reaction to stimuli located in the hemispace contralateral to the lesion. A simulated lesion in a basis function representation was found to replicate three of the most important aspects of hemineglect: i) The models failed to cross the leftmost lines in line cancellation experiments, ii) the deficit affected multiple frames of reference and, iii) it could be object centered. These results strongly support the basis function hypothesis for spatial representations and provide a computational theory of hemineglect at the single cell level. 1 Introduction According to current theories of spatial representations, the positions of objects are represented in multiple modules throughout the brain, each module being specialized for a particular sensorimotor transformation and using its own frame of reference. For instance, the lateral intraparietal area (LIP) appears to encode the location of objects in oculocentric coordinates, presumably for the control of saccadic eye movements.


An Information-theoretic Learning Algorithm for Neural Network Classification

Neural Information Processing Systems

A new learning algorithm is developed for the design of statistical classifiers minimizing the rate of misclassification. The method, which is based on ideas from information theory and analogies to statistical physics, assigns data to classes in probability. The distributions are chosen to minimize the expected classification error while simultaneously enforcing the classifier's structure and a level of "randomness" measured by Shannon's entropy. Achievement of the classifier structure is quantified by an associated cost. The constrained optimization problem is equivalent to the minimization of a Helmholtz free energy, and the resulting optimization method is a basic extension of the deterministic annealing algorithm that explicitly enforces structural constraints on assignments while reducing the entropy and expected cost with temperature. In the limit of low temperature, the error rate is minimized directly and a hard classifier with the requisite structure is obtained. This learning algorithm can be used to design a variety of classifier structures. The approach is compared with standard methods for radial basis function design and is demonstrated to substantially outperform other design methods on several benchmark examples, while often retaining design complexity comparable to, or only moderately greater than that of strict descent-based methods.


A Model of Auditory Streaming

Neural Information Processing Systems

The formation of associations between signals, which are considered to arise from the same external source, allows the organism to recognise significant patterns and relationships within the signals from each source without being confused by accidental coincidences between unrelated signals (Bregman, 1990). The intrinsically temporal nature of sound means that in addition to being able to focus on the signal of interest, perhaps of equal significance, is the ability to predict how that signal is expected to progress; such expectations can then be used to facilitate further processing of the signal. It is important to remember that perception is a creative act (Luria, 1980). The organism creates its interpretation of the world in response to the current stimuli, within the context of its current state of alertness, attention, and previous experience. The creative aspects of perception are exemplified in the auditory system where peripheral processing decomposes acoustic stimuli.


Parallel analog VLSI architectures for computation of heading direction and time-to-contact

Neural Information Processing Systems

To exploit their properties at a system level, we developed parallel image processing architectures for applications that rely mostly on the qualitative properties of the optical flow, rather than on the precise values of the velocity vectors. Specifically, we designed two parallel architectures that employ arrays of elementary motion sensors for the computation of heading direction and time-to-contact. The application domain that we took into consideration for the implementation of such architectures, is the promising one of vehicle navigation. Having defined the types of images to be analyzed and the types of processing to perform, we were able to use a priori infor- VLSI Architectures for Computation of Heading Direction and Time-to-contact 721 mation to integrate selectively the sparse data obtained from the velocity sensors and determine the qualitative properties of the optical flow field of interest.


Competence Acquisition in an Autonomous Mobile Robot using Hardware Neural Techniques

Neural Information Processing Systems

In this paper we examine the practical use of hardware neural networks in an autonomous mobile robot. We have developed a hardware neural system based around a custom VLSI chip, EP SILON III, designed specifically for embedded hardware neural applications. We present here a demonstration application of an autonomous mobile robot that highlights the flexibility of this system.


VLSI Model of Primate Visual Smooth Pursuit

Neural Information Processing Systems

A one dimensional model of primate smooth pursuit mechanism has been implemented in 2 11m CMOS VLSI. The model consolidates Robinson's negative feedback model with Wyatt and Pola's positive feedback scheme, to produce a smooth pursuit system which zero's the velocity of a target on the retina. Furthermore, the system uses the current eye motion as a predictor for future target motion. Analysis, stability and biological correspondence of the system are discussed. For implementation at the focal plane, a local correlation based visual motion detection technique is used. Velocity measurements, ranging over 4 orders of magnitude with 15% variation, provides the input to the smooth pursuit system. The system performed successful velocity tracking for high contrast scenes. Circuit design and performance of the complete smooth pursuit system is presented.


Optimization Principles for the Neural Code

Neural Information Processing Systems

Recent experiments show that the neural codes at work in a wide range of creatures share some common features. At first sight, these observations seem unrelated. However, we show that these features arise naturally in a linear filtered threshold crossing (LFTC) model when we set the threshold to maximize the transmitted information. This maximization process requires neural adaptation to not only the DC signal level, as in conventional light and dark adaptation, but also to the statistical structure of the signal and noise distributions. We also present a new approach for calculating the mutual information between a neuron's output spike train and any aspect of its input signal which does not require reconstruction of the input signal. This formulation is valid provided the correlations in the spike train are small, and we provide a procedure for checking this assumption. This paper is based on joint work (DeWeese [1], 1995). Preliminary results from the LFTC model appeared in a previous proceedings (DeWeese [2], 1995), and the conclusions we reached at that time have been reaffirmed by further analysis of the model.


Learning Fine Motion by Markov Mixtures of Experts

Neural Information Processing Systems

Compliant control is a standard method for performing fine manipulation tasks, like grasping and assembly, but it requires estimation of the state of contact (s.o.c.) between the robot arm and the objects involved. Here we present a method to learn a model of the movement from measured data. The method requires little or no prior knowledge and the resulting model explicitly estimates the s.o.c. The current s.o.c. is viewed as the hidden state variable of a discrete HMM. The control dependent transition probabilities between states are modeled as parametrized functions of the measurement.


Learning Model Bias

Neural Information Processing Systems

In this paper the problem of learning appropriate domain-specific bias is addressed. It is shown that this can be achieved by learning many related tasks from the same domain, and a theorem is given bounding the number tasks that must be learnt.