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Genetic Algorithms for multiple objective vehicle routing

arXiv.org Artificial Intelligence

The talk describes a general approach of a genetic algorithm for multiple objective optimization problems. A particular dominance relation between the individuals of the population is used to define a fitness operator, enabling the genetic algorithm to adress even problems with efficient, but convex-dominated alternatives. The algorithm is implemented in a multilingual computer program, solving vehicle routing problems with time windows under multiple objectives. The graphical user interface of the program shows the progress of the genetic algorithm and the main parameters of the approach can be easily modified. In addition to that, the program provides powerful decision support to the decision maker. The software has proved it's excellence at the finals of the European Academic Software Award EASA, held at the Keble college/ University of Oxford/ Great Britain.


The Stock Market as a Game: An Agent Based Approach to Trading in Stocks

arXiv.org Artificial Intelligence

Just as war is sometimes fallaciously represented as a zero sum game -- when in fact war is a negative sum game - stock market trading, a positive sum game over time, is often erroneously represented as a zero sum game. This is called the "zero sum fallacy" -- the erroneous belief that one trader in a stock market exchange can only improve their position provided some other trader's position deteriorates. However, a positive sum game in absolute terms can be recast as a zero sum game in relative terms. Similarly it appears that negative sum games in absolute terms have been recast as zero sum games in relative terms: otherwise, why would zero sum games be used to represent situations of war? Such recasting may have heuristic or pedagogic interest but recasting must be clearly explicited or risks generating confusion. Keywords: Game theory, stock trading and agent based AI.


From Data to the p-Adic or Ultrametric Model

arXiv.org Machine Learning

We model anomaly and change in data by embedding the data in an ultrametric space. Taking our initial data as cross-tabulation counts (or other input data formats), Correspondence Analysis allows us to endow the information space with a Euclidean metric. We then model anomaly or change by an induced ultrametric. The induced ultrametric that we are particularly interested in takes a sequential - e.g. temporal - ordering of the data into account. We apply this work to the flow of narrative expressed in the film script of the Casablanca movie; and to the evolution between 1988 and 2004 of the Colombian social conflict and violence.


Automated Termination Proofs for Logic Programs by Term Rewriting

arXiv.org Artificial Intelligence

There are two kinds of approaches for termination analysis of logic programs: "transformational" and "direct" ones. Direct approaches prove termination directly on the basis of the logic program. Transformational approaches transform a logic program into a term rewrite system (TRS) and then analyze termination of the resulting TRS instead. Thus, transformational approaches make all methods previously developed for TRSs available for logic programs as well. However, the applicability of most existing transformations is quite restricted, as they can only be used for certain subclasses of logic programs. (Most of them are restricted to well-moded programs.) In this paper we improve these transformations such that they become applicable for any definite logic program. To simulate the behavior of logic programs by TRSs, we slightly modify the notion of rewriting by permitting infinite terms. We show that our transformation results in TRSs which are indeed suitable for automated termination analysis. In contrast to most other methods for termination of logic programs, our technique is also sound for logic programming without occur check, which is typically used in practice. We implemented our approach in the termination prover AProVE and successfully evaluated it on a large collection of examples.


Randomised Variable Neighbourhood Search for Multi Objective Optimisation

arXiv.org Artificial Intelligence

Various local search approaches have recently been applied to machine scheduling problems under multiple objectives. Their foremost consideration is the identification of the set of Pareto optimal alternatives. An important aspect of successfully solving these problems lies in the definition of an appropriate neighbourhood structure. Unclear in this context remains, how interdependencies within the fitness landscape affect the resolution of the problem. The paper presents a study of neighbourhood search operators for multiple objective flow shop scheduling. Experiments have been carried out with twelve different combinations of criteria. To derive exact conclusions, small problem instances, for which the optimal solutions are known, have been chosen. Statistical tests show that no single neighbourhood operator is able to equally identify all Pareto optimal alternatives. Significant improvements however have been obtained by hybridising the solution algorithm using a randomised variable neighbourhood search technique.


Uncertainty quantification in complex systems using approximate solvers

arXiv.org Machine Learning

This paper proposes a novel uncertainty quantification framework for computationally demanding systems characterized by a large vector of non-Gaussian uncertainties. It combines state-of-the-art techniques in advanced Monte Carlo sampling with Bayesian formulations. The key departure from existing works is the use of inexpensive, approximate computational models in a rigorous manner. Such models can readily be derived by coarsening the discretization size in the solution of the governing PDEs, increasing the time step when integration of ODEs is performed, using fewer iterations if a non-linear solver is employed or making use of lower order models. It is shown that even in cases where the inexact models provide very poor approximations of the exact response, statistics of the latter can be quantified accurately with significant reductions in the computational effort. Multiple approximate models can be used and rigorous confidence bounds of the estimates produced are provided at all stages.


An Approximation Ratio for Biclustering

arXiv.org Machine Learning

The problem of biclustering consists of the simultaneous clustering of rows and columns of a matrix such that each of the submatrices induced by a pair of row and column clusters is as uniform as possible. In this paper we approximate the optimal biclustering by applying one-way clustering algorithms independently on the rows and on the columns of the input matrix. We show that such a solution yields a worst-case approximation ratio of 1+sqrt(2) under L1-norm for 0-1 valued matrices, and of 2 under L2-norm for real valued matrices.


Building an interpretable fuzzy rule base from data using Orthogonal Least Squares Application to a depollution problem

arXiv.org Artificial Intelligence

In many fields where human understanding plays a crucial role, such as bioprocesses, the capacity of extracting knowledge from data is of critical importance. Within this framework, fuzzy learning methods, if properly used, can greatly help human experts. Amongst these methods, the aim of orthogonal transformations, which have been proven to be mathematically robust, is to build rules from a set of training data and to select the most important ones by linear regression or rank revealing techniques. The OLS algorithm is a good representative of those methods. However, it was originally designed so that it only cared about numerical performance. Thus, we propose some modifications of the original method to take interpretability into account. After recalling the original algorithm, this paper presents the changes made to the original method, then discusses some results obtained from benchmark problems. Finally, the algorithm is applied to a real-world fault detection depollution problem.


Factored Value Iteration Converges

arXiv.org Artificial Intelligence

In this paper we propose a novel algorithm, factored value iteration (FVI), for the approximate solution of factored Markov decision processes (fMDPs). The traditional approximate value iteration algorithm is modified in two ways. For one, the least-squares projection operator is modified so that it does not increase max-norm, and thus preserves convergence. The other modification is that we uniformly sample polynomially many samples from the (exponentially large) state space. This way, the complexity of our algorithm becomes polynomial in the size of the fMDP description length. We prove that the algorithm is convergent. We also derive an upper bound on the difference between our approximate solution and the optimal one, and also on the error introduced by sampling. We analyze various projection operators with respect to their computation complexity and their convergence when combined with approximate value iteration.


Comparison between CPBPV, ESC/Java, CBMC, Blast, EUREKA and Why for Bounded Program Verification

arXiv.org Artificial Intelligence

This report describes experimental results for a set of benchmarks on program verification. It compares the capabilities of CPBVP "Constraint Programming framework for Bounded Program Verification" [4] with the following frameworks: ESC/Java, CBMC, Blast, EUREKA and Why.