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Navigation and Mapping in Large Scale Space
Kuipers, Benjamin J., Levitt, Todd S.
In a large-scale space, structure is at a significantly larger scale than the observations available at an instant. To learn the structure of a large-scale space from observations, the observer must build a cognitive map of the environment by integrating observations over an extended period of time, inferring spatial structure from perceptions and the effects of actions. The cognitive map representation of large-scale space must account for a mapping, or learning structure from observations, and navigation, or creating and executing a plan to travel from one place to another. Approaches to date tend to be fragile either because they don't build maps; or because they assume nonlocal observations, such as those available in preexisting maps or global coordinate systems, including active landmark beacons and geo-locating satellites. We propose that robust navigation and mapping systems for large-scale space can be developed by adhering to a natural, four-level semantic hierarchy of descriptions for representation, planning, and execution of plans in large-scale space. The four levels are sensorimotor interaction, procedural behaviors, topological mapping, and metric mapping. Effective systems represent the environment, relative to sensors, at all four levels and formulate robust system behavior by moving flexibly between representational levels at run time. We demonstrate our claims in three implemented models: Tour, the Qualnav system simulator, and the NX robot.
Sensor Fusion in Certainty Grids for Mobile Robots
A numeric representation of uncertain and incomplete sensor knowledge called certainty grids was used successfully in several recent mobile robot control programs developed at the Carnegie-Mellon University Mobile Robot Laboratory (MRL). Certainty grids have proven to be a powerful and efficient unifying solution for sensor fusion, motion planning, landmark identification, and many other central problems. MRL had good early success with ad hoc formulas for updating grid cells with new information. A new Bayesian statistical foundation for the operations promises further improvement. MRL proposes to build a software framework running on processors onboard the new Uranus mobile robot that will maintain a probabilistic, geometric map of the robot's surroundings as it moves. The certainty grid representation will allow this map to be incrementally updated in a uniform way based on information coming from various sources, including sonar, stereo vision, proximity, and contact sensors. The approach can correctly model the fuzziness of each reading and, at the same time, combine multiple measurements to produce sharper map features; it can also deal correctly with uncertainties in the robot's motion. The map will be used by planning programs to choose clear paths, identify locations (by correlating maps), identify well-known and insufficiently sensed terrain, and perhaps identify objects by shape. The certainty grid representation can be extended in the time dimension and used to detect and track moving objects. Even the simplest versions of the idea allow us to fairly straightforwardly program the robot for tasks that have hitherto been out of reach. MRL looks forward to a program that can explore a region and return to its starting place, using map "snapshots" from its outbound journey to find its way back, even in the presence of disturbances of its motion and occasional changes in the terrain.
Various Views on Spatial Prepositions
In this article, principles involving the intrinsic, deictic, and extrinsic use of spatial prepositions are examined from linguistic, psychological, and AI approaches. First, I define some important terms. Second, those prepositions which permit intrinsic, deictic, and extrinsic use are specified. Third, I examine how the frame of reference is determined for all three cases. Fourth, I look at ambiguities in the use of prepositions and how they can be resolved. Finally, I introduce the natural language dialog system CITYTOUR, which can cope with the intrinsic, deictic, and extrinsic use of spatial prepositions, and compare it with the approaches dealt with in the previous sections as well as to some other AI systems.
Evidence Accumulation and Flow of Control in a Hierarchical Spatial Reasoning System
A fundamental goal of computer vision is the development of systems capable of carrying out scene interpretation while taking into account all the available knowledge. In this article, we focus on how the interpretation task can be aided by the expected scene information (such as map knowledge), which, in most cases, would not be in registration with the perceived scene. The proposed approach is applicable to the interpretation of scenes with three-dimensional structures as long as it is possible to generate the equivalent two-dimensional orthogonal or perspective projections of the structures in the expected scene. The system is implemented as a two-panel, six-level blackboard and uses the Dempster-Shafer formalism to accomplish inexact reasoning in a hierarchical space. Inexact reasoning involves exploiting, at different levels of abstraction, any internal geometric consistencies in the data and between the data and the expected scene. As they are discovered, these consistencies are used to update the system's belief in associating a data element with a particular entity from the expected scene.
A Framework for Representing and Reasoning about Three-Dimensional Objects for Visione
Walker, Ellen Lowenfeld, Kanade, Takeo, Herman, Martin
The capabilities for representing and reasoning about three-dimensional (3-D) objects are essential for knowledge-based, 3-D photointerpretation systems that combine domain knowledge with image processing, as demonstrated by 3- D Mosaic and ACRONYM. Three-dimensional representation of objects is necessary for many additional applications, such as robot navigation and 3-D change detection. Geometric reasoning is especially important because geometric relationships between object parts are a rich source of domain knowledge. A practical framework for geometric representation and reasoning must incorporate projections between a two-dimensional (2-D) image and a 3-D scene, shape and surface properties of objects, and geometric and topological relationships between objects. In addition, it should allow easy modification and extension of the system's domain knowledge and be flexible enough to organize its reasoning efficiently to take advantage of the current available knowledge. We are developing such a framework -- the Frame-based Object Recognition and Modeling (3-D FORM) System. This system uses frames to represent objects such as buildings and walls, geometric features such as lines and planes, and geometric relationships such as parallel lines. Active procedures attached to the frames dynamically compute values as needed. Because the order of processing is controlled largely by the order of slot access, the system performs both top-down and bottom-up reasoning, depending on the current available knowledge. The FORM system is being implemented with the Carnegie-Mellon University-built Framekit tool in Common Lisp (Carbonell and Joseph 1986). To date, it has been applied to two types of geometric reasoning problems: interpreting 3-D wire frame data and solving sets of geometric constraints.
Big Problems for Artificial Intelligence
The fundamental observation we will hands ask, have all the big ideas gone? This is, put field is a real change with several causes, differently, a traditional thesis of artificial and not simply an illusion. Two factors intelligence, namely that the immediately spring to mind: hardware may vary but the basic problems of intelligent action remain the - To some extent, it reflects the maturation same. For example, one big problem is of the field. This notion permeates all of problems are solved, the remaining of artificial intelligence's relatives but problems are harder, making progress less so artificial intelligence itself.
Concurrent Logic Programming, Metaprogramming, and Open Systems
An informal workshop on concurrent logic programming, metaprogramming, and open systems was held at Xerox Palo Alto Research Center (PARC) on 8-9 September 1987 with support from the Association for the Advancement of Artificial Intelligence. The 50 workshop participants came from the Japanese Fifth Generation Project (ICOT), the Weizmann Institute of Sci-ence in Israel, Imperial College in London, the Swedish Institute of Computer Science, Stanford University, the Mas-sachusetts Institute of Technology (MIT), Carnegie Mellon University (CMU), Cal Tech, Science University of Tokyo, Melbourne University, Calgary University, University of Wisconsin, Case Western Reserve, University of Oregon, Korea Advanced Institute of Science and Technology (KAIST), Quintus, Symbolics, IBM, and Xerox PARC. No proceedings were generated; instead, participants distributed copies of drafts, slides, and recent papers.
Contributors
Knowledge-Based Backtracking," is a principal researcher for the Advanced Technology Center, Boeing Computer Services, P.O. Jackson Y. Read, coauthor of "Real-Time Knowledge-Based Systems," is a senior analyst and associate investigator of the independent research project on real-time knowledge-based Jack Breese, who reviewed The Principles and Applications of Decision Analysis, systems at Lockheed Artificial Intelligence is with Rockwell, 444 High Street, Palo Alto, California 94301. Preston A. Cox, coauthor of "Real-Time Knowledge-Based Systems," is a scientific programmer specialist for Lockheed's Space System Division in Sunnyvale, Patrick Saint-Dizier is chairman of California. James L. Schmidt, coauthor of "Real- " is a research computer scientist Bryan M. Kramer, author of the Time Knowledge-Based Systems," is a in the Department of Computer review of Expert Systems, is affiliated scientific programmer and associate Science, Carnegie-Mellon University, with Xerox Canada, Inc., 5650 Yonge investigator of the independent Pittsburgh, Pennsylvania 15213 Street, North York, Ontario M2M research project on real-time knowledge-based 4G7, Canada. Intelligence Center, 2710 Sand Practitioners Should Know about the Thomas J. Laffey, coauthor of "Real-Hill Road, Menlo Park, California Law," is an attorney practicing with Time Knowledge-Based Systems," is a 94025. Nutter, McClennen & Fish, One research scientist and the principal International Place, Boston, Massachusetts investigator of the independent Jeffrey Stout is on the research staff of 02210-2699. She coedited the research Victor Lesser, coauthor of "Approximate in progress, "New Mexico State University's Processing in Real-Time Problem Yorick Wilks is the director of the Computing Research Laboratory."