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Uniform Approximation and Bracketing Properties of VC classes

arXiv.org Machine Learning

We show that the sets in a family with finite VC dimension can be uniformly approximated within a given error by a finite partition. Immediate corollaries include the fact that VC classes have finite bracketing numbers, satisfy uniform laws of averages under strong dependence, and exhibit uniform mixing. Our results are based on recent work concerning uniform laws of averages for VC classes under ergodic sampling.


Testing and Debugging Techniques for Answer Set Solver Development

arXiv.org Artificial Intelligence

This paper develops automated testing and debugging techniques for answer set solver development. We describe a flexible grammar-based black-box ASP fuzz testing tool which is able to reveal various defects such as unsound and incomplete behavior, i.e. invalid answer sets and inability to find existing solutions, in state-of-the-art answer set solver implementations. Moreover, we develop delta debugging techniques for shrinking failure-inducing inputs on which solvers exhibit defective behavior. In particular, we develop a delta debugging algorithm in the context of answer set solving, and evaluate two different elimination strategies for the algorithm.


The Gap Dimension and Uniform Laws of Large Numbers for Ergodic Processes

arXiv.org Machine Learning

Let F be a family of Borel measurable functions on a complete separable metric space. The gap (or fat-shattering) dimension of F is a combinatorial quantity that measures the extent to which functions f in F can separate finite sets of points at a predefined resolution gamma > 0. We establish a connection between the gap dimension of F and the uniform convergence of its sample averages under ergodic sampling. In particular, we show that if the gap dimension of F at resolution gamma > 0 is finite, then for every ergodic process the sample averages of functions in F are eventually within 10 gamma of their limiting expectations uniformly over the class F. If the gap dimension of F is finite for every resolution gamma > 0 then the sample averages of functions in F converge uniformly to their limiting expectations. We assume only that F is uniformly bounded and countable (or countably approximable). No smoothness conditions are placed on F, and no assumptions beyond ergodicity are placed on the sampling processes. Our results extend existing work for i.i.d. processes.


Trial-Based Dynamic Programming for Multi-Agent Planning

AAAI Conferences

Trial-based approaches offer an efficient way to solve single-agent MDPs and POMDPs. These approaches allow agents to focus their computations on regions of the environment they encounter during the trials, leading to significant computational savings. We present a novel trial-based dynamic programming (TBDP) algorithm for DEC-POMDPs that extends these benefits to multi-agent settings. The algorithm uses trial-based methods for both belief generation and policy evaluation. Policy improvement is implemented efficiently using linear programming and a sub-policy reuse technique that helps bound the amount of memory. The results show that TBDP can produce significant value improvements and is much faster than the best existing planning algorithms.


A Belief Revision Framework for Revising Epistemic States with Partial Epistemic States

AAAI Conferences

Belief revision performs belief change on an agent's beliefs when new evidence (either of the form of a propositional formula or of the form of a total pre-order on a set of interpretations) is received. Jeffrey's rule is commonly used for revising probabilistic epistemic states when new information is probabilistically uncertain. In this paper, we propose a general epistemic revision framework where new evidence is of the form of a partial epistemic state. Our framework extends Jeffrey's rule with uncertain inputs and covers well-known existing frameworks such as ordinal conditional function (OCF) or possibility theory. We then define a set of postulates that such revision operators shall satisfy and establish representation theorems to characterize those postulates. We show that these postulates reveal common characteristics of various existing revision strategies and are satisfied by OCF conditionalization, Jeffrey's rule of conditioning and possibility conditionalization. Furthermore, when reducing to the belief revision situation, our postulates can induce most of Darwiche and Pearl's postulates.


Convergence to Equilibria in Plurality Voting

AAAI Conferences

Multi-agent decision problems, in which independent agents have to agree on a joint plan of action or allocation of resources, are central to AI. In such situations, agents' individual preferences over available alternatives may vary, and they may try to reconcile these differences by voting. Based on the fact that agents may have incentives to vote strategically and misreport their real preferences, a number of recent papers have explored different possibilities for avoiding or eliminating such manipulations. In contrast to most prior work, this paper focuses on convergence of strategic behavior to a decision from which no voter will want to deviate. We consider scenarios where voters cannot coordinate their actions, but are allowed to change their vote after observing the current outcome. We focus on the Plurality voting rule, and study the conditions under which this iterative game is guaranteed to converge to a Nash equilibrium (i.e., to a decision that is stable against further unilateral manipulations). We show for the first time how convergence depends on the exact attributes of the game, such as the tie-breaking scheme, and on assumptions regarding agents' weights and strategies.


Collusion Detection in Online Bridge

AAAI Conferences

Collusion is a major unsolved security problem in online bridge: by illicitly exchanging card information over the telephone, instant messenger or the like, cheaters can gain huge advantages over honest players. It is very hard if not impossible to prevent collusion from happening. Instead, we motivate an AI-based detection approach and discuss its challenges. We challenge the AI community to create automated methods for detecting collusive traces left in game records with an accuracy that can be achieved by human masters.


Envy Quotes and the Iterated Core-Selecting Combinatorial Auction

AAAI Conferences

Using a model of agent behavior based around envy-reducing strategies, we describe an iterated combinatorial auction in which the allocation and prices converge to a solution in the core of the agents' true valuations. In each round of the iterative auction mechanism, agents act on envy quotes produced by the mechanism: hints that suggest the prices of the bundles they are interested in. We describe optimal methods of generating envy quotes for various core-selecting mechanisms. Prior work on core-selecting combinatorial auctions has required agents to have perfect information about every agent's valuations to achieve a solution in the core. In contrast, here a core solution is reached even in the private information setting.


Reasoning about Imperfect Information Games in the Epistemic Situation Calculus

AAAI Conferences

Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incompleteness in knowledge by information sets. Such specifications depend on a modeler's intuition, are tedious to draft and vague on where the knowledge comes from. Also, formalisms proposed so far are essentially propositional, which, at the very least, makes them cumbersome to use in realistic scenarios. In this paper, we propose to model imperfect information games in a new multi-agent epistemic variant of the situation calculus. By using the concept of only-knowing, the beliefs and non-beliefs of players after any sequence of actions, sensing or otherwise, can be characterized as entailments in this logic. We show how de re vs. de dicto belief distinctions come about in the framework. We also obtain a regression theorem for multi-agent beliefs, which reduces reasoning about beliefs after actions to reasoning about beliefs in the initial situation.


How Incomplete Is Your Semantic Web Reasoner?

AAAI Conferences

Conjunctive query answering is a key reasoning service for many ontology-based applications. In order to improve scalability, many Semantic Web query answering systems give up completeness (i.e., they do not guarantee to return all query answers). It may be useful or even critical to the designers and users of such systems to understand how much and what kind of information is (potentially) being lost. We present a method for generating test data that can be used to provide at least partial answers to these questions, a purpose for which existing benchmarks are not well suited. In addition to developing a general framework that formalises the problem, we describe practical data generation algorithms for some popular ontology languages, and present some very encouraging results from our preliminary evaluation.