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Efficient Learning of Sparse Representations with an Energy-Based Model

Neural Information Processing Systems

We describe a novel unsupervised method for learning sparse, overcomplete features. Themodel uses a linear encoder, and a linear decoder preceded by a sparsifying non-linearitythat turns a code vector into a quasi-binary sparse code vector. Given an input, the optimal code minimizes the distance between the output of the decoder and the input patch while being as similar as possible to the encoder output.Learning proceeds in a two-phase EMlike fashion: (1) compute the minimum-energy code vector, (2) adjust the parameters of the encoder and decoder soas to decrease the energy. The model produces "stroke detectors" when trained on handwritten numerals, and Gabor-like filters when trained on natural image patches. Inference and learning are very fast, requiring no preprocessing, and no expensive sampling. Using the proposed unsupervised method to initialize the first layer of a convolutional network, we achieved an error rate slightly lower than the best reported result on the MNIST dataset. Finally, an extension of the method is described to learn topographical filter maps.


Multiple timescales and uncertainty in motor adaptation

Neural Information Processing Systems

For example, muscleresponse can change because of fatigue, a condition where the disturbance has a fast timescale or because of disease where the disturbance is much slower. Here we hypothesize that the nervous system adapts in a way that reflects the temporal properties of such potential disturbances. According to a Bayesian formulation of this idea, movement error results in a credit assignment problem:what timescale is responsible for this disturbance? The adaptation schedule influences the behavior of the optimal learner, changing estimates at different timescalesas well as the uncertainty. A system that adapts in this way predicts many properties observed in saccadic gain adaptation. It well predicts the timecourses of motor adaptation in cases of partial sensory deprivation and reversals of the adaptation direction.



An EM Algorithm for Localizing Multiple Sound Sources in Reverberant Environments

Neural Information Processing Systems

We present a method for localizing and separating sound sources in stereo recordings thatis robust to reverberation and does not make any assumptions about the source statistics. The method consists of a probabilistic model of binaural multisource recordingsand an expectation maximization algorithm for finding the maximum likelihood parameters of that model. These parameters include distributions over delays and assignments of time-frequency regions to sources. We evaluate this method against two comparable algorithms on simulations of simultaneous speech from two or three sources. Our method outperforms the others in anechoic conditionsand performs as well as the better of the two in the presence of reverberation.


Detecting Humans via Their Pose

Neural Information Processing Systems

We consider the problem of detecting humans and classifying their pose from a single image. Specifically, our goal is to devise a statistical model that simultaneously answerstwo questions: 1) is there a human in the image?


Inferring Network Structure from Co-Occurrences

Neural Information Processing Systems

We consider the problem of inferring the structure of a network from cooccurrence data:observations that indicate which nodes occur in a signaling pathway but do not directly reveal node order within the pathway. This problem is motivated by network inference problems arising in computational biology and communication systems, in which it is difficult or impossible to obtain precise time ordering information. Without order information, every permutation of the activated nodes leads to a different feasible solution, resulting in combinatorial explosion of the feasible set. However, physical principles underlying most networked systemssuggest that not all feasible solutions are equally likely. Intuitively, nodes that cooccur more frequently are probably more closely connected. Building on this intuition, we model path co-occurrences as randomly shuffled samples of a random walk on the network. We derive a computationally efficient network inference algorithm and, via novel concentration inequalities for importance samplingestimators, prove that a polynomial complexity Monte Carlo version of the algorithm converges with high probability.


Greedy Layer-Wise Training of Deep Networks

Neural Information Processing Systems

Complexity theory of circuits strongly suggests that deep architectures can be much more efficient (sometimes exponentially) than shallow architectures, in terms of computational elements required to represent some functions. Deep multi-layer neural networks have many levels of non-linearities allowing them to compactly represent highly nonlinear and highly-varying functions. However, until recently it was not clear how to train such deep networks, since gradient-based optimization starting from random initialization appears to often get stuck in poor solutions.


Bayesian Detection of Infrequent Differences in Sets of Time Series with Shared Structure

Neural Information Processing Systems

We present a hierarchical Bayesian model for sets of related, but different, classes of time series data. Our model performs alignment simultaneously across all classes, while detecting and characterizing class-specific differences. During inference themodel produces, for each class, a distribution over a canonical representation ofthe class.


Combining causal and similarity-based reasoning

Neural Information Processing Systems

Previous accounts of inductive reasoning generally focus on just one kind of knowledge: models of causal reasoning often focus on relationships between properties, and models of similarity-based reasoning often focus on similarity relationships between objects. We present a Bayesian model of inductive reasoning that incorporates both kinds of knowledge, and show that it accounts well for human inferences about the properties of biological species.


Robotic Grasping of Novel Objects

Neural Information Processing Systems

We consider the problem of grasping novel objects, specifically ones that are being seenfor the first time through vision. We present a learning algorithm that neither requires, nor tries to build, a 3d model of the object. Instead it predicts, directly as a function of the images, a point at which to grasp the object. Our algorithm istrained via supervised learning, using synthetic images for the training set. We demonstrate on a robotic manipulation platform that this approach successfully graspsa wide variety of objects, such as wine glasses, duct tape, markers, a translucent box, jugs, knife-cutters, cellphones, keys, screwdrivers, staplers, toothbrushes, a thick coil of wire, a strangely shaped power horn, and others, none of which were seen in the training set.