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Adapting Heuristic Mastermind Strategies to Evolutionary Algorithms

arXiv.org Artificial Intelligence

The art of solving the Mastermind puzzle was initiated by Donald Knuth and is already more than 30 years old; despite that, it still receives much attention in operational research and computer games journals, not to mention the nature-inspired stochastic algorithm literature. In this paper we try to suggest a strategy that will allow nature-inspired algorithms to obtain results as good as those based on exhaustive search strategies; in order to do that, we first review, compare and improve current approaches to solving the puzzle; then we test one of these strategies with an estimation of distribution algorithm. Finally, we try to find a strategy that falls short of being exhaustive, and is then amenable for inclusion in nature inspired algorithms (such as evolutionary or particle swarm algorithms). This paper proves that by the incorporation of local entropy into the fitness function of the evolutionary algorithm it becomes a better player than a random one, and gives a rule of thumb on how to incorporate the best heuristic strategies to evolutionary algorithms without incurring in an excessive computational cost.


Modeling sparse connectivity between underlying brain sources for EEG/MEG

arXiv.org Machine Learning

We propose a novel technique to assess functional brain connectivity in EEG/MEG signals. Our method, called Sparsely-Connected Sources Analysis (SCSA), can overcome the problem of volume conduction by modeling neural data innovatively with the following ingredients: (a) the EEG is assumed to be a linear mixture of correlated sources following a multivariate autoregressive (MVAR) model, (b) the demixing is estimated jointly with the source MVAR parameters, (c) overfitting is avoided by using the Group Lasso penalty. This approach allows to extract the appropriate level cross-talk between the extracted sources and in this manner we obtain a sparse data-driven model of functional connectivity. We demonstrate the usefulness of SCSA with simulated data, and compare to a number of existing algorithms with excellent results.


Design of Intelligent layer for flexible querying in databases

arXiv.org Artificial Intelligence

Computer-based information technologies have been extensively used to help many organizations, private companies, and academic and education institutions manage their processes and information systems hereby become their nervous centre. The explosion of massive data sets created by businesses, science and governments necessitates intelligent and more powerful computing paradigms so that users can benefit from this data. Therefore most new-generation database applications demand intelligent information management to enhance efficient interactions between database and the users. Database systems support only a Boolean query model. A selection query on SQL database returns all those tuples that satisfy the conditions in the query.


Discovering general partial orders in event streams

arXiv.org Artificial Intelligence

Frequent episode discovery is a popular framework for pattern discovery in event streams. An episode is a partially ordered set of nodes with each node associated with an event type. Efficient (and separate) algorithms exist for episode discovery when the associated partial order is total (serial episode) and trivial (parallel episode). In this paper, we propose efficient algorithms for discovering frequent episodes with general partial orders. These algorithms can be easily specialized to discover serial or parallel episodes. Also, the algorithms are flexible enough to be specialized for mining in the space of certain interesting subclasses of partial orders. We point out that there is an inherent combinatorial explosion in frequent partial order mining and most importantly, frequency alone is not a sufficient measure of interestingness. We propose a new interestingness measure for general partial order episodes and a discovery method based on this measure, for filtering out uninteresting partial orders. Simulations demonstrate the effectiveness of our algorithms.


Closing the Learning-Planning Loop with Predictive State Representations

arXiv.org Artificial Intelligence

A central problem in artificial intelligence is that of planning to maximize future reward under uncertainty in a partially observable environment. In this paper we propose and demonstrate a novel algorithm which accurately learns a model of such an environment directly from sequences of action-observation pairs. We then close the loop from observations to actions by planning in the learned model and recovering a policy which is near-optimal in the original environment. Specifically, we present an efficient and statistically consistent spectral algorithm for learning the parameters of a Predictive State Representation (PSR). We demonstrate the algorithm by learning a model of a simulated high-dimensional, vision-based mobile robot planning task, and then perform approximate point-based planning in the learned PSR. Analysis of our results shows that the algorithm learns a state space which efficiently captures the essential features of the environment. This representation allows accurate prediction with a small number of parameters, and enables successful and efficient planning.


Using Fuzzy Decision Trees and Information Visualization to Study the Effects of Cultural Diversity on Team Planning and Communication

AAAI Conferences

Virtual teams that span multiple geographic and cultural boundaries have become commonplace in numerous organizations due to the competitive advantages they provide in human resources, products, financial means, knowledge sharing and many others. However, the promises of multinational and multicultural (MNMC) distributed teams are accompanied by a number of challenges. Many research studies have suggested that one of the most challenging barriers to the effective implementation of MNMC distributed teams is culture. In this study, data collected from the experiment conducted by the NATO RTO Human Factors and Medicine Panel Research Task Group (HFM-138/RTG) on โ€œAdapatability in Multinational Coalitionsโ€ has been analyzed to study the effects of cultural diversity on team planning and communication. Fuzzy decision trees have been derived to model the effects, and information visualization techniques are used to facilitate understanding of the derived classification patterns. Results of the research suggest that there are no single and straightforward conclusions on how cultural diversity affects team planning and communication. Different dimensions of culture values interact in influencing team behaviors. However, diversities in power distance and masculinity seem to play more influential roles than others.


Near-Optimal Play in a Social Learning Game

AAAI Conferences

We provide an algorithm to compute near-optimal strategies for the Cultaptation social learning game. We show that the strategies produced by our algorithm are near-optimal, both in their expected utility and their expected reproductive success. We show how our algorithm can be used to provide insight into evolutionary conditions under which learning is best done by copying others, versus the conditions under which learning is best done by trial-and-error.


AutoMed - An Automated Mediator for Multi-Issue Bilateral Negotiations

AAAI Conferences

In this paper, we present AutoMed, an automated mediator for multi-issue bilateral negotiation under time constraints. AutoMed uses a qualitative model to represent the negotiators' preferences. It analyzes the negotiators' preferences, monitors the negotiations and proposes possible solutions for resolving the conflict. We conducted experiments in a simulated environment. The results show that negotiations mediated by AutoMed are concluded significantly faster than non-mediated ones and without any of the negotiators opting out. Furthermore, the subjects in the mediated negotiations are more satisfied from the resolutions than the subjects in the non-mediated negotiations.


A Trend Pattern Approach to Forecasting Socio-Political Violence

AAAI Conferences

We present an approach to identifying concurrent patterns of behavior in in-sample temporal factor training data that precede Events of Interest (EoIs). We also present how to use discovered patterns to forecast EoIs in out-of-sample test data. The forecasting methodology is based on matching entities' observed behaviors to patterns discovered in retrospective data. This pattern concept is a generalization of previous pattern definitions. The new pattern concept, based around patterns observed in trends of factor data is based on a finite-state model where observed, sustained trends in a factor map to pattern states. Discovered patterns can be used as a diagnostic tool to better understand the dynamic conditions leading up to specific Event of Interest occurrences and hint at underlying causal structures leading to onsets and terminations of socio-political violence. We present a computationally efficient data-mining method to discover trend patterns. We give an example of using our pattern forecasting methodology to correctly forecast the advent and cessation of ethnic-religious violence in nation states with a low false-alarm rate.


Designing Maximally, or Otherwise, Diverse Teams: Group-Diversity Indexes for Testing Computational Models of Cultural and Other Social-Group Dynamics

AAAI Conferences

Given a set of known numbers, there are many measures of the degree of inhomogeneity within the set such as the standard deviation, the relative mean difference, and the Gini coefficient. This paper discusses conceptual issues (such as qualitative versus quantitative diversity, and the group as a population versus as a sample), desired properties (such as symmetry and invariance properties), and technical considerations (such as working with differences versus deviations, or absolute versus squared values) in choosing an index suitable for describing the degree of inhomogeneity or diversity in a group of people or computer agents. In particular, it is argued that the relative mean difference and the Gini coefficient are not well-suited as indexes of cultural diversity. This paper then addresses two apparently neglected inverse problems: Given a pre-specified degree of inhomogeneity, what set of unknown numbers has the desired degree of inhomogeneity? And, in particular, what set has the maximal possible degree of inhomogeneity? The solution requires that the set of permissible numbers be bounded with minimum and maximum values. A key benefit of such inverse procedures is that agent-based groups with pre-selected degrees of cultural diversity can be formed to test hypotheses using the full range of possible diversities and thereby avoid statistical problems due to restriction of range effects.