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Grounding Drones’ Ethical Use Reasoning

AAAI Conferences

This paper and use of autonomous weapons systems has been will discuss the moral and ethical questions that arise in the one of the outcomes of the counterterrorism and counterinsurgency use of lethally autonomous technology for military purposes operations in Iraq and Afghanistan. The asymmetrical and how the forms of subjectivity and moral agency that battlefields of these theaters, where no frontline it creates could be highly counterproductive to mission provides a buffer between combatants and civilians and effectiveness, diplomacy and conflict resolution and prevention.


Perspectives on Intelligent Systems Support for Multidisciplinary Medical Teams

AAAI Conferences

We revisit a series of studies on the work of multidisciplinary medical teams with a view to identifying opportunities for the use of intelligent systems to support their complex cooperative work, and the challenges that might arise in developing such systems. We focus specially on the activities performed during the multidisciplinary medical team meeting (MDTM) and review the literature on MDTMs, as well as our own longitudinal analysis of several MDTs in a large teaching hospital over a period of ten years.


Effects on Sleep by "Cradle Sound" Adjusted to Heartbeat and Respiration

AAAI Conferences

This paper reports a cradle sound system creating and reproducing sounds and music appropriate for human sleep with heartbeat and respiration signals sensed by biological sensors. To get further supporting evidence, we started a study aiming at exploring what sound attributes, such as waveforms, tones, and tempos, are necessary for a sound capable of improving sleep latency. We expected that a cradle sound whose tempo was slightly slower than those of heartbeat and respiration could slow them and could promote natural sleep. Subjects listening to this sound during their sleep showed: (1) Multiple sound types with different tones have an effect to shorten sleep latency. (2) Remarkable effects are observed in subjects with long sleep latency. (3) Sustained synthetic chord used for inducing respiration did not improve sleep latency. (4) There is no correlation between subject’s sensibility evaluation to sound and the effect shortening sleep latency.


Machine Learning and Personal Genome Informatics Contribute to Happiness Sciences and Wellbeing Computing

AAAI Conferences

Two big recent revolutions: machine learning technologies; such as “deep learning” in Artificial Intelligence (AI), and personal genome informatics in biomedical science, provide us with new opportunities for understanding human happiness. Our ongoing important challenges are to discover our own truly meaningful personal happiness with the aid of AI and personal genome technologies. We have been developing a personal genome information agent entitled MyFinder, which supports searching for our inherited talents and maximizes our potential for a meaningful life. In the MyFinder project, we have provided a crowd-sourced DIY (Do it yourself) genomics research platform and conducted various “citizen science” projects in health and wellness. In this paper, we discuss how machine learning technologies and personal genome informat-ics might contribute to happiness sciences. We introduce the “Social Intelligence Genomics and Empathy-Building Study” and report the preliminary results of applying deep learning and six other machine learning algorithms for predicting social intelligence levels from nine SNPs genetic profiles. We dis-cuss the possibilities and limitations of applying machine learning technologies for personal happiness trait prediction. We also discuss future AI challenges in the context of wellbeing computing.


Neato Robotics® Robots as a Robust Mobile Base for Modular HRI Research

AAAI Conferences

To enable a wide range of HRI research, a robust low-cost mobile base with a large sensor suite is essential. Neato robots provide such an alternative: they present a robust mobile platform with spring wheel suspension able to negotiate uneven surfaces, an impressive sensor suite including a LIDAR, a payload capability to host additional sensors and/or other light-weight robot platforms, such as a robot head or a manipulator, and safe, aesthetic design, suitable for interaction with a wide range of people in diverse, real-life environments.


Conditions for the Evolution of Apology and Forgiveness in Populations of Autonomous Agents

AAAI Conferences

We report here on our previous research on the evolution of commitment behaviour in the one-off and iterated prisoner's dilemma and relate it to the issue of designing non-human autonomous online systems. We show that it was necessary to introduce an apology/forgiveness mechanism in the iterated case since without this restorative mechanism strategies evolve that take revenge when the agreement fails. As before in online interaction systems, apology and forgiveness seem to provide important mechanisms to repair trust. As such, these result provide, next to the insight into our own moral and ethical considerations, ideas into how (and also why) similar mechanisms can be designed into the repertoire of actions that can be taken by non-human autonomous agents.


OpenWoZ: A Runtime-Configurable Wizard-of-Oz Framework for Human-Robot Interaction

AAAI Conferences

Wizard-of-Oz (WoZ) is a common technique enabling HRI researchers to explore aspects of interaction not yet backed by autonomous systems. A standardized, open, and flexible WoZ framework could therefore serve the community and accelerate research both for the design of robotic systems and for their evaluation. This paper presents the definition of OpenWoZ , a Wizard-of-Oz framework for HRI, designed to be updated during operation by the researcher controlling the robot. OpenWoZ is implemented as a thin HTTP server running on the robot, and a cloud-backed multi-platform client schema. The WoZ server accepts representational state transfer (REST) requests from a number and variety of clients simultaneously. This "separation of concerns" in OpenWoZ allows addition of commands, new sequencing of behaviors, and adjustment of parameters, all during run-time.


Approximate Sufficient Statistics for Team Decision Problems

AAAI Conferences

Team decision problems are one of the fundamental problems in decentralized decision making. Because team decision problems are NP-hard, it is important to find methods for reducing their complexity. Wu and Lall gave a definition of sufficient statisticsfor team decision problems, and demonstrated that these statistics are sufficient for optimality, and possess other desirable properties such as being readily updated when additional information becomes available. More recently, Lemon and Lall defined weak sufficient statistics for team decision problems, and showed that these statistics are sufficient for optimality and necessary for simultaneous optimality with respect to all cost functions. This prior work studied the extent to which the complexity of team decision problems can be reduced while maintaining exact optimality. However,when faced with a computationally difficult problem, we are often willing to sacrifice exact optimality for significant reductions in complexity. In this paper we define approximate sufficient statistics, which are a generalization of weak team sufficient statistics. Then we prove that these statistics are quantifiably close to being optimal.


How Humanlike Should a Social Robot Be: A User-Centered Exploration

AAAI Conferences

Robot designers commonly emphasize humanlikeness as an important design feature to make robots social or user-friendly. To understand how users make sense of the design characteristics of robots, we asked 6 participants to classify and interpret the appearance of existing robots in relation to their function and potential usefulness. All the robots had humanlike aspects in their design, and participants most commonly remarked on these humanlike features of the robots. However, the commonsense logic of the “Uncanny Valley” (UV) in HRI design, which suggests that robots should be similar to humans to some degree without being too humanlike, was not supported by participant comments, which did not correlate humanlikeness to user-friendliness in line with the UV hypothesis. Rather, participants related the design features of robots to their everyday contexts, and focused their commentary on context-dependent design implications. As a result, we suggest our understanding of the design characteristics of robots should include the perspectives of users from the earliest stages of design so we can understand their contextual interpretations of different design characteristics. Open and modularized technical platforms could support the inclusion of users in the creation of future social robots.


Neural Correlates of Conscious Flow during Meditation

AAAI Conferences

Human conscious flows can alter brain states. Such brain activities modulate energy consumptions, which can be manifest in the BOLD effect in fMRI experiment. The goal of this study is to identify whether there is difference in such BOLD effects between experienced Tai Chi master in meditation state and normal control subjects. In this experiment, both the meditator and the controls using their conscious to lead a flow periodically circling in their brain in axial, sagittal, and coronal orientations inside a MRI scanner. The experimental results showed significant differences between the meditator and the controls. The most important one is that the meditator activates frontal medial cortex and precuneous regions without any visual excitation, while the controls only utilize visual cortex and precuneous regions without any frontal medial excitation. These seems suggest that for performing the same tasks, the meditator is in cognitive control state, while the controls are in spatial imagination state.