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Subgamesolvingwithoutcommonknowledge

Neural Information Processing Systems

Current subgame-solving techniques analyze the entire common-knowledge closureof the player's current information set, that is, the smallest set of nodes within which it is common knowledge that the currentnodelies.


FastTransformerswithClusteredAttention SupplementaryMaterial

Neural Information Processing Systems

WefirstclusterthequeriesQusingtheK-means clustering to outputS which indicates the membership of queries to different clusters. The lower half of the figure shows the new valueˆVt computed by sparse dot-products with the keysK and values V corresponding tothe the top-k keys inT. Figure 6: We show training/validation loss convergence for different transformer variants. Both the clustered variants are have a significantly better convergence than bothlsh-1 and lsh-4. Note that due to a smaller batch sizefullmakesmanymoreupdates than allother transformer variants. In figure 6a, we show the training loss convergence for different transformer variants.


f6a8dd1c954c8506aadc764cc32b895e-Paper.pdf

Neural Information Processing Systems

Clustered attention makes use of similarities between queries and groups them in order to reduce the computational cost. In particular, we perform fast clustering using locality-sensitive hashing and K-Means and only compute the attention once per cluster.



2 BackgroundandPreliminaries Given a labeled dataset of the form (xi,yi)

Neural Information Processing Systems

Convolutional Neural Networks (CNNs) have shown impressive performance in computer vision tasks such as image classification, detection, and segmentation. Moreover, recent work in Generative Adversarial Networks (GANs) has highlighted the importance of learning by progressively increasing the difficulty of a learningtask[26].