South America
FairJob: A Real-World Dataset for Fairness in Online Systems
Vladimirova, Mariia, Pavone, Federico, Diemert, Eustache
We introduce a fairness-aware dataset for job recommendation in advertising, designed to foster research in algorithmic fairness within real-world scenarios. It was collected and prepared to comply with privacy standards and business confidentiality. An additional challenge is the lack of access to protected user attributes such as gender, for which we propose a solution to obtain a proxy estimate. Despite being anonymized and including a proxy for a sensitive attribute, our dataset preserves predictive power and maintains a realistic and challenging benchmark. This dataset addresses a significant gap in the availability of fairness-focused resources for high-impact domains like advertising -- the actual impact being having access or not to precious employment opportunities, where balancing fairness and utility is a common industrial challenge. We also explore various stages in the advertising process where unfairness can occur and introduce a method to compute a fair utility metric for the job recommendations in online systems case from a biased dataset. Experimental evaluations of bias mitigation techniques on the released dataset demonstrate potential improvements in fairness and the associated trade-offs with utility.
See how The Sims helped these players change their real lives
Instead of inviting players to explore faraway fantasy lands or fight in imagined battlefields, the world of The Sims hews closer to reality. Through avatars called "Sims," players build homes, have careers, form relationships and try on gender identities -- all while meeting their basic needs, like sleep and hunger. Over 24 years, the game has evolved to include four main editions and dozens of expansion packs. Its latest edition has 88 million users, according to developer Maxis. There are even plans for a movie based on the cozy-quirky game.
The Art of Saying No: Contextual Noncompliance in Language Models
Brahman, Faeze, Kumar, Sachin, Balachandran, Vidhisha, Dasigi, Pradeep, Pyatkin, Valentina, Ravichander, Abhilasha, Wiegreffe, Sarah, Dziri, Nouha, Chandu, Khyathi, Hessel, Jack, Tsvetkov, Yulia, Smith, Noah A., Choi, Yejin, Hajishirzi, Hannaneh
Chat-based language models are designed to be helpful, yet they should not comply with every user request. While most existing work primarily focuses on refusal of "unsafe" queries, we posit that the scope of noncompliance should be broadened. We introduce a comprehensive taxonomy of contextual noncompliance describing when and how models should not comply with user requests. Our taxonomy spans a wide range of categories including incomplete, unsupported, indeterminate, and humanizing requests (in addition to unsafe requests). To test noncompliance capabilities of language models, we use this taxonomy to develop a new evaluation suite of 1000 noncompliance prompts. We find that most existing models show significantly high compliance rates in certain previously understudied categories with models like GPT-4 incorrectly complying with as many as 30% of requests. To address these gaps, we explore different training strategies using a synthetically-generated training set of requests and expected noncompliant responses. Our experiments demonstrate that while direct finetuning of instruction-tuned models can lead to both over-refusal and a decline in general capabilities, using parameter efficient methods like low rank adapters helps to strike a good balance between appropriate noncompliance and other capabilities.
Talking to Machines: do you read me?
In this dissertation I would like to guide the reader to the research on dialogue but more precisely the research I have conducted during my career since my PhD thesis. Starting from modular architectures with machine learning/deep learning and reinforcement learning to end-to-end deep neural networks. Besides my work as research associate, I also present the work I have supervised in the last years. I review briefly the state of the art and highlight the open research problems on conversational agents. Afterwards, I present my contribution to Task-Oriented Dialogues (TOD), both as research associate and as the industrial supervisor of CIFRE theses. I discuss conversational QA. Particularly, I present the work of two PhD candidates Thibault Cordier and Sebastien Montella; as well as the work of the young researcher Quentin Brabant. Finally, I present the scientific project, where I discuss about Large Language Models (LLMs) for Task-Oriented Dialogue and Multimodal Task-Oriented Dialogue.
RLHF Can Speak Many Languages: Unlocking Multilingual Preference Optimization for LLMs
Dang, John, Ahmadian, Arash, Marchisio, Kelly, Kreutzer, Julia, รstรผn, Ahmet, Hooker, Sara
Preference optimization techniques have become a standard final stage for training state-of-art large language models (LLMs). However, despite widespread adoption, the vast majority of work to-date has focused on first-class citizen languages like English and Chinese. This captures a small fraction of the languages in the world, but also makes it unclear which aspects of current state-of-the-art research transfer to a multilingual setting. In this work, we perform an exhaustive study to achieve a new state-of-the-art in aligning multilingual LLMs. We introduce a novel, scalable method for generating high-quality multilingual feedback data to balance data coverage. We establish the benefits of cross-lingual transfer and increased dataset size in preference training. Our preference-trained model achieves a 54.4% win-rate against Aya 23 8B, the current state-of-the-art multilingual LLM in its parameter class, and a 69.5% win-rate or higher against widely used models like Gemma-1.1-7B-it, Llama-3-8B-Instruct, Mistral-7B-Instruct-v0.3. As a result of our study, we expand the frontier of alignment techniques to 23 languages covering half of the world's population.
The Brain's Bitter Lesson: Scaling Speech Decoding With Self-Supervised Learning
Jayalath, Dulhan, Landau, Gilad, Shillingford, Brendan, Woolrich, Mark, Jones, Oiwi Parker
The past few years have produced a series of spectacular advances in the decoding of speech from brain activity. The engine of these advances has been the acquisition of labelled data, with increasingly large datasets acquired from single subjects. However, participants exhibit anatomical and other individual differences, and datasets use varied scanners and task designs. As a result, prior work has struggled to leverage data from multiple subjects, multiple datasets, multiple tasks, and unlabelled datasets. In turn, the field has not benefited from the rapidly growing number of open neural data repositories to exploit large-scale data and deep learning. To address this, we develop an initial set of neuroscience-inspired self-supervised objectives, together with a neural architecture, for representation learning from heterogeneous and unlabelled neural recordings. Experimental results show that representations learned with these objectives scale with data, generalise across subjects, datasets, and tasks, and are also learned faster than using only labelled data. In addition, we set new benchmarks for two foundational speech decoding tasks. Taken together, these methods now unlock the potential for training speech decoding models with orders of magnitude more existing data.
Helpful assistant or fruitful facilitator? Investigating how personas affect language model behavior
de Araujo, Pedro Henrique Luz, Roth, Benjamin
One way to personalize and steer generations from large language models (LLM) is to assign a persona: a role that describes how the user expects the LLM to behave (e.g., a helpful assistant, a teacher, a woman). This paper investigates how personas affect diverse aspects of model behavior. We assign to seven LLMs 162 personas from 12 categories spanning variables like gender, sexual orientation, and occupation. We prompt them to answer questions from five datasets covering objective (e.g., questions about math and history) and subjective tasks (e.g., questions about beliefs and values). We also compare persona's generations to two baseline settings: a control persona setting with 30 paraphrases of "a helpful assistant" to control for models' prompt sensitivity, and an empty persona setting where no persona is assigned. We find that for all models and datasets, personas show greater variability than the control setting and that some measures of persona behavior generalize across models.
Deep Configuration Performance Learning: A Systematic Survey and Taxonomy
Performance is arguably the most crucial attribute that reflects the quality of a configurable software system. However, given the increasing scale and complexity of modern software, modeling and predicting how various configurations can impact performance becomes one of the major challenges in software maintenance. As such, performance is often modeled without having a thorough knowledge of the software system, but relying mainly on data, which fits precisely with the purpose of deep learning. In this paper, we conduct a comprehensive review exclusively on the topic of deep learning for performance learning of configurable software, covering 1,206 searched papers spanning six indexing services, based on which 99 primary papers were extracted and analyzed. Our results outline key statistics, taxonomy, strengths, weaknesses, and optimal usage scenarios for techniques related to the preparation of configuration data, the construction of deep learning performance models, the evaluation of these models, and their utilization in various software configuration-related tasks.We also identify the good practices and potentially problematic phenomena from the studies surveyed, together with a comprehensive summary of actionable suggestions and insights into future opportunities within the field. To promote open science, all the raw results of this survey can be accessed at our repository: https://github.com/ideas-labo/DCPL-SLR.
Towards the Next Frontier in Speech Representation Learning Using Disentanglement
Krishna, Varun, Ganapathy, Sriram
The popular frameworks for self-supervised learning of speech representations have largely focused on frame-level masked prediction of speech regions. While this has shown promising downstream task performance for speech recognition and related tasks, the representations have mostly ignored factors of speech that are encoded at coarser level, like characteristics of the speaker or channel that remain consistent through-out a speech utterance. In this work, we propose a framework for Learning Disentangled Self Supervised (termed as Learn2Diss) representations of speech, which consists of frame-level and an utterance-level encoder modules. The two encoders are initially learned independently, where the frame-level model is inspired by existing self supervision techniques, thereby learning pseudo-phonemic representations, while the utterance-level encoder is inspired by constrastive learning of pooled embeddings, thereby learning pseudospeaker representations. The joint learning of these two modules consists of disentangling the two encoders using a mutual information based criterion. With several downstream evaluation experiments, we show that the proposed Learn2Diss framework achieves state-of-the-art results on a variety of tasks, with the framelevel encoder representations improving semantic tasks, while the utterance-level representations improve non-semantic tasks.
MeMemo: On-device Retrieval Augmentation for Private and Personalized Text Generation
Wang, Zijie J., Chau, Duen Horng
Retrieval-augmented text generation (RAG) addresses the common limitations of large language models (LLMs), such as hallucination, by retrieving information from an updatable external knowledge base. However, existing approaches often require dedicated backend servers for data storage and retrieval, thereby limiting their applicability in use cases that require strict data privacy, such as personal finance, education, and medicine. To address the pressing need for client-side dense retrieval, we introduce MeMemo, the first open-source JavaScript toolkit that adapts the state-of-the-art approximate nearest neighbor search technique HNSW to browser environments. Developed with modern and native Web technologies, such as IndexedDB and Web Workers, our toolkit leverages client-side hardware capabilities to enable researchers and developers to efficiently search through millions of high-dimensional vectors in the browser. MeMemo enables exciting new design and research opportunities, such as private and personalized content creation and interactive prototyping, as demonstrated in our example application RAG Playground. Reflecting on our work, we discuss the opportunities and challenges for on-device dense retrieval. MeMemo is available at https://github.com/poloclub/mememo.