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f66340d6f28dae6aab0176892c9065e7-Supplemental-Conference.pdf
Once closed-form expressions for these Jacobians are derived, it remains to substitute those expressions into (16). The following identity (often termed the "vec" rule) will To depict the spatial topographies of the latent components measured on the EEG and fMRI analyses, the "forward-model" [ The results of the comparison are shown in Fig S1, where it is clear that the signal fidelity of the GCs (right panel) significantly exceeds those yielded by PCA (left) and ICA (middle). GCA is only able to recover sources with temporal dependencies (i.e., s Both the single electrodes and Granger components exhibit two pronounced peaks in the spectra: one near 2 Hz ("delta" Fig S3 shows the corresponding result for the left motor imagery condition. EEG motor imagery dataset described in the main text. For each technique, the first 6 components are presented.
PrObeD: Proactive Object Detection Wrapper
These works are regarded as passive works for object detection as they take the input image as is. However, convergence to global minima is not guaranteed to be optimal in neural networks; therefore, we argue that the trained weights in the object detector are not optimal. To rectify this problem, we propose a wrapper based on proactive schemes, PrObeD, which enhances the performance of these object detectors by learning a signal. PrObeD consists of an encoder-decoder architecture, where the encoder network generates an image-dependent signal termed templates to encrypt the input images, and the decoder recovers this template from the encrypted images. We propose that learning the optimum template results in an object detector with an improved detection performance. The template acts as a mask to the input images to highlight semantics useful for the object detector. Finetuning the object detector with these encrypted images enhances the detection performance for both generic and camouflaged.
The Best of Both Worlds in Network Population Games: Reaching Consensus & Convergence to Equilibrium
Reaching consensus and convergence to equilibrium are two major challenges of multi-agent systems. Although each has attracted significant attention, relatively few studies address both challenges at the same time. This paper examines the connection between the notions of consensus and equilibrium in a multi-agent system where multiple interacting sub-populations coexist. We argue that consensus can be seen as an intricate component of intra-population stability, whereas equilibrium can be seen as encoding inter-population stability. We show that smooth fictitious play, a well-known learning model in game theory, can achieve both consensus and convergence to equilibrium in diverse multi-agent settings. Moreover, we show that the consensus formation process plays a crucial role in the seminal thorny problem of equilibrium selection in multi-agent learning.