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Planning Under Partial Observability by Classical Replanning: Theory and Experiments

AAAI Conferences

Planning with partial observability can be formulated as a non-deterministic search problem in belief space. The problem is harder than classical planning as keeping track of beliefs is harder than keeping track of states, and searching for action policies is harder than searching for action sequences. In this work, we develop a framework for partial observability that avoids these limitations and leads to a planner that scales up to larger problems. For this, the class of problems is restricted to those in which 1) the non-unary clauses representing the uncertainty about the initial situation are nvariant, and 2) variables that are hidden in the initial situation do not appear in the body of conditional effects, which are all assumed to be deterministic. We show that such problems can be translated in linear time into equivalent fully observable non-deterministic planning problems, and that an slight extension of this translation renders the problem solvable by means of classical planners. The whole approach is sound and complete provided that in addition, the state-space is connected. Experiments are also reported.


Collective Semantic Role Labeling for Tweets with Clustering

AAAI Conferences

As tweets has become a comprehensive repository of fresh information, Semantic Role Labeling (SRL) for tweets has aroused great research interests because of its center role in a wide range of tweet related studies such as fine-grained information extraction, sentiment analysis and summarization. However, the fact that a tweet is often too short and informal to provide sufficient information poses a main challenge. To tackle this challenge, we propose a new method to collectively label similar tweets. The underlying idea is to exploit similar tweets to make up for the lack of information in a tweet. Specifically, similar tweets are first grouped together by clustering. Then for each cluster a two-stage labeling is conducted: One labeler conducts SRL to get statistical information, such as the predicate/argument/role triples that occur frequently, from its highly confidently labeled results; then in the second stage, another labeler performs SRL with such statistical information to refine the results. Experimental results on a human annotated dataset show that our approach remarkably improves SRL by 3.1% F1.


Automatic Discovery of Fuzzy Synsets from Dictionary Definitions

AAAI Conferences

In order to deal with ambiguity in natural language, it is common to organise words, according to their senses, in synsets, which are groups of synonymous words that can be seen as concepts. The manual creation of a broad-coverage synset base is a time-consuming task, so we take advantage of dictionary definitions for extracting synonymy pairs and clustering for identifying synsets. Since word senses are not discrete, we create fuzzy synsets, where each word has a membership degree. We report on the results of the creation of a fuzzy synset base for Portuguese, from three electronic dictionaries. The resulting resource is larger than existing hancrafted Portuguese thesauri.


On the Role of Domain Knowledge in Analogy-Based Story Generation

AAAI Conferences

Computational narrative is a complex and interesting domain for exploring AI techniques that algorithmically analyze, understand, and most importantly, generate stories. This paper studies the importance of domain knowledge in story generation, and particularly in analogy-based story generation (ASG). Based on the construct of knowledge container in case-based reasoning, we present a theoretical framework for incorporating domain knowledge in ASG. We complement the framework with empirical results in our existing system Riu.


A Neural-Symbolic Cognitive Agent for Online Learning and Reasoning

AAAI Conferences

In real-world applications, the effective integration of learning and reasoning in a cognitive agent model is a difficult task. However, such integration may lead to a better understanding, use and construction of more realistic models. Unfortunately, existing models are either oversimplified or require much processing time, which is unsuitable for online learning and reasoning. Currently, controlled environments like training simulators do not effectively integrate learning and reasoning. In particular, higher-order concepts and cognitive abilities have many unknown temporal relations with the data, making it impossible to represent such relationships by hand. We introduce a novel cognitive agent model and architecture for online learning and reasoning that seeks to effectively represent, learn and reason in complex training environments. The agent architecture of the model combines neural learning with symbolic knowledge representation. It is capable of learning new hypotheses from observed data, and infer new beliefs based on these hypotheses. Furthermore, it deals with uncertainty and errors in the data using a Bayesian inference model. The validation of the model on real-time simulations and the results presented here indicate the promise of the approach when performing online learning and reasoning in real-world scenarios, with possible applications in a range of areas.


Fast Anomaly Detection for Streaming Data

AAAI Conferences

This paper introduces Streaming Half-Space-Trees (HS-Trees), a fast one-class anomaly detector for evolving data streams. It requires only normal data for training and works well when anomalous data are rare. The model features an ensemble of random HS-Trees, and the tree structure is constructed without any data. This makes the method highly efficient because it requires no model restructuring when adapting to evolving data streams. Our analysis shows that Streaming HS-Trees has constant amortised time complexity and constant memory requirement. When compared with a state-of-the-art method, our method performs favourably in terms of detection accuracy and runtime performance. Our experimental results also show that the detection performance of Streaming HS-Trees is not sensitive to its parameter settings.


Distribution-Aware Online Classifiers

AAAI Conferences

We propose a family of Passive-Aggressive Mahalanobis (PAM) algorithms, which are incremental (online) binary classifiers that consider the distribution of data. PAM is in fact a generalization of the Passive-Aggressive (PA) algorithms to handle data distributions that can be represented by a covariance matrix. The update equations for PAM are derived and theoretical error loss bounds computed. We benchmarked PAM against the original PA-I, PA-II, and Confidence Weighted (CW) learning. Although PAM somewhat resembles CW in its update equations, PA minimizes differences in the weights while CW minimizes differences in weight distributions. Results on 8 classification datasets, which include a real-life micro-blog sentiment classification task, show that PAM consistently outperformed its competitors, most notably CW. This shows that a simple approach like PAM is more practical in real-life classification tasks, compared to more elegant and sophisticated approaches like CW.


Heuristic Rule-Based Regression Via Dynamic Reduction to Classification

AAAI Conferences

In this paper, we propose a novel approach for learning regression rules by transforming the regression problem into a classification problem. Unlike previous approaches to regression by classification, in our approach the discretization of the class variable is tightly integrated into the rule learning algorithm. The key idea is to dynamically define a region around the target value predicted by the rule, and considering all examples within that region as positive and all examples outside that region as negative. In this way, conventional rule learning heuristics may be used for inducing regression rules. Our results show that our heuristic algorithm outperforms approaches that use a static discretization of the target variable, and performs en par with other comparable rule-based approaches, albeit without reaching the performance of statistical approaches.


Unsupervised Learning of Patterns in Data Streams Using Compression and Edit Distance

AAAI Conferences

Many unsupervised learning methods for recognising patterns in data streams are based on fixed length data sequences, which makes them unsuitable for applications where the data sequences are of variable length such as in speech recognition, behaviour recognition and text classification. In order to use these methods on variable length data sequences, a pre-processing step is required to manually segment the data and select the appropriate features, which is often not practical in real-world applications. In this paper we suggest an unsupervised learning method that handles variable length data sequences by identifying structure in the data stream using text compression and the edit distance between ‘words’. We demonstrate that using this method we can automatically cluster unlabelled data in a data stream and perform segmentation. We evaluate the effectiveness of our proposed method using both fixed length and variable length benchmark datasets, comparing it to the Self-Organising Map in the first case. The results show a promising improvement over baseline recognition systems.


Using Cases as Heuristics in Reinforcement Learning: A Transfer Learning Application

AAAI Conferences

Another way to speed up a RL algorithm is by using Transfer Learning, a paradigm of machine learning that In this paper we propose to combine three AI techniques reuses knowledge accumulated in a previous task to speed up to speed up a Reinforcement Learning algorithm the learning of a novel, but related, target task [Taylor and in a Transfer Learning problem: Casebased Stone, 2009]. Reasoning, Heuristically Accelerated Reinforcement This paper investigates the use of the Case-Based Heuristically Learning and Neural Networks. To do Accelerated Reinforcement Learning (CB-HARL) algorithm so, we propose a new algorithm, called L3, which [Bianchi et al., 2009] as a means to transfer learning works in 3 stages: in the first stage, it uses Reinforcement acquired by one agent during its training in one problem to Learning to learn how to perform one another agent that has to learn how to solve a similar, but task, and stores the optimal policy for this problem more complex, problem. To do so, we propose a new algorithm, as a case-base; in the second stage, it uses a Neural called L3, which works in 3 stages: in the first stage, Network to map actions from one domain to actions it uses the Q-learning algorithm [Watkins, 1989] to learn how in the other domain and; in the third stage, it uses to perform one task, and stores the optimal policy for this the case-base learned in the first stage as heuristics problem as a case-base; in the second stage, it uses a Neural to speed up the learning performance in a related, Network to map actions from one domain to actions in but different, task. The RL algorithm used the other domain and; in the third stage, it uses the case-base in the first phase is the Q-learning and in the third learned in the first stage as heuristics in the CB-HARL algorithm, phase is the recently proposed Case-based Heuristically speeding up the learning process.