South America
Functional Variational Bayesian Neural Networks
Sun, Shengyang, Zhang, Guodong, Shi, Jiaxin, Grosse, Roger
Variational Bayesian neural networks (BNNs) perform variational inference over weights, but it is difficult to specify meaningful priors and approximate posteriors in a high-dimensional weight space. We introduce functional variational Bayesian neural networks (fBNNs), which maximize an Evidence Lower BOund (ELBO) defined directly on stochastic processes, i.e. distributions over functions. We prove that the KL divergence between stochastic processes equals the supremum of marginal KL divergences over all finite sets of inputs. Based on this, we introduce a practical training objective which approximates the functional ELBO using finite measurement sets and the spectral Stein gradient estimator. With fBNNs, we can specify priors entailing rich structures, including Gaussian processes and implicit stochastic processes. Empirically, we find fBNNs extrapolate well using various structured priors, provide reliable uncertainty estimates, and scale to large datasets.
Singing voice conversion with non-parallel data
Chen, Xin, Chu, Wei, Guo, Jinxi, Xu, Ning
Singing voice conversion is a task to convert a song sang by a source singer to the voice of a target singer. In this paper, we propose using a parallel data free, many-to-one voice conversion technique on singing voices. A phonetic posterior feature is first generated by decoding singing voices through a robust Automatic Speech Recognition Engine (ASR). Then, a trained Recurrent Neural Network (RNN) with a Deep Bidirectional Long Short Term Memory (DBLSTM) structure is used to model the mapping from person-independent content to the acoustic features of the target person. F0 and aperiodic are obtained through the original singing voice, and used with acoustic features to reconstruct the target singing voice through a vocoder. In the obtained singing voice, the targeted and sourced singers sound similar. To our knowledge, this is the first study that uses non parallel data to train a singing voice conversion system. Subjective evaluations demonstrate that the proposed method effectively converts singing voices.
Graph Data on the Web: extend the pivot, don't reinvent the wheel
Gandon, Fabien, Michel, Franck, Corby, Olivier, Buffa, Michel, Tettamanzi, Andrea, Zucker, Catherine Faron, Cabrio, Elena, Villata, Serena
This article is a collective position paper from the Wimmics research team, expressing our vision of how Web graph data technologies should evolve in the future in order to ensure a high-level of interoperability between the many types of applications that produce and consume graph data. Wimmics stands for Web-Instrumented Man-Machine Interactions, Communities, and Semantics. We are a joint research team between INRIA Sophia Antipolis-M{\'e}diterran{\'e}e and I3S (CNRS and Universit{\'e} C{\^o}te d'Azur). Our challenge is to bridge formal semantics and social semantics on the web. Our research areas are graph-oriented knowledge representation, reasoning and operationalization to model and support actors, actions and interactions in web-based epistemic communities. The application of our research is supporting and fostering interactions in online communities and management of their resources. In this position paper, we emphasize the need to extend the semantic Web standard stack to address and fulfill new graph data needs, as well as the importance of remaining compatible with existing recommendations, in particular the RDF stack, to avoid the painful duplication of models, languages, frameworks, etc. The following sections group motivations for different directions of work and collect reasons for the creation of a working group on RDF 2.0 and other recommendations of the RDF family.
Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research
Leibo, Joel Z., Hughes, Edward, Lanctot, Marc, Graepel, Thore
Evolution has produced a multi-scale mosaic of interacting adaptive units. Innovations arise when perturbations push parts of the system away from stable equilibria into new regimes where previously well-adapted solutions no longer work. Here we explore the hypothesis that multi-agent systems sometimes display intrinsic dynamics arising from competition and cooperation that provide a naturally emergent curriculum, which we term an autocurriculum. The solution of one social task often begets new social tasks, continually generating novel challenges, and thereby promoting innovation. Under certain conditions these challenges may become increasingly complex over time, demanding that agents accumulate ever more innovations.
A Survey on Transfer Learning for Multiagent Reinforcement Learning Systems
Silva, Felipe Leno Da, Costa, Anna Helena Reali
Multiagent Reinforcement Learning (RL) solves complex tasks that require coordination with other agents through autonomous exploration of the environment. However, learning a complex task from scratch is impractical due to the huge sample complexity of RL algorithms. For this reason, reusing knowledge that can come from previous experience or other agents is indispensable to scale up multiagent RL algorithms. This survey provides a unifying view of the literature on knowledge reuse in multiagent RL. We define a taxonomy of solutions for the general knowledge reuse problem, providing a comprehensive discussion of recent progress on knowledge reuse in Multiagent Systems (MAS) and of techniques for knowledge reuse across agents (that may be actuating in a shared environment or not). We aim at encouraging the community to work towards reusing all the knowledge sources available in a MAS. For that, we provide an in-depth discussion of current lines of research and open questions.
Inductive Transfer for Neural Architecture Optimization
Wistuba, Martin, Pedapati, Tejaswini
The recent advent of automated neural network architecture search led to several methods that outperform state-of-the-art human-designed architectures. However, these approaches are computationally expensive, in extreme cases consuming GPU years. We propose two novel methods which aim to expedite this optimization problem by transferring knowledge acquired from previous tasks to new ones. First, we propose a novel neural architecture selection method which employs this knowledge to identify strong and weak characteristics of neural architectures across datasets. Thus, these characteristics do not need to be rediscovered in every search, a strong weakness of current state-of-the-art searches. Second, we propose a method for learning curve extrapolation to determine if a training process can be terminated early. In contrast to existing work, we propose to learn from learning curves of architectures trained on other datasets to improve the prediction accuracy for novel datasets. On five different image classification benchmarks, we empirically demonstrate that both of our orthogonal contributions independently lead to an acceleration, without any significant loss in accuracy.
Joint Learning of Brain Lesion and Anatomy Segmentation from Heterogeneous Datasets
Roulet, Nicolas, Slezak, Diego Fernandez, Ferrante, Enzo
Brain lesion and anatomy segmentation in magnetic resonance images are fundamental tasks in neuroimaging research and clinical practice. Given enough training data, convolutional neuronal networks (CNN) proved to outperform all existent techniques in both tasks independently. However, to date, little work has been done regarding simultaneous learning of brain lesion and anatomy segmentation from disjoint datasets. In this work we focus on training a single CNN model to predict brain tissue and lesion segmentations using heterogeneous datasets labeled independently, according to only one of these tasks (a common scenario when using publicly available datasets). We show that label contradiction issues can arise in this case, and propose a novel adaptive cross entropy (ACE) loss function that makes such training possible. We provide quantitative evaluation in two different scenarios, benchmarking the proposed method in comparison with a multi-network approach. Our experiments suggest that ACE loss enables training of single models when standard cross entropy and Dice loss functions tend to fail. Moreover, we show that it is possible to achieve competitive results when comparing with multiple networks trained for independent tasks.
Valve removes 'Rape Day' video game from Steam amid sexual assault outcry
A controversial video game where players must commit sexual assault on female characters in order to progress has been removed from a popular gaming platform. The Rape Day game was listed on the Steam Store, advertising gameplay that involved "violence, sexual assault, non-consensual sex, obscene language, necrophilia, and incest". It prompted a major outcry, with an online petition calling for the game to be banned receiving more than 3,000 signatures. We'll tell you what's true. You can form your own view.
Incorporating social practices in BDI agent systems
Cranefield, Stephen, Dignum, Frank
When agents interact with humans, either through embodied agents or because they are embedded in a robot, it would be easy if they could use fixed interaction protocols as they do with other agents. However, people do not keep fixed protocols in their day-to-day interactions and the environments are often dynamic, making it impossible to use fixed protocols. Deliberating about interactions from fundamentals is not very scalable either, because in that case all possible reactions of a user have to be considered in the plans. In this paper we argue that social practices can be used as an inspiration for designing flexible and scalable interaction mechanisms that are also robust. However, using social practices requires extending the traditional BDI deliberation cycle to monitor landmark states and perform expected actions by leveraging existing plans. We define and implement this mechanism in Jason using a periodically run meta-deliberation plan, supported by a metainterpreter, and illustrate its use in a realistic scenario.
The Privacy Blanket of the Shuffle Model
Balle, Borja, Bell, James, Gascon, Adria, Nissim, Kobbi
This work studies differential privacy in the context of the recently proposed shuffle model. Unlike in the local model, where the server collecting privatized data from users can track back an input to a specific user, in the shuffle model users submit their privatized inputs to a server anonymously. This setup yields a trust model which sits in between the classical curator and local models for differential privacy. The shuffle model is the core idea in the Encode, Shuffle, Analyze (ESA) model introduced by Bittau et al. (SOPS 2017). Recent work by Cheu et al. (Forthcoming, EUROCRYPT 2019) analyzes the differential privacy properties of the shuffle model and shows that in some cases shuffled protocols provide strictly better accuracy than local protocols. Additionally, Erlignsson et al. (SODA 2019) provide a privacy amplification bound quantifying the level of curator differential privacy achieved by the shuffle model in terms of the local differential privacy of the randomizer used by each user. In this context, we make three contributions. First, we provide an optimal single message protocol for summation of real numbers in the shuffle model. Our protocol is very simple and has better accuracy and communication than the protocols for this same problem proposed by Cheu et al. Optimality of this protocol follows from our second contribution, a new lower bound for the accuracy of private protocols for summation of real numbers in the shuffle model. The third contribution is a new amplification bound for analyzing the privacy of protocols in the shuffle model in terms of the privacy provided by the corresponding local randomizer. Our amplification bound generalizes the results by Erlingsson et al. to a wider range of parameters, and provides a whole family of methods to analyze privacy amplification in the shuffle model.