South America
Bias-Free Scalable Gaussian Processes via Randomized Truncations
Potapczynski, Andres, Wu, Luhuan, Biderman, Dan, Pleiss, Geoff, Cunningham, John P.
Scalable Gaussian Process methods are computationally attractive, yet introduce modeling biases that require rigorous study. This paper analyzes two common techniques: early truncated conjugate gradients (CG) and random Fourier features (RFF). We find that both methods introduce a systematic bias on the learned hyperparameters: CG tends to underfit while RFF tends to overfit. We address these issues using randomized truncation estimators that eliminate bias in exchange for increased variance. In the case of RFF, we show that the bias-to-variance conversion is indeed a trade-off: the additional variance proves detrimental to optimization. However, in the case of CG, our unbiased learning procedure meaningfully outperforms its biased counterpart with minimal additional computation.
A novel method for object detection using deep learning and CAD models
Sampaio, Igor Garcia Ballhausen, Machaca, Luigy, Viterbo, José, Guérin, Joris
Object Detection (OD) is an important computer vision problem for industry, which can be used for quality control in the production lines, among other applications. Recently, Deep Learning (DL) methods have enabled practitioners to train OD models performing well on complex real world images. However, the adoption of these models in industry is still limited by the difficulty and the significant cost of collecting high quality training datasets. On the other hand, when applying OD to the context of production lines, CAD models of the objects to be detected are often available. In this paper, we introduce a fully automated method that uses a CAD model of an object and returns a fully trained OD model for detecting this object. To do this, we created a Blender script that generates realistic labeled datasets of images containing the object, which are then used for training the OD model. The method is validated experimentally on two practical examples, showing that this approach can generate OD models performing well on real images, while being trained only on synthetic images. The proposed method has potential to facilitate the adoption of object detection models in industry as it is easy to adapt for new objects and highly flexible. Hence, it can result in significant costs reduction, gains in productivity and improved products quality.
Rethinking Eye-blink: Assessing Task Difficulty through Physiological Representation of Spontaneous Blinking
Continuous assessment of task difficulty and mental workload is essential in improving the usability and accessibility of interactive systems. Eye tracking data has often been investigated to achieve this ability, with reports on the limited role of standard blink metrics. Here, we propose a new approach to the analysis of eye-blink responses for automated estimation of task difficulty. The core module is a time-frequency representation of eye-blink, which aims to capture the richness of information reflected on blinking. In our first study, we show that this method significantly improves the sensitivity to task difficulty. We then demonstrate how to form a framework where the represented patterns are analyzed with multi-dimensional Long Short-Term Memory recurrent neural networks for their non-linear mapping onto difficulty-related parameters. This framework outperformed other methods that used hand-engineered features. This approach works with any built-in camera, without requiring specialized devices. We conclude by discussing how Rethinking Eye-blink can benefit real-world applications.
Why Computers Will Never Write Good Novels - Issue 95: Escape
The hoax seems harmless enough. A few thousand AI researchers have claimed that computers can read and write literature. They've alleged that algorithms can unearth the secret formulas of fiction and film. That Bayesian software can map the plots of memoirs and comic books. That digital brains can pen primitive lyrics1 and short stories--wooden and weird, to be sure, yet evidence that computers are capable of more. But the hoax is not harmless. If it were possible to build a digital novelist or poetry analyst, then computers would be far more powerful than they are now. They would in fact be the most powerful beings in the history of Earth. Their power would be the power of literature, which although it seems now, in today's glittering silicon age, to be a rather unimpressive old thing, springs from the same neural root that enables human brains to create, to imagine, to dream up tomorrows.
On the Philosophical, Cognitive and Mathematical Foundations of Symbiotic Autonomous Systems (SAS)
Wang, Yingxu, Karray, Fakhri, Kwong, Sam, Plataniotis, Konstantinos N., Leung, Henry, Hou, Ming, Tunstel, Edward, Rudas, Imre J., Trajkovic, Ljiljana, Kaynak, Okyay, Kacprzyk, Janusz, Zhou, Mengchu, Smith, Michael H., Chen, Philip, Patel, Shushma
Symbiotic Autonomous Systems (SAS) are advanced intelligent and cognitive systems exhibiting autonomous collective intelligence enabled by coherent symbiosis of human-machine interactions in hybrid societies. Basic research in the emerging field of SAS has triggered advanced general AI technologies functioning without human intervention or hybrid symbiotic systems synergizing humans and intelligent machines into coherent cognitive systems. This work presents a theoretical framework of SAS underpinned by the latest advances in intelligence, cognition, computer, and system sciences. SAS are characterized by the composition of autonomous and symbiotic systems that adopt bio-brain-social-inspired and heterogeneously synergized structures and autonomous behaviors. This paper explores their cognitive and mathematical foundations. The challenge to seamless human-machine interactions in a hybrid environment is addressed. SAS-based collective intelligence is explored in order to augment human capability by autonomous machine intelligence towards the next generation of general AI, autonomous computers, and trustworthy mission-critical intelligent systems. Emerging paradigms and engineering applications of SAS are elaborated via an autonomous knowledge learning system that symbiotically works between humans and cognitive robots.
Proof Artifact Co-training for Theorem Proving with Language Models
Han, Jesse Michael, Rute, Jason, Wu, Yuhuai, Ayers, Edward W., Polu, Stanislas
Labeled data for imitation learning of theorem proving in large libraries of formalized mathematics is scarce as such libraries require years of concentrated effort by human specialists to be built. This is particularly challenging when applying large Transformer language models to tactic prediction, because the scaling of performance with respect to model size is quickly disrupted in the data-scarce, easily-overfitted regime. We propose PACT ({\bf P}roof {\bf A}rtifact {\bf C}o-{\bf T}raining), a general methodology for extracting abundant self-supervised data from kernel-level proof terms for co-training alongside the usual tactic prediction objective. We apply this methodology to Lean, an interactive proof assistant which hosts some of the most sophisticated formalized mathematics to date. We instrument Lean with a neural theorem prover driven by a Transformer language model and show that PACT improves theorem proving success rate on a held-out suite of test theorems from 32\% to 48\%.
Sufficiently Accurate Model Learning for Planning
Zhang, Clark, Paternain, Santiago, Ribeiro, Alejandro
Data driven models of dynamical systems help planners and controllers to provide more precise and accurate motions. Most model learning algorithms will try to minimize a loss function between the observed data and the model's predictions. This can be improved using prior knowledge about the task at hand, which can be encoded in the form of constraints. This turns the unconstrained model learning problem into a constrained one. These constraints allow models with finite capacity to focus their expressive power on important aspects of the system. This can lead to models that are better suited for certain tasks. This paper introduces the constrained Sufficiently Accurate model learning approach, provides examples of such problems, and presents a theorem on how close some approximate solutions can be. The approximate solution quality will depend on the function parameterization, loss and constraint function smoothness, and the number of samples in model learning.
Tackling Virtual and Real Concept Drifts: An Adaptive Gaussian Mixture Model
Oliveira, Gustavo, Minku, Leandro, Oliveira, Adriano
Abstract--Real-world applications have been dealing with large amounts of data that arrive over time and generally present changes in their underlying joint probability distribution, i.e., concept drift. Concept drift can be subdivided into two types: virtual drift, which affects the unconditional probability distribution p(x), and real drift, which affects the conditional probability distribution p(y x) . Existing works focuses on real drift. However, strategies to cope with real drift may not be the best suited for dealing with virtual drift, since the real class boundaries remain unchanged. We provide the first in depth analysis of the differences between the impact of virtual and real drifts on classifiers' suitability. We propose an approach to handle both drifts called On-line Gaussian Mixture Model With Noise Filter For Handling Virtual and Real Concept Drifts (OGMMF-VRD). Experiments with 7 synthetic and 3 real-world datasets show that OGMMF-VRD obtained the best results in terms of average accuracy, G-mean and runtime compared to existing approaches. Moreover, its accuracy over time suffered less performance degradation in the presence of drifts. In recent years, real-world applications like credit card learned decision boundaries, which need to be adjusted for fraud detection, flight delay and weather forecasting have the classifier to remain suitable. Such sequences of data are known as data stream learning approaches treat virtual drifts using data streams [2, 3]. They are challenging for data modeling the same strategies as for real drifts [6].
Using Machine Intelligence to Prioritise Code Review Requests
Saini, Nishrith, Britto, Ricardo
Modern Code Review (MCR) is the process of reviewing new code changes that need to be merged with an existing codebase. As a developer, one may receive many code review requests every day, i.e., the review requests need to be prioritised. Manually prioritising review requests is a challenging and time-consuming process. To address the above problem, we conducted an industrial case study at Ericsson aiming at developing a tool called Pineapple, which uses a Bayesian Network to prioritise code review requests. To validate our approach/tool, we deployed it in a live software development project at Ericsson, wherein more than 150 developers develop a telecommunication product. We focused on evaluating the predictive performance, feasibility, and usefulness of our approach. The results indicate that Pineapple has competent predictive performance (RMSE = 0.21 and MAE = 0.15). Furthermore, around 82.6% of Pineapple's users believe the tool can support code review request prioritisation by providing reliable results, and around 56.5% of the users believe it helps reducing code review lead time. As future work, we plan to evaluate Pineapple's predictive performance, usefulness, and feasibility through a longitudinal investigation.
Personalization Paradox in Behavior Change Apps: Lessons from a Social Comparison-Based Personalized App for Physical Activity
Zhu, Jichen, Dallal, Diane H., Gray, Robert C., Villareale, Jennifer, Ontañón, Santiago, Forman, Evan M., Arigo, Danielle
Social comparison-based features are widely used in social computing apps. However, most existing apps are not grounded in social comparison theories and do not consider individual differences in social comparison preferences and reactions. This paper is among the first to automatically personalize social comparison targets. In the context of an m-health app for physical activity, we use artificial intelligence (AI) techniques of multi-armed bandits. Results from our user study (n=53) indicate that there is some evidence that motivation can be increased using the AI-based personalization of social comparison. The detected effects achieved small-to-moderate effect sizes, illustrating the real-world implications of the intervention for enhancing motivation and physical activity. In addition to design implications for social comparison features in social apps, this paper identified the personalization paradox, the conflict between user modeling and adaptation, as a key design challenge of personalized applications for behavior change. Additionally, we propose research directions to mitigate this Personalization Paradox.