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RAM-VO: Less is more in Visual Odometry

arXiv.org Artificial Intelligence

Building vehicles capable of operating without human supervision requires the determination of the agent's pose. Visual Odometry (VO) algorithms estimate the egomotion using only visual changes from the input images. The most recent VO methods implement deep-learning techniques using convolutional neural networks (CNN) extensively, which add a substantial cost when dealing with high-resolution images. Furthermore, in VO tasks, more input data does not mean a better prediction; on the contrary, the architecture may filter out useless information. Therefore, the implementation of computationally efficient and lightweight architectures is essential. In this work, we propose the RAM-VO, an extension of the Recurrent Attention Model (RAM) for visual odometry tasks. RAM-VO improves the visual and temporal representation of information and implements the Proximal Policy Optimization (PPO) algorithm to learn robust policies. The results indicate that RAM-VO can perform regressions with six degrees of freedom from monocular input images using approximately 3 million parameters. In addition, experiments on the KITTI dataset demonstrate that RAM-VO achieves competitive results using only 5.7% of the available visual information.


Question Answering over Knowledge Graphs with Neural Machine Translation and Entity Linking

arXiv.org Artificial Intelligence

The goal of Question Answering over Knowledge Graphs (KGQA) is to find answers for natural language questions over a knowledge graph. Recent KGQA approaches adopt a neural machine translation (NMT) approach, where the natural language question is translated into a structured query language. However, NMT suffers from the out-of-vocabulary problem, where terms in a question may not have been seen during training, impeding their translation. This issue is particularly problematic for the millions of entities that large knowledge graphs describe. We rather propose a KGQA approach that delegates the processing of entities to entity linking (EL) systems. NMT is then used to create a query template with placeholders that are filled by entities identified in an EL phase. Slot filling is used to decide which entity fills which placeholder. Experiments for QA over Wikidata show that our approach outperforms pure NMT: while there remains a strong dependence on having seen similar query templates during training, errors relating to entities are greatly reduced.


Does Dataset Complexity Matters for Model Explainers?

arXiv.org Artificial Intelligence

Strategies based on Explainable Artificial Intelligence - XAI have emerged in computing to promote a better understanding of predictions made by black box models. Most XAI-based tools used today explain these types of models, generating attribute rankings aimed at explaining the same, that is, the analysis of Attribute Importance. There is no consensus on which XAI tool generates a general rank of explainability, for this reason, several proposals for tools have emerged (Ciu, Dalex, Eli5, Lofo, Shap and Skater). Here, we present an experimental benchmark of explainable AI techniques capable of producing model-agnostic global explainability ranks based on tabular data related to different problems. Seeking to answer questions such as "Are the explanations generated by the different tools the same, similar or different?" and "How does data complexity play along model explainability?". The results from the construction of 82 computational models and 592 ranks give us some light on the other side of the problem of explainability: dataset complexity!


Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation

arXiv.org Artificial Intelligence

There are a range of metrics that can be applied to the artifacts produced by procedural content generation, and several of them come with qualitative claims. In this paper, we adapt a range of existing PCG metrics to generated Minecraft settlements, develop a few new metrics inspired by PCG literature, and compare the resulting measurements to existing human evaluations. The aim is to analyze how those metrics capture human evaluation scores in different categories, how the metrics generalize to another game domain, and how metrics deal with more complex artifacts. We provide an exploratory look at a variety of metrics and provide an information gain and several correlation analyses. We found some relationships between human scores and metrics counting specific elements, measuring the diversity of blocks and measuring the presence of crafting materials for the present complex blocks.


Insights into Artificial Intelligence in Video Games Market In-detail Analysis till 2027 & COVID-19 Effect on Industry - The Manomet Current

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This Artificial Intelligence in Video Games market report is a summary of studies based on worldwide market possibilities & growth, business constraints, and recent limitations in the market. Several parts of the organization are explored in the worldwide market business, including application developers, present advancements, methods and resources that allow in greater understanding of the sector. This Artificial Intelligence in Video Games Market research serves as a model report for newcomers, providing information on upcoming trends, product categories, and growth size. It not only represents the present market situation, but this also focuses on the effect of COVID-19 on growing and developing market. The important companies can increase their profits by investing wisely in the market, as this research outlines the most effective marketing techniques.


Template-Based Graph Clustering

arXiv.org Machine Learning

We propose a novel graph clustering method guided by additional information on the underlying structure of the clusters (or communities). The problem is formulated as the matching of a graph to a template with smaller dimension, hence matching $n$ vertices of the observed graph (to be clustered) to the $k$ vertices of a template graph, using its edges as support information, and relaxed on the set of orthonormal matrices in order to find a $k$ dimensional embedding. With relevant priors that encode the density of the clusters and their relationships, our method outperforms classical methods, especially for challenging cases.


Modeling Interactions of Multimodal Road Users in Shared Spaces

arXiv.org Artificial Intelligence

In shared spaces, motorized and non-motorized road users share the same space with equal priority. Their movements are not regulated by traffic rules, hence they interact more frequently to negotiate priority over the shared space. To estimate the safeness and efficiency of shared spaces, reproducing the traffic behavior in such traffic places is important. In this paper, we consider and combine different levels of interaction between pedestrians and cars in shared space environments. Our proposed model consists of three layers: a layer to plan trajectories of road users; a force-based modeling layer to reproduce free flow movement and simple interactions; and a game-theoretic decision layer to handle complex situations where road users need to make a decision over different alternatives. We validate our model by simulating scenarios involving various interactions between pedestrians and cars and also car-to-car interaction. The results indicate that simulated behaviors match observed behaviors well.


Growing Demand of Machine Learning Market by 2027

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Machine learning is a subset of artificial intelligence. The concept has evolved from computational learning and pattern recognition in artificial intelligence. It explores the construction and study of algorithms and carries out forecasts on data. Machine Learning Market research is an intelligence report with meticulous efforts undertaken to study the right and valuable information. The data which has been looked upon is done considering both, the existing top players and the upcoming competitors.


Here's how artificial intelligence helping astronomers learn about the universe

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To take on the challenges, astronomers are turning to machine learning and artificial intelligence (AI) to build new tools to rapidly search for the next big breakthroughs. A research by Ashley Spindler from the department of Astrophysics, University of Hertfordshire, has thrown light on this, as reported by news agency PTI. When an exoplanet passes in front of its parent star, it blocks some of the light which the humans can see. By observing many orbits of an exoplanet, astronomers build a picture of the dips in the light, which they can use to identify the planet's properties, such as its mass, size and distance from its star. AI's time-series analysis techniques, which analyse data as a sequential sequence with time have been combined with a type of AI to successfully identify the signals of exoplanets with up to 96 per cent accuracy.


Artificial Intelligence in Accounting Market to Witness Revolutionary Growth by 2026

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The latest study released on the Global Artificial Intelligence in Accounting Market by AMA Research evaluates market size, trend, and forecast to 2026. The Artificial Intelligence in Accounting market study covers significant research data and proofs to be a handy resource document for managers, analysts, industry experts and other key people to have ready-to-access and self-analyzed study to help understand market trends, growth drivers, opportunities and upcoming challenges and about the competitors. Definition and Brief Information about Artificial Intelligence in Accounting: Rising application of AI in artificial intelligence will help to boost global AI in the accounting market. Artificial intelligence is being used by many accounting companies where it analyzes a large volume of data at high speed which would not be easy for humans. For example, Robo-advisor Wealthfront tracks account activity using AI capabilities to analyze and understand how account holders spend, invest, and make financial decisions, so they can customize the advice they give their customers.