South America
TaskFlex Solver for Multi-Agent Pursuit via Automatic Curriculum Learning
Chen, Jiayu, Li, Guosheng, Yu, Chao, Yang, Xinyi, Xu, Botian, Yang, Huazhong, Wang, Yu
This paper addresses the problem of multi-agent pursuit, where slow pursuers cooperate to capture fast evaders in a confined environment with obstacles. Existing heuristic algorithms often lack expressive coordination strategies and are highly sensitive to task conditions, requiring extensive hyperparameter tuning. In contrast, reinforcement learning (RL) has been applied to this problem and is capable of obtaining cooperative pursuit strategies. However, RL-based methods face challenges in training for complex scenarios due to the vast amount of training data and limited adaptability to varying task conditions, such as different scene sizes, varying numbers and speeds of obstacles, and flexible speed ratios of the evader to the pursuer. In this work, we combine RL and curriculum learning to introduce a flexible solver for multiagent pursuit problems, named TaskFlex Solver (TFS), which is capable of solving multi-agent pursuit problems with diverse and dynamically changing task conditions in both 2-dimensional and 3-dimensional scenarios. TFS utilizes a curriculum learning method that constructs task distributions based on training progress, enhancing training efficiency and final performance. Our algorithm consists of two main components: the Task Evaluator, which evaluates task success rates and selects tasks of moderate difficulty to maintain a curriculum archive, and the Task Sampler, which constructs training distributions by sampling tasks from the curriculum archive to maximize policy improvement. Experiments show that TFS produces much stronger performance than baselines and achieves close to 100% capture rates in both 2-dimensional and 3-dimensional multi-agent pursuit problems with diverse and dynamically changing scenes. The project website is at https://sites.google.com/view/tfs-2023.
Short-Term Multi-Horizon Line Loss Rate Forecasting of a Distribution Network Using Attention-GCN-LSTM
Liu, Jie, Cao, Yijia, Li, Yong, Guo, Yixiu, Deng, Wei
Accurately predicting line loss rates is vital for effective line loss management in distribution networks, especially over short-term multi-horizons ranging from one hour to one week. In this study, we propose Attention-GCN-LSTM, a novel method that combines Graph Convolutional Networks (GCN), Long Short-Term Memory (LSTM), and a three-level attention mechanism to address this challenge. By capturing spatial and temporal dependencies, our model enables accurate forecasting of line loss rates across multiple horizons. Through comprehensive evaluation using real-world data from 10KV feeders, our Attention-GCN-LSTM model consistently outperforms existing algorithms, exhibiting superior performance in terms of prediction accuracy and multi-horizon forecasting. This model holds significant promise for enhancing line loss management in distribution networks.
Analyzing Public Reactions, Perceptions, and Attitudes during the MPox Outbreak: Findings from Topic Modeling of Tweets
Thakur, Nirmalya, Duggal, Yuvraj Nihal, Liu, Zihui
The recent outbreak of the MPox virus has resulted in a tremendous increase in the usage of Twitter. Prior works in this area of research have primarily focused on the sentiment analysis and content analysis of these Tweets, and the few works that have focused on topic modeling have multiple limitations. This paper aims to address this research gap and makes two scientific contributions to this field. First, it presents the results of performing Topic Modeling on 601,432 Tweets about the 2022 Mpox outbreak that were posted on Twitter between 7 May 2022 and 3 March 2023. The results indicate that the conversations on Twitter related to Mpox during this time range may be broadly categorized into four distinct themes - Views and Perspectives about Mpox, Updates on Cases and Investigations about Mpox, Mpox and the LGBTQIA+ Community, and Mpox and COVID-19. Second, the paper presents the findings from the analysis of these Tweets. The results show that the theme that was most popular on Twitter (in terms of the number of Tweets posted) during this time range was Views and Perspectives about Mpox. This was followed by the theme of Mpox and the LGBTQIA+ Community, which was followed by the themes of Mpox and COVID-19 and Updates on Cases and Investigations about Mpox, respectively. Finally, a comparison with related studies in this area of research is also presented to highlight the novelty and significance of this research work.
ConsistentEE: A Consistent and Hardness-Guided Early Exiting Method for Accelerating Language Models Inference
Zeng, Ziqian, Hong, Yihuai, Dai, Hongliang, Zhuang, Huiping, Chen, Cen
Early Exiting is one of the most popular methods to achieve efficient inference. Current early exiting methods adopt the (weighted) sum of the cross entropy loss of all internal classifiers during training, imposing all these classifiers to predict all instances correctly. However, during inference, as long as one internal classifier predicts an instance correctly, it can accelerate without losing accuracy. Thus, there is a notable gap between training and inference. We propose ConsistentEE, an early exiting method that is consistent in training and inference. ConsistentEE formulates the early exiting process as a reinforcement learning problem. A policy network is added to decide whether an instance should exit or continue. The training objective of ConsistentEE only require each instance to be predicted correctly by one internal classifier. Additionally, we introduce the concept Memorize Layer to measure the hardness of an instance. We incorporate memorized layer into reward function design, which allows ``easy'' instances to focus more on acceleration while ``hard'' instances to focus more on accuracy. Experimental results show that our method outperforms other baselines on various natural language understanding and generation tasks.
Land use/land cover classification of fused Sentinel-1 and Sentinel-2 imageries using ensembles of Random Forests
The study explores the synergistic combination of Synthetic Aperture Radar (SAR) and Visible-Near Infrared-Short Wave Infrared (VNIR-SWIR) imageries for land use/land cover (LULC) classification. Image fusion, employing Bayesian fusion, merges SAR texture bands with VNIR-SWIR imageries. The research aims to investigate the impact of this fusion on LULC classification. Despite the popularity of random forests for supervised classification, their limitations, such as suboptimal performance with fewer features and accuracy stagnation, are addressed. To overcome these issues, ensembles of random forests (RFE) are created, introducing random rotations using the Forest-RC algorithm. Three rotation approaches: principal component analysis (PCA), sparse random rotation (SRP) matrix, and complete random rotation (CRP) matrix are employed. Sentinel-1 SAR data and Sentinel-2 VNIR-SWIR data from the IIT-Kanpur region constitute the training datasets, including SAR, SAR with texture, VNIR-SWIR, VNIR-SWIR with texture, and fused VNIR-SWIR with texture. The study evaluates classifier efficacy, explores the impact of SAR and VNIR-SWIR fusion on classification, and significantly enhances the execution speed of Bayesian fusion code. The SRP-based RFE outperforms other ensembles for the first two datasets, yielding average overall kappa values of 61.80% and 68.18%, while the CRP-based RFE excels for the last three datasets with average overall kappa values of 95.99%, 96.93%, and 96.30%. The fourth dataset achieves the highest overall kappa of 96.93%. Furthermore, incorporating texture with SAR bands results in a maximum overall kappa increment of 10.00%, while adding texture to VNIR-SWIR bands yields a maximum increment of approximately 3.45%.
Counter-Empirical Attacking based on Adversarial Reinforcement Learning for Time-Relevant Scoring System
Sun, Xiangguo, Cheng, Hong, Dong, Hang, Qiao, Bo, Qin, Si, Lin, Qingwei
Scoring systems are commonly seen for platforms in the era of big data. From credit scoring systems in financial services to membership scores in E-commerce shopping platforms, platform managers use such systems to guide users towards the encouraged activity pattern, and manage resources more effectively and more efficiently thereby. To establish such scoring systems, several "empirical criteria" are firstly determined, followed by dedicated top-down design for each factor of the score, which usually requires enormous effort to adjust and tune the scoring function in the new application scenario. What's worse, many fresh projects usually have no ground-truth or any experience to evaluate a reasonable scoring system, making the designing even harder. To reduce the effort of manual adjustment of the scoring function in every new scoring system, we innovatively study the scoring system from the preset empirical criteria without any ground truth, and propose a novel framework to improve the system from scratch. In this paper, we propose a "counter-empirical attacking" mechanism that can generate "attacking" behavior traces and try to break the empirical rules of the scoring system. Then an adversarial "enhancer" is applied to evaluate the scoring system and find the improvement strategy. By training the adversarial learning problem, a proper scoring function can be learned to be robust to the attacking activity traces that are trying to violate the empirical criteria. Extensive experiments have been conducted on two scoring systems including a shared computing resource platform and a financial credit system. The experimental results have validated the effectiveness of our proposed framework.
VLIS: Unimodal Language Models Guide Multimodal Language Generation
Multimodal language generation, which leverages the synergy of language and vision, is a rapidly expanding field. However, existing vision-language models face challenges in tasks that require complex linguistic understanding. To address this issue, we introduce Visual-Language models as Importance Sampling weights (VLIS), a novel framework that combines the visual conditioning capability of vision-language models with the language understanding of unimodal text-only language models without further training. It extracts pointwise mutual information of each image and text from a visual-language model and uses the value as an importance sampling weight to adjust the token likelihood from a text-only model. VLIS improves vision-language models on diverse tasks, including commonsense understanding (WHOOPS, OK-VQA, and ScienceQA) and complex text generation (Concadia, Image Paragraph Captioning, and ROCStories). Our results suggest that VLIS represents a promising new direction for multimodal language generation.
Anonymizing Speech: Evaluating and Designing Speaker Anonymization Techniques
The growing use of voice user interfaces has led to a surge in the collection and storage of speech data. While data collection allows for the development of efficient tools powering most speech services, it also poses serious privacy issues for users as centralized storage makes private personal speech data vulnerable to cyber threats. With the increasing use of voice-based digital assistants like Amazon's Alexa, Google's Home, and Apple's Siri, and with the increasing ease with which personal speech data can be collected, the risk of malicious use of voice-cloning and speaker/gender/pathological/etc. recognition has increased. This thesis proposes solutions for anonymizing speech and evaluating the degree of the anonymization. In this work, anonymization refers to making personal speech data unlinkable to an identity while maintaining the usefulness (utility) of the speech signal (e.g., access to linguistic content). We start by identifying several challenges that evaluation protocols need to consider to evaluate the degree of privacy protection properly. We clarify how anonymization systems must be configured for evaluation purposes and highlight that many practical deployment configurations do not permit privacy evaluation. Furthermore, we study and examine the most common voice conversion-based anonymization system and identify its weak points before suggesting new methods to overcome some limitations. We isolate all components of the anonymization system to evaluate the degree of speaker PPI associated with each of them. Then, we propose several transformation methods for each component to reduce as much as possible speaker PPI while maintaining utility. We promote anonymization algorithms based on quantization-based transformation as an alternative to the most-used and well-known noise-based approach. Finally, we endeavor a new attack method to invert anonymization.
Performance rating in chess, tennis, and other contexts
In this note, I introduce Estimated Performance Rating (PR$^e$), a novel system for evaluating player performance in sports and games. PR$^e$ addresses a key limitation of the Tournament Performance Rating (TPR) system, which is undefined for zero or perfect scores in a series of games. PR$^e$ is defined as the rating that solves an optimization problem related to scoring probability, making it applicable for any performance level. The main theorem establishes that the PR$^e$ of a player is equivalent to the TPR whenever the latter is defined. I then apply this system to historically significant win-streaks in association football, tennis, and chess. Beyond sports, PR$^e$ has broad applicability in domains where Elo ratings are used, from college rankings to the evaluation of large language models.
InstructVideo: Instructing Video Diffusion Models with Human Feedback
Yuan, Hangjie, Zhang, Shiwei, Wang, Xiang, Wei, Yujie, Feng, Tao, Pan, Yining, Zhang, Yingya, Liu, Ziwei, Albanie, Samuel, Ni, Dong
Diffusion models have emerged as the de facto paradigm for video generation. However, their reliance on web-scale data of varied quality often yields results that are visually unappealing and misaligned with the textual prompts. To tackle this problem, we propose InstructVideo to instruct text-to-video diffusion models with human feedback by reward fine-tuning. InstructVideo has two key ingredients: 1) To ameliorate the cost of reward fine-tuning induced by generating through the full DDIM sampling chain, we recast reward fine-tuning as editing. By leveraging the diffusion process to corrupt a sampled video, InstructVideo requires only partial inference of the DDIM sampling chain, reducing fine-tuning cost while improving fine-tuning efficiency. 2) To mitigate the absence of a dedicated video reward model for human preferences, we repurpose established image reward models, e.g., HPSv2. To this end, we propose Segmental Video Reward, a mechanism to provide reward signals based on segmental sparse sampling, and Temporally Attenuated Reward, a method that mitigates temporal modeling degradation during fine-tuning. Extensive experiments, both qualitative and quantitative, validate the practicality and efficacy of using image reward models in InstructVideo, significantly enhancing the visual quality of generated videos without compromising generalization capabilities. Code and models will be made publicly available.