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Aya Dataset: An Open-Access Collection for Multilingual Instruction Tuning

arXiv.org Artificial Intelligence

Datasets are foundational to many breakthroughs in modern artificial intelligence. Many recent achievements in the space of natural language processing (NLP) can be attributed to the finetuning of pre-trained models on a diverse set of tasks that enables a large language model (LLM) to respond to instructions. Instruction fine-tuning (IFT) requires specifically constructed and annotated datasets. However, existing datasets are almost all in the English language. In this work, our primary goal is to bridge the language gap by building a human-curated instruction-following dataset spanning 65 languages. We worked with fluent speakers of languages from around the world to collect natural instances of instructions and completions. Furthermore, we create the most extensive multilingual collection to date, comprising 513 million instances through templating and translating existing datasets across 114 languages. In total, we contribute four key resources: we develop and open-source the Aya Annotation Platform, the Aya Dataset, the Aya Collection, and the Aya Evaluation Suite. The Aya initiative also serves as a valuable case study in participatory research, involving collaborators from 119 countries. We see this as a valuable framework for future research collaborations that aim to bridge gaps in resources.


Le Nozze di Giustizia. Interactions between Artificial Intelligence, Law, Logic, Language and Computation with some case studies in Traffic Regulations and Health Care

arXiv.org Artificial Intelligence

An important aim of this paper is to convey some basics of mathematical logic to the legal community working with Artificial Intelligence. After analysing what AI is, we decide to delimit ourselves to rule-based AI leaving Neural Networks and Machine Learning aside. Rule based AI allows for Formal methods which are described in a rudimentary form. We will then see how mathematical logic interacts with legal rule-based AI practice. We shall see how mathematical logic imposes limitations and complications to AI applications. We classify the limitations and interactions between mathematical logic and legal AI in three categories: logical, computational and mathematical. The examples to showcase the interactions will largely come from European traffic regulations. The paper closes off with some reflections on how and where AI could be used and on basic mechanisms that shape society.


"When He Feels Cold, He Goes to the Seahorse"-Blending Generative AI into Multimaterial Storymaking for Family Expressive Arts Therapy

arXiv.org Artificial Intelligence

Storymaking, as an integrative form of expressive arts therapy, is an effective means to foster family communication. Yet, the integration of generative AI as expressive materials in therapeutic storymaking remains underexplored. And there is a lack of HCI implications on how to support families and therapists in this context. Addressing this, our study involved five weeks of storymaking sessions with seven families guided by a professional therapist. In these sessions, the families used both traditional art-making materials and image-based generative AI to create and evolve their family stories. Via the rich empirical data and commentaries from four expert therapists, we contextualize how families creatively melded AI and traditional expressive materials to externalize their ideas and feelings. Through the lens of Expressive Therapies Continuum (ETC), we characterize the therapeutic implications of AI as expressive materials. Desirable interaction qualities to support children, parents, and therapists are distilled for future HCI research.


ExaRanker-Open: Synthetic Explanation for IR using Open-Source LLMs

arXiv.org Artificial Intelligence

ExaRanker recently introduced an approach to training information retrieval (IR) models, incorporating natural language explanations as additional labels. The method addresses the challenge of limited labeled examples, leading to improvements in the effectiveness of IR models. However, the initial results were based on proprietary language models such as GPT-3.5, which posed constraints on dataset size due to its cost and data privacy. In this paper, we introduce ExaRanker-Open, where we adapt and explore the use of open-source language models to generate explanations. The method has been tested using different LLMs and datasets sizes to better comprehend the effective contribution of data augmentation. Our findings reveal that incorporating explanations consistently enhances neural rankers, with benefits escalating as the LLM size increases. Notably, the data augmentation method proves advantageous even with large datasets, as evidenced by ExaRanker surpassing the target baseline by 0.6 nDCG@10 points in our study.


On the Efficacy of Eviction Policy for Key-Value Constrained Generative Language Model Inference

arXiv.org Artificial Intelligence

Despite the recent success associated with Large Language Models~(LLMs), they are notably cost-prohibitive to deploy in resource-constrained environments due to their excessive memory and computational demands. In addition to model parameters, the key-value cache is also stored in GPU memory, growing linearly with batch size and sequence length. As a remedy, recent works have proposed various eviction policies for maintaining the overhead of key-value cache under a given budget. This paper embarks on the efficacy of existing eviction policies in terms of \textit{importance score calculation} and \textit{eviction scope construction}. We identify the deficiency of prior policies in these two aspects and introduce RoCo, a \underline{r}\underline{o}bust \underline{c}ache \underline{o}mission policy based on temporal attention scores and robustness measures. Extensive experimentation spanning prefilling and auto-regressive decoding stages validates the superiority of RoCo. Finally, we release EasyKV, a versatile software package dedicated to user-friendly key-value constrained generative inference. Code available at \url{https://github.com/DRSY/EasyKV}.


The Generative AI Paradox on Evaluation: What It Can Solve, It May Not Evaluate

arXiv.org Artificial Intelligence

This paper explores the assumption that Large Language Models (LLMs) skilled in generation tasks are equally adept as evaluators. We assess the performance of three LLMs and one open-source LM in Question-Answering (QA) and evaluation tasks using the TriviaQA (Joshi et al., 2017) dataset. Results indicate a significant disparity, with LLMs exhibiting lower performance in evaluation tasks compared to generation tasks. Intriguingly, we discover instances of unfaithful evaluation where models accurately evaluate answers in areas where they lack competence, underscoring the need to examine the faithfulness and trustworthiness of LLMs as evaluators. This study contributes to the understanding of "the Generative AI Paradox" (West et al., 2023), highlighting a need to explore the correlation between generative excellence and evaluation proficiency, and the necessity to scrutinize the faithfulness aspect in model evaluations.


Virtual and Remote Robotic Laboratory Using EJS, MATLAB and LabVIEW

arXiv.org Artificial Intelligence

This paper describes the design and implementation of a virtual and remote laboratory based on Easy Java Simulations (EJS) and LabVIEW. The main application of this laboratory is to improve the study of sensors in Mobile Robotics, dealing with the problems that arise on the real world experiments. This laboratory allows the user to work from their homes, tele-operating a real robot that takes measurements from its sensors in order to obtain a map of its environment. In addition, the application allows interacting with a robot simulation (virtual laboratory) or with a real robot (remote laboratory), with the same simple and intuitive graphical user interface in EJS. Thus, students can develop signal processing and control algorithms for the robot in simulation and then deploy them on the real robot for testing purposes. Practical examples of application of the laboratory on the inter University Master of Systems Engineering and Automatic Control are presented.


Masked LoGoNet: Fast and Accurate 3D Image Analysis for Medical Domain

arXiv.org Artificial Intelligence

Standard modern machine-learning-based imaging methods have faced challenges in medical applications due to the high cost of dataset construction and, thereby, the limited labeled training data available. Additionally, upon deployment, these methods are usually used to process a large volume of data on a daily basis, imposing a high maintenance cost on medical facilities. In this paper, we introduce a new neural network architecture, termed LoGoNet, with a tailored self-supervised learning (SSL) method to mitigate such challenges. LoGoNet integrates a novel feature extractor within a U-shaped architecture, leveraging Large Kernel Attention (LKA) and a dual encoding strategy to capture both long-range and short-range feature dependencies adeptly. This is in contrast to existing methods that rely on increasing network capacity to enhance feature extraction. This combination of novel techniques in our model is especially beneficial in medical image segmentation, given the difficulty of learning intricate and often irregular body organ shapes, such as the spleen. Complementary, we propose a novel SSL method tailored for 3D images to compensate for the lack of large labeled datasets. The method combines masking and contrastive learning techniques within a multi-task learning framework and is compatible with both Vision Transformer (ViT) and CNN-based models. We demonstrate the efficacy of our methods in numerous tasks across two standard datasets (i.e., BTCV and MSD). Benchmark comparisons with eight state-of-the-art models highlight LoGoNet's superior performance in both inference time and accuracy.


Moco: A Learnable Meta Optimizer for Combinatorial Optimization

arXiv.org Artificial Intelligence

Relevant combinatorial optimization problems (COPs) are often NP-hard. While they have been tackled mainly via handcrafted heuristics in the past, advances in neural networks have motivated the development of general methods to learn heuristics from data. Many approaches utilize a neural network to directly construct a solution, but are limited in further improving based on already constructed solutions at inference time. Our approach, Moco, learns a graph neural network that updates the solution construction procedure based on features extracted from the current search state. This meta training procedure targets the overall best solution found during the search procedure given information such as the search budget. This allows Moco to adapt to varying circumstances such as different computational budgets. Moco is a fully learnable meta optimizer that does not utilize any problem specific local search or decomposition. We test Moco on the Traveling Salesman Problem (TSP) and Maximum Independent Set (MIS) and show that it outperforms other approaches on MIS and is overall competitive on the TSP, especially outperforming related approaches, partially even if they use additional local search.


On the Transferability of Large-Scale Self-Supervision to Few-Shot Audio Classification

arXiv.org Artificial Intelligence

In recent years, self-supervised learning has excelled for its capacity to learn robust feature representations from unlabelled data. Networks pretrained through self-supervision serve as effective feature extractors for downstream tasks, including Few-Shot Learning. While the evaluation of unsupervised approaches for few-shot learning is well-established in imagery, it is notably absent in acoustics. This study addresses this gap by assessing large-scale self-supervised models' performance in few-shot audio classification. Additionally, we explore the relationship between a model's few-shot learning capability and other downstream task benchmarks. Our findings reveal state-of-the-art performance in some few-shot problems such as SpeechCommandsv2, as well as strong correlations between speech-based few-shot problems and various downstream audio tasks.