Oceania
The fusion of phonography and ideographic characters into virtual Chinese characters -- Based on Chinese and English
The characters used in modern countries are mainly divided into ideographic characters and phonetic characters, both of which have their advantages and disadvantages. Chinese is difficult to learn and easy to master, while English is easy to learn but has a large vocabulary. There is still no language that combines the advantages of both languages and has less memory capacity, can form words, and is easy to learn. Therefore, inventing new characters that can be combined and the popularization of deep knowledge, and reduce disputes through communication. Firstly, observe the advantages and disadvantages of Chinese and English, such as their vocabulary, information content, and ease of learning in deep scientific knowledge, and create a new writing system. Then, use comparative analysis to observe the total score of the new language. Through this article, it can be concluded that the new text combines the advantages of both pictographic and alphabetical writing: new characters that can be combined into words reduces the vocabulary that needs to be learned; Special prefixes allow beginners to quickly guess the approximate category and meaning of unseen words; New characters can enable humans to quickly learn more advanced knowledge.
Counterfactuals As a Means for Evaluating Faithfulness of Attribution Methods in Autoregressive Language Models
Kamahi, Sepehr, Yaghoobzadeh, Yadollah
Despite the widespread adoption of autoregressive language models, explainability evaluation research has predominantly focused on span infilling and masked language models (MLMs). Evaluating the faithfulness of an explanation method -- how accurately the method explains the inner workings and decision-making of the model -- is very challenging because it is very hard to separate the model from its explanation. Most faithfulness evaluation techniques corrupt or remove some input tokens considered important according to a particular attribution (feature importance) method and observe the change in the model's output. This approach creates out-of-distribution inputs for causal language models (CLMs) due to their training objective of next token prediction. In this study, we propose a technique that leverages counterfactual generation to evaluate the faithfulness of attribution methods for autoregressive language modeling scenarios. Our technique creates fluent and in-distribution counterfactuals that makes evaluation protocol more reliable. Code is available at https://github.com/Sepehr-Kamahi/faith
Can LLMs Beat Humans in Debating? A Dynamic Multi-agent Framework for Competitive Debate
Zhang, Yiqun, Yang, Xiaocui, Feng, Shi, Wang, Daling, Zhang, Yifei, Song, Kaisong
Competitive debate is a complex task of computational argumentation. Large Language Models (LLMs) suffer from hallucinations and lack competitiveness in this field. To address these challenges, we introduce Agent for Debate (Agent4Debate), a dynamic multi-agent framework based on LLMs designed to enhance their capabilities in competitive debate. Drawing inspiration from human behavior in debate preparation and execution, Agent4Debate employs a collaborative architecture where four specialized agents, involving Searcher, Analyzer, Writer, and Reviewer, dynamically interact and cooperate. These agents work throughout the debate process, covering multiple stages from initial research and argument formulation to rebuttal and summary. To comprehensively evaluate framework performance, we construct the Competitive Debate Arena, comprising 66 carefully selected Chinese debate motions. We recruit ten experienced human debaters and collect records of 200 debates involving Agent4Debate, baseline models, and humans. The evaluation employs the Debatrix automatic scoring system and professional human reviewers based on the established Debatrix-Elo and Human-Elo ranking. Experimental results indicate that the state-of-the-art Agent4Debate exhibits capabilities comparable to those of humans. Furthermore, ablation studies demonstrate the effectiveness of each component in the agent structure.
Effective Off-Policy Evaluation and Learning in Contextual Combinatorial Bandits
Shimizu, Tatsuhiro, Tanaka, Koichi, Kishimoto, Ren, Kiyohara, Haruka, Nomura, Masahiro, Saito, Yuta
We explore off-policy evaluation and learning (OPE/L) in contextual combinatorial bandits (CCB), where a policy selects a subset in the action space. For example, it might choose a set of furniture pieces (a bed and a drawer) from available items (bed, drawer, chair, etc.) for interior design sales. This setting is widespread in fields such as recommender systems and healthcare, yet OPE/L of CCB remains unexplored in the relevant literature. Typical OPE/L methods such as regression and importance sampling can be applied to the CCB problem, however, they face significant challenges due to high bias or variance, exacerbated by the exponential growth in the number of available subsets. To address these challenges, we introduce a concept of factored action space, which allows us to decompose each subset into binary indicators. This formulation allows us to distinguish between the ''main effect'' derived from the main actions, and the ''residual effect'', originating from the supplemental actions, facilitating more effective OPE. Specifically, our estimator, called OPCB, leverages an importance sampling-based approach to unbiasedly estimate the main effect, while employing regression-based approach to deal with the residual effect with low variance. OPCB achieves substantial variance reduction compared to conventional importance sampling methods and bias reduction relative to regression methods under certain conditions, as illustrated in our theoretical analysis. Experiments demonstrate OPCB's superior performance over typical methods in both OPE and OPL.
A Review of Human-Object Interaction Detection
Wang, Yuxiao, Xiong, Qiwei, Lei, Yu, Xue, Weiying, Liu, Qi, Wei, Zhenao
Human-object interaction (HOI) detection plays a key role in high-level visual understanding, facilitating a deep comprehension of human activities. Specifically, HOI detection aims to locate the humans and objects involved in interactions within images or videos and classify the specific interactions between them. The success of this task is influenced by several key factors, including the accurate localization of human and object instances, as well as the correct classification of object categories and interaction relationships. This paper systematically summarizes and discusses the recent work in image-based HOI detection. First, the mainstream datasets involved in HOI relationship detection are introduced. Furthermore, starting with two-stage methods and end-to-end one-stage detection approaches, this paper comprehensively discusses the current developments in image-based HOI detection, analyzing the strengths and weaknesses of these two methods. Additionally, the advancements of zero-shot learning, weakly supervised learning, and the application of large-scale language models in HOI detection are discussed. Finally, the current challenges in HOI detection are outlined, and potential research directions and future trends are explored.
Analyzing the Impact of Electric Vehicles on Local Energy Systems using Digital Twins
Bayer, Daniel René, Pruckner, Marco
The electrification of the transportation and heating sector, the so-called sector coupling, is one of the core elements to achieve independence from fossil fuels. As it highly affects the electricity demand, especially on the local level, the integrated modeling and simulation of all sectors is a promising approach for analyzing design decisions or complex control strategies. This paper analyzes the increase in electricity demand resulting from sector coupling, mainly due to integrating electric vehicles into urban energy systems. Therefore, we utilize a digital twin of an existing local energy system and extend it with a mobility simulation model to evaluate the impact of electric vehicles on the distribution grid level. Our findings indicate a significant rise in annual electricity consumption attributed to electric vehicles, with home charging alone resulting in a 78% increase. However, we demonstrate that integrating photovoltaic and battery energy storage systems can effectively mitigate this rise.
Fishers Harvest Parallel Unlearning in Inherited Model Networks
Liu, Xiao, Li, Mingyuan, Wang, Xu, Yu, Guangsheng, Ni, Wei, Li, Lixiang, Peng, Haipeng, Liu, Renping
Unlearning in various learning frameworks remains challenging, with the continuous growth and updates of models exhibiting complex inheritance relationships. This paper presents a novel unlearning framework, which enables fully parallel unlearning among models exhibiting inheritance. A key enabler is the new Unified Model Inheritance Graph (UMIG), which captures the inheritance using a Directed Acyclic Graph (DAG).Central to our framework is the new Fisher Inheritance Unlearning (FIUn) algorithm, which utilizes the Fisher Information Matrix (FIM) from initial unlearning models to pinpoint impacted parameters in inherited models. By employing FIM, the FIUn method breaks the sequential dependencies among the models, facilitating simultaneous unlearning and reducing computational overhead. We further design to merge disparate FIMs into a single matrix, synchronizing updates across inherited models. Experiments confirm the effectiveness of our unlearning framework. For single-class tasks, it achieves complete unlearning with 0\% accuracy for unlearned labels while maintaining 94.53\% accuracy for retained labels on average. For multi-class tasks, the accuracy is 1.07\% for unlearned labels and 84.77\% for retained labels on average. Our framework accelerates unlearning by 99\% compared to alternative methods.
Navigating Dimensionality through State Machines in Automotive System Validation
Adolph, Laurenz, Schütt, barbara, Kraus, David, Sax, Eric
The increasing automation of vehicles is resulting in the integration of more extensive in-vehicle sensor systems, electronic control units, and software. Additionally, vehicle-to-everything communication is seen as an opportunity to extend automated driving capabilities through information from a source outside the ego vehicle. However, the validation and verification of automated driving functions already pose a challenge due to the number of possible scenarios that can occur for a driving function, which makes it difficult to achieve comprehensive test coverage. Currently, the establishment of Safety Of The Intended Functionality ( SOTIF ) mandates the implementation of scenario-based testing. The introduction of additional external systems through vehicle-to-everything further complicates the problem and increases the scenario space. In this paper, a methodology based on state charts is proposed for modeling the interaction with external systems, which may remain as black boxes. This approach leverages the testability and coverage analysis inherent in state charts by combining them with scenario-based testing. The overall objective is to reduce the space of scenarios necessary for testing a networked driving function and to streamline validation and verification. The utilization of this approach is demonstrated using a simulated signalized intersection with a roadside unit that detects vulnerable road users.
Enhancing End-to-End Autonomous Driving Systems Through Synchronized Human Behavior Data
Duan, Yiqun, Zhuang, Zhuoli, Zhou, Jinzhao, Chang, Yu-Cheng, Wang, Yu-Kai, Lin, Chin-Teng
This paper presents a pioneering exploration into the integration of fine-grained human supervision within the autonomous driving domain to enhance system performance. The current advances in End-to-End autonomous driving normally are data-driven and rely on given expert trials. However, this reliance limits the systems' generalizability and their ability to earn human trust. Addressing this gap, our research introduces a novel approach by synchronously collecting data from human and machine drivers under identical driving scenarios, focusing on eye-tracking and brainwave data to guide machine perception and decision-making processes. This paper utilizes the Carla simulation to evaluate the impact brought by human behavior guidance. Experimental results show that using human attention to guide machine attention could bring a significant improvement in driving performance. However, guidance by human intention still remains a challenge. This paper pioneers a promising direction and potential for utilizing human behavior guidance to enhance autonomous systems.
DVRP-MHSI: Dynamic Visualization Research Platform for Multimodal Human-Swarm Interaction
Zhu, Pengming, Zeng, Zhiwen, Yao, Weijia, Dai, Wei, Lu, Huimin, Zhou, Zongtan
In recent years, there has been a significant amount of research on algorithms and control methods for distributed collaborative robots. However, the emergence of collective behavior in a swarm is still difficult to predict and control. Nevertheless, human interaction with the swarm helps render the swarm more predictable and controllable, as human operators can utilize intuition or knowledge that is not always available to the swarm. Therefore, this paper designs the Dynamic Visualization Research Platform for Multimodal Human-Swarm Interaction (DVRP-MHSI), which is an innovative open system that can perform real-time dynamic visualization and is specifically designed to accommodate a multitude of interaction modalities (such as brain-computer, eye-tracking, electromyographic, and touch-based interfaces), thereby expediting progress in human-swarm interaction research. Specifically, the platform consists of custom-made low-cost omnidirectional wheeled mobile robots, multitouch screens and two workstations. In particular, the mutitouch screens can recognize human gestures and the shapes of objects placed on them, and they can also dynamically render diverse scenes. One of the workstations processes communication information within robots and the other one implements human-robot interaction methods. The development of DVRP-MHSI frees researchers from hardware or software details and allows them to focus on versatile swarm algorithms and human-swarm interaction methods without being limited to fixed scenarios, tasks, and interfaces. The effectiveness and potential of the platform for human-swarm interaction studies are validated by several demonstrative experiments.