Oceania
Spectrum of Variable-Random Trees
Liu, F. T., Ting, K. M., Yu, Y., Zhou, Z. H.
In this paper, we show that a continuous spectrum of randomisation exists, in which most existing tree randomisations are only operating around the two ends of the spectrum. That leaves a huge part of the spectrum largely unexplored. We propose a base learner VR-Tree which generates trees with variable-randomness. VR-Trees are able to span from the conventional deterministic trees to the complete-random trees using a probabilistic parameter. Using VR-Trees as the base models, we explore the entire spectrum of randomised ensembles, together with Bagging and Random Subspace. We discover that the two halves of the spectrum have their distinct characteristics; and the understanding of which allows us to propose a new approach in building better decision tree ensembles. We name this approach Coalescence, which coalesces a number of points in the random-half of the spectrum. Coalescence acts as a committee of ``experts'' to cater for unforeseeable conditions presented in training data. Coalescence is found to perform better than any single operating point in the spectrum, without the need to tune to a specific level of randomness. In our empirical study, Coalescence ranks top among the benchmarking ensemble methods including Random Forests, Random Subspace and C5 Boosting; and only Coalescence is significantly better than Bagging and Max-Diverse Ensemble among all the methods in the comparison. Although Coalescence is not significantly better than Random Forests, we have identified conditions under which one will perform better than the other.
Communication-Based Decomposition Mechanisms for Decentralized MDPs
Goldman, C. V., Zilberstein, S.
Multi-agent planning in stochastic environments can be framed formally as a decentralized Markov decision problem. Many real-life distributed problems that arise in manufacturing, multi-robot coordination and information gathering scenarios can be formalized using this framework. However, finding the optimal solution in the general case is hard, limiting the applicability of recently developed algorithms. This paper provides a practical approach for solving decentralized control problems when communication among the decision makers is possible, but costly. We develop the notion of communication-based mechanism that allows us to decompose a decentralized MDP into multiple single-agent problems. In this framework, referred to as decentralized semi-Markov decision process with direct communication (Dec-SMDP-Com), agents operate separately between communications. We show that finding an optimal mechanism is equivalent to solving optimally a Dec-SMDP-Com. We also provide a heuristic search algorithm that converges on the optimal decomposition. Restricting the decomposition to some specific types of local behaviors reduces significantly the complexity of planning. In particular, we present a polynomial-time algorithm for the case in which individual agents perform goal-oriented behaviors between communications. The paper concludes with an additional tractable algorithm that enables the introduction of human knowledge, thereby reducing the overall problem to finding the best time to communicate. Empirical results show that these approaches provide good approximate solutions.
A Multiagent Approach to Autonomous Intersection Management
Artificial intelligence research is ushering in a new era of sophisticated, mass-market transportation technology. While computers can already fly a passenger jet better than a trained human pilot, people are still faced with the dangerous yet tedious task of driving automobiles. Intelligent Transportation Systems (ITS) is the field that focuses on integrating information technology with vehicles and transportation infrastructure to make transportation safer, cheaper, and more efficient. Recent advances in ITS point to a future in which vehicles themselves handle the vast majority of the driving task. Once autonomous vehicles become popular, autonomous interactions amongst multiple vehicles will be possible. Current methods of vehicle coordination, which are all designed to work with human drivers, will be outdated. The bottleneck for roadway efficiency will no longer be the drivers, but rather the mechanism by which those drivers' actions are coordinated. While open-road driving is a well-studied and more-or-less-solved problem, urban traffic scenarios, especially intersections, are much more challenging. We believe current methods for controlling traffic, specifically at intersections, will not be able to take advantage of the increased sensitivity and precision of autonomous vehicles as compared to human drivers. In this article, we suggest an alternative mechanism for coordinating the movement of autonomous vehicles through intersections. Drivers and intersections in this mechanism are treated as autonomous agents in a multiagent system. In this multiagent system, intersections use a new reservation-based approach built around a detailed communication protocol, which we also present. We demonstrate in simulation that our new mechanism has the potential to significantly outperform current intersection control technology -- traffic lights and stop signs. Because our mechanism can emulate a traffic light or stop sign, it subsumes the most popular current methods of intersection control. This article also presents two extensions to the mechanism. The first extension allows the system to control human-driven vehicles in addition to autonomous vehicles. The second gives priority to emergency vehicles without significant cost to civilian vehicles. The mechanism, including both extensions, is implemented and tested in simulation, and we present experimental results that strongly attest to the efficacy of this approach.
Exploiting Subgraph Structure in Multi-Robot Path Planning
Multi-robot path planning is difficult due to the combinatorial explosion of the search space with every new robot added. Complete search of the combined state-space soon becomes intractable. In this paper we present a novel form of abstraction that allows us to plan much more efficiently. The key to this abstraction is the partitioning of the map into subgraphs of known structure with entry and exit restrictions which we can represent compactly. Planning then becomes a search in the much smaller space of subgraph configurations. Once an abstract plan is found, it can be quickly resolved into a correct (but possibly sub-optimal) concrete plan without the need for further search. We prove that this technique is sound and complete and demonstrate its practical effectiveness on a real map. A contending solution, prioritised planning, is also evaluated and shown to have similar performance albeit at the cost of completeness. The two approaches are not necessarily conflicting; we demonstrate how they can be combined into a single algorithm which outperforms either approach alone.
An AI Framework for the Automatic Assessment of e-Government Forms
Chun, Andy Hon Wai (City University of Hong Kong)
This article describes the architecture and AI technology behind an XML-based AI framework designed to streamline e-government form processing. The framework performs several crucial assessment and decision support functions, including workflow case assignment, automatic assessment, follow-up action generation, precedent case retrieval, and learning of current practices. To implement these services, several AI techniques were used, including rule-based processing, schema-based reasoning, AI clustering, case-based reasoning, data mining, and machine learning. The primary objective of using AI for e-government form processing is of course to provide faster and higher quality service as well as ensure that all forms are processed fairly and accurately. With AI, all relevant laws and regulations as well as current practices are guaranteed to be considered and followed. An AI framework has been used to implement an AI module for one of the busiest immigration agencies in the world.
Global Inference for Sentence Compression: An Integer Linear Programming Approach
Sentence compression holds promise for many applications ranging from summarization to subtitle generation. Our work views sentence compression as an optimization problem and uses integer linear programming (ILP) to infer globally optimal compressions in the presence of linguistically motivated constraints. We show how previous formulations of sentence compression can be recast as ILPs and extend these models with novel global constraints. Experimental results on written and spoken texts demonstrate improvements over state-of-the-art models.
CTL Model Update for System Modifications
Model checking is a promising technology, which has been applied for verification of many hardware and software systems. In this paper, we introduce the concept of model update towards the development of an automatic system modification tool that extends model checking functions. We define primitive update operations on the models of Computation Tree Logic (CTL) and formalize the principle of minimal change for CTL model update. These primitive update operations, together with the underlying minimal change principle, serve as the foundation for CTL model update. Essential semantic and computational characterizations are provided for our CTL model update approach. We then describe a formal algorithm that implements this approach. We also illustrate two case studies of CTL model updates for the well-known microwave oven example and the Andrew File System 1, from which we further propose a method to optimize the update results in complex system modifications.
Computation of Similarity Measures for Sequential Data using Generalized Suffix Trees
Rieck, Konrad, Laskov, Pavel, Sonnenburg, Sören
We propose a generic algorithm for computation of similarity measures for sequential data. The algorithm uses generalized suffix trees for efficient calculation of various kernel, distance and non-metric similarity functions. Its worst-case run-time is linear in the length of sequences and independent of the underlying embedding language, which can cover words, k-grams or all contained subsequences. Experiments with network intrusion detection, DNA analysis and text processing applications demonstrate the utility of distances and similarity coefficients for sequences as alternatives to classical kernel functions.
A Nonparametric Bayesian Method for Inferring Features From Similarity Judgments
Navarro, Daniel J., Griffiths, Thomas L.
The additive clustering model is widely used to infer the features of a set of stimuli from their similarities, on the assumption that similarity is a weighted linear function of common features. This paper develops a fully Bayesian formulation of the additive clustering model, using methods from nonparametric Bayesian statistics to allow the number of features to vary. We use this to explore several approaches to parameter estimation, showing that the nonparametric Bayesian approach provides a straightforward way to obtain estimates of both the number of features used in producing similarity judgments and their importance.