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Computational Logic Foundations of KGP Agents

Journal of Artificial Intelligence Research

This paper presents the computational logic foundations of a model of agency called the KGP (Knowledge, Goals and Plan model. This model allows the specification of heterogeneous agents that can interact with each other, and can exhibit both proactive and reactive behaviour allowing them to function in dynamic environments by adjusting their goals and plans when changes happen in such environments. KGP provides a highly modular agent architecture that integrates a collection of reasoning and physical capabilities, synthesised within transitions that update the agent's state in response to reasoning, sensing and acting. Transitions are orchestrated by cycle theories that specify the order in which transitions are executed while taking into account the dynamic context and agent preferences, as well as selection operators for providing inputs to transitions.


On the Possibility of Learning in Reactive Environments with Arbitrary Dependence

arXiv.org Artificial Intelligence

We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain the best possible asymptotic reward where the true generating environment is unknown but belongs to a known countable family of environments. We find some sufficient conditions on the class of environments under which an agent exists which attains the best asymptotic reward for any environment in the class. We analyze how tight these conditions are and how they relate to different probabilistic assumptions known in reinforcement learning and related fields, such as Markov Decision Processes and mixing conditions.


Determining the Unithood of Word Sequences using Mutual Information and Independence Measure

arXiv.org Artificial Intelligence

Most works related to unithood were conducted as part of a larger effort for the determination of termhood. Consequently, the number of independent research that study the notion of unithood and produce dedicated techniques for measuring unithood is extremely small. We propose a new approach, independent of any influences of termhood, that provides dedicated measures to gather linguistic evidence from parsed text and statistical evidence from Google search engine for the measurement of unithood. Our evaluations revealed a precision and recall of 98.68% and 91.82% respectively with an accuracy at 95.42% in measuring the unithood of 1005 test cases.


Determining the Unithood of Word Sequences using a Probabilistic Approach

arXiv.org Artificial Intelligence

Most research related to unithood were conducted as part of a larger effort for the determination of termhood. Consequently, novelties are rare in this small sub-field of term extraction. In addition, existing work were mostly empirically motivated and derived. We propose a new probabilistically-derived measure, independent of any influences of termhood, that provides dedicated measures to gather linguistic evidence from parsed text and statistical evidence from Google search engine for the measurement of unithood. Our comparative study using 1,825 test cases against an existing empirically-derived function revealed an improvement in terms of precision, recall and accuracy.


On the Use of Automatically Acquired Examples for All-Nouns Word Sense Disambiguation

Journal of Artificial Intelligence Research

This article focuses on Word Sense Disambiguation (WSD), which is a Natural Language Processing task that is thought to be important for many Language Technology applications, such as Information Retrieval, Information Extraction, or Machine Translation. One of the main issues preventing the deployment of WSD technology is the lack of training examples for Machine Learning systems, also known as the Knowledge Acquisition Bottleneck. A method which has been shown to work for small samples of words is the automatic acquisition of examples. We have previously shown that one of the most promising example acquisition methods scales up and produces a freely available database of 150 million examples from Web snippets for all polysemous nouns in WordNet. This paper focuses on the issues that arise when using those examples, all alone or in addition to manually tagged examples, to train a supervised WSD system for all nouns. The extensive evaluation on both lexical-sample and all-words Senseval benchmarks shows that we are able to improve over commonly used baselines and to achieve top-rank performance. The good use of the prior distributions from the senses proved to be a crucial factor.


Anytime Induction of Low-cost, Low-error Classifiers: a Sampling-based Approach

Journal of Artificial Intelligence Research

Machine learning techniques are gaining prevalence in the production of a wide range of classifiers for complex real-world applications with nonuniform testing and misclassification costs. The increasing complexity of these applications poses a real challenge to resource management during learning and classification. In this work we introduce ACT (anytime cost-sensitive tree learner), a novel framework for operating in such complex environments. ACT is an anytime algorithm that allows learning time to be increased in return for lower classification costs. It builds a tree top-down and exploits additional time resources to obtain better estimations for the utility of the different candidate splits. Using sampling techniques, ACT approximates the cost of the subtree under each candidate split and favors the one with a minimal cost. As a stochastic algorithm, ACT is expected to be able to escape local minima, into which greedy methods may be trapped. Experiments with a variety of datasets were conducted to compare ACT to the state-of-the-art cost-sensitive tree learners. The results show that for the majority of domains ACT produces significantly less costly trees. ACT also exhibits good anytime behavior with diminishing returns.


Predictive Hypothesis Identification

arXiv.org Machine Learning

While statistics focusses on hypothesis testing and on estimating (properties of) the true sampling distribution, in machine learning the performance of learning algorithms on future data is the primary issue. In this paper we bridge the gap with a general principle (PHI) that identifies hypotheses with best predictive performance. This includes predictive point and interval estimation, simple and composite hypothesis testing, (mixture) model selection, and others as special cases. For concrete instantiations we will recover well-known methods, variations thereof, and new ones. PHI nicely justifies, reconciles, and blends (a reparametrization invariant variation of) MAP, ML, MDL, and moment estimation. One particular feature of PHI is that it can genuinely deal with nested hypotheses.


Qualitative System Identification from Imperfect Data

Journal of Artificial Intelligence Research

Experience in the physical sciences suggests that the only realistic means of understanding complex systems is through the use of mathematical models. Typically, this has come to mean the identification of quantitative models expressed as differential equations. Quantitative modelling works best when the structure of the model (i.e., the form of the equations) is known; and the primary concern is one of estimating the values of the parameters in the model. For complex biological systems, the model-structure is rarely known and the modeler has to deal with both model-identification and parameter-estimation. In this paper we are concerned with providing automated assistance to the first of these problems. Specifically, we examine the identification by machine of the structural relationships between experimentally observed variables. These relationship will be expressed in the form of qualitative abstractions of a quantitative model. Such qualitative models may not only provide clues to the precise quantitative model, but also assist in understanding the essence of that model. Our position in this paper is that background knowledge incorporating system modelling principles can be used to constrain effectively the set of good qualitative models. Utilising the model-identification framework provided by Inductive Logic Programming (ILP) we present empirical support for this position using a series of increasingly complex artificial datasets. The results are obtained with qualitative and quantitative data subject to varying amounts of noise and different degrees of sparsity. The results also point to the presence of a set of qualitative states, which we term kernel subsets, that may be necessary for a qualitative model-learner to learn correct models. We demonstrate scalability of the method to biological system modelling by identification of the glycolysis metabolic pathway from data.


M-DPOP: Faithful Distributed Implementation of Efficient Social Choice Problems

Journal of Artificial Intelligence Research

In the efficient social choice problem, the goal is to assign values, subject to side constraints, to a set of variables to maximize the total utility across a population of agents, where each agent has private information about its utility function. In this paper we model the social choice problem as a distributed constraint optimization problem (DCOP), in which each agent can communicate with other agents that share an interest in one or more variables. Whereas existing DCOP algorithms can be easily manipulated by an agent, either by misreporting private information or deviating from the algorithm, we introduce M-DPOP, the first DCOP algorithm that provides a faithful distributed implementation for efficient social choice. This provides a concrete example of how the methods of mechanism design can be unified with those of distributed optimization. Faithfulness ensures that no agent can benefit by unilaterally deviating from any aspect of the protocol, neither information-revelation, computation, nor communication, and whatever the private information of other agents. We allow for payments by agents to a central bank, which is the only central authoritythat we require. To achieve faithfulness, we carefully integrate the Vickrey-Clarke-Groves (VCG) mechanism with the DPOP algorithm, such that each agent is only asked to perform computation, report information, and send messages that is in its own best interest. Determining agent i's payment requires solving the social choice problem without agent i. Here, we present a method to reuse computation performed in solving the main problem in a way that is robust against manipulation by the excluded agent. Experimental results on structured problems show that as much as 87% of the computation required for solving the marginal problems can be avoided by re-use, providing very good scalability in the number of agents. On unstructured problems, we observe a sensitivity of M-DPOP to the density of the problem, and we show that reusability decreases from almost 100% for very sparse problems to around 20% for highly connected problems. We close with a discussion of the features of DCOP that enable faithful implementations in this problem, the challenge of reusing computation from the main problem to marginal problems in other algorithms such as ADOPT and OptAPO, and the prospect of methods to avoid the welfare loss that can occur because of the transfer of payments to the bank.