Goto

Collaborating Authors

 Oceania


Addressing Semantic Ambiguities in Natural Language Constraints

AAAI Conferences

In NL2OCL project, we aim to translate English specification of constraints to formal constraints such as OCL (Object Constraint Language). In English to OCL translation, our contribution is a semantic analyzer that uses the output of the Stanford parser for shallow and deep semantic parsing. Our analysis of the output of shallow semantic parsing showed that semantic roles were mis-identified for a few English constraints due to semantic ambiguity. Similarly, in deep semantic parsing, it is difficult to resolve scope of quantifier operators due to scope ambiguity that is another sub-type of semantic ambiguity. In this paper, we highlight the identified cases of semantic ambiguities in English constraints. We also present a novel approach to automatically resolve the identified cases of the semantic ambiguities. The presented approach is also evaluated to show that by addressing the identified cases of semantic ambiguities, we can generate more accurate and complete formal (OCL) specifications.


Virtual Facework Trainer: Use of Offendable Bots for Learning Cross-Cultural (Im)Politeness

AAAI Conferences

This project focuses on artificial social interactions where things get nasty and mean. The purpose is training in social 'facework' -- managing the situation so that participants maintain their social dignity or 'face'. This can be especially delicate in cross-cultural contexts, where assumptions about social protocols and the emotional associations of utterances and gestures may differ. The purpose of this project is two-fold. First, it is intended as a training system, so that users might learn the do's and don'ts of social interactions in different cultures and different situations. The knowledge base draws from existing theories of diplomacy, facework, and (im)politeness theory. The other goal is to provide a platform for observation and experimentation of social interaction in an artificial, virtual setting in order to improve these theories.


From Joyous to Clinically Depressed: Mood Detection Using Spontaneous Speech

AAAI Conferences

Depression and other mood disorders are common and disabling disorders. We present work towards an objective diagnostic aid supporting clinicians using affective sensing technology with a focus on acoustic and statistical features from spontaneous speech. This work investigates differences in expressing positive and negative emotions in depressed and healthy control subjects as well as whether initial gender classification increases the recognition rate. To this end, spontaneous speech from interviews of 30 subjects of each depressed and controls was analysed, with a focus on questions eliciting positive and negative emotions. Using HMMs with GMMs for classification with 30-fold cross-validation, we found that MFCC, energy and intensity features gave highest recognition rates when female and male subjects were analysed together. When the dataset was first split by gender, log energy and shimmer features, respectively, were found to give the highest recognition rates in females, while it was loudness for males. Overall, correct recognition rates from acoustic features for depressed female subjects were higher than for male subjects. Using statistical features, we found that the response time and average syllable duration were longer in depressed subjects, while the interaction involvement and articulation rate were higher in control subjects.


Evolving Kernel Functions with Particle Swarms and Genetic Programming

AAAI Conferences

The Support Vector Machine has gained significant popularity over recent years as a kernel-based supervised learning technique. However, choosing the appropriate kernel function and its associated parameters is not a trivial task. The kernel is often chosen from several widely-used and general-purpose functions, and the parameters are then empirically tuned for the best results on a specific data set. This paper explores the use of Particle Swarm Optimization and Genetic Programming as evolutionary approaches to evolve effective kernel functions for a given dataset. Rather than using expert knowledge, we evolve kernel functions without human-guided knowledge or intuition. Our results show consistently better SVM performance with evolved kernels over a variety of traditional kernels on several datasets.



Eliminating the Weakest Link: Making Manipulation Intractable?

arXiv.org Artificial Intelligence

Successive elimination of candidates is often a route to making manipulation intractable to compute. We prove that eliminating candidates does not necessarily increase the computational complexity of manipulation. However, for many voting rules used in practice, the computational complexity increases. For example, it is already known that it is NP-hard to compute how a single voter can manipulate the result of single transferable voting (the elimination version of plurality voting). We show here that it is NP-hard to compute how a single voter can manipulate the result of the elimination version of veto voting, of the closely related Coombs' rule, and of the elimination versions of a general class of scoring rules.


Symmetry Breaking Constraints: Recent Results

arXiv.org Artificial Intelligence

Symmetry is an important problem in many combinatorial problems. One way of dealing with symmetry is to add constraints that eliminate symmetric solutions. We survey recent results in this area, focusing especially on two common and useful cases: symmetry breaking constraints for row and column symmetry, and symmetry breaking constraints for eliminating value symmetry.


Knapsack based Optimal Policies for Budget-Limited Multi-Armed Bandits

arXiv.org Artificial Intelligence

In budget-limited multi-armed bandit (MAB) problems, the learner's actions are costly and constrained by a fixed budget. Consequently, an optimal exploitation policy may not be to pull the optimal arm repeatedly, as is the case in other variants of MAB, but rather to pull the sequence of different arms that maximises the agent's total reward within the budget. This difference from existing MABs means that new approaches to maximising the total reward are required. Given this, we develop two pulling policies, namely: (i) KUBE; and (ii) fractional KUBE. Whereas the former provides better performance up to 40% in our experimental settings, the latter is computationally less expensive. We also prove logarithmic upper bounds for the regret of both policies, and show that these bounds are asymptotically optimal (i.e. they only differ from the best possible regret by a constant factor).


Proximity-Based Non-uniform Abstractions for Approximate Planning

Journal of Artificial Intelligence Research

In a deterministic world, a planning agent can be certain of the consequences of its planned sequence of actions. Not so, however, in dynamic, stochastic domains where Markov decision processes are commonly used. Unfortunately these suffer from the `curse of dimensionality': if the state space is a Cartesian product of many small sets (`dimensions'), planning is exponential in the number of those dimensions. Our new technique exploits the intuitive strategy of selectively ignoring various dimensions in different parts of the state space. The resulting non-uniformity has strong implications, since the approximation is no longer Markovian, requiring the use of a modified planner. We also use a spatial and temporal proximity measure, which responds to continued planning as well as movement of the agent through the state space, to dynamically adapt the abstraction as planning progresses. We present qualitative and quantitative results across a range of experimental domains showing that an agent exploiting this novel approximation method successfully finds solutions to the planning problem using much less than the full state space. We assess and analyse the features of domains which our method can exploit.


Harnessing the Crowds for Automating the Identification of Web APIs

AAAI Conferences

Supporting the efficient discovery and use of Web APIs is increasingly important as their use and popularity grows. Yet, a simple task like finding potentially interesting APIs and their related documentation turns out to be hard and time consuming even when using the best resources currently available on the Web. In this paper we describe our research towards an automated Web API documentation crawler and search engine. This paper presents two main contributions. First, we have devised and exploited crowdsourcing techniques to generate a curated dataset of Web APIs documentation. Second, thanks to this dataset, we have devised an engine able to automatically detect documentation pages. Our preliminary experiments have shown that we obtain an accuracy of 80% and a precision increase of 15 points over a keyword-based heuristic we have used as baseline.