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A Personalized System for Conversational Recommendations

Journal of Artificial Intelligence Research

Searching for and making decisions about information is becoming increasingly difficult as the amount of information and number of choices increases. Recommendation systems help users find items of interest of a particular type, such as movies or restaurants, but are still somewhat awkward to use. Our solution is to take advantage of the complementary strengths of personalized recommendation systems and dialogue systems, creating personalized aides. We present a system -- the Adaptive Place Advisor -- that treats item selection as an interactive, conversational process, with the program inquiring about item attributes and the user responding. Individual, long-term user preferences are unobtrusively obtained in the course of normal recommendation dialogues and used to direct future conversations with the same user. We present a novel user model that influences both item search and the questions asked during a conversation. We demonstrate the effectiveness of our system in significantly reducing the time and number of interactions required to find a satisfactory item, as compared to a control group of users interacting with a non-adaptive version of the system.


Competitive Coevolution through Evolutionary Complexification

Journal of Artificial Intelligence Research

Two major goals in machine learning are the discovery and improvement of solutions to complex problems. In this paper, we argue that complexification, i.e. the incremental elaboration of solutions through adding new structure, achieves both these goals. We demonstrate the power of complexification through the NeuroEvolution of Augmenting Topologies (NEAT) method, which evolves increasingly complex neural network architectures. NEAT is applied to an open-ended coevolutionary robot duel domain where robot controllers compete head to head. Because the robot duel domain supports a wide range of strategies, and because coevolution benefits from an escalating arms race, it serves as a suitable testbed for studying complexification. When compared to the evolution of networks with fixed structure, complexifying evolution discovers significantly more sophisticated strategies. The results suggest that in order to discover and improve complex solutions, evolution, and search in general, should be allowed to complexify as well as optimize.


Structure and Complexity in Planning with Unary Operators

Journal of Artificial Intelligence Research

Unary operator domains -- i.e., domains in which operators have a single effect -- arise naturally in many control problems. In its most general form, the problem of STRIPS planning in unary operator domains is known to be as hard as the general STRIPS planning problem -- both are PSPACE-complete. However, unary operator domains induce a natural structure, called the domain's causal graph. This graph relates between the preconditions and effect of each domain operator. Causal graphs were exploited by Williams and Nayak in order to analyze plan generation for one of the controllers in NASA's Deep-Space One spacecraft. There, they utilized the fact that when this graph is acyclic, a serialization ordering over any subgoal can be obtained quickly. In this paper we conduct a comprehensive study of the relationship between the structure of a domain's causal graph and the complexity of planning in this domain. On the positive side, we show that a non-trivial polynomial time plan generation algorithm exists for domains whose causal graph induces a polytree with a constant bound on its node indegree. On the negative side, we show that even plan existence is hard when the graph is a directed-path singly connected DAG. More generally, we show that the number of paths in the causal graph is closely related to the complexity of planning in the associated domain. Finally we relate our results to the question of complexity of planning with serializable subgoals.


A Parallel Mixture of SVMs for Very Large Scale Problems

Neural Information Processing Systems

However, SVMs require to solve a quadratic optimization problem which needs resources that are at least quadratic in the number of training examples, and it is thus hopeless to try solving problems having millions of examples using classical SVMs. In order to overcome this drawback, we propose in this paper to use a mixture of several SVMs, each of them trained only on a part of the dataset. The idea of an SVM mixture is not new, although previous attempts such as Kwok's paper on Support Vector Mixtures [5] did not train the SVMs on part of the dataset but on the whole dataset and hence could not overcome the'Part of this work has been done while Ronan Collobert was at IDIAP, CP 592, rue du Simplon 4, 1920 Martigny, Switzerland.


A Parallel Mixture of SVMs for Very Large Scale Problems

Neural Information Processing Systems

However, SVMs require to solve a quadratic optimization problem which needs resources that are at least quadratic in the number of training examples, and it is thus hopeless to try solving problems having millions of examples using classical SVMs. In order to overcome this drawback, we propose in this paper to use a mixture of several SVMs, each of them trained only on a part of the dataset. The idea of an SVM mixture is not new, although previous attempts such as Kwok's paper on Support Vector Mixtures [5] did not train the SVMs on part of the dataset but on the whole dataset and hence could not overcome the'Part of this work has been done while Ronan Collobert was at IDIAP, CP 592, rue du Simplon 4, 1920 Martigny, Switzerland.


A Parallel Mixture of SVMs for Very Large Scale Problems

Neural Information Processing Systems

Support Vector Machines (SVMs) are currently the state-of-the-art models for many classification problems but they suffer from the complexity of their training algorithmwhich is at least quadratic with respect to the number of examples. Hence, it is hopeless to try to solve real-life problems having more than a few hundreds of thousands examples with SVMs. The present paper proposes a new mixture of SVMs that can be easily implemented in parallel and where each SVM is trained on a small subset of the whole dataset. Experiments on a large benchmark dataset (Forest) as well as a difficult speech database, yielded significant time improvement (time complexity appears empirically to locally grow linearly with the number of examples) . In addition, and that is a surprise, a significant improvement in generalization was observed on Forest. 1 Introduction Recently a lot of work has been done around Support Vector Machines [9], mainly due to their impressive generalization performances on classification problems when compared to other algorithms such as artificial neural networks [3, 6].


A New Technique for Combining Multiple Classifiers using The Dempster-Shafer Theory of Evidence

Journal of Artificial Intelligence Research

This paper presents a new classifier combination technique based on the Dempster-Shafer theory of evidence. The Dempster-Shafer theory of evidence is a powerful method for combining measures of evidence from different classifiers. However, since each of the available methods that estimates the evidence of classifiers has its own limitations, we propose here a new implementation which adapts to training data so that the overall mean square error is minimized. The proposed technique is shown to outperform most available classifier combination methods when tested on three different classification problems.


Interchanging Agents and Humans in Military Simulation

AI Magazine

The innovative reapplication of a multiagent system for human-in-the-loop (HIL) simulation was a consequence of appropriate agent-oriented design. The use of intelligent agents for simulating human decision making offers the potential for analysis and design methodologies that do not distinguish between agent and human until implementation. With this as a driver in the design process, the construction of systems in which humans and agents can be interchanged is simplified. Two systems have been constructed and deployed to provide defense analysts with the tools required to advise and assist the Australian Defense Force in the conduct of maritime surveillance and patrol. The experiences gained from this process indicate that it is simpler, both in design and implementation, to add humans to a system designed for intelligent agents than it is to add intelligent agents to a system designed for humans.


Structured Knowledge Representation for Image Retrieval

Journal of Artificial Intelligence Research

We propose a structured approach to the problem of retrieval of images by content and present a description logic that has been devised for the semantic indexing and retrieval of images containing complex objects. As other approaches do, we start from low-level features extracted with image analysis to detect and characterize regions in an image. However, in contrast with feature-based approaches, we provide a syntax to describe segmented regions as basic objects and complex objects as compositions of basic ones. Then we introduce a companion extensional semantics for defining reasoning services, such as retrieval, classification, and subsumption. These services can be used for both exact and approximate matching, using similarity measures. Using our logical approach as a formal specification, we implemented a complete client-server image retrieval system, which allows a user to pose both queries by sketch and queries by example. A set of experiments has been carried out on a testbed of images to assess the retrieval capabilities of the system in comparison with expert users ranking. Results are presented adopting a well-established measure of quality borrowed from textual information retrieval.


RoboCup-2001: The Fifth Robotic Soccer World Championships

AI Magazine

RoboCup-2001 was the Fifth International RoboCup Competition and Conference. It was held for the first time in the United States, following RoboCup-2000 in Melbourne, Australia; RoboCup-99 in Stockholm; RoboCup-98 in Paris; and RoboCup-97 in Osaka. This article discusses in detail each one of the events at RoboCup-2001, focusing on the competition leagues.