Oceania
Empirical Risk Minimization in Non-interactive Local Differential Privacy Revisited
Wang, Di, Gaboardi, Marco, Xu, Jinhui
In this paper, we revisit the Empirical Risk Minimization problem in the non-interactive local model of differential privacy. In the case of constant or low dimensions ($p\ll n$), we first show that if the loss function is $(\infty, T)$-smooth, we can avoid a dependence of the sample complexity, to achieve error $\alpha$, on the exponential of the dimensionality $p$ with base $1/\alpha$ ({\em i.e.,} $\alpha^{-p}$), which answers a question in \cite{smith2017interaction}. Our approach is based on polynomial approximation. Then, we propose player-efficient algorithms with $1$-bit communication complexity and $O(1)$ computation cost for each player. The error bound is asymptotically the same as the original one. With some additional assumptions, we also give an efficient algorithm for the server. In the case of high dimensions ($n\ll p$), we show that if the loss function is a convex generalized linear function, the error can be bounded by using the Gaussian width of the constrained set, instead of $p$, which improves the one in \cite{smith2017interaction}.
Mean-field theory of graph neural networks in graph partitioning
Kawamoto, Tatsuro, Tsubaki, Masashi, Obuchi, Tomoyuki
A theoretical performance analysis of the graph neural network (GNN) is presented. For classification tasks, the neural network approach has the advantage in terms of flexibility that it can be employed in a data-driven manner, whereas Bayesian inference requires the assumption of a specific model. A fundamental question is then whether GNN has a high accuracy in addition to this flexibility. Moreover, whether the achieved performance is predominately a result of the backpropagation or the architecture itself is a matter of considerable interest. To gain a better insight into these questions, a mean-field theory of a minimal GNN architecture is developed for the graph partitioning problem. This demonstrates a good agreement with numerical experiments.
Sublinear Time Low-Rank Approximation of Distance Matrices
Bakshi, Ainesh, Woodruff, David
Let $\PP=\{ p_1, p_2, \ldots p_n \}$ and $\QQ = \{ q_1, q_2 \ldots q_m \}$ be two point sets in an arbitrary metric space. Let $\AA$ represent the $m\times n$ pairwise distance matrix with $\AA_{i,j} = d(p_i, q_j)$. Such distance matrices are commonly computed in software packages and have applications to learning image manifolds, handwriting recognition, and multi-dimensional unfolding, among other things. In an attempt to reduce their description size, we study low rank approximation of such matrices. Our main result is to show that for any underlying distance metric $d$, it is possible to achieve an additive error low rank approximation in sublinear time. We note that it is provably impossible to achieve such a guarantee in sublinear time for arbitrary matrices $\AA$, and our proof exploits special properties of distance matrices. We develop a recursive algorithm based on additive projection-cost preserving sampling. We then show that in general, relative error approximation in sublinear time is impossible for distance matrices, even if one allows for bicriteria solutions. Additionally, we show that if $\PP = \QQ$ and $d$ is the squared Euclidean distance, which is not a metric but rather the square of a metric, then a relative error bicriteria solution can be found in sublinear time. Finally, we empirically compare our algorithm with the SVD and input sparsity time algorithms. Our algorithm is several hundred times faster than the SVD, and about $8$-$20$ times faster than input sparsity methods on real-world and and synthetic datasets of size $10^8$. Accuracy-wise, our algorithm is only slightly worse than that of the SVD (optimal) and input-sparsity time algorithms.
Decentralize and Randomize: Faster Algorithm for Wasserstein Barycenters
Dvurechenskii, Pavel, Dvinskikh, Darina, Gasnikov, Alexander, Uribe, Cesar, Nedich, Angelia
We study the decentralized distributed computation of discrete approximations for the regularized Wasserstein barycenter of a finite set of continuous probability measures distributedly stored over a network. We assume there is a network of agents/machines/computers, and each agent holds a private continuous probability measure and seeks to compute the barycenter of all the measures in the network by getting samples from its local measure and exchanging information with its neighbors. Motivated by this problem, we develop, and analyze, a novel accelerated primal-dual stochastic gradient method for general stochastic convex optimization problems with linear equality constraints. Then, we apply this method to the decen- tralized distributed optimization setting to obtain a new algorithm for the distributed semi-discrete regularized Wasserstein barycenter problem. Moreover, we show explicit non-asymptotic complexity for the proposed algorithm. Finally, we show the effectiveness of our method on the distributed computation of the regularized Wasserstein barycenter of univariate Gaussian and von Mises distributions, as well as some applications to image aggregation.
Decentralize and Randomize: Faster Algorithm for Wasserstein Barycenters
Dvurechenskii, Pavel, Dvinskikh, Darina, Gasnikov, Alexander, Uribe, Cesar, Nedich, Angelia
We study the decentralized distributed computation of discrete approximations for the regularized Wasserstein barycenter of a finite set of continuous probability measures distributedly stored over a network. We assume there is a network of agents/machines/computers, and each agent holds a private continuous probability measure and seeks to compute the barycenter of all the measures in the network by getting samples from its local measure and exchanging information with its neighbors. Motivated by this problem, we develop, and analyze, a novel accelerated primal-dual stochastic gradient method for general stochastic convex optimization problems with linear equality constraints. Then, we apply this method to the decen- tralized distributed optimization setting to obtain a new algorithm for the distributed semi-discrete regularized Wasserstein barycenter problem. Moreover, we show explicit non-asymptotic complexity for the proposed algorithm. Finally, we show the effectiveness of our method on the distributed computation of the regularized Wasserstein barycenter of univariate Gaussian and von Mises distributions, as well as some applications to image aggregation.
Attention in Convolutional LSTM for Gesture Recognition
Zhang, Liang, Zhu, Guangming, Mei, Lin, Shen, Peiyi, Shah, Syed Afaq Ali, Bennamoun, Mohammed
Convolutional long short-term memory (LSTM) networks have been widely used for action/gesture recognition, and different attention mechanisms have also been embedded into the LSTM or the convolutional LSTM (ConvLSTM) networks. Based on the previous gesture recognition architectures which combine the three-dimensional convolution neural network (3DCNN) and ConvLSTM, this paper explores the effects of attention mechanism in ConvLSTM. Several variants of ConvLSTM are evaluated: (a) Removing the convolutional structures of the three gates in ConvLSTM, (b) Applying the attention mechanism on the input of ConvLSTM, (c) Reconstructing the input and (d) output gates respectively with the modified channel-wise attention mechanism. The evaluation results demonstrate that the spatial convolutions in the three gates scarcely contribute to the spatiotemporal feature fusion, and the attention mechanisms embedded into the input and output gates cannot improve the feature fusion. In other words, ConvLSTM mainly contributes to the temporal fusion along with the recurrent steps to learn the long-term spatiotemporal features, when taking as input the spatial or spatiotemporal features. On this basis, a new variant of LSTM is derived, in which the convolutional structures are only embedded into the input-to-state transition of LSTM. The code of the LSTM variants is publicly available.
Attention in Convolutional LSTM for Gesture Recognition
Zhang, Liang, Zhu, Guangming, Mei, Lin, Shen, Peiyi, Shah, Syed Afaq Ali, Bennamoun, Mohammed
Convolutional long short-term memory (LSTM) networks have been widely used for action/gesture recognition, and different attention mechanisms have also been embedded into the LSTM or the convolutional LSTM (ConvLSTM) networks. Based on the previous gesture recognition architectures which combine the three-dimensional convolution neural network (3DCNN) and ConvLSTM, this paper explores the effects of attention mechanism in ConvLSTM. Several variants of ConvLSTM are evaluated: (a) Removing the convolutional structures of the three gates in ConvLSTM, (b) Applying the attention mechanism on the input of ConvLSTM, (c) Reconstructing the input and (d) output gates respectively with the modified channel-wise attention mechanism. The evaluation results demonstrate that the spatial convolutions in the three gates scarcely contribute to the spatiotemporal feature fusion, and the attention mechanisms embedded into the input and output gates cannot improve the feature fusion. In other words, ConvLSTM mainly contributes to the temporal fusion along with the recurrent steps to learn the long-term spatiotemporal features, when taking as input the spatial or spatiotemporal features. On this basis, a new variant of LSTM is derived, in which the convolutional structures are only embedded into the input-to-state transition of LSTM. The code of the LSTM variants is publicly available.
Partially-Supervised Image Captioning
Anderson, Peter, Gould, Stephen, Johnson, Mark
Image captioning models are becoming increasingly successful at describing the content of images in restricted domains. However, if these models are to function in the wild --- for example, as assistants for people with impaired vision --- a much larger number and variety of visual concepts must be understood. To address this problem, we teach image captioning models new visual concepts from labeled images and object detection datasets. Since image labels and object classes can be interpreted as partial captions, we formulate this problem as learning from partially-specified sequence data. We then propose a novel algorithm for training sequence models, such as recurrent neural networks, on partially-specified sequences which we represent using finite state automata. In the context of image captioning, our method lifts the restriction that previously required image captioning models to be trained on paired image-sentence corpora only, or otherwise required specialized model architectures to take advantage of alternative data modalities. Applying our approach to an existing neural captioning model, we achieve state of the art results on the novel object captioning task using the COCO dataset. We further show that we can train a captioning model to describe new visual concepts from the Open Images dataset while maintaining competitive COCO evaluation scores.
Go for a Walk and Arrive at the Answer: Reasoning Over Paths in Knowledge Bases using Reinforcement Learning
Das, Rajarshi, Dhuliawala, Shehzaad, Zaheer, Manzil, Vilnis, Luke, Durugkar, Ishan, Krishnamurthy, Akshay, Smola, Alex, McCallum, Andrew
Knowledge bases (KB), both automatically and manually constructed, are often incomplete --- many valid facts can be inferred from the KB by synthesizing existing information. A popular approach to KB completion is to infer new relations by combinatory reasoning over the information found along other paths connecting a pair of entities. Given the enormous size of KBs and the exponential number of paths, previous path-based models have considered only the problem of predicting a missing relation given two entities or evaluating the truth of a proposed triple. Additionally, these methods have traditionally used random paths between fixed entity pairs or more recently learned to pick paths between them. We propose a new algorithm MINERVA, which addresses the much more difficult and practical task of answering questions where the relation is known, but only one entity. Since random walks are impractical in a setting with combinatorially many destinations from a start node, we present a neural reinforcement learning approach which learns how to navigate the graph conditioned on the input query to find predictive paths. Empirically, this approach obtains state-of-the-art results on several datasets, significantly outperforming prior methods.
A.I. 'bias' could create disastrous results, experts are working out how to fight it
Biased AI can have serious life-altering consequences for individuals. It was reported in 2016 that the COMPAS program -- or Correctional Offender Management Profiling for Alternative Sanctions -- used by U.S. judges in some states to help decide parole and other sentencing conditions, had racial biases. "COMPAS uses machine learning and historical data to predict the probability that a violent criminal will re-offend. Unfortunately it incorrectly predicts black people are more likely to re-offend than they do," according to a paper by Toby Walsh, an artificial intelligence professor at the University of New South Wales. While biases in AI exist, it is important that certain decisions are not left to software, Walsh told CNBC.