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Gauge Equivariant Convolutional Networks and the Icosahedral CNN

arXiv.org Machine Learning

The idea of equivariance to symmetry transformations provides one of the first theoretically grounded principles for neural network architecture design. Equivariant networks have shown excellent performance and data efficiency on vision and medical imaging problems that exhibit symmetries. Here we show how this principle can be extended beyond global symmetries to local gauge transformations, thereby enabling the development of equivariant convolutional networks on general manifolds. We implement gauge equivariant CNNs for signals defined on the icosahedron, which provides a reasonable approximation of spherical signals. By choosing to work with this very regular manifold, we are able to implement the gauge equivariant convolution using a single conv2d call, making it a highly scalable and practical alternative to Spherical CNNs. We evaluate the Icosahedral CNN on omnidirectional image segmentation and climate pattern segmentation, and find that it outperforms previous methods.


Multi-objective Bayesian optimisation with preferences over objectives

arXiv.org Machine Learning

We present a Bayesian multi-objective optimisation algorithm that allows the user to express preference-order constraints on the objectives of the type `objective A is more important than objective B'. Rather than attempting to find a representative subset of the complete Pareto front, our algorithm searches for and returns only those Pareto-optimal points that satisfy these constraints. We formulate a new acquisition function based on expected improvement in dominated hypervolume (EHI) to ensure that the subset of Pareto front satisfying the constraints is thoroughly explored. The hypervolume calculation only includes those points that satisfy the preference-order constraints, where the probability of a point satisfying the constraints is calculated from a gradient Gaussian Process model. We demonstrate our algorithm on both synthetic and real-world problems.


Performance Dynamics and Termination Errors in Reinforcement Learning: A Unifying Perspective

arXiv.org Machine Learning

In reinforcement learning, a decision needs to be made at some point as to whether it is worthwhile to carry on with the learning process or to terminate it. In many such situations, stochastic elements are often present which govern the occurrence of rewards, with the sequential occurrences of positive rewards randomly interleaved with negative rewards. For most practical learners, the learning is considered useful if the number of positive rewards always exceeds the negative ones. A situation that often calls for learning termination is when the number of negative rewards exceeds the number of positive rewards. However, while this seems reasonable, the error of premature termination, whereby termination is enacted along with the conclusion of learning failure despite the positive rewards eventually far outnumber the negative ones, can be significant. In this paper, using combinatorial analysis we study the error probability in wrongly terminating a reinforcement learning activity which undermines the effectiveness of an optimal policy, and we show that the resultant error can be quite high. Whilst we demonstrate mathematically that such errors can never be eliminated, we propose some practical mechanisms that can effectively reduce such errors. Simulation experiments have been carried out, the results of which are in close agreement with our theoretical findings.


Stochastic Reinforcement Learning

arXiv.org Machine Learning

In reinforcement learning episodes, the rewards and punishments are often non-deterministic, and there are invariably stochastic elements governing the underlying situation. Such stochastic elements are often numerous and cannot be known in advance, and they have a tendency to obscure the underlying rewards and punishments patterns. Indeed, if stochastic elements were absent, the same outcome would occur every time and the learning problems involved could be greatly simplified. In addition, in most practical situations, the cost of an observation to receive either a reward or punishment can be significant, and one would wish to arrive at the correct learning conclusion by incurring minimum cost. In this paper, we present a stochastic approach to reinforcement learning which explicitly models the variability present in the learning environment and the cost of observation. Criteria and rules for learning success are quantitatively analyzed, and probabilities of exceeding the observation cost bounds are also obtained.


Optimal Kronecker-Sum Approximation of Real Time Recurrent Learning

arXiv.org Machine Learning

One of the central goals of Recurrent Neural Networks (RNNs) is to learn long-term dependencies in sequential data. Nevertheless, the most popular training method, Truncated Backpropagation through Time (TBPTT), categorically forbids learning dependencies beyond the truncation horizon. In contrast, the online training algorithm Real Time Recurrent Learning (RTRL) provides untruncated gradients, with the disadvantage of impractically large computational costs. Recently published approaches reduce these costs by providing noisy approximations of RTRL. We present a new approximation algorithm of RTRL, Optimal Kronecker-Sum Approximation (OK). We prove that OK is optimal for a class of approximations of RTRL, which includes all approaches published so far. Additionally, we show that OK has empirically negligible noise: Unlike previous algorithms it matches TBPTT in a real world task (character-level Penn TreeBank) and can exploit online parameter updates to outperform TBPTT in a synthetic string memorization task.


Improving Generalization and Stability of Generative Adversarial Networks

arXiv.org Machine Learning

Generative Adversarial Networks (GANs) are one of the most popular tools for learning complex high dimensional distributions. However, generalization properties of GANs have not been well understood. In this paper, we analyze the generalization of GANs in practical settings. We show that discriminators trained on discrete datasets with the original GAN loss have poor generalization capability and do not approximate the theoretically optimal discriminator. We propose a zero-centered gradient penalty for improving the generalization of the discriminator by pushing it toward the optimal discriminator. The penalty guarantees the generalization and convergence of GANs. Experiments on synthetic and large scale datasets verify our theoretical analysis.


Lyapunov-based Safe Policy Optimization for Continuous Control

arXiv.org Machine Learning

We study continuous action reinforcement learning problems in which it is crucial that the agent interacts with the environment only through safe policies, i.e.,~policies that do not take the agent to undesirable situations. We formulate these problems as constrained Markov decision processes (CMDPs) and present safe policy optimization algorithms that are based on a Lyapunov approach to solve them. Our algorithms can use any standard policy gradient (PG) method, such as deep deterministic policy gradient (DDPG) or proximal policy optimization (PPO), to train a neural network policy, while guaranteeing near-constraint satisfaction for every policy update by projecting either the policy parameter or the action onto the set of feasible solutions induced by the state-dependent linearized Lyapunov constraints. Compared to the existing constrained PG algorithms, ours are more data efficient as they are able to utilize both on-policy and off-policy data. Moreover, our action-projection algorithm often leads to less conservative policy updates and allows for natural integration into an end-to-end PG training pipeline. We evaluate our algorithms and compare them with the state-of-the-art baselines on several simulated (MuJoCo) tasks, as well as a real-world indoor robot navigation problem, demonstrating their effectiveness in terms of balancing performance and constraint satisfaction. Videos of the experiments can be found in the following link: https://drive.google.com/file/d/1pzuzFqWIE710bE2U6DmS59AfRzqK2Kek/view?usp=sharing.


What will education in Australia look like in 2019?

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Artificial intelligence is also going to be more prevalent with chat bot software assisting high school students' research and the introduction of physical …


Bring your own IoT device, a repeat of history - Tracking The Internet of Things

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Photo Tim Bounds used under CC BY-NC 2.0 licence Remember when there was much media coverage, analyst commentary and corporate angst around bring your own device (BYOD): employees wanting to use their own smartphones, laptops, notepads into the corporate IT environment? There was much debate about the pros, cons and risks of doing so, and widespread opposition. In September 2011 I reported "A new study today revealed most employers, in Australia and New Zealand, did not accept BYOD (bring-your-own-device) practices and still preferred to provide their employees with corporate's mobile devices when needed." Security was the big concern and a number of startups such as AirWatch, Good Technology, Zenprise and Sybase emerged to address a market that went under the umbrella term of mobile device management. Bring your own'thing' History has a habit of repeating itself and the concerns levelled at smartphones, laptops and notepads are now being levelled at devices that could be equally dangerous to corporate IT security: personal assistants like Amazon Echo, Google Home and Apple.


Future of artificial intelligence becomes key topic at World Economic Forum » Uncensored Publications

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I have a lovely partner and 3 very active youngsters. We live in the earthquake ravaged Eastern Suburbs of Christchurch, New Zealand. I began commenting/posting on Uncensored back in early 2012 looking for discussion and answers on the cause and agendas relating to our quakes. I have always maintained an interest in ancient mysteries, UFOs, hidden agendas, geoengineering and secret societies and keep a close eye on current world events. Since 2013 I have been an active member of theCONTrail.com