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Is AI inclusive? The Great Debate, Presented by Monash Tech Talks

#artificialintelligence

To celebrate Diversity and Inclusion Week, we're inviting you to a witty yet thought-provoking Tech Talk: Is AI Inclusive? Time: 12.00pm registration for a 12.30pm start, 2.00pm close. Through ground-breaking advances in facial recognition and machine learning, AI is transforming our everyday lives. It's also helping to address critical social and health issues such as homelessness, infectious diseases and substance abuse. But is AI better for everyone?


Self-Paced Multi-Label Learning with Diversity

arXiv.org Machine Learning

The major challenge of learning from multi-label data has arisen from the overwhelming size of label space which makes this problem NP-hard. This problem can be alleviated by gradually involving easy to hard tags into the learning process. Besides, the utilization of a diversity maintenance approach avoids overfitting on a subset of easy labels. In this paper, we propose a self-paced multi-label learning with diversity (SPMLD) which aims to cover diverse labels with respect to its learning pace. In addition, the proposed framework is applied to an efficient correlation-based multi-label method. The non-convex objective function is optimized by an extension of the block coordinate descent algorithm. Empirical evaluations on real-world datasets with different dimensions of features and labels imply the effectiveness of the proposed predictive model.


An MDL-Based Classifier for Transactional Datasets with Application in Malware Detection

arXiv.org Machine Learning

We design a classifier for transactional datasets with application in malware detection. We build the classifier based on the minimum description length (MDL) principle. This involves selecting a model that best compresses the training dataset for each class considering the MDL criterion. To select a model for a dataset, we first use clustering followed by closed frequent pattern mining to extract a subset of closed frequent patterns (CFPs). We show that this method acts as a pattern summarization method to avoid pattern explosion; this is done by giving priority to longer CFPs, and without requiring to extract all CFPs. We then use the MDL criterion to further summarize extracted patterns, and construct a code table of patterns. This code table is considered as the selected model for the compression of the dataset. We evaluate our classifier for the problem of static malware detection in portable executable (PE) files. We consider API calls of PE files as their distinguishing features. The presence-absence of API calls forms a transactional dataset. Using our proposed method, we construct two code tables, one for the benign training dataset, and one for the malware training dataset. Our dataset consists of 19696 benign, and 19696 malware samples, each a binary sequence of size 22761. We compare our classifier with deep neural networks providing us with the state-of-the-art performance. The comparison shows that our classifier performs very close to deep neural networks. We also discuss that our classifier is an interpretable classifier. This provides the motivation to use this type of classifiers where some degree of explanation is required as to why a sample is classified under one class rather than the other class.


Learning Near-optimal Convex Combinations of Basis Models with Generalization Guarantees

arXiv.org Machine Learning

The problem of learning an optimal convex combination of basis models has been studied in a number of works, with a focus on the theoretical analysis, but little investigati on on the empirical performance of the approach. In this paper, we present some new theoretical insights, and empirical resul ts that demonstrate the effectiveness of the approach. Theore ti-cally, we first consider whether we can replace convex combinations by linear combinations, and obtain convergence r e-sults similar to existing results for learning from a convex hull. We present a negative result showing that the linear hull of very simple basis functions can have unbounded capacity, an d is thus prone to overfitting. On the other hand, convex hulls are still rich but have bounded capacities. In addition, we o b-tain a generalization bound for a general class of Lipschitz loss functions. Empirically, we first discuss how a convex combination can be greedily learned with early stopping, an d how a convex combination can be non-greedily learned when the number of basis models is known a priori. Our experiments suggest that the greedy scheme is competitive with or better than several baselines, including boosting and rand om forests. The greedy algorithm requires little effort in hyp er-parameter tuning, and also seems to adapt to the underlying complexity of the problem.


Ctrl-Z: Recovering from Instability in Reinforcement Learning

arXiv.org Machine Learning

-- When learning behavior, training data is often generated by the learner itself; this can result in unstable training dynamics, and this problem has particularly important applications in safety-sensitive real-world control tasks such as robotics. In this work, we propose a principled and model-agnostic approach to mitigate the issue of unstable learning dynamics by maintaining a history of a reinforcement learning agent over the course of training, and reverting to the parameters of a previous agent whenever performance significantly decreases. We develop techniques for evaluating this performance through statistical hypothesis testing of continued improvement, and evaluate them on a standard suite of challenging benchmark tasks involving continuous control of simulated robots. We show improvements over state-of- the-art reinforcement learning algorithms in performance and robustness to hyperparameters, outperforming DDPG in 5 out of 6 evaluation environments and showing no decrease in performance with TD3, which is known to be relatively stable. In this way, our approach takes an important step towards increasing data efficiency and stability in training for real-world robotic applications. Online behavior learning, typically in the form of deep reinforcement learning (RL), has demonstrated significant successes in recent years [1, 2, 3, 4].


On Dimension-free Tail Inequalities for Sums of Random Matrices and Applications

arXiv.org Machine Learning

In this paper, we present a new framework to obtain tail inequalities for sums of random matrices. Compared with existing works, our tail inequalities have the following characteristics: 1) high feasibility--they can be used to study the tail behavior of various matrix functions, e.g., arbitrary matrix norms, the absolute value of the sum of the sum of the $j$ largest singular values (resp. eigenvalues) of complex matrices (resp. Hermitian matrices); and 2) independence of matrix dimension --- they do not have the matrix-dimension term as a product factor, and thus are suitable to the scenario of high-dimensional or infinite-dimensional random matrices. The price we pay to obtain these advantages is that the convergence rate of the resulting inequalities will become slow when the number of summand random matrices is large. We also develop the tail inequalities for matrix random series and matrix martingale difference sequence. We also demonstrate usefulness of our tail bounds in several fields. In compressed sensing, we employ the resulted tail inequalities to achieve a proof of the restricted isometry property when the measurement matrix is the sum of random matrices without any assumption on the distributions of matrix entries. In probability theory, we derive a new upper bound to the supreme of stochastic processes. In machine learning, we prove new expectation bounds of sums of random matrices matrix and obtain matrix approximation schemes via random sampling. In quantum information, we show a new analysis relating to the fractional cover number of quantum hypergraphs. In theoretical computer science, we obtain randomness-efficient samplers using matrix expander graphs that can be efficiently implemented in time without dependence on matrix dimensions.


Automatic Construction of Multi-layer Perceptron Network from Streaming Examples

arXiv.org Machine Learning

Autonomous construction of deep neural network (DNNs) is desired for data streams because it potentially offers two advantages: proper model's capacity and quick reaction to drift and shift. While the self-organizing mechanism of DNNs remains an open issue, this task is even more challenging to be developed for standard multi-layer DNNs than that using the different-depth structures, because the addition of a new layer results in information loss of previously trained knowledge. A Neural Network with Dynamically Evolved Capacity (NADINE) is proposed in this paper. NADINE features a fully open structure where its network structure, depth and width, can be automatically evolved from scratch in an online manner and without the use of problem-specific thresholds. NADINE is structured under a standard MLP architecture and the catastrophic forgetting issue during the hidden layer addition phase is resolved using the proposal of soft-forgetting and adaptive memory methods. The advantage of NADINE, namely elastic structure and online learning trait, is numerically validated using nine data stream classification and regression problems where it demonstrates performance improvement over prominent algorithms in all problems. In addition, it is capable of dealing with data stream regression and classification problems equally well.


Random forest model identifies serve strength as a key predictor of tennis match outcome

arXiv.org Machine Learning

Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as well as the growth of machine learning methods for use in sports analytics. Of particular interest to bettors and betting companies alike is potential use of sports records to predict tennis match outcomes prior to match start. We compiled, cleaned, and used the largest database of tennis match information to date to predict match outcome using fairly simple machine learning methods. Using such methods allows for rapid fit and prediction times to readily incorporate new data and make real-time predictions. We were able to predict match outcomes with upwards of 80% accuracy, much greater than predictions using betting odds alone, and identify serve strength as a key predictor of match outcome. By combining prediction accuracies from three models, we were able to nearly recreate a probability distribution based on average betting odds from betting companies, which indicates that betting companies are using similar information to assign odds to matches. These results demonstrate the capability of relatively simple machine learning models to quite accurately predict tennis match outcomes.


Sim-to-Real Transfer of Robot Learning with Variable Length Inputs

arXiv.org Machine Learning

Current end-to-end deep Reinforcement Learning (RL) approaches require jointly learning perception, decision-making and low-level control from very sparse reward signals and high-dimensional inputs, with little capability of incorporating prior knowledge. This results in prohibitively long training times for use on real-world robotic tasks. Existing algorithms capable of extracting task-level representations from high-dimensional inputs, e.g. object detection, often produce outputs of varying lengths, restricting their use in RL methods due to the need for neural networks to have fixed length inputs. In this work, we propose a framework that combines deep sets encoding, which allows for variable-length abstract representations, with modular RL that utilizes these representations, decoupling high-level decision making from low-level control. We successfully demonstrate our approach on the robot manipulation task of object sorting, showing that this method can learn effective policies within mere minutes of highly simplified simulation. The learned policies can be directly deployed on a robot without further training, and generalize to variations of the task unseen during training.


Knowledge-based Biomedical Data Science 2019

arXiv.org Artificial Intelligence

Knowledge-based biomedical data science (KBDS) involves the design and implementation of computer systems that act as if they knew about biomedicine. Such systems depend on formally represented knowledge in computer systems, often in the form of knowledge graphs. Here we survey the progress in the last year in systems that use formally represented knowledge to address data science problems in both clinical and biological domains, as well as on approaches for creating knowledge graphs. Major themes include the relationships between knowledge graphs and machine learning, the use of natural language processing, and the expansion of knowledge-based approaches to novel domains, such as Chinese Traditional Medicine and biodiversity.