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Similarity Search for Efficient Active Learning and Search of Rare Concepts

arXiv.org Artificial Intelligence

Many active learning and search approaches are intractable for industrial settings with billions of unlabeled examples. Existing approaches, such as uncertainty sampling or information density, search globally for the optimal examples to label, scaling linearly or even quadratically with the unlabeled data. However, in practice, data is often heavily skewed; only a small fraction of collected data will be relevant for a given learning task. For example, when identifying rare classes, detecting malicious content, or debugging model performance, the ratio of positive to negative examples can be 1 to 1,000 or more. In this work, we exploit this skew in large training datasets to reduce the number of unlabeled examples considered in each selection round by only looking at the nearest neighbors to the labeled examples. Empirically, we observe that learned representations effectively cluster unseen concepts, making active learning very effective and substantially reducing the number of viable unlabeled examples. We evaluate several active learning and search techniques in this setting on three large-scale datasets: ImageNet, Goodreads spoiler detection, and OpenImages. For rare classes, active learning methods need as little as 0.31% of the labeled data to match the average precision of full supervision. By limiting active learning methods to only consider the immediate neighbors of the labeled data as candidates for labeling, we need only process as little as 1% of the unlabeled data while achieving similar reductions in labeling costs as the traditional global approach. This process of expanding the candidate pool with the nearest neighbors of the labeled set can be done efficiently and reduces the computational complexity of selection by orders of magnitude.


Situation Calculus by Term Rewriting

arXiv.org Artificial Intelligence

A version of the situation calculus in which situations are represented as first-order terms is presented. Fluents can be computed from the term structure, and actions on the situations correspond to rewrite rules on the terms. Actions that only depend on or influence a subset of the fluents can be described as rewrite rules that operate on subterms of the terms in some cases. If actions are bidirectional then efficient completion methods can be used to solve planning problems. This representation for situations and actions is most similar to the fluent calculus of Thielscher \cite{Thielscher98}, except that this representation is more flexible and more use is made of the subterm structure. Some examples are given, and a few general methods for constructing such sets of rewrite rules are presented. This paper was submitted to FSCD 2020 on December 23, 2019.


Developing cooperative policies for multi-stage tasks

arXiv.org Machine Learning

This paper proposes the Cooperative Soft Actor Critic (CSAC) method of enabling consecutive reinforcement learning agents to cooperatively solve a long time horizon multi-stage task. This method is achieved by modifying the policy of each agent to maximise both the current and next agent's critic. Cooperatively maximising each agent's critic allows each agent to take actions that are beneficial for its task as well as subsequent tasks. Using this method in a multi-room maze domain, the cooperative policies were able to outperform both uncooperative policies as well as a single agent trained across the entire domain. CSAC achieved a success rate of at least 20\% higher than the uncooperative policies, and converged on a solution at least 4 times faster than the single agent.


Sampling from a $k$-DPP without looking at all items

arXiv.org Machine Learning

Determinantal point processes (DPPs) are a useful probabilistic model for selecting a small diverse subset out of a large collection of items, with applications in summarization, stochastic optimization, active learning and more. Given a kernel function and a subset size $k$, our goal is to sample $k$ out of $n$ items with probability proportional to the determinant of the kernel matrix induced by the subset (a.k.a. $k$-DPP). Existing $k$-DPP sampling algorithms require an expensive preprocessing step which involves multiple passes over all $n$ items, making it infeasible for large datasets. A na\"ive heuristic addressing this problem is to uniformly subsample a fraction of the data and perform $k$-DPP sampling only on those items, however this method offers no guarantee that the produced sample will even approximately resemble the target distribution over the original dataset. In this paper, we develop an algorithm which adaptively builds a sufficiently large uniform sample of data that is then used to efficiently generate a smaller set of $k$ items, while ensuring that this set is drawn exactly from the target distribution defined on all $n$ items. We show empirically that our algorithm produces a $k$-DPP sample after observing only a small fraction of all elements, leading to several orders of magnitude faster performance compared to the state-of-the-art.


Global Wheat Head Detection (GWHD) dataset: a large and diverse dataset of high resolution RGB labelled images to develop and benchmark wheat head detection methods

arXiv.org Machine Learning

Detection of wheat heads is an important task allowing to estimate pertinent traits including head population density and head characteristics such as sanitary state, size, maturity stage and the presence of awns. Several studies developed methods for wheat head detection from high-resolution RGB imagery. They are based on computer vision and machine learning and are generally calibrated and validated on limited datasets. However, variability in observational conditions, genotypic differences, development stages, head orientation represents a challenge in computer vision. Further, possible blurring due to motion or wind and overlap between heads for dense populations make this task even more complex. Through a joint international collaborative effort, we have built a large, diverse and well-labelled dataset, the Global Wheat Head detection (GWHD) dataset. It contains 4,700 high-resolution RGB images and 190,000 labelled wheat heads collected from several countries around the world at different growth stages with a wide range of genotypes. Guidelines for image acquisition, associating minimum metadata to respect FAIR principles and consistent head labelling methods are proposed when developing new head detection datasets. The GWHD is publicly available at http://www.global-wheat.com/ and aimed at developing and benchmarking methods for wheat head detection.


How can enterprises realise an AI-empowered workforce?

#artificialintelligence

Is your business ready to embrace artificial intelligence (AI)? At a recent event, Microsoft's head of AI urged business leaders to get their heads around the applications and ethics of the technology, saying that over the next decade, every company is going to become led by AI. Speaking at Australia's Future Briefing event in February 2020, Mitra Azizirad, corporate vice president of Microsoft AI, said that AI has the potential to be more of a game changer than any technological advance that has come before it; it is the next technology set to "run the world." "Software has transformed every industry; you hear it all the time โ€“ every company became a software company," Azizirad said. "But that's really changing because AI is now a totally different way to create software."


Global Big Data Conference

#artificialintelligence

As real-world AI deployments increase, IBM says the contributions can help ensure they're fair, secure and trustworthy. IBM on Monday announced it's donating a series of open-source toolkits designed to help build trusted AI to a Linux Foundation project, the LF AI Foundation. As real-world AI deployments increase, IBM says the contributions can help ensure they're fair, secure and trustworthy. "Donation of these projects to LFAI will further the mission of creating responsible AI-powered technologies and enable the larger community to come forward and co-create these tools under the governance of Linux Foundation," IBM said in a blog post, penned by Todd Moore, Sriram Raghavan and Aleksandra Mojsilovic. Specifically, IBM is contributing the AI Fairness 360 Toolkit, the Adversarial Robustness 360 Toolbox and the AI Explainability 360 Toolkit.


$19 million for Artificial Intelligence health research projects

#artificialintelligence

The Morrison Government is investing $19 million in transformative medical research projects using game-changing applied artificial intelligence (AI) technologies, to improve the ways we prevent, diagnose and treat a wide range of health conditions. The Government is providing more than $8 million for two projects that will use AI to improve mental health treatments for Australians. The University of Sydney will receive more than $3 million to improve youth mental health care through the development of new tools to guide clinical decisions about the appropriate interventions and treatments for individuals presenting for care. This project will use AI to test and quantify the impacts of youth mental health interventions and as a result support the development of an ethical clinical decision-support tool that identifies how to target assessment and interventions to optimise outcomes for individuals presenting for mental health care. The University of New South Wales will receive almost $5 million to use AI to understand and optimise the treatments for stress, anxiety and depression.


On Bellman's Optimality Principle for zs-POSGs

arXiv.org Artificial Intelligence

Many non-trivial sequential decision-making problems are efficiently solved by relying on Bellman's optimality principle, i.e., exploiting the fact that sub-problems are nested recursively within the original problem. Here we show how it can apply to (infinite horizon) 2-player zero-sum partially observable stochastic games (zs-POSGs) by (i) taking a central planner's viewpoint, which can only reason on a sufficient statistic called occupancy state, and (ii) turning such problems into zero-sum occupancy Markov games (zs-OMGs). Then, exploiting the Lipschitz-continuity of the value function in occupancy space, one can derive a version of the HSVI algorithm (Heuristic Search Value Iteration) that provably finds an $\epsilon$-Nash equilibrium in finite time.


Scaling Symbolic Methods using Gradients for Neural Model Explanation

arXiv.org Artificial Intelligence

Symbolic techniques based on Satisfiability Modulo Theory (SMT) solvers have been proposed for analyzing and verifying neural network properties, but their usage has been fairly limited owing to their poor scalability with larger networks. In this work, we propose a technique for combining gradient-based methods with symbolic techniques to scale such analyses and demonstrate its application for model explanation. In particular, we apply this technique to identify minimal regions in an input that are most relevant for a neural network's prediction. Our approach uses gradient information (based on Integrated Gradients) to focus on a subset of neurons in the first layer, which allows our technique to scale to large networks. The corresponding SMT constraints encode the minimal input mask discovery problem such that after masking the input, the activations of the selected neurons are still above a threshold. After solving for the minimal masks, our approach scores the mask regions to generate a relative ordering of the features within the mask. This produces a saliency map which explains "where a model is looking" when making a prediction. We evaluate our technique on three datasets - MNIST, ImageNet, and Beer Reviews, and demonstrate both quantitatively and qualitatively that the regions generated by our approach are sparser and achieve higher saliency scores compared to the gradient-based methods alone.