Oceania
Doctors should have right to overrule artificial intelligence diagnoses, experts say
How would you feel about a computer telling your doctor what's wrong with you? Artificial intelligence, or AI, is already behind the scenes in health, but the medical world is considering how it'd work in a more front-row role. Who should have the final say if a doctor and AI disagree, asked a discussion document from the Medical Council of New Zealand. READ MORE: * Kiwi cardiologist reveals how simple technology can change your life expectancy * Independent watchdog needed to probe Government's use of AI: law, computer science experts * New genderless AI voice could be the future of virtual assistance * While artificial intelligence is tipped to be'as significant as electricity', it's not coming for your job, yet "Think about what the [Health and Disability Commission] would say," University of Waikato Professor of Population Health Ross Lawrenson said. "If the computer got it wrong and the doctor followed it blindly, I think the HDC would take you to task." Equally, there would be problems if the doctor ignored a correct machine diagnosis and couldn't explain why.
Artificial Intelligence and the Environmental Crisis
A free introductory session is offered to anyone new to online learning. Artificial Intelligence and The Environmental Crisis: Can technology really save the world? Based on his latest book of the same title, Dr Keith Skene explores the history of artificial intelligence, its contributions to humanity and the dangers it may pose. We'll encounter many interesting characters, key events and controversial moments associated with this rapidly developing field. We'll then explore what human intelligence is and how other forms of intelligence (including plant, animal, bacterial and ecosystem intelligence) offer alternative ways of thinking.
Formalizing Trust in Artificial Intelligence: Prerequisites, Causes and Goals of Human Trust in AI
Jacovi, Alon, Marasović, Ana, Miller, Tim, Goldberg, Yoav
Trust is a central component of the interaction between people and AI, in that 'incorrect' levels of trust may cause misuse, abuse or disuse of the technology. But what, precisely, is the nature of trust in AI? What are the prerequisites and goals of the cognitive mechanism of trust, and how can we cause these prerequisites and goals, or assess whether they are being satisfied in a given interaction? This work aims to answer these questions. We discuss a model of trust inspired by, but not identical to, sociology's interpersonal trust (i.e., trust between people). This model rests on two key properties of the vulnerability of the user and the ability to anticipate the impact of the AI model's decisions. We incorporate a formalization of 'contractual trust', such that trust between a user and an AI is trust that some implicit or explicit contract will hold, and a formalization of 'trustworthiness' (which detaches from the notion of trustworthiness in sociology), and with it concepts of 'warranted' and 'unwarranted' trust. We then present the possible causes of warranted trust as intrinsic reasoning and extrinsic behavior, and discuss how to design trustworthy AI, how to evaluate whether trust has manifested, and whether it is warranted. Finally, we elucidate the connection between trust and XAI using our formalization.
Interpretable Machine Learning with an Ensemble of Gradient Boosting Machines
Konstantinov, Andrei V., Utkin, Lev V.
A method for the local and global interpretation of a black-box model on the basis of the well-known generalized additive models is proposed. It can be viewed as an extension or a modification of the algorithm using the neural additive model. The method is based on using an ensemble of gradient boosting machines (GBMs) such that each GBM is learned on a single feature and produces a shape function of the feature. The ensemble is composed as a weighted sum of separate GBMs resulting a weighted sum of shape functions which form the generalized additive model. GBMs are built in parallel using randomized decision trees of depth 1, which provide a very simple architecture. Weights of GBMs as well as features are computed in each iteration of boosting by using the Lasso method and then updated by means of a specific smoothing procedure. In contrast to the neural additive model, the method provides weights of features in the explicit form, and it is simply trained. A lot of numerical experiments with an algorithm implementing the proposed method on synthetic and real datasets demonstrate its efficiency and properties for local and global interpretation.
MedDG: A Large-scale Medical Consultation Dataset for Building Medical Dialogue System
Liu, Wenge, Tang, Jianheng, Qin, Jinghui, Xu, Lin, Li, Zhen, Liang, Xiaodan
Developing conversational agents to interact with patients and provide primary clinical advice has attracted increasing attention due to its huge application potential, especially in the time of COVID-19 Pandemic. However, the training of end-to-end neural-based medical dialogue system is restricted by an insufficient quantity of medical dialogue corpus. In this work, we make the first attempt to build and release a large-scale high-quality Medical Dialogue dataset related to 12 types of common Gastrointestinal diseases named MedDG, with more than 17K conversations collected from the online health consultation community. Five different categories of entities, including diseases, symptoms, attributes, tests, and medicines, are annotated in each conversation of MedDG as additional labels. To push forward the future research on building expert-sensitive medical dialogue system, we proposes two kinds of medical dialogue tasks based on MedDG dataset. One is the next entity prediction and the other is the doctor response generation. To acquire a clear comprehension on these two medical dialogue tasks, we implement several state-of-the-art benchmarks, as well as design two dialogue models with a further consideration on the predicted entities. Experimental results show that the pre-train language models and other baselines struggle on both tasks with poor performance in our dataset, and the response quality can be enhanced with the help of auxiliary entity information. From human evaluation, the simple retrieval model outperforms several state-of-the-art generative models, indicating that there still remains a large room for improvement on generating medically meaningful responses.
Multi-label Few/Zero-shot Learning with Knowledge Aggregated from Multiple Label Graphs
Lu, Jueqing, Du, Lan, Liu, Ming, Dipnall, Joanna
Few/Zero-shot learning is a big challenge of many classifications tasks, where a classifier is required to recognise instances of classes that have very few or even no training samples. It becomes more difficult in multi-label classification, where each instance is labelled with more than one class. In this paper, we present a simple multi-graph aggregation model that fuses knowledge from multiple label graphs encoding different semantic label relationships in order to study how the aggregated knowledge can benefit multi-label zero/few-shot document classification. The model utilises three kinds of semantic information, i.e., the pre-trained word embeddings, label description, and pre-defined label relations. Experimental results derived on two large clinical datasets (i.e., MIMIC-II and MIMIC-III) and the EU legislation dataset show that methods equipped with the multi-graph knowledge aggregation achieve significant performance improvement across almost all the measures on few/zero-shot labels.
Temperature check: theory and practice for training models with softmax-cross-entropy losses
Agarwala, Atish, Pennington, Jeffrey, Dauphin, Yann, Schoenholz, Sam
The softmax function combined with a cross-entropy loss is a principled approach to modeling probability distributions that has become ubiquitous in deep learning. The softmax function is defined by a lone hyperparameter, the temperature, that is commonly set to one or regarded as a way to tune model confidence after training; however, less is known about how the temperature impacts training dynamics or generalization performance. In this work we develop a theory of early learning for models trained with softmax-cross-entropy loss and show that the learning dynamics depend crucially on the inverse-temperature $\beta$ as well as the magnitude of the logits at initialization, $||\beta{\bf z}||_{2}$. We follow up these analytic results with a large-scale empirical study of a variety of model architectures trained on CIFAR10, ImageNet, and IMDB sentiment analysis. We find that generalization performance depends strongly on the temperature, but only weakly on the initial logit magnitude. We provide evidence that the dependence of generalization on $\beta$ is not due to changes in model confidence, but is a dynamical phenomenon. It follows that the addition of $\beta$ as a tunable hyperparameter is key to maximizing model performance. Although we find the optimal $\beta$ to be sensitive to the architecture, our results suggest that tuning $\beta$ over the range $10^{-2}$ to $10^1$ improves performance over all architectures studied. We find that smaller $\beta$ may lead to better peak performance at the cost of learning stability.
Learning Improvised Chatbots from Adversarial Modifications of Natural Language Feedback
Sreedhar, Makesh Narsimhan, Ni, Kun, Reddy, Siva
The ubiquitous nature of chatbots and their interaction with users generate an enormous amount of data. Can we improve chatbots using this data? A self-feeding chatbot improves itself by asking natural language feedback when a user is dissatisfied with its response and uses this feedback as an additional training sample. However, user feedback in most cases contains extraneous sequences hindering their usefulness as a training sample. In this work, we propose a generative adversarial model that converts noisy feedback into a plausible natural response in a conversation. The generator's goal is to convert the feedback into a response that answers the user's previous utterance and to fool the discriminator which distinguishes feedback from natural responses. We show that augmenting original training data with these modified feedback responses improves the original chatbot performance from 69.94% to 75.96% in ranking correct responses on the Personachat dataset, a large improvement given that the original model is already trained on 131k samples.
Affect-Driven Modelling of Robot Personality for Collaborative Human-Robot Interactions
Churamani, Nikhil, Barros, Pablo, Gunes, Hatice, Wermter, Stefan
Collaborative interactions require social robots to adapt to the dynamics of human affective behaviour. Yet, current approaches for affective behaviour generation in robots focus on instantaneous perception to generate a one-to-one mapping between observed human expressions and static robot actions. In this paper, we propose a novel framework for personality-driven behaviour generation in social robots. The framework consists of (i) a hybrid neural model for evaluating facial expressions and speech, forming intrinsic affective representations in the robot, (ii) an Affective Core, that employs self-organising neural models to embed robot personality traits like patience and emotional actuation, and (iii) a Reinforcement Learning model that uses the robot's affective appraisal to learn interaction behaviour. For evaluation, we conduct a user study (n = 31) where the NICO robot acts as a proposer in the Ultimatum Game. The effect of robot personality on its negotiation strategy is witnessed by participants, who rank a patient robot with high emotional actuation higher on persistence, while an inert and impatient robot higher on its generosity and altruistic behaviour.