Oceania
A Novel Classification Approach for Credit Scoring based on Gaussian Mixture Models
Arian, Hamidreza, Seyfi, Seyed Mohammad Sina, Sharifi, Azin
Credit scoring is a rapidly expanding analytical technique used by banks and other financial institutions. Academic studies on credit scoring provide a range of classification techniques used to differentiate between good and bad borrowers. The main contribution of this paper is to introduce a new method for credit scoring based on Gaussian Mixture Models. Our algorithm classifies consumers into groups which are labeled as positive or negative. Labels are estimated according to the probability associated with each class. We apply our model with real world databases from Australia, Japan, and Germany. Numerical results show that not only our model's performance is comparable to others, but also its flexibility avoids over-fitting even in the absence of standard cross validation techniques. The framework developed by this paper can provide a computationally efficient and powerful tool for assessment of consumer default risk in related financial institutions.
Measure Transport with Kernel Stein Discrepancy
Fisher, Matthew A., Nolan, Tui, Graham, Matthew M., Prangle, Dennis, Oates, Chris J.
Measure transport underpins several recent algorithms for posterior approximation in the Bayesian context, wherein a transport map is sought to minimise the Kullback--Leibler divergence (KLD) from the posterior to the approximation. The KLD is a strong mode of convergence, requiring absolute continuity of measures and placing restrictions on which transport maps can be permitted. Here we propose to minimise a kernel Stein discrepancy (KSD) instead, requiring only that the set of transport maps is dense in an $L^2$ sense and demonstrating how this condition can be validated. The consistency of the associated posterior approximation is established and empirical results suggest that KSD is competitive and more flexible alternative to KLD for measure transport.
Neurosymbolic Reinforcement Learning with Formally Verified Exploration
Anderson, Greg, Verma, Abhinav, Dillig, Isil, Chaudhuri, Swarat
We present Revel, a partially neural reinforcement learning (RL) framework for provably safe exploration in continuous state and action spaces. A key challenge for provably safe deep RL is that repeatedly verifying neural networks within a learning loop is computationally infeasible. We address this challenge using two policy classes: a general, neurosymbolic class with approximate gradients and a more restricted class of symbolic policies that allows efficient verification. Our learning algorithm is a mirror descent over policies: in each iteration, it safely lifts a symbolic policy into the neurosymbolic space, performs safe gradient updates to the resulting policy, and projects the updated policy into the safe symbolic subset, all without requiring explicit verification of neural networks. Our empirical results show that Revel enforces safe exploration in many scenarios in which Constrained Policy Optimization does not, and that it can discover policies that outperform those learned through prior approaches to verified exploration.
Curriculum learning for multilevel budgeted combinatorial problems
Nabli, Adel, Carvalho, Margarida
Learning heuristics for combinatorial optimization problems through graph neural networks have recently shown promising results on some classic NP-hard problems. These are single-level optimization problems with only one player. Multilevel combinatorial optimization problems are their generalization, encompassing situations with multiple players taking decisions sequentially. By framing them in a multi-agent reinforcement learning setting, we devise a value-based method to learn to solve multilevel budgeted combinatorial problems involving two players in a zero-sum game over a graph. Our framework is based on a simple curriculum: if an agent knows how to estimate the value of instances with budgets up to $B$, then solving instances with budget $B+1$ can be done in polynomial time regardless of the direction of the optimization by checking the value of every possible afterstate. Thus, in a bottom-up approach, we generate datasets of heuristically solved instances with increasingly larger budgets to train our agent. We report results close to optimality on graphs up to $100$ nodes and a $185 \times$ speedup on average compared to the quickest exact solver known for the Multilevel Critical Node problem, a max-min-max trilevel problem that has been shown to be at least $\Sigma_2^p$-hard.
Handgun detection using combined human pose and weapon appearance
Ruiz-Santaquiteria, Jesus, Velasco-Mata, Alberto, Vallez, Noelia, Bueno, Gloria, Alvarez, Juan Antonio, Deniz, Oscar
CCTV surveillance systems are essential nowadays to prevent and mitigate security threats or dangerous situations such as mass shootings or terrorist attacks, in which early detection is crucial. These solutions are manually supervised by a security operator, which has significant limitations. Novel deep learning-based methods have allowed to develop automatic and real time weapon detectors with promising results. However, these approaches are based on visual weapon appearance only and no additional contextual information is exploited. For handguns, body pose may be a useful cue, especially in cases where the gun is barely visible and also as a way to reduce false positives. In this work, a novel method is proposed to combine in a single architecture both weapon appearance and 2D human pose information. First, pose keypoints are estimated to extract hand regions and generate binary pose images, which are the model inputs. Then, each input is processed with a different subnetwork to extract two feature maps. Finally, this information is combined to produce the hand region prediction (handgun vs no-handgun). A new dataset composed of samples collected from different sources has been used to evaluate model performance under different situations. Moreover, the robustness of the model to different brightness and weapon size conditions (simulating conditions in which appearance is degraded by low light and distance to the camera) have also been tested. Results obtained show that the combined model improves overall performance substantially with respect to appearance alone as used by other popular methods such as YOLOv3.
Forethought and Hindsight in Credit Assignment
Chelu, Veronica, Precup, Doina, van Hasselt, Hado
We address the problem of credit assignment in reinforcement learning and explore fundamental questions regarding the way in which an agent can best use additional computation to propagate new information, by planning with internal models of the world to improve its predictions. Particularly, we work to understand the gains and peculiarities of planning employed as forethought via forward models or as hindsight operating with backward models. We establish the relative merits, limitations and complementary properties of both planning mechanisms in carefully constructed scenarios. Further, we investigate the best use of models in planning, primarily focusing on the selection of states in which predictions should be (re)- evaluated. Lastly, we discuss the issue of model estimation and highlight a spectrum of methods that stretch from explicit environment-dynamics predictors to more abstract planner-aware models.
An Approach to Evaluating Learning Algorithms for Decision Trees
Xiao, Tianqi, Timo, Omer Nguena, Avellaneda, Florent, Malik, Yasir, Bruda, Stefan
Learning algorithms produce software models for realising critical classification tasks. Decision trees models are simpler than other models such as neural network and they are used in various critical domains such as the medical and the aeronautics. Low or unknown learning ability algorithms does not permit us to trust the produced software models, which lead to costly test activities for validating the models and to the waste of learning time in case the models are likely to be faulty due to the learning inability. Methods for evaluating the decision trees learning ability, as well as that for the other models, are needed especially since the testing of the learned models is still a hot topic. We propose a novel oracle-centered approach to evaluate (the learning ability of) learning algorithms for decision trees. It consists of generating data from reference trees playing the role of oracles, producing learned trees with existing learning algorithms, and determining the degree of correctness (DOE) of the learned trees by comparing them with the oracles. The average DOE is used to estimate the quality of the learning algorithm.
One-vs.-One Mitigation of Intersectional Bias: A General Method to Extend Fairness-Aware Binary Classification
With the widespread adoption of machine learning in the real world, the impact of the discriminatory bias has attracted attention. In recent years, various methods to mitigate the bias have been proposed. However, most of them have not considered intersectional bias, which brings unfair situations where people belonging to specific subgroups of a protected group are treated worse when multiple sensitive attributes are taken into consideration. To mitigate this bias, in this paper, we propose a method called One-vs.-One Mitigation by applying a process of comparison between each pair of subgroups related to sensitive attributes to the fairness-aware machine learning for binary classification. We compare our method and the conventional fairness-aware binary classification methods in comprehensive settings using three approaches (pre-processing, in-processing, and post-processing), six metrics (the ratio and difference of demographic parity, equalized odds, and equal opportunity), and two real-world datasets (Adult and COMPAS). As a result, our method mitigates the intersectional bias much better than conventional methods in all the settings. With the result, we open up the potential of fairness-aware binary classification for solving more realistic problems occurring when there are multiple sensitive attributes.
Energy and Service-priority aware Trajectory Design for UAV-BSs using Double Q-Learning
Hoseini, Sayed Amir, Bokani, Ayub, Hassan, Jahan, Salehi, Shavbo, Kanhere, Salil S.
Next-generation mobile networks have proposed the integration of Unmanned Aerial Vehicles (UAVs) as aerial base stations (UAV-BS) to serve ground nodes. Despite having advantages of using UAV-BSs, their dependence on the on-board, limited-capacity battery hinders their service continuity. Shorter trajectories can save flying energy, however, UAV-BSs must also serve nodes based on their service priority since nodes' service requirements are not always the same. In this paper, we present an energy-efficient trajectory optimization for a UAV assisted IoT system in which the UAV-BS considers the IoT nodes' service priorities in making its movement decisions. We solve the trajectory optimization problem using Double Q-Learning algorithm. Simulation results reveal that the Q-Learning based optimized trajectory outperforms a benchmark algorithm, namely Greedily-served algorithm, in terms of reducing the average energy consumption of the UAV-BS as well as the service delay for high priority nodes.
Scalable Bayesian Optimization with Sparse Gaussian Process Models
Bayesian optimization forms a set of powerful tools that allows efficient black-box optimization and has been applied in a large variety of fields. In this thesis we first seek to advance Bayesian optimization by using estimated derivative observations. Later, we seek to tackle down the issues in Bayesian optimization when a large number of derivative observations and/or function observations are present. We start to describe our motivations in Chapter 1. We then give a broad review of Bayesian optimization in Chapter 2, where we start by covering the history of Bayesian optimization and its components.