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Recent and forthcoming machine learning and AI seminars: February 2021 edition

AIHub

Title to be confirmed Speaker: Fabio Petroni Organised by: Stanford MLSys Join the email list to find out how to register for each seminar. Title to be confirmed Speaker: Chad Jenkins (University of Michigan) Organised by: Robotics Today Watch the seminar here. Title to be confirmed Speaker: Samory K. Kpotufe Organised by: London School of Economics and Political Science Register here.


Goal-oriented adaptive sampling under random field modelling of response probability distributions

arXiv.org Machine Learning

In the study of natural and artificial complex systems, responses that are not completely determined by the considered decision variables are commonly modelled probabilistically, resulting in response distributions varying across decision space. We consider cases where the spatial variation of these response distributions does not only concern their mean and/or variance but also other features including for instance shape or uni-modality versus multi-modality. Our contributions build upon a non-parametric Bayesian approach to modelling the thereby induced fields of probability distributions, and in particular to a spatial extension of the logistic Gaussian model. The considered models deliver probabilistic predictions of response distributions at candidate points, allowing for instance to perform (approximate) posterior simulations of probability density functions, to jointly predict multiple moments and other functionals of target distributions, as well as to quantify the impact of collecting new samples on the state of knowledge of the distribution field of interest. In particular, we introduce adaptive sampling strategies leveraging the potential of the considered random distribution field models to guide system evaluations in a goal-oriented way, with a view towards parsimoniously addressing calibration and related problems from non-linear (stochastic) inversion and global optimisation.


Learning from Demonstrations using Signal Temporal Logic

arXiv.org Artificial Intelligence

Learning-from-demonstrations is an emerging paradigm to obtain effective robot control policies for complex tasks via reinforcement learning without the need to explicitly design reward functions. However, it is susceptible to imperfections in demonstrations and also raises concerns of safety and interpretability in the learned control policies. To address these issues, we use Signal Temporal Logic to evaluate and rank the quality of demonstrations. Temporal logic-based specifications allow us to create non-Markovian rewards, and also define interesting causal dependencies between tasks such as sequential task specifications. We validate our approach through experiments on discrete-world and OpenAI Gym environments, and show that our approach outperforms the state-of-the-art Maximum Causal Entropy Inverse Reinforcement Learning.


GraphGallery: A Platform for Fast Benchmarking and Easy Development of Graph Neural Networks Based Intelligent Software

arXiv.org Artificial Intelligence

Graph Neural Networks (GNNs) have recently shown to be powerful tools for representing and analyzing graph data. So far GNNs is becoming an increasingly critical role in software engineering including program analysis, type inference, and code representation. In this paper, we introduce GraphGallery, a platform for fast benchmarking and easy development of GNNs based software. GraphGallery is an easy-to-use platform that allows developers to automatically deploy GNNs even with less domain-specific knowledge. It offers a set of implementations of common GNN models based on mainstream deep learning frameworks. In addition, existing GNNs toolboxes such as PyG and DGL can be easily incorporated into the platform. Experiments demonstrate the reliability of implementations and superiority in fast coding. The official source code of GraphGallery is available at https://github.com/EdisonLeeeee/GraphGallery and a demo video can be found at https://youtu.be/mv7Zs1YeaYo.


Data-driven Analysis for Understanding Team Sports Behaviors

arXiv.org Artificial Intelligence

Understanding the principles of real-world biological multi-agent behaviors is a current challenge in various scientific and engineering fields. The rules regarding the real-world biological multi-agent behaviors such as team sports are often largely unknown due to their inherently higher-order interactions, cognition, and body dynamics. Estimation of the rules from data, i.e., data-driven approaches such as machine learning, provides an effective way for the analysis of such behaviors. Although most data-driven models have non-linear structures and high prediction performances, it is sometimes hard to interpret them. This survey focuses on data-driven analysis for quantitative understanding of invasion team sports behaviors such as basketball and football, and introduces two main approaches for understanding such multi-agent behaviors: (1) extracting easily interpretable features or rules from data and (2) generating and controlling behaviors in visually-understandable ways. The first approach involves the visualization of learned representations and the extraction of mathematical structures behind the behaviors. The second approach can be used to test hypotheses by simulating and controlling future and counterfactual behaviors. Lastly, the potential practical applications of extracted rules, features, and generated behaviors are discussed. These approaches can contribute to a better understanding of multi-agent behaviors in the real world.


One-shot learning for the long term: consolidation with an artificial hippocampal algorithm

arXiv.org Artificial Intelligence

Standard few-shot experiments involve learning to efficiently match previously unseen samples by class. We claim that few-shot learning should be long term, assimilating knowledge for the future, without forgetting previous concepts. In the mammalian brain, the hippocampus is understood to play a significant role in this process, by learning rapidly and consolidating knowledge to the neocortex over a short term period. In this research we tested whether an artificial hippocampal algorithm, AHA, could be used with a conventional ML model analogous to the neocortex, to achieve one-shot learning both short and long term. The results demonstrated that with the addition of AHA, the system could learn in one-shot and consolidate the knowledge for the long term without catastrophic forgetting. This study is one of the first examples of using a CLS model of hippocampus to consolidate memories, and it constitutes a step toward few-shot continual learning.


MATE: A Model-based Algorithm Tuning Engine

arXiv.org Artificial Intelligence

In this paper, we introduce a Model-based Algorithm Tuning Engine, namely MATE, where the parameters of an algorithm are represented as expressions of the features of a target optimisation problem. In contrast to most static (feature-independent) algorithm tuning engines such as irace and SPOT, our approach aims to derive the best parameter configuration of a given algorithm for a specific problem, exploiting the relationships between the algorithm parameters and the features of the problem. We formulate the problem of finding the relationships between the parameters and the problem features as a symbolic regression problem and we use genetic programming to extract these expressions in a human-readable form. For the evaluation, we apply our approach to the configuration of the (1 1) EA and RLS algorithms for the One-Max, LeadingOnes, BinValue and Jump optimisation problems, where the theoretically optimal algorithm parameters to the problems are available as functions of the features of the problems. Our study shows that the found relationships typically comply with known theoretical results - this demonstrates (1) the potential of model-based parameter tuning as an alternative to existing static algorithm tuning engines, and (2) its potential to discover relationships between algorithm performance and instance features in human-readable form.


AI can now learn to manipulate human behaviour

#artificialintelligence

Artificial intelligence (AI) is learning more about how to work with (and on) humans. A recent study has shown how AI can learn to identify vulnerabilities in human habits and behaviours and use them to influence human decision-making. It may seem cliched to say AI is transforming every aspect of the way we live and work, but it's true. Various forms of AI are at work in fields as diverse as vaccine development, environmental management and office administration. And while AI does not possess human-like intelligence and emotions, its capabilities are powerful and rapidly developing.



Think Global and Act Local: Bayesian Optimisation over High-Dimensional Categorical and Mixed Search Spaces

arXiv.org Machine Learning

High-dimensional black-box optimisation remains an important yet notoriously challenging problem. Despite the success of Bayesian optimisation methods on continuous domains, domains that are categorical, or that mix continuous and categorical variables, remain challenging. We propose a novel solution -- we combine local optimisation with a tailored kernel design, effectively handling high-dimensional categorical and mixed search spaces, whilst retaining sample efficiency. We further derive convergence guarantee for the proposed approach. Finally, we demonstrate empirically that our method outperforms the current baselines on a variety of synthetic and real-world tasks in terms of performance, computational costs, or both.