Oceania
A Coupled CP Decomposition for Principal Components Analysis of Symmetric Networks
Weylandt, Michael, Michailidis, George
In a number of application domains, one observes a sequence of network data; for example, repeated measurements between users interactions in social media platforms, financial correlation networks over time, or across subjects, as in multi-subject studies of brain connectivity. One way to analyze such data is by stacking networks into a third-order array or tensor. We propose a principal components analysis (PCA) framework for sequence network data, based on a novel decomposition for semi-symmetric tensors. We derive efficient algorithms for computing our proposed "Coupled CP" decomposition and establish estimation consistency of our approach under an analogue of the spiked covariance model with rates the same as the matrix case up to a logarithmic term. Our framework inherits many of the strengths of classical PCA and is suitable for a wide range of unsupervised learning tasks, including identifying principal networks, isolating meaningful changepoints or outliers across observations, and for characterizing the "variability network" of the most varying edges. Finally, we demonstrate the effectiveness of our proposal on simulated data and on examples from political science and financial economics. The proof techniques used to establish our main consistency results are surprisingly straight-forward and may find use in a variety of other matrix and tensor decomposition problems.
TCS and DeakinCo. partner to address digital skills gap in Australia - The EE
Sydney, Australia, 04 February, 2022 – Tata Consultancy Services (TCS) has entered a strategic partnership with DeakinCo., a division of Deakin University, to co-design a series of corporate learning programs to meet the growing demand of talent in emerging technologies such as machine learning, artificial intelligence, data analytics and robotics. The programs aim to help address the digital skills gap and accelerate the economic growth of Australia. The new partnership brings together Deakin's academic excellence and TCS' extensive industry networks and experience. The first program, to be piloted in early 2022, will focus on machine learning, which consists of three streams enabling senior executives, mid-management and practitioners to leverage the power of this emerging technology in their chosen profession. Each stream will be facilitated by academics and industry experts. The programs are designed to address specific capability gaps for businesses and will provide learners with an engaging experience that goes to the heart of the skills and knowledge required in these dynamic fields.
Tinder will stop charging older users more for premium features
Tinder says it will no longer charge older users more to use Tinder, following a new report questioning the dating app's practice of charging older users "substantially more." The report, from Mozilla and Consumers International, detailed just how much Tinder pricing can vary based on users' age. The report relied on "mystery shoppers" in six countries -- the United States, the Netherlands, New Zealand, Korea, India and Brazil -- who signed up for Tinder and reported back how much the app charged for the subscription. According to the report, Tinder users between the ages of 30 and 49 were charged an average of 65.3 percent more than their younger counterparts in every country except Brazil. Tinder's age-based pricing for Tinder, which gives users access to premium features like unlimited likes, has long been a source of controversy for the dating app.
Human-Robot Creative Interactions (HRCI): Exploring Creativity in Artificial Agents Using a Story-Telling Game
Sandoval, Eduardo Benitez, Sosa, Ricardo, Cappuccio, Massimiliano, Bednarz, Tomasz
Creativity in social robots requires further attention in the interdisciplinary field of Human-Robot Interaction (HRI). This paper investigates the hypothesised connection between the perceived creative agency and the animacy of social robots. The goal of this work is to assess the relevance of robot movements in the attribution of creativity to robots. The results of this work inform the design of future Human-Robot Creative Interactions (HRCI). The study uses a storytelling game based on visual imagery inspired by the game 'Story Cubes' to explore the perceived creative agency of social robots. This game is used to tell a classic story for children with an alternative ending. A 2x2 experiment was designed to compare two conditions: the robot telling the original version of the story and the robot plot-twisting the end of the story. A Robotis Mini humanoid robot was used for the experiment. As a novel contribution, we propose an adaptation of the Short Scale Creative Self scale (SSCS) to measure perceived creative agency in robots. We also use the Godspeed scale to explore different attributes of social robots in this setting. We did not obtain significant main effects of the robot movements or the story in the participants' scores. However, we identified significant main effects of the robot movements in features of animacy, likeability, and perceived safety. This initial work encourages further studies experimenting with different robot embodiment and movements to evaluate the perceived creative agency in robots and inform the design of future robots that participate in creative interactions.
Exploring the Limits of Domain-Adaptive Training for Detoxifying Large-Scale Language Models
Wang, Boxin, Ping, Wei, Xiao, Chaowei, Xu, Peng, Patwary, Mostofa, Shoeybi, Mohammad, Li, Bo, Anandkumar, Anima, Catanzaro, Bryan
Pre-trained language models (LMs) are shown to easily generate toxic language. In this work, we systematically explore domain-adaptive training to reduce the toxicity of language models. We conduct this study on three dimensions: training corpus, model size, and parameter efficiency. For the training corpus, we propose to leverage the generative power of LMs and generate nontoxic datasets for domain-adaptive training, which mitigates the exposure bias and is shown to be more data-efficient than using a curated pre-training corpus. We demonstrate that the self-generation method consistently outperforms the existing baselines across various model sizes on both automatic and human evaluations, even when it uses a 1/3 smaller training corpus. We then comprehensively study detoxifying LMs with parameter sizes ranging from 126M up to 530B (3x larger than GPT-3), a scale that has never been studied before. We find that i) large LMs have similar toxicity levels as smaller ones given the same pre-training corpus, and ii) large LMs require more endeavor to detoxify. We also explore parameter-efficient training methods for detoxification. We demonstrate that adding and training adapter-only layers in LMs not only saves a lot of parameters but also achieves a better trade-off between toxicity and perplexity than whole model adaptation for the large-scale models.
DALL-Eval: Probing the Reasoning Skills and Social Biases of Text-to-Image Generative Transformers
Cho, Jaemin, Zala, Abhay, Bansal, Mohit
Generating images from textual descriptions has gained a lot of attention. Recently, DALL-E, a multimodal transformer language model, and its variants have shown high-quality text-to-image generation capabilities with a simple architecture and training objective, powered by large-scale training data and computation. However, despite the interesting image generation results, there has not been a detailed analysis on how to evaluate such models. In this work, we investigate the reasoning capabilities and social biases of such text-to-image generative transformers in detail. First, we measure four visual reasoning skills: object recognition, object counting, color recognition, and spatial relation understanding. For this, we propose PaintSkills, a diagnostic dataset and evaluation toolkit that measures these four visual reasoning skills. Second, we measure the text alignment and quality of the generated images based on pretrained image captioning, image-text retrieval, and image classification models. Third, we assess social biases in the models. For this, we suggest evaluation of gender and racial biases of text-to-image generation models based on a pretrained image-text retrieval model and human evaluation. In our experiments, we show that recent text-to-image models perform better in recognizing and counting objects than recognizing colors and understanding spatial relations, while there exists a large gap between model performances and oracle accuracy on all skills. Next, we demonstrate that recent text-to-image models learn specific gender/racial biases from web image-text pairs. We also show that our automatic evaluations of visual reasoning skills and gender bias are highly correlated with human judgments. We hope our work will help guide future progress in improving text-to-image models on visual reasoning skills and social biases. Code and data at: https://github.com/j-min/DallEval
Comparative Study Between Distance Measures On Supervised Optimum-Path Forest Classification
de Rosa, Gustavo Henrique, Roder, Mateus, Papa, João Paulo
Machine Learning has attracted considerable attention throughout the past decade due to its potential to solve far-reaching tasks, such as image classification, object recognition, anomaly detection, and data forecasting. A standard approach to tackle such applications is based on supervised learning, which is assisted by large sets of labeled data and is conducted by the so-called classifiers, such as Logistic Regression, Decision Trees, Random Forests, and Support Vector Machines, among others. An alternative to traditional classifiers is the parameterless Optimum-Path Forest (OPF), which uses a graph-based methodology and a distance measure to create arcs between nodes and hence sets of trees, responsible for conquering the nodes, defining their labels, and shaping the forests. Nevertheless, its performance is strongly associated with an appropriate distance measure, which may vary according to the dataset's nature. Therefore, this work proposes a comparative study over a wide range of distance measures applied to the supervised Optimum-Path Forest classification. The experimental results are conducted using well-known literature datasets and compared across benchmarking classifiers, illustrating OPF's ability to adapt to distinct domains.
The Weights can be Harmful: Pareto Search versus Weighted Search in Multi-Objective Search-Based Software Engineering
In presence of multiple objectives to be optimized in Search-Based Software Engineering (SBSE), Pareto search has been commonly adopted. It searches for a good approximation of the problem's Pareto optimal solutions, from which the stakeholders choose the most preferred solution according to their preferences. However, when clear preferences of the stakeholders (e.g., a set of weights which reflect relative importance between objectives) are available prior to the search, weighted search is believed to be the first choice since it simplifies the search via converting the original multi-objective problem into a single-objective one and enable the search to focus on what only the stakeholders are interested in. This paper questions such a "weighted search first" belief. We show that the weights can, in fact, be harmful to the search process even in the presence of clear preferences. Specifically, we conduct a large scale empirical study which consists of 38 systems/projects from three representative SBSE problems, together with two types of search budget and nine sets of weights, leading to 604 cases of comparisons. Our key finding is that weighted search reaches a certain level of solution quality by consuming relatively less resources at the early stage of the search; however, Pareto search is at the majority of the time (up to 77% of the cases) significantly better than its weighted counterpart, as long as we allow a sufficient, but not unrealistic search budget. This, together with other findings and actionable suggestions in the paper, allows us to codify pragmatic and comprehensive guidance on choosing weighted and Pareto search for SBSE under the circumstance that clear preferences are available. All code and data can be accessed at: https://github.com/ideas-labo/pareto-vs-weight-for-sbse.
GMC -- Geometric Multimodal Contrastive Representation Learning
Poklukar, Petra, Vasco, Miguel, Yin, Hang, Melo, Francisco S., Paiva, Ana, Kragic, Danica
Learning representations of multimodal data that are both informative and robust to missing modalities at test time remains a challenging problem due to the inherent heterogeneity of data obtained from different channels. To address it, we present a novel Geometric Multimodal Contrastive (GMC) representation learning method comprised of two main components: i) a two-level architecture consisting of modality-specific base encoder, allowing to process an arbitrary number of modalities to an intermediate representation of fixed dimensionality, and a shared projection head, mapping the intermediate representations to a latent representation space; ii) a multimodal contrastive loss function that encourages the geometric alignment of the learned representations. We experimentally demonstrate that GMC representations are semantically rich and achieve state-of-the-art performance with missing modality information on three different learning problems including prediction and reinforcement learning tasks.
Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning
Yarats, Denis, Brandfonbrener, David, Liu, Hao, Laskin, Michael, Abbeel, Pieter, Lazaric, Alessandro, Pinto, Lerrel
Recent progress in deep learning has relied on access to large and diverse datasets. Such data-driven progress has been less evident in offline reinforcement learning (RL), because offline RL data is usually collected to optimize specific target tasks limiting the data's diversity. In this work, we propose Exploratory data for Offline RL (ExORL), a data-centric approach to offline RL. ExORL first generates data with unsupervised reward-free exploration, then relabels this data with a downstream reward before training a policy with offline RL. We find that exploratory data allows vanilla off-policy RL algorithms, without any offline-specific modifications, to outperform or match state-of-the-art offline RL algorithms on downstream tasks. Our findings suggest that data generation is as important as algorithmic advances for offline RL and hence requires careful consideration from the community. Code and data can be found at https://github.com/denisyarats/exorl .