Oceania
Task Compass: Scaling Multi-task Pre-training with Task Prefix
Zhang, Zhuosheng, Wang, Shuohang, Xu, Yichong, Fang, Yuwei, Yu, Wenhao, Liu, Yang, Zhao, Hai, Zhu, Chenguang, Zeng, Michael
Leveraging task-aware annotated data as supervised signals to assist with self-supervised learning on large-scale unlabeled data has become a new trend in pre-training language models. Existing studies show that multi-task learning with large-scale supervised tasks suffers from negative effects across tasks. To tackle the challenge, we propose a task prefix guided multi-task pre-training framework to explore the relationships among tasks. We conduct extensive experiments on 40 datasets, which show that our model can not only serve as the strong foundation backbone for a wide range of tasks but also be feasible as a probing tool for analyzing task relationships. The task relationships reflected by the prefixes align transfer learning performance between tasks. They also suggest directions for data augmentation with complementary tasks, which help our model achieve human-parity results on commonsense reasoning leaderboards. Code is available at https://github.com/cooelf/CompassMTL
Robust Neural Posterior Estimation and Statistical Model Criticism
Ward, Daniel, Cannon, Patrick, Beaumont, Mark, Fasiolo, Matteo, Schmon, Sebastian M
Computer simulations have proven a valuable tool for understanding complex phenomena across the sciences. However, the utility of simulators for modelling and forecasting purposes is often restricted by low data quality, as well as practical limits to model fidelity. In order to circumvent these difficulties, we argue that modellers must treat simulators as idealistic representations of the true data generating process, and consequently should thoughtfully consider the risk of model misspecification. In this work we revisit neural posterior estimation (NPE), a class of algorithms that enable black-box parameter inference in simulation models, and consider the implication of a simulation-to-reality gap. While recent works have demonstrated reliable performance of these methods, the analyses have been performed using synthetic data generated by the simulator model itself, and have therefore only addressed the well-specified case. In this paper, we find that the presence of misspecification, in contrast, leads to unreliable inference when NPE is used naively. As a remedy we argue that principled scientific inquiry with simulators should incorporate a model criticism component, to facilitate interpretable identification of misspecification and a robust inference component, to fit 'wrong but useful' models. We propose robust neural posterior estimation (RNPE), an extension of NPE to simultaneously achieve both these aims, through explicitly modelling the discrepancies between simulations and the observed data. We assess the approach on a range of artificially misspecified examples, and find RNPE performs well across the tasks, whereas naively using NPE leads to misleading and erratic posteriors.
CEBaB: Estimating the Causal Effects of Real-World Concepts on NLP Model Behavior
Abraham, Eldar David, D'Oosterlinck, Karel, Feder, Amir, Gat, Yair Ori, Geiger, Atticus, Potts, Christopher, Reichart, Roi, Wu, Zhengxuan
The increasing size and complexity of modern ML systems has improved their predictive capabilities but made their behavior harder to explain. Many techniques for model explanation have been developed in response, but we lack clear criteria for assessing these techniques. In this paper, we cast model explanation as the causal inference problem of estimating causal effects of real-world concepts on the output behavior of ML models given actual input data. We introduce CEBaB, a new benchmark dataset for assessing concept-based explanation methods in Natural Language Processing (NLP). CEBaB consists of short restaurant reviews with human-generated counterfactual reviews in which an aspect (food, noise, ambiance, service) of the dining experience was modified. Original and counterfactual reviews are annotated with multiply-validated sentiment ratings at the aspect-level and review-level. The rich structure of CEBaB allows us to go beyond input features to study the effects of abstract, real-world concepts on model behavior. We use CEBaB to compare the quality of a range of concept-based explanation methods covering different assumptions and conceptions of the problem, and we seek to establish natural metrics for comparative assessments of these methods.
Better Smatch = Better Parser? AMR evaluation is not so simple anymore
Recently, astonishing advances have been observed in AMR parsing, as measured by the structural Smatch metric. In fact, today's systems achieve performance levels that seem to surpass estimates of human inter annotator agreement (IAA). Therefore, it is unclear how well Smatch (still) relates to human estimates of parse quality, as in this situation potentially fine-grained errors of similar weight may impact the AMR's meaning to different degrees. We conduct an analysis of two popular and strong AMR parsers that -- according to Smatch -- reach quality levels on par with human IAA, and assess how human quality ratings relate to Smatch and other AMR metrics. Our main findings are: i) While high Smatch scores indicate otherwise, we find that AMR parsing is far from being solved: we frequently find structurally small, but semantically unacceptable errors that substantially distort sentence meaning. ii) Considering high-performance parsers, better Smatch scores may not necessarily indicate consistently better parsing quality. To obtain a meaningful and comprehensive assessment of quality differences of parse(r)s, we recommend augmenting evaluations with macro statistics, use of additional metrics, and more human analysis.
LION: Latent Point Diffusion Models for 3D Shape Generation
Zeng, Xiaohui, Vahdat, Arash, Williams, Francis, Gojcic, Zan, Litany, Or, Fidler, Sanja, Kreis, Karsten
Denoising diffusion models (DDMs) have shown promising results in 3D point cloud synthesis. To advance 3D DDMs and make them useful for digital artists, we require (i) high generation quality, (ii) flexibility for manipulation and applications such as conditional synthesis and shape interpolation, and (iii) the ability to output smooth surfaces or meshes. To this end, we introduce the hierarchical Latent Point Diffusion Model (LION) for 3D shape generation. LION is set up as a variational autoencoder (VAE) with a hierarchical latent space that combines a global shape latent representation with a point-structured latent space. For generation, we train two hierarchical DDMs in these latent spaces. The hierarchical VAE approach boosts performance compared to DDMs that operate on point clouds directly, while the point-structured latents are still ideally suited for DDM-based modeling. Experimentally, LION achieves state-of-the-art generation performance on multiple ShapeNet benchmarks. Furthermore, our VAE framework allows us to easily use LION for different relevant tasks: LION excels at multimodal shape denoising and voxel-conditioned synthesis, and it can be adapted for text- and image-driven 3D generation. We also demonstrate shape autoencoding and latent shape interpolation, and we augment LION with modern surface reconstruction techniques to generate smooth 3D meshes. We hope that LION provides a powerful tool for artists working with 3D shapes due to its high-quality generation, flexibility, and surface reconstruction. Project page and code: https://nv-tlabs.github.io/LION.
Understanding Impacts of Task Similarity on Backdoor Attack and Detection
Tang, Di, Zhu, Rui, Wang, XiaoFeng, Tang, Haixu, Chen, Yi
With extensive studies on backdoor attack and detection, still fundamental questions are left unanswered regarding the limits in the adversary's capability to attack and the defender's capability to detect. We believe that answers to these questions can be found through an in-depth understanding of the relations between the primary task that a benign model is supposed to accomplish and the backdoor task that a backdoored model actually performs. For this purpose, we leverage similarity metrics in multi-task learning to formally define the backdoor distance (similarity) between the primary task and the backdoor task, and analyze existing stealthy backdoor attacks, revealing that most of them fail to effectively reduce the backdoor distance and even for those that do, still much room is left to further improve their stealthiness. So we further design a new method, called TSA attack, to automatically generate a backdoor model under a given distance constraint, and demonstrate that our new attack indeed outperforms existing attacks, making a step closer to understanding the attacker's limits. Most importantly, we provide both theoretic results and experimental evidence on various datasets for the positive correlation between the backdoor distance and backdoor detectability, demonstrating that indeed our task similarity analysis help us better understand backdoor risks and has the potential to identify more effective mitigations.
Towards Mining Creative Thinking Patterns from Educational Data
Creativity, i.e., the process of generating and developing fresh and original ideas or products that are useful or effective, is a valuable skill in a variety of domains. Creativity is called an essential 21st-century skill that should be taught in schools. The use of educational technology to promote creativity is an active study field, as evidenced by several studies linking creativity in the classroom to beneficial learning outcomes. Despite the burgeoning body of research on adaptive technology for education, mining creative thinking patterns from educational data remains a challenging task. In this paper, to address this challenge, we put the first step towards formalizing educational knowledge by constructing a domain-specific Knowledge Base to identify essential concepts, facts, and assumptions in identifying creative patterns. We then introduce a pipeline to contextualize the raw educational data, such as assessments and class activities. Finally, we present a rule-based approach to learning from the Knowledge Base, and facilitate mining creative thinking patterns from contextualized data and knowledge. We evaluate our approach with real-world datasets and highlight how the proposed pipeline can help instructors understand creative thinking patterns from students' activities and assessment tasks.
SUMBot: Summarizing Context in Open-Domain Dialogue Systems
In this paper, we investigate the problem of including relevant information as context in open-domain dialogue systems. Most models struggle to identify and incorporate important knowledge from dialogues and simply use the entire turns as context, which increases the size of the input fed to the model with unnecessary information. Additionally, due to the input size limitation of a few hundred tokens of large pre-trained models, regions of the history are not included and informative parts from the dialogue may be omitted. In order to surpass this problem, we introduce a simple method that substitutes part of the context with a summary instead of the whole history, which increases the ability of models to keep track of all the previous relevant information. We show that the inclusion of a summary may improve the answer generation task and discuss some examples to Figure 1: Example of a dialogue between two speakers and the further understand the system's weaknesses.
ArgSciChat: A Dataset for Argumentative Dialogues on Scientific Papers
Ruggeri, Federico, Mesgar, Mohsen, Gurevych, Iryna
The applications of conversational agents for scientific disciplines (as expert domains) are understudied due to the lack of dialogue data to train such agents. While most data collection frameworks, such as Amazon Mechanical Turk, foster data collection for generic domains by connecting crowd workers and task designers, these frameworks are not much optimized for data collection in expert domains. Scientists are rarely present in these frameworks due to their limited time budget. Therefore, we introduce a novel framework to collect dialogues between scientists as domain experts on scientific papers. Our framework lets scientists present their scientific papers as groundings for dialogues and participate in dialogue they like its paper title. We use our framework to collect a novel argumentative dialogue dataset, ArgSciChat. It consists of 498 messages collected from 41 dialogues on 20 scientific papers. Alongside extensive analysis on ArgSciChat, we evaluate a recent conversational agent on our dataset. Experimental results show that this agent poorly performs on ArgSciChat, motivating further research on argumentative scientific agents. We release our framework and the dataset.
Learning Neuro-Symbolic Skills for Bilevel Planning
Silver, Tom, Athalye, Ashay, Tenenbaum, Joshua B., Lozano-Perez, Tomas, Kaelbling, Leslie Pack
Decision-making is challenging in robotics environments with continuous object-centric states, continuous actions, long horizons, and sparse feedback. Hierarchical approaches, such as task and motion planning (TAMP), address these challenges by decomposing decision-making into two or more levels of abstraction. In a setting where demonstrations and symbolic predicates are given, prior work has shown how to learn symbolic operators and neural samplers for TAMP with manually designed parameterized policies. Our main contribution is a method for learning parameterized polices in combination with operators and samplers. These components are packaged into modular neuro-symbolic skills and sequenced together with search-then-sample TAMP to solve new tasks. In experiments in four robotics domains, we show that our approach -- bilevel planning with neuro-symbolic skills -- can solve a wide range of tasks with varying initial states, goals, and objects, outperforming six baselines and ablations. Video: https://youtu.be/PbFZP8rPuGg Code: https://tinyurl.com/skill-learning