Oceania
Adaptive Divergence-based Non-negative Latent Factor Analysis
Yuan, Ye, Yuan, Guangxiao, Wang, Renfang, Luo, Xin
High-Dimensional and Incomplete (HDI) data are frequently found in various industrial applications with complex interactions among numerous nodes, which are commonly non-negative for representing the inherent non-negativity of node interactions. A Non-negative Latent Factor (NLF) model is able to extract intrinsic features from such data efficiently. However, existing NLF models all adopt a static divergence metric like Euclidean distance or {\alpha}-\b{eta} divergence to build its learning objective, which greatly restricts its scalability of accurately representing HDI data from different domains. Aiming at addressing this issue, this study presents an Adaptive Divergence-based Non-negative Latent Factor (ADNLF) model with three-fold ideas: a) generalizing the objective function with the {\alpha}-\b{eta}-divergence to expand its potential of representing various HDI data; b) adopting a non-negative bridging function to connect the optimization variables with output latent factors for fulfilling the non-negativity constraints constantly; and c) making the divergence parameters adaptive through particle swarm optimization, thereby facilitating adaptive divergence in the learning objective to achieve high scalability. Empirical studies are conducted on four HDI datasets from real applications, whose results demonstrate that in comparison with state-of-the-art NLF models, an ADNLF model achieves significantly higher estimation accuracy for missing data of an HDI dataset with high computational efficiency.
SMiLE: Schema-augmented Multi-level Contrastive Learning for Knowledge Graph Link Prediction
Peng, Miao, Liu, Ben, Xie, Qianqian, Xu, Wenjie, Wang, Hua, Peng, Min
Link prediction is the task of inferring missing links between entities in knowledge graphs. Embedding-based methods have shown effectiveness in addressing this problem by modeling relational patterns in triples. However, the link prediction task often requires contextual information in entity neighborhoods, while most existing embedding-based methods fail to capture it. Additionally, little attention is paid to the diversity of entity representations in different contexts, which often leads to false prediction results. In this situation, we consider that the schema of knowledge graph contains the specific contextual information, and it is beneficial for preserving the consistency of entities across contexts. In this paper, we propose a novel Schema-augmented Multi-level contrastive LEarning framework (SMiLE) to conduct knowledge graph link prediction. Specifically, we first exploit network schema as the prior constraint to sample negatives and pre-train our model by employing a multi-level contrastive learning method to yield both prior schema and contextual information. Then we fine-tune our model under the supervision of individual triples to learn subtler representations for link prediction. Extensive experimental results on four knowledge graph datasets with thorough analysis of each component demonstrate the effectiveness of our proposed framework against state-of-the-art baselines. The implementation of SMiLE is available at https://github.com/GKNL/SMiLE.
AR Point&Click: An Interface for Setting Robot Navigation Goals
Gu, Morris, Croft, Elizabeth, Cosgun, Akansel
This paper considers the problem of designating navigation goal locations for interactive mobile robots. We investigate a point-andclick interface, implemented with an Augmented Reality (AR) headset. The cameras on the AR headset are used to detect natural pointing gestures performed by the user. The selected goal is visualized through the AR headset, allowing the users to adjust the goal location if desired. We conduct a user study in which participants set consecutive navigation goals for the robot using three different interfaces: AR Point&Click, Person Following and Tablet (birdeye map view). Results show that the proposed AR Point&Click interface improved the perceived accuracy, efficiency and reduced mental load compared to the baseline tablet interface, and it performed on-par to the Person Following method. These results show that the AR Point&Click is a feasible interaction model for setting navigation goals.
Measuring and Improving Semantic Diversity of Dialogue Generation
Han, Seungju, Kim, Beomsu, Chang, Buru
Response diversity has become an important criterion for evaluating the quality of open-domain dialogue generation models. However, current evaluation metrics for response diversity often fail to capture the semantic diversity of generated responses, as they mainly consider lexical aspects of the generated responses. In this paper, we introduce a new automatic evaluation metric to measure the semantic diversity of generated responses. Through human evaluation, we demonstrate that our proposed metric captures human judgments on response diversity better than existing lexical-level diversity metrics. Furthermore, motivated by analyzing an existing dialogue dataset, we propose a simple yet effective learning method that improves the semantic diversity of generated responses. Our learning method weights training samples based on the semantic distribution of the training set. We show that our learning method improves response diversity and coherency better than other baseline methods through automatic and human evaluation.
Batch Bayesian optimisation via density-ratio estimation with guarantees
Oliveira, Rafael, Tiao, Louis, Ramos, Fabio
Bayesian optimisation (BO) algorithms have shown remarkable success in applications involving expensive black-box functions. Traditionally BO has been set as a sequential decision-making process which estimates the utility of query points via an acquisition function and a prior over functions, such as a Gaussian process. Recently, however, a reformulation of BO via density-ratio estimation (BORE) allowed reinterpreting the acquisition function as a probabilistic binary classifier, removing the need for an explicit prior over functions and increasing scalability. In this paper, we present a theoretical analysis of BORE's regret and an extension of the algorithm with improved uncertainty estimates. We also show that BORE can be naturally extended to a batch optimisation setting by recasting the problem as approximate Bayesian inference. The resulting algorithms come equipped with theoretical performance guarantees and are assessed against other batch and sequential BO baselines in a series of experiments.
Prutor
Programming education in India faces an uphill task of educating two-plus million students who enroll in degree programs with coding as a core skill.10 Fulfilling this demand presents unique challenges due to inadequate infrastructure and the unavailability of technical content in regional languages6 with unfortunate outcomes: more than 90% of Indian graduates have coding skills inadequate for IT roles, and more than 37% struggle to write code that even compiles.13 Studies indicate a steep decline in coding skills between graduates from top-100 colleges and the rest.12 While concerning, since only a tiny minority of students enroll in top-tier colleges, this is not entirely surprising. A recent study indicates that even experienced instructors at non-top-tier colleges in India struggle to write code.10
US court upholds ruling that AIs can't be patent holders
The US Court of Appeals has upheld previous rulings that AIs cannot hold patents for inventions. AIs are increasingly being used to make new discoveries but, under most patent laws, a human must be listed as the patent holder for inventions. Dr Stephen Thaler created a device called DABUS that consists of neural networks and has been used to invent an emergency warning light, a food container that improves grip and heat transfer, and more. Thaler believes that AIs should be patent holders and has launched numerous cases in at least 15 countries to argue the case. So far, the cases in the UK, US, and New Zealand have all been rejected.
Technical Support Engineer (Data Engineer - Nightshift)
Established in 2010, Knorex is a cutting-edge advertising technology MNC with offices across USA, Australia, China, Singapore, Vietnam, India, Thailand and Malaysia. Knorex provides Precision Performance Marketing products and solutions to the world's leading brands and media agencies. With its full-stack platform, Knorex XPO (Unify to Simplify - Knorex XPO - The Ultimate Universal Marketing Platform to Power Business Growth Knorex.com)
AI-HRI Brings New Dimensions to Human-Aware Design for Human-Aware AI
Since the first AI-HRI held at the 2014 AAAI Fall Symposium Series, a lot of the presented research and discussions have emphasized how artificial intelligence (AI) developments can benefit human-robot interaction (HRI). This portrays HRI as an application, a source of domain-specific problems to solve, to the AI community. Likewise, this portrays AI as a tool, a source of solutions available for relevant problems, to the HRI community. However, members of the AI-HRI research community will point out that the relationship has a deeper synergy than matchmaking problems and solutions -- there are insights from each field that impact how the other one thinks about the world and performs scientific research. There is no greater opportunity for sharing perspectives at the moment than human-aware AI, which studies how to account for the fact that people are more than a source of data or part of an algorithm. We will explore how AI-HRI can change the way researchers think about human-aware AI, from observation through validation, to make even the algorithmic design process human-aware.
Ontology Development is Consensus Creation, Not (Merely) Representation
Neuhaus, Fabian, Hastings, Janna
However, working ontologists are often surprised by how challenging and slow it can be to develop ontologies. Here, with a particular emphasis on the sorts of ontologies that are content-heavy and intended to be shared across a community of users (reference ontologies), we propose that a significant and heretofore under-emphasised contributor of challenges during ontology development is the need to create, or bring about, consensus in the face of disagreement. For this reason reference ontology development cannot be automated, at least within the limitations of existing AI approaches. Further, for the same reason ontologists are required to have specific social-negotiating skills which are currently lacking in most technical curricula.