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Children who play video games are MORE intelligent than their peers, study suggests

Daily Mail - Science & tech

Parents often think of them as a waste of time, but playing video games may actually boost children's intelligence. A study found those who game for three or more hours a day on average performed better in cognitive and memory tests than their peers. Gaming has long been associated with violence, antisocial behaviors and health problems in young people. But researchers have found it may actually be beneficial for the brain development of children. Youngsters had their brains scanned while they performed a series of tests that tested their reaction time, problem solving and memory.


LEMON: Language-Based Environment Manipulation via Execution-Guided Pre-training

arXiv.org Artificial Intelligence

Language-based environment manipulation requires agents to manipulate the environment following natural language instructions, which is challenging due to the huge space of the environments. To address this challenge, various approaches have been proposed in recent work. Although these approaches work well for their intended environments, they are difficult to generalize across environments. In this work, we propose LEMON, a general framework for language-based environment manipulation tasks. Specifically, we first specify a task-agnostic approach for language-based environment manipulation tasks, which can deal with various environments using the same generative language model. Then we propose an execution-guided pre-training strategy to inject prior knowledge of environments to the language model with a pure synthetic pre-training corpus. Experimental results on tasks including Alchemy, Scene, Tangrams, ProPara and Recipes demonstrate the effectiveness of LEMON: it achieves new state-of-the-art results on four of the tasks, and the execution-guided pre-training strategy brings remarkable improvements on all experimental tasks.


Leveraging a New Spanish Corpus for Multilingual and Crosslingual Metaphor Detection

arXiv.org Artificial Intelligence

The lack of wide coverage datasets annotated with everyday metaphorical expressions for languages other than English is striking. This means that most research on supervised metaphor detection has been published only for that language. In order to address this issue, this work presents the first corpus annotated with naturally occurring metaphors in Spanish large enough to develop systems to perform metaphor detection. The presented dataset, CoMeta, includes texts from various domains, namely, news, political discourse, Wikipedia and reviews. In order to label CoMeta, we apply the MIPVU method, the guidelines most commonly used to systematically annotate metaphor on real data. We use our newly created dataset to provide competitive baselines by fine-tuning several multilingual and monolingual state-of-the-art large language models. Furthermore, by leveraging the existing VUAM English data in addition to CoMeta, we present the, to the best of our knowledge, first cross-lingual experiments on supervised metaphor detection. Finally, we perform a detailed error analysis that explores the seemingly high transfer of everyday metaphor across these two languages and datasets.


Conditional set generation using Seq2seq models

arXiv.org Artificial Intelligence

Conditional set generation learns a mapping from an input sequence of tokens to a set. Several NLP tasks, such as entity typing and dialogue emotion tagging, are instances of set generation. Seq2Seq models, a popular choice for set generation, treat a set as a sequence and do not fully leverage its key properties, namely order-invariance and cardinality. We propose a novel algorithm for effectively sampling informative orders over the combinatorial space of label orders. We jointly model the set cardinality and output by prepending the set size and taking advantage of the autoregressive factorization used by Seq2Seq models. Our method is a model-independent data augmentation approach that endows any Seq2Seq model with the signals of order-invariance and cardinality. Training a Seq2Seq model on this augmented data (without any additional annotations) gets an average relative improvement of 20% on four benchmark datasets across various models: BART, T5, and GPT-3. Code to use SETAUG available at: https://setgen.structgen.com.


A Machine Learning Approach to Classifying Construction Cost Documents into the International Construction Measurement Standard

arXiv.org Artificial Intelligence

We introduce the first automated models for classifying natural language descriptions provided in cost documents called "Bills of Quantities" (BoQs) popular in the infrastructure construction industry, into the International Construction Measurement Standard (ICMS). The models we deployed and systematically evaluated for multi-class text classification are learnt from a dataset of more than 50 thousand descriptions of items retrieved from 24 large infrastructure construction projects across the United Kingdom. We describe our approach to language representation and subsequent modelling to examine the strength of contextual semantics and temporal dependency of language used in construction project documentation. To do that we evaluate two experimental pipelines to inferring ICMS codes from text, on the basis of two different language representation models and a range of state-of-the-art sequence-based classification methods, including recurrent and convolutional neural network architectures. The findings indicate a highly effective and accurate ICMS automation model is within reach, with reported accuracy results above 90% F1 score on average, on 32 ICMS categories. Furthermore, due to the specific nature of language use in the BoQs text; short, largely descriptive and technical, we find that simpler models compare favourably to achieving higher accuracy results. Our analysis suggest that information is more likely embedded in local key features in the descriptive text, which explains why a simpler generic temporal convolutional network (TCN) exhibits comparable memory to recurrent architectures with the same capacity, and subsequently outperforms these at this task.


Simultaneous Improvement of ML Model Fairness and Performance by Identifying Bias in Data

arXiv.org Artificial Intelligence

Machine learning models built on datasets containing discriminative instances attributed to various underlying factors result in biased and unfair outcomes. It's a well founded and intuitive fact that existing bias mitigation strategies often sacrifice accuracy in order to ensure fairness. But when AI engine's prediction is used for decision making which reflects on revenue or operational efficiency such as credit risk modelling, it would be desirable by the business if accuracy can be somehow reasonably preserved. This conflicting requirement of maintaining accuracy and fairness in AI motivates our research. In this paper, we propose a fresh approach for simultaneous improvement of fairness and accuracy of ML models within a realistic paradigm. The essence of our work is a data preprocessing technique that can detect instances ascribing a specific kind of bias that should be removed from the dataset before training and we further show that such instance removal will have no adverse impact on model accuracy. In particular, we claim that in the problem settings where instances exist with similar feature but different labels caused by variation in protected attributes , an inherent bias gets induced in the dataset, which can be identified and mitigated through our novel scheme. Our experimental evaluation on two open-source datasets demonstrates how the proposed method can mitigate bias along with improving rather than degrading accuracy, while offering certain set of control for end user.


XRICL: Cross-lingual Retrieval-Augmented In-Context Learning for Cross-lingual Text-to-SQL Semantic Parsing

arXiv.org Artificial Intelligence

In-context learning using large language models has recently shown surprising results for semantic parsing tasks such as Text-to-SQL translation. Prompting GPT-3 or Codex using several examples of question-SQL pairs can produce excellent results, comparable to state-of-the-art finetuning-based models. However, existing work primarily focuses on English datasets, and it is unknown whether large language models can serve as competitive semantic parsers for other languages. To bridge this gap, our work focuses on cross-lingual Text-to-SQL semantic parsing for translating non-English utterances into SQL queries based on an English schema. We consider a zero-shot transfer learning setting with the assumption that we do not have any labeled examples in the target language (but have annotated examples in English). This work introduces the XRICL framework, which learns to retrieve relevant English exemplars for a given query to construct prompts. We also include global translation exemplars for a target language to facilitate the translation process for large language models. To systematically evaluate our model, we construct two new benchmark datasets, XSpider and XKaggle-dbqa, which include questions in Chinese, Vietnamese, Farsi, and Hindi. Our experiments show that XRICL effectively leverages large pre-trained language models to outperform existing baselines. Data and code are publicly available at https://github.com/Impavidity/XRICL.


Are Current Task-oriented Dialogue Systems Able to Satisfy Impolite Users?

arXiv.org Artificial Intelligence

Task-oriented dialogue (TOD) systems have assisted users on many tasks, including ticket booking and service inquiries. While existing TOD systems have shown promising performance in serving customer needs, these systems mostly assume that users would interact with the dialogue agent politely. This assumption is unrealistic as impatient or frustrated customers may also interact with TOD systems impolitely. This paper aims to address this research gap by investigating impolite users' effects on TOD systems. Specifically, we constructed an impolite dialogue corpus and conducted extensive experiments to evaluate the state-of-the-art TOD systems on our impolite dialogue corpus. Our experimental results show that existing TOD systems are unable to handle impolite user utterances. We also present a data augmentation method to improve TOD performance in impolite dialogues. Nevertheless, handling impolite dialogues remains a very challenging research task. We hope by releasing the impolite dialogue corpus and establishing the benchmark evaluations, more researchers are encouraged to investigate this new challenging research task.


Different Tunes Played with Equal Skill: Exploring a Unified Optimization Subspace for Delta Tuning

arXiv.org Artificial Intelligence

Delta tuning (DET, also known as parameter-efficient tuning) is deemed as the new paradigm for using pre-trained language models (PLMs). Up to now, various DETs with distinct design elements have been proposed, achieving performance on par with fine-tuning. However, the mechanisms behind the above success are still under-explored, especially the connections among various DETs. To fathom the mystery, we hypothesize that the adaptations of different DETs could all be reparameterized as low-dimensional optimizations in a unified optimization subspace, which could be found by jointly decomposing independent solutions of different DETs. Then we explore the connections among different DETs by conducting optimization within the subspace. In experiments, we find that, for a certain DET, conducting optimization simply in the subspace could achieve comparable performance to its original space, and the found solution in the subspace could be transferred to another DET and achieve non-trivial performance. We also visualize the performance landscape of the subspace and find that there exists a substantial region where different DETs all perform well. Finally, we extend our analysis and show the strong connections between fine-tuning and DETs.


Non-Contrastive Learning-based Behavioural Biometrics for Smart IoT Devices

arXiv.org Artificial Intelligence

Behaviour biometrics are being explored as a viable alternative to overcome the limitations of traditional authentication methods such as passwords and static biometrics. Also, they are being considered as a viable authentication method for IoT devices such as smart headsets with AR/VR capabilities, wearables, and erables, that do not have a large form factor or the ability to seamlessly interact with the user. Recent behavioural biometric solutions use deep learning models that require large amounts of annotated training data. Collecting such volumes of behaviour biometrics data raises privacy and usability concerns. To this end, we propose using SimSiam-based non-contrastive self-supervised learning to improve the label efficiency of behavioural biometric systems. The key idea is to use large volumes of unlabelled (and anonymised) data to build good feature extractors that can be subsequently used in supervised settings. Using two EEG datasets, we show that at lower amounts of labelled data, non-contrastive learning performs 4%-11% more than conventional methods such as supervised learning and data augmentation. We also show that, in general, self-supervised learning methods perform better than other baselines. Finally, through careful experimentation, we show various modifications that can be incorporated into the non-contrastive learning process to archive high performance.