Oceania
The New Zealander helping the United States prepare for an artificial intelligence war with China
At Wander cafe in Auckland's Wynyard Quarter, someone at the next table is listening to Sean Gourley while he is being interviewed about artificial intelligence. After eavesdropping on the chat they get up, walk over to Gourley's table and tell him how scared they are. Gourley says most people think there is a 1% chance of war between China and the United States, but in his universe it is looking more like 50%. US defence and intelligence clients account for a large portion of the business Gourley's San Francisco-based artificial intelligence (AI) company, PrimerAI, does โ and right now business is booming. READ MORE: * Keeping up with the machines, new supercomputer will be NZ's most powerful for AI * Kiwis need to think about what they want from the age of AI, report says * 'Google should not be in the business of war', says employee after it drops Pentagon AI contract * While artificial intelligence is tipped to be'as significant as electricity', it's not coming for your job, yet ...
Page Layout Analysis of Text-heavy Historical Documents: a Comparison of Textual and Visual Approaches
Sven, Najem-Meyer, Matteo, Romanello
Page layout analysis is a fundamental step in document processing which enables to segment a page into regions of interest. With highly complex layouts and mixed scripts, scholarly commentaries are text-heavy documents which remain challenging for state-of-the-art models. Their layout considerably varies across editions and their most important regions are mainly defined by semantic rather than graphical characteristics such as position or appearance. This setting calls for a comparison between textual, visual and hybrid approaches. We therefore assess the performances of two transformers (LayoutLMv3 and RoBERTa) and an objection-detection network (YOLOv5). If results show a clear advantage in favor of the latter, we also list several caveats to this finding. In addition to our experiments, we release a dataset of ca. 300 annotated pages sampled from 19th century commentaries.
"I think this is the most disruptive technology": Exploring Sentiments of ChatGPT Early Adopters using Twitter Data
Haque, Mubin Ul, Dharmadasa, Isuru, Sworna, Zarrin Tasnim, Rajapakse, Roshan Namal, Ahmad, Hussain
Large language models have recently attracted significant attention due to their impressive performance on a variety of tasks. ChatGPT developed by OpenAI is one such implementation of a large, pre-trained language model that has gained immense popularity among early adopters, where certain users go to the extent of characterizing it as a disruptive technology in many domains. Understanding such early adopters' sentiments is important because it can provide insights into the potential success or failure of the technology, as well as its strengths and weaknesses. In this paper, we conduct a mixed-method study using 10,732 tweets from early ChatGPT users. We first use topic modelling to identify the main topics and then perform an in-depth qualitative sentiment analysis of each topic. Our results show that the majority of the early adopters have expressed overwhelmingly positive sentiments related to topics such as Disruptions to software development, Entertainment and exercising creativity. Only a limited percentage of users expressed concerns about issues such as the potential for misuse of ChatGPT, especially regarding topics such as Impact on educational aspects. We discuss these findings by providing specific examples for each topic and then detail implications related to addressing these concerns for both researchers and users.
On Computing Probabilistic Abductive Explanations
Izza, Yacine, Huang, Xuanxiang, Ignatiev, Alexey, Narodytska, Nina, Cooper, Martin C., Marques-Silva, Joao
The most widely studied explainable AI (XAI) approaches are unsound. This is the case with well-known model-agnostic explanation approaches, and it is also the case with approaches based on saliency maps. One solution is to consider intrinsic interpretability, which does not exhibit the drawback of unsoundness. Unfortunately, intrinsic interpretability can display unwieldy explanation redundancy. Formal explainability represents the alternative to these non-rigorous approaches, with one example being PI-explanations. Unfortunately, PI-explanations also exhibit important drawbacks, the most visible of which is arguably their size. Recently, it has been observed that the (absolute) rigor of PI-explanations can be traded off for a smaller explanation size, by computing the so-called relevant sets. Given some positive {\delta}, a set S of features is {\delta}-relevant if, when the features in S are fixed, the probability of getting the target class exceeds {\delta}. However, even for very simple classifiers, the complexity of computing relevant sets of features is prohibitive, with the decision problem being NPPP-complete for circuit-based classifiers. In contrast with earlier negative results, this paper investigates practical approaches for computing relevant sets for a number of widely used classifiers that include Decision Trees (DTs), Naive Bayes Classifiers (NBCs), and several families of classifiers obtained from propositional languages. Moreover, the paper shows that, in practice, and for these families of classifiers, relevant sets are easy to compute. Furthermore, the experiments confirm that succinct sets of relevant features can be obtained for the families of classifiers considered.
Real-World Compositional Generalization with Disentangled Sequence-to-Sequence Learning
Compositional generalization is a basic mechanism in human language learning, which current neural networks struggle with. A recently proposed Disentangled sequence-to-sequence model (Dangle) shows promising generalization capability by learning specialized encodings for each decoding step. We introduce two key modifications to this model which encourage more disentangled representations and improve its compute and memory efficiency, allowing us to tackle compositional generalization in a more realistic setting. Specifically, instead of adaptively re-encoding source keys and values at each time step, we disentangle their representations and only re-encode keys periodically, at some interval. Our new architecture leads to better generalization performance across existing tasks and datasets, and a new machine translation benchmark which we create by detecting naturally occurring compositional patterns in relation to a training set. We show this methodology better emulates real-world requirements than artificial challenges.
MIRA: Mental Imagery for Robotic Affordances
Yen-Chen, Lin, Florence, Pete, Zeng, Andy, Barron, Jonathan T., Du, Yilun, Ma, Wei-Chiu, Simeonov, Anthony, Garcia, Alberto Rodriguez, Isola, Phillip
Humans form mental images of 3D scenes to support counterfactual imagination, planning, and motor control. Our abilities to predict the appearance and affordance of the scene from previously unobserved viewpoints aid us in performing manipulation tasks (e.g., 6-DoF kitting) with a level of ease that is currently out of reach for existing robot learning frameworks. In this work, we aim to build artificial systems that can analogously plan actions on top of imagined images. To this end, we introduce Mental Imagery for Robotic Affordances (MIRA), an action reasoning framework that optimizes actions with novel-view synthesis and affordance prediction in the loop. Given a set of 2D RGB images, MIRA builds a consistent 3D scene representation, through which we synthesize novel orthographic views amenable to pixel-wise affordances prediction for action optimization. We illustrate how this optimization process enables us to generalize to unseen out-of-plane rotations for 6-DoF robotic manipulation tasks given a limited number of demonstrations, paving the way toward machines that autonomously learn to understand the world around them for planning actions.
GNN-SL: Sequence Labeling Based on Nearest Examples via GNN
Wang, Shuhe, Meng, Yuxian, Ouyang, Rongbin, Li, Jiwei, Zhang, Tianwei, Lyu, Lingjuan, Wang, Guoyin
To better handle long-tail cases in the sequence labeling (SL) task, in this work, we introduce graph neural networks sequence labeling (GNN-SL), which augments the vanilla SL model output with similar tagging examples retrieved from the whole training set. Since not all the retrieved tagging examples benefit the model prediction, we construct a heterogeneous graph, and leverage graph neural networks (GNNs) to transfer information between the retrieved tagging examples and the input word sequence. The augmented node which aggregates information from neighbors is used to do prediction. This strategy enables the model to directly acquire similar tagging examples and improves the general quality of predictions. We conduct a variety of experiments on three typical sequence labeling tasks: Named Entity Recognition (NER), Part of Speech Tagging (POS), and Chinese Word Segmentation (CWS) to show the significant performance of our GNN-SL. Notably, GNN-SL achieves SOTA results of 96.9 (+0.2) on PKU, 98.3 (+0.4) on CITYU, 98.5 (+0.2) on MSR, and 96.9 (+0.2) on AS for the CWS task, and results comparable to SOTA performances on NER datasets, and POS datasets.
Markerless Body Motion Capturing for 3D Character Animation based on Multi-view Cameras
Wang, Jinbao, Lu, Ke, Xue, Jian
This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of motion data using multiple cameras, 2) detection of the two-dimensional (2D) human body joints, 3) estimation of the 3D joints, 4) calculation of bone transformation matrices, and 5) generation of character animation. The main objective of this study is to generate a 3D skeleton and animation for 3D characters using multi-view images captured by ordinary cameras. The computational complexity of the 3D skeleton reconstruction based on 3D vision has been reduced as needed to achieve frame-by-frame motion capturing. The experimental results reveal that our system can effectively and efficiently capture human actions and use them to animate 3D cartoon characters in real-time.
Enabling All In-Edge Deep Learning: A Literature Review
Joshi, Praveen, Hasanuzzaman, Mohammed, Thapa, Chandra, Afli, Haithem, Scully, Ted
In recent years, deep learning (DL) models have demonstrated remarkable achievements on non-trivial tasks such as speech recognition and natural language understanding. One of the significant contributors to its success is the proliferation of end devices that acted as a catalyst to provide data for data-hungry DL models. However, computing DL training and inference is the main challenge. Usually, central cloud servers are used for the computation, but it opens up other significant challenges, such as high latency, increased communication costs, and privacy concerns. To mitigate these drawbacks, considerable efforts have been made to push the processing of DL models to edge servers. Moreover, the confluence point of DL and edge has given rise to edge intelligence (EI). This survey paper focuses primarily on the fifth level of EI, called all in-edge level, where DL training and inference (deployment) are performed solely by edge servers. All in-edge is suitable when the end devices have low computing resources, e.g., Internet-of-Things, and other requirements such as latency and communication cost are important in mission-critical applications, e.g., health care. Firstly, this paper presents all in-edge computing architectures, including centralized, decentralized, and distributed. Secondly, this paper presents enabling technologies, such as model parallelism and split learning, which facilitate DL training and deployment at edge servers. Thirdly, model adaptation techniques based on model compression and conditional computation are described because the standard cloud-based DL deployment cannot be directly applied to all in-edge due to its limited computational resources. Fourthly, this paper discusses eleven key performance metrics to evaluate the performance of DL at all in-edge efficiently. Finally, several open research challenges in the area of all in-edge are presented.
'Magic' AI Avatars Are Already Losing Their Charm
Last week, after seeing artsy portraits popping up all over her social media feeds, Christal Luster signed up for a free trial of a photo-editing app called Lensa. She uploaded 10 of her headshots to it and paid $5.99 for 100 new images based on her inputs, which an artificial-intelligence tool produced in under an hour. Ms. Luster, an actress in Chicago, said the images opened her eyes to the types of characters she could portray. "There was one of them where I was like, 'Oh I could totally see myself playing in'Bridgerton.' I could learn to speak with a British accent. I could do period pieces," she said.