Oceania
On the Robustness of Dialogue History Representation in Conversational Question Answering: A Comprehensive Study and a New Prompt-based Method
Gekhman, Zorik, Oved, Nadav, Keller, Orgad, Szpektor, Idan, Reichart, Roi
Most works on modeling the conversation history in Conversational Question Answering (CQA) report a single main result on a common CQA benchmark. While existing models show impressive results on CQA leaderboards, it remains unclear whether they are robust to shifts in setting (sometimes to more realistic ones), training data size (e.g. from large to small sets) and domain. In this work, we design and conduct the first large-scale robustness study of history modeling approaches for CQA. We find that high benchmark scores do not necessarily translate to strong robustness, and that various methods can perform extremely differently under different settings. Equipped with the insights from our study, we design a novel prompt-based history modeling approach, and demonstrate its strong robustness across various settings. Our approach is inspired by existing methods that highlight historic answers in the passage. However, instead of highlighting by modifying the passage token embeddings, we add textual prompts directly in the passage text. Our approach is simple, easy-to-plug into practically any model, and highly effective, thus we recommend it as a starting point for future model developers. We also hope that our study and insights will raise awareness to the importance of robustness-focused evaluation, in addition to obtaining high leaderboard scores, leading to better CQA systems.
Don't do it: Safer Reinforcement Learning With Rule-based Guidance
Nikonova, Ekaterina, Xue, Cheng, Renz, Jochen
During training, reinforcement learning systems interact with the world without considering the safety of their actions. When deployed into the real world, such systems can be dangerous and cause harm to their surroundings. Often, dangerous situations can be mitigated by defining a set of rules that the system should not violate under any conditions. For example, in robot navigation, one safety rule would be to avoid colliding with surrounding objects and people. In this work, we define safety rules in terms of the relationships between the agent and objects and use them to prevent reinforcement learning systems from performing potentially harmful actions. We propose a new safe epsilon-greedy algorithm that uses safety rules to override agents' actions if they are considered to be unsafe. In our experiments, we show that a safe epsilon-greedy policy significantly increases the safety of the agent during training, improves the learning efficiency resulting in much faster convergence, and achieves better performance than the base model.
Need of 6G for the Metaverse Realization
Siniarski, Bartlomiej, De Alwis, Chamitha, Yenduri, Gokul, Huynh-The, Thien, GÜr, GÜrkan, Gadekallu, Thippa Reddy, Liyanage, Madhusanka
The concept of the Metaverse aims to bring a fully-fledged extended reality environment to provide next generation applications and services. Development of the Metaverse is backed by many technologies, including, 5G, artificial intelligence, edge computing and extended reality. The advent of 6G is envisaged to mark a significant milestone in the development of the Metaverse, facilitating near-zero-latency, a plethora of new services and upgraded real-world infrastructure. This paper establishes the advantages of providing the Metaverse services over 6G along with an overview of the demanded technical requirements. The paper provides an insight to the concepts of the Metaverse and the envisaged technical capabilities of 6G mobile networks. Then, the technical aspects covering 6G for the development of the Metaverse, ranging from validating digital assets, interoperability, and efficient user interaction in the Metaverse to related security and privacy aspects are elaborated. Subsequently, the role of 6G technologies towards enabling the Metaverse, including artificial intelligence, blockchain, open radio access networks, edge computing, cloudification and internet of everything. The paper also presents 6G integration challenges and outlines ongoing projects towards developing the Metaverse technologies to facilitate the Metaverse applications and services.
Efficient Graph Neural Network Inference at Large Scale
Gao, Xinyi, Zhang, Wentao, Shao, Yingxia, Nguyen, Quoc Viet Hung, Cui, Bin, Yin, Hongzhi
Graph neural networks (GNNs) have demonstrated excellent performance in a wide range of applications. However, the enormous size of large-scale graphs hinders their applications under real-time inference scenarios. Although existing scalable GNNs leverage linear propagation to preprocess the features and accelerate the training and inference procedure, these methods still suffer from scalability issues when making inferences on unseen nodes, as the feature preprocessing requires the graph is known and fixed. To speed up the inference in the inductive setting, we propose a novel adaptive propagation order approach that generates the personalized propagation order for each node based on its topological information. This could successfully avoid the redundant computation of feature propagation. Moreover, the trade-off between accuracy and inference latency can be flexibly controlled by simple hyper-parameters to match different latency constraints of application scenarios. To compensate for the potential inference accuracy loss, we further propose Inception Distillation to exploit the multi scale reception information and improve the inference performance. Extensive experiments are conducted on four public datasets with different scales and characteristics, and the experimental results show that our proposed inference acceleration framework outperforms the SOTA graph inference acceleration baselines in terms of both accuracy and efficiency. In particular, the advantage of our proposed method is more significant on larger-scale datasets, and our framework achieves $75\times$ inference speedup on the largest Ogbn-products dataset.
Search Efficient Binary Network Embedding
Zhang, Daokun, Yin, Jie, Zhu, Xingquan, Zhang, Chengqi
Traditional network embedding primarily focuses on learning a continuous vector representation for each node, preserving network structure and/or node content information, such that off-the-shelf machine learning algorithms can be easily applied to the vector-format node representations for network analysis. However, the learned continuous vector representations are inefficient for large-scale similarity search, which often involves finding nearest neighbors measured by distance or similarity in a continuous vector space. In this paper, we propose a search efficient binary network embedding algorithm called BinaryNE to learn a binary code for each node, by simultaneously modeling node context relations and node attribute relations through a three-layer neural network. BinaryNE learns binary node representations through a stochastic gradient descent based online learning algorithm. The learned binary encoding not only reduces memory usage to represent each node, but also allows fast bit-wise comparisons to support faster node similarity search than using Euclidean distance or other distance measures. Extensive experiments and comparisons demonstrate that BinaryNE not only delivers more than 25 times faster search speed, but also provides comparable or better search quality than traditional continuous vector based network embedding methods. The binary codes learned by BinaryNE also render competitive performance on node classification and node clustering tasks. The source code of this paper is available at https://github.com/daokunzhang/BinaryNE.
Speech Synthesis with Mixed Emotions
Zhou, Kun, Sisman, Berrak, Rana, Rajib, Schuller, B. W., Li, Haizhou
Emotional speech synthesis aims to synthesize human voices with various emotional effects. The current studies are mostly focused on imitating an averaged style belonging to a specific emotion type. In this paper, we seek to generate speech with a mixture of emotions at run-time. We propose a novel formulation that measures the relative difference between the speech samples of different emotions. We then incorporate our formulation into a sequence-to-sequence emotional text-to-speech framework. During the training, the framework does not only explicitly characterize emotion styles, but also explores the ordinal nature of emotions by quantifying the differences with other emotions. At run-time, we control the model to produce the desired emotion mixture by manually defining an emotion attribute vector. The objective and subjective evaluations have validated the effectiveness of the proposed framework. To our best knowledge, this research is the first study on modelling, synthesizing, and evaluating mixed emotions in speech.
Robust Consensus Clustering and its Applications for Advertising Forecasting
Kong, Deguang, Lu, Miao, Shmakov, Konstantin, Yang, Jian
Consensus clustering aggregates partitions in order to find a better fit by reconciling clustering results from different sources/executions. In practice, there exist noise and outliers in clustering task, which, however, may significantly degrade the performance. To address this issue, we propose a novel algorithm -- robust consensus clustering that can find common ground truth among experts' opinions, which tends to be minimally affected by the bias caused by the outliers. In particular, we formalize the robust consensus clustering problem as a constraint optimization problem, and then derive an effective algorithm upon alternating direction method of multipliers (ADMM) with rigorous convergence guarantee. Our method outperforms the baselines on benchmarks. We apply the proposed method to the real-world advertising campaign segmentation and forecasting tasks using the proposed consensus clustering results based on the similarity computed via Kolmogorov-Smirnov Statistics. The accurate clustering result is helpful for building the advertiser profiles so as to perform the forecasting.
Personality Detection of Applicants And Employees Using K-mode Algorithm And Ocean Model
Mohan, Binisha, Joseph, Dinju Vattavayalil, Subhash, Bharat Plavelil
The combination of conduct, emotion, motivation, and thinking is referred to as personality. To shortlist candidates more effectively, many organizations rely on personality predictions. The firm can hire or pick the best candidate for the desired job description by grouping applicants based on the necessary personality preferences. A model is created to identify applicants' personality types so that employers may find qualified candidates by examining a person's facial expression, speech intonation, and resume. Additionally, the paper emphasises detecting the changes in employee behaviour. Employee attitudes and behaviour towards each set of questions are being examined and analysed. Here, the K-Modes clustering method is used to predict employee well-being, including job pressure, the working environment, and relationships with peers, utilizing the OCEAN Model and the CNN algorithm in the AVI-AI administrative system. Findings imply that AVIs can be used for efficient candidate screening with an AI decision agent. The study of the specific field is beyond the current explorations and needed to be expanded with deeper models and new configurations that can patch extremely complex operations.
Guaranteed Discovery of Control-Endogenous Latent States with Multi-Step Inverse Models
Lamb, Alex, Islam, Riashat, Efroni, Yonathan, Didolkar, Aniket, Misra, Dipendra, Foster, Dylan, Molu, Lekan, Chari, Rajan, Krishnamurthy, Akshay, Langford, John
In many sequential decision-making tasks, the agent is not able to model the full complexity of the world, which consists of multitudes of relevant and irrelevant information. For example, a person walking along a city street who tries to model all aspects of the world would quickly be overwhelmed by a multitude of shops, cars, and people moving in and out of view, each following their own complex and inscrutable dynamics. Is it possible to turn the agent's firehose of sensory information into a minimal latent state that is both necessary and sufficient for an agent to successfully act in the world? We formulate this question concretely, and propose the Agent Control-Endogenous State Discovery algorithm (AC-State), which has theoretical guarantees and is practically demonstrated to discover the minimal control-endogenous latent state which contains all of the information necessary for controlling the agent, while fully discarding all irrelevant information. This algorithm consists of a multi-step inverse model (predicting actions from distant observations) with an information bottleneck. AC-State enables localization, exploration, and navigation without reward or demonstrations. We demonstrate the discovery of the control-endogenous latent state in three domains: localizing a robot arm with distractions (e.g., changing lighting conditions and background), exploring a maze alongside other agents, and navigating in the Matterport house simulator.
Learning Spatiotemporal Frequency-Transformer for Low-Quality Video Super-Resolution
Qiu, Zhongwei, Yang, Huan, Fu, Jianlong, Liu, Daochang, Xu, Chang, Fu, Dongmei
Abstract--Video Super-Resolution (VSR) aims to restore high-resolution (HR) videos from low-resolution (LR) videos. Existing VSR techniques usually recover HR frames by extracting pertinent textures from nearby frames with known degradation processes. Despite significant progress, grand challenges are remained to effectively extract and transmit high-quality textures from high-degraded low-quality sequences, such as blur, additive noises, and compression artifacts. In this work, a novel Frequency-Transformer (FTVSR) is proposed for handling low-quality videos that carry out self-attention in a combined space-time-frequency domain. First, video frames are split into patches and each patch is transformed into spectral maps in which each channel represents a frequency band. It permits a fine-grained self-attention on each frequency band, so that real visual texture can be distinguished from artifacts. Second, a novel dual frequency attention (DFA) mechanism is proposed to capture the global frequency relations and local frequency relations, which can handle different complicated degradation processes in real-world scenarios. Third, we explore different self-attention schemes for video processing in the frequency domain and discover that a "divided attention" which conducts a joint space-frequency attention before applying temporal-frequency attention, leads to the best video enhancement quality. Extensive experiments on three widely-used VSR datasets show that FTVSR outperforms state-of-the-art methods on different low-quality videos with clear visual margins.