Oceania
Remote patient monitoring using artificial intelligence: Current state, applications, and challenges
Shaik, Thanveer, Tao, Xiaohui, Higgins, Niall, Li, Lin, Gururajan, Raj, Zhou, Xujuan, Acharya, U. Rajendra
The adoption of artificial intelligence (AI) in healthcare is growing rapidly. Remote patient monitoring (RPM) is one of the common healthcare applications that assist doctors to monitor patients with chronic or acute illness at remote locations, elderly people in-home care, and even hospitalized patients. The reliability of manual patient monitoring systems depends on staff time management which is dependent on their workload. Conventional patient monitoring involves invasive approaches which require skin contact to monitor health status. This study aims to do a comprehensive review of RPM systems including adopted advanced technologies, AI impact on RPM, challenges and trends in AI-enabled RPM. This review explores the benefits and challenges of patient-centric RPM architectures enabled with Internet of Things wearable devices and sensors using the cloud, fog, edge, and blockchain technologies. The role of AI in RPM ranges from physical activity classification to chronic disease monitoring and vital signs monitoring in emergency settings. This review results show that AI-enabled RPM architectures have transformed healthcare monitoring applications because of their ability to detect early deterioration in patients' health, personalize individual patient health parameter monitoring using federated learning, and learn human behavior patterns using techniques such as reinforcement learning. This review discusses the challenges and trends to adopt AI to RPM systems and implementation issues. The future directions of AI in RPM applications are analyzed based on the challenges and trends
Learning to Participate through Trading of Reward Shares
Kรถlle, Michael, Matheis, Tim, Altmann, Philipp, Schmid, Kyrill
Enabling autonomous agents to act cooperatively is an important step to integrate artificial intelligence in our daily lives. While some methods seek to stimulate cooperation by letting agents give rewards to others, in this paper we propose a method inspired by the stock market, where agents have the opportunity to participate in other agents' returns by acquiring reward shares. Intuitively, an agent may learn to act according to the common interest when being directly affected by the other agents' rewards. The empirical results of the tested general-sum Markov games show that this mechanism promotes cooperative policies among independently trained agents in social dilemma situations. Moreover, as demonstrated in a temporally and spatially extended domain, participation can lead to the development of roles and the division of subtasks between the agents.
Human-Timescale Adaptation in an Open-Ended Task Space
Adaptive Agent Team, null, Bauer, Jakob, Baumli, Kate, Baveja, Satinder, Behbahani, Feryal, Bhoopchand, Avishkar, Bradley-Schmieg, Nathalie, Chang, Michael, Clay, Natalie, Collister, Adrian, Dasagi, Vibhavari, Gonzalez, Lucy, Gregor, Karol, Hughes, Edward, Kashem, Sheleem, Loks-Thompson, Maria, Openshaw, Hannah, Parker-Holder, Jack, Pathak, Shreya, Perez-Nieves, Nicolas, Rakicevic, Nemanja, Rocktรคschel, Tim, Schroecker, Yannick, Sygnowski, Jakub, Tuyls, Karl, York, Sarah, Zacherl, Alexander, Zhang, Lei
Foundation models have shown impressive adaptation and scalability in supervised and self-supervised learning problems, but so far these successes have not fully translated to reinforcement learning (RL). In this work, we demonstrate that training an RL agent at scale leads to a general in-context learning algorithm that can adapt to open-ended novel embodied 3D problems as quickly as humans. In a vast space of held-out environment dynamics, our adaptive agent (AdA) displays on-the-fly hypothesis-driven exploration, efficient exploitation of acquired knowledge, and can successfully be prompted with first-person demonstrations. Adaptation emerges from three ingredients: (1) meta-reinforcement learning across a vast, smooth and diverse task distribution, (2) a policy parameterised as a large-scale attention-based memory architecture, and (3) an effective automated curriculum that prioritises tasks at the frontier of an agent's capabilities. We demonstrate characteristic scaling laws with respect to network size, memory length, and richness of the training task distribution. We believe our results lay the foundation for increasingly general and adaptive RL agents that perform well across ever-larger open-ended domains.
A Comparative Analysis of Bias Amplification in Graph Neural Network Approaches for Recommender Systems
Chizari, Nikzad, Shoeibi, Niloufar, Moreno-Garcรญa, Marรญa N.
Recommender Systems (RSs) are used to provide users with personalized item recommendations and help them overcome the problem of information overload. Currently, recommendation methods based on deep learning are gaining ground over traditional methods such as matrix factorization due to their ability to represent the complex relationships between users and items and to incorporate additional information. The fact that these data have a graph structure and the greater capability of Graph Neural Networks (GNNs) to learn from these structures has led to their successful incorporation into recommender systems. However, the bias amplification issue needs to be investigated while using these algorithms. Bias results in unfair decisions, which can negatively affect the company reputation and financial status due to societal disappointment and environmental harm. In this paper, we aim to comprehensively study this problem through a literature review and an analysis of the behavior against biases of different GNN-based algorithms compared to state-of-the-art methods. We also intend to explore appropriate solutions to tackle this issue with the least possible impact on the model performance.
Implicit State and Goals in QBF Encodings for Positional Games (extended version)
Shaik, Irfansha, Mayer-Eichberger, Valentin, van de Pol, Jaco, Saffidine, Abdallah
We address two bottlenecks for concise QBF encodings of maker-breaker positional games, like Hex and Tic-Tac-Toe. Our baseline is a QBF encoding with explicit variables for board positions and an explicit representation of winning configurations. The first improvement is inspired by lifted planning and avoids variables for explicit board positions, introducing a universal quantifier representing a symbolic board state. The second improvement represents the winning configurations implicitly, exploiting their structure. The paper evaluates the size of several encodings, depending on board size and game depth. It also reports the performance of QBF solvers on these encodings. We evaluate the techniques on Hex instances and also apply them to Harary's Tic-Tac-Toe. In particular, we study scalability to 19$\times$19 boards, played in human Hex tournaments.
Teacher Forcing Recovers Reward Functions for Text Generation
Hao, Yongchang, Liu, Yuxin, Mou, Lili
Reinforcement learning (RL) has been widely used in text generation to alleviate the exposure bias issue or to utilize non-parallel datasets. The reward function plays an important role in making RL training successful. However, previous reward functions are typically task-specific and sparse, restricting the use of RL. In our work, we propose a task-agnostic approach that derives a step-wise reward function directly from a model trained with teacher forcing. We additionally propose a simple modification to stabilize the RL training on non-parallel datasets with our induced reward function. Empirical results show that our method outperforms self-training and reward regression methods on several text generation tasks, confirming the effectiveness of our reward function.
Learning Task-Oriented Communication for Edge Inference: An Information Bottleneck Approach
Shao, Jiawei, Mao, Yuyi, Zhang, Jun
This paper investigates task-oriented communication for edge inference, where a low-end edge device transmits the extracted feature vector of a local data sample to a powerful edge server for processing. It is critical to encode the data into an informative and compact representation for low-latency inference given the limited bandwidth. We propose a learning-based communication scheme that jointly optimizes feature extraction, source coding, and channel coding in a task-oriented manner, i.e., targeting the downstream inference task rather than data reconstruction. Specifically, we leverage an information bottleneck (IB) framework to formalize a rate-distortion tradeoff between the informativeness of the encoded feature and the inference performance. As the IB optimization is computationally prohibitive for the high-dimensional data, we adopt a variational approximation, namely the variational information bottleneck (VIB), to build a tractable upper bound. To reduce the communication overhead, we leverage a sparsity-inducing distribution as the variational prior for the VIB framework to sparsify the encoded feature vector. Furthermore, considering dynamic channel conditions in practical communication systems, we propose a variable-length feature encoding scheme based on dynamic neural networks to adaptively adjust the activated dimensions of the encoded feature to different channel conditions. Extensive experiments evidence that the proposed task-oriented communication system achieves a better rate-distortion tradeoff than baseline methods and significantly reduces the feature transmission latency in dynamic channel conditions.
Prediction of Red Wine Quality Using One-dimensional Convolutional Neural Networks
As an alcoholic beverage, wine has remained prevalent for thousands of years, and the quality assessment of wines has been significant in wine production and trade. Scholars have proposed various deep learning and machine learning algorithms for wine quality prediction, such as Support vector machine (SVM), Random Forest (RF), K-nearest neighbors (KNN), Deep neural network (DNN), and Logistic regression (LR). However, these methods ignore the inner relationship between the physical and chemical properties of the wine, for example, the correlations between pH values, fixed acidity, citric acid, and so on. To fill the gap, this paper conducts the Pearson correlation analysis, PCA analysis, and Shapiro-Wilk test on those properties and incorporates 1D-CNN architecture to capture the correlations among neighboring features. In addition, it implemented dropout and batch normalization techniques to improve the robustness of the proposed model. Massive experiments have shown that our method can outperform baseline approaches in wine quality prediction. Moreover, ablation experiments also demonstrate the effectiveness of incorporating the 1-D CNN module, Dropout, and normalization techniques.
Discrete Latent Structure in Neural Networks
Niculae, Vlad, Corro, Caio F., Nangia, Nikita, Mihaylova, Tsvetomila, Martins, Andrรฉ F. T.
Many types of data from fields including natural language processing, computer vision, and bioinformatics, are well represented by discrete, compositional structures such as trees, sequences, or matchings. Latent structure models are a powerful tool for learning to extract such representations, offering a way to incorporate structural bias, discover insight about the data, and interpret decisions. However, effective training is challenging, as neural networks are typically designed for continuous computation. This text explores three broad strategies for learning with discrete latent structure: continuous relaxation, surrogate gradients, and probabilistic estimation. Our presentation relies on consistent notations for a wide range of models. As such, we reveal many new connections between latent structure learning strategies, showing how most consist of the same small set of fundamental building blocks, but use them differently, leading to substantially different applicability and properties.
An investigation of the reconstruction capacity of stacked convolutional autoencoders for log-mel-spectrograms
Natsiou, Anastasia, Longo, Luca, O'Leary, Sean
In audio processing applications, the generation of expressive sounds based on high-level representations demonstrates a high demand. These representations can be used to manipulate the timbre and influence the synthesis of creative instrumental notes. Modern algorithms, such as neural networks, have inspired the development of expressive synthesizers based on musical instrument timbre compression. Unsupervised deep learning methods can achieve audio compression by training the network to learn a mapping from waveforms or spectrograms to low-dimensional representations. This study investigates the use of stacked convolutional autoencoders for the compression of time-frequency audio representations for a variety of instruments for a single pitch. Further exploration of hyper-parameters and regularization techniques is demonstrated to enhance the performance of the initial design. In an unsupervised manner, the network is able to reconstruct a monophonic and harmonic sound based on latent representations. In addition, we introduce an evaluation metric to measure the similarity between the original and reconstructed samples. Evaluating a deep generative model for the synthesis of sound is a challenging task. Our approach is based on the accuracy of the generated frequencies as it presents a significant metric for the perception of harmonic sounds. This work is expected to accelerate future experiments on audio compression using neural autoencoders.