Oceania
REV: Information-Theoretic Evaluation of Free-Text Rationales
Chen, Hanjie, Brahman, Faeze, Ren, Xiang, Ji, Yangfeng, Choi, Yejin, Swayamdipta, Swabha
Generating free-text rationales is a promising step towards explainable NLP, yet evaluating such rationales remains a challenge. Existing metrics have mostly focused on measuring the association between the rationale and a given label. We argue that an ideal metric should focus on the new information uniquely provided in the rationale that is otherwise not provided in the input or the label. We investigate this research problem from an information-theoretic perspective using conditional V-information (Hewitt et al., 2021). More concretely, we propose a metric called REV (Rationale Evaluation with conditional V-information), to quantify the amount of new, label-relevant information in a rationale beyond the information already available in the input or the label. Experiments across four benchmarks with reasoning tasks, including chain-of-thought, demonstrate the effectiveness of REV in evaluating rationale-label pairs, compared to existing metrics. We further demonstrate REV is consistent with human judgments on rationale evaluations and provides more sensitive measurements of new information in free-text rationales. When used alongside traditional performance metrics, REV provides deeper insights into models' reasoning and prediction processes.
Contextualize Me -- The Case for Context in Reinforcement Learning
Benjamins, Carolin, Eimer, Theresa, Schubert, Frederik, Mohan, Aditya, Dรถhler, Sebastian, Biedenkapp, Andrรฉ, Rosenhahn, Bodo, Hutter, Frank, Lindauer, Marius
While Reinforcement Learning ( RL) has made great strides towards solving increasingly complicated problems, many algorithms are still brittle to even slight environmental changes. Contextual Reinforcement Learning (cRL) provides a framework to model such changes in a principled manner, thereby enabling flexible, precise and interpretable task specification and generation. Our goal is to show how the framework of cRL contributes to improving zero-shot generalization in RL through meaningful benchmarks and structured reasoning about generalization tasks. We confirm the insight that optimal behavior in cRL requires context information, as in other related areas of partial observability. To empirically validate this in the cRL framework, we provide various context-extended versions of common RL environments. They are part of the first benchmark library, CARL, designed for generalization based on cRL extensions of popular benchmarks, which we propose as a testbed to further study general agents. We show that in the contextual setting, even simple RL environments become challenging - and that naive solutions are not enough to generalize across complex context spaces.
Syntax-Aware Graph-to-Graph Transformer for Semantic Role Labelling
Mohammadshahi, Alireza, Henderson, James
Recent models have shown that incorporating syntactic knowledge into the semantic role labelling (SRL) task leads to a significant improvement. In this paper, we propose Syntax-aware Graph-to-Graph Transformer (SynG2G-Tr) model, which encodes the syntactic structure using a novel way to input graph relations as embeddings, directly into the self-attention mechanism of Transformer. This approach adds a soft bias towards attention patterns that follow the syntactic structure but also allows the model to use this information to learn alternative patterns. We evaluate our model on both span-based and dependency-based SRL datasets, and outperform previous alternative methods in both in-domain and out-of-domain settings, on CoNLL 2005 and CoNLL 2009 datasets.
Eating-disorder group's AI chatbot gave weight loss tips, activist says
The National Eating Disorders Collaboration of Australia warns that increasing focus on weight or body shape puts one at greater risk of an eating-disorder relapse. Other warning signs include repeated self-weighing and counting calories, according to the group, which advises the Australian government. The mention of specific weights, measurements, weight loss and quantities around food should also be avoided around people with a history of eating disorders, according to the InsideOut Institute at the University of Sydney.
Humans stumped on difference between real or AI-generated images: study
People in Texas sounded off on AI job displacement, with half of the people who spoke to Fox News convinced that the tech will rob them of work. Humans have historically been excellent at identifying faces and photos compared to computers, but the advent of artificial intelligence-generated photos is throwing a curveball at humans, according to a new study that examines how people perceive fake images versus real ones. Tech experts have been warning that hyperrealistic images generated by AI could lead to the proliferation of misinformation online and cybersecurity issues. Last month, for example, panic spread after an AI-generated photo that apparently showed an explosion at the Pentagon went viral, leading to the stock market taking a short dip. Researchers in Australia examined how human brains perceive and differentiate realistic AI-generated photos using both behavioral testing and neuroimaging experiments.
Towards Understanding Chain-of-Thought Prompting: An Empirical Study of What Matters
Wang, Boshi, Min, Sewon, Deng, Xiang, Shen, Jiaming, Wu, You, Zettlemoyer, Luke, Sun, Huan
Chain-of-Thought (CoT) prompting can dramatically improve the multi-step reasoning abilities of large language models (LLMs). CoT explicitly encourages the LLM to generate intermediate rationales for solving a problem, by providing a series of reasoning steps in the demonstrations. Despite its success, there is still little understanding of what makes CoT prompting effective and which aspects of the demonstrated reasoning steps contribute to its performance. In this paper, we show that CoT reasoning is possible even with invalid demonstrations - prompting with invalid reasoning steps can achieve over 80-90% of the performance obtained using CoT under various metrics, while still generating coherent lines of reasoning during inference. Further experiments show that other aspects of the rationales, such as being relevant to the query and correctly ordering the reasoning steps, are much more important for effective CoT reasoning. Overall, these findings both deepen our understanding of CoT prompting, and open up new questions regarding LLMs' capability to learn to reason in context.
Coin Sampling: Gradient-Based Bayesian Inference without Learning Rates
Sharrock, Louis, Nemeth, Christopher
In recent years, particle-based variational inference (ParVI) methods such as Stein variational gradient descent (SVGD) have grown in popularity as scalable methods for Bayesian inference. Unfortunately, the properties of such methods invariably depend on hyperparameters such as the learning rate, which must be carefully tuned by the practitioner in order to ensure convergence to the target measure at a suitable rate. In this paper, we introduce a suite of new particle-based methods for scalable Bayesian inference based on coin betting, which are entirely learning-rate free. We illustrate the performance of our approach on a range of numerical examples, including several high-dimensional models and datasets, demonstrating comparable performance to other ParVI algorithms with no need to tune a learning rate.
Transferable Energy Storage Bidder
Baker, Yousuf, Zheng, Ningkun, Xu, Bolun
Energy storage resources must consider both price uncertainties and their physical operating characteristics when participating in wholesale electricity markets. This is a challenging problem as electricity prices are highly volatile, and energy storage has efficiency losses, power, and energy constraints. This paper presents a novel, versatile, and transferable approach combining model-based optimization with a convolutional long short-term memory network for energy storage to respond to or bid into wholesale electricity markets. We test our proposed approach using historical prices from New York State, showing it achieves state-of-the-art results, achieving between 70% to near 90% profit ratio compared to perfect foresight cases, in both price response and wholesale market bidding setting with various energy storage durations. We also test a transfer learning approach by pre-training the bidding model using New York data and applying it to arbitrage in Queensland, Australia. The result shows transfer learning achieves exceptional arbitrage profitability with as little as three days of local training data, demonstrating its significant advantage over training from scratch in scenarios with very limited data availability.
KEYword based Sampling (KEYS) for Large Language Models
Question answering (Q/A) can be formulated as a generative task (Mitra, 2017) where the task is to generate an answer given the question and the passage (knowledge, if available). Recent advances in QA task is focused a lot on language model advancements and less on other areas such as sampling(Krishna et al., 2021), (Nakano et al., 2021). Keywords play very important role for humans in language generation. (Humans formulate keywords and use grammar to connect those keywords and work). In the research community, very little focus is on how humans generate answers to a question and how this behavior can be incorporated in a language model. In this paper, we want to explore these two areas combined, i.e., how sampling can be to used generate answers which are close to human-like behavior and factually correct. Hence, the type of decoding algorithm we think should be used for Q/A tasks should also depend on the keywords. These keywords can be obtained from the question, passage or internet results. We use knowledge distillation techniques to extract keywords and sample using these extracted keywords on top of vanilla decoding algorithms when formulating the answer to generate a human-like answer. In this paper, we show that our decoding method outperforms most commonly used decoding methods for Q/A task
Level Generation Through Large Language Models
Todd, Graham, Earle, Sam, Nasir, Muhammad Umair, Green, Michael Cerny, Togelius, Julian
Large Language Models (LLMs) are powerful tools, capable of leveraging their training on natural language to write stories, generate code, and answer questions. But can they generate functional video game levels? Game levels, with their complex functional constraints and spatial relationships in more than one dimension, are very different from the kinds of data an LLM typically sees during training. Datasets of game levels are also hard to come by, potentially taxing the abilities of these data-hungry models. We investigate the use of LLMs to generate levels for the game Sokoban, finding that LLMs are indeed capable of doing so, and that their performance scales dramatically with dataset size. We also perform preliminary experiments on controlling LLM level generators and discuss promising areas for future work.