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PU GNN: Chargeback Fraud Detection in P2E MMORPGs via Graph Attention Networks with Imbalanced PU Labels

arXiv.org Artificial Intelligence

The recent advent of play-to-earn (P2E) systems in massively multiplayer online role-playing games (MMORPGs) has made in-game goods interchangeable with real-world values more than ever before. The goods in the P2E MMORPGs can be directly exchanged with cryptocurrencies such as Bitcoin, Ethereum, or Klaytn via blockchain networks. Unlike traditional in-game goods, once they had been written to the blockchains, P2E goods cannot be restored by the game operation teams even with chargeback fraud such as payment fraud, cancellation, or refund. To tackle the problem, we propose a novel chargeback fraud prediction method, PU GNN, which leverages graph attention networks with PU loss to capture both the players' in-game behavior with P2E token transaction patterns. With the adoption of modified GraphSMOTE, the proposed model handles the imbalanced distribution of labels in chargeback fraud datasets. The conducted experiments on three real-world P2E MMORPG datasets demonstrate that PU GNN achieves superior performances over previously suggested methods.


Planning with Spatial-Temporal Abstraction from Point Clouds for Deformable Object Manipulation

arXiv.org Artificial Intelligence

Abstract: Effective planning of long-horizon deformable object manipulation requires suitable abstractions at both the spatial and temporal levels. Previous methods typically either focus on short-horizon tasks or make the strong assumption that full-state information is available. However, full states of deformable objects are often unavailable. In this paper, we propose PlAnning with Spatial and Temporal Abstraction (PASTA), which incorporates both spatial abstraction (reasoning about objects and their relations to each other) and temporal abstraction (reasoning over skills instead of low-level actions). Our framework maps high-dimension 3D point clouds into a set of latent vectors and plans skill sequences with the latent set representation. Our method can solve challenging, novel sequential deformable object manipulation tasks in the real world, which require combining multiple tool-use skills such as cutting with a knife, pushing with a pusher, and spreading dough with a roller. Additional materials can be found on our project website.


A Biologically-Inspired Simultaneous Localization and Mapping System Based on LiDAR Sensor

arXiv.org Artificial Intelligence

Simultaneous localization and mapping (SLAM) is one of the essential techniques and functionalities used by robots to perform autonomous navigation tasks. Inspired by the rodent hippocampus, this paper presents a biologically inspired SLAM system based on a LiDAR sensor using a hippocampal model to build a cognitive map and estimate the robot pose in indoor environments. Based on the biologically inspired models mimicking boundary cells, place cells, and head direction cells, the SLAM system using LiDAR point cloud data is capable of leveraging the self-motion cues from the LiDAR odometry and the boundary cues from the LiDAR boundary cells to build a cognitive map and estimate the robot pose. Experiment results show that with the LiDAR boundary cells the proposed SLAM system greatly outperforms the camera-based brain-inspired method in both simulation and indoor environments, and is competitive with the conventional LiDAR-based SLAM methods.


Aliens most likely to contact artificial intelligence before humans over likely 'kinship': Expert

FOX News

UFO expert Nick Pope discuss the whistleblower claiming that the U.S. has alien crafts and remains on'Fox News @ Night.' A Harvard professor of astronomy is predicting extraterrestrials will make contact with artificial intelligence before humans, due to aliens potentially feeling a "kinship" with human technology. "My expectation from interstellar travel is that it's best done with electronic gadgets and devices rather than with biological creatures because the journey takes a long time," Harvard professor Avi Loeb said in an upcoming documentary titled "God Vs. "Even to the nearest star, it will take us 50,000 years to get there with chemical rockets. And artificial intelligence systems have that patience - and then they can remain dormant ... so that they survive the journey," he said. Space agencies across the world, including NASA and the European Space Agency, have for years been using AI technology to chart galaxies and stars and even send robots to other planets. Avi Loeb, Frank B. Baird Jr. Professor of Science at Harvard University, speaks during the SALT conference in Manhattan, New York City, U.S., September 14, 2022. Loeb said extraterrestrials would likely reach out to artificial intelligence before humans due to a likely "kinship." "If they visit us, of course, we can use our AI systems to interpret their AI systems.


A prior regularized full waveform inversion using generative diffusion models

arXiv.org Artificial Intelligence

Full waveform inversion (FWI) has the potential to provide high-resolution subsurface model estimations. However, due to limitations in observation, e.g., regional noise, limited shots or receivers, and band-limited data, it is hard to obtain the desired high-resolution model with FWI. To address this challenge, we propose a new paradigm for FWI regularized by generative diffusion models. Specifically, we pre-train a diffusion model in a fully unsupervised manner on a prior velocity model distribution that represents our expectations of the subsurface and then adapt it to the seismic observations by incorporating the FWI into the sampling process of the generative diffusion models. What makes diffusion models uniquely appropriate for such an implementation is that the generative process retains the form and dimensions of the velocity model. Numerical examples demonstrate that our method can outperform the conventional FWI with only negligible additional computational cost. Even in cases of very sparse observations or observations with strong noise, the proposed method could still reconstruct a high-quality subsurface model. Thus, we can incorporate our prior expectations of the solutions in an efficient manner. We further test this approach on field data, which demonstrates the effectiveness of the proposed method.


Unveiling Global Narratives: A Multilingual Twitter Dataset of News Media on the Russo-Ukrainian Conflict

arXiv.org Artificial Intelligence

The ongoing Russo-Ukrainian conflict has been a subject of intense media coverage worldwide. Understanding the global narrative surrounding this topic is crucial for researchers that aim to gain insights into its multifaceted dimensions. In this paper, we present a novel dataset that focuses on this topic by collecting and processing tweets posted by news or media companies on social media across the globe. We collected tweets from February 2022 to May 2023 to acquire approximately 1.5 million tweets in 60 different languages. Each tweet in the dataset is accompanied by processed tags, allowing for the identification of entities, stances, concepts, and sentiments expressed. The availability of the dataset serves as a valuable resource for researchers aiming to investigate the global narrative surrounding the ongoing conflict from various aspects such as who are the prominent entities involved, what stances are taken, where do these stances originate, and how are the different concepts related to the event portrayed.


Variational Counterfactual Prediction under Runtime Domain Corruption

arXiv.org Artificial Intelligence

To date, various neural methods have been proposed for causal effect estimation based on observational data, where a default assumption is the same distribution and availability of variables at both training and inference (i.e., runtime) stages. However, distribution shift (i.e., domain shift) could happen during runtime, and bigger challenges arise from the impaired accessibility of variables. This is commonly caused by increasing privacy and ethical concerns, which can make arbitrary variables unavailable in the entire runtime data and imputation impractical. We term the co-occurrence of domain shift and inaccessible variables runtime domain corruption, which seriously impairs the generalizability of a trained counterfactual predictor. To counter runtime domain corruption, we subsume counterfactual prediction under the notion of domain adaptation. Specifically, we upper-bound the error w.r.t. the target domain (i.e., runtime covariates) by the sum of source domain error and inter-domain distribution distance. In addition, we build an adversarially unified variational causal effect model, named VEGAN, with a novel two-stage adversarial domain adaptation scheme to reduce the latent distribution disparity between treated and control groups first, and between training and runtime variables afterwards. We demonstrate that VEGAN outperforms other state-of-the-art baselines on individual-level treatment effect estimation in the presence of runtime domain corruption on benchmark datasets.


Online Self-Supervised Learning in Machine Learning Intrusion Detection for the Internet of Things

arXiv.org Artificial Intelligence

This paper proposes a novel Self-Supervised Intrusion Detection (SSID) framework, which enables a fully online Machine Learning (ML) based Intrusion Detection System (IDS) that requires no human intervention or prior off-line learning. The proposed framework analyzes and labels incoming traffic packets based only on the decisions of the IDS itself using an Auto-Associative Deep Random Neural Network, and on an online estimate of its statistically measured trustworthiness. The SSID framework enables IDS to adapt rapidly to time-varying characteristics of the network traffic, and eliminates the need for offline data collection. This approach avoids human errors in data labeling, and human labor and computational costs of model training and data collection. The approach is experimentally evaluated on public datasets and compared with well-known ML models, showing that this SSID framework is very useful and advantageous as an accurate and online learning ML-based IDS for IoT systems.


Natural Language Processing in Electronic Health Records in Relation to Healthcare Decision-making: A Systematic Review

arXiv.org Artificial Intelligence

Background: Natural Language Processing (NLP) is widely used to extract clinical insights from Electronic Health Records (EHRs). However, the lack of annotated data, automated tools, and other challenges hinder the full utilisation of NLP for EHRs. Various Machine Learning (ML), Deep Learning (DL) and NLP techniques are studied and compared to understand the limitations and opportunities in this space comprehensively. Methodology: After screening 261 articles from 11 databases, we included 127 papers for full-text review covering seven categories of articles: 1) medical note classification, 2) clinical entity recognition, 3) text summarisation, 4) deep learning (DL) and transfer learning architecture, 5) information extraction, 6) Medical language translation and 7) other NLP applications. This study follows the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. Result and Discussion: EHR was the most commonly used data type among the selected articles, and the datasets were primarily unstructured. Various ML and DL methods were used, with prediction or classification being the most common application of ML or DL. The most common use cases were: the International Classification of Diseases, Ninth Revision (ICD-9) classification, clinical note analysis, and named entity recognition (NER) for clinical descriptions and research on psychiatric disorders. Conclusion: We find that the adopted ML models were not adequately assessed. In addition, the data imbalance problem is quite important, yet we must find techniques to address this underlining problem. Future studies should address key limitations in studies, primarily identifying Lupus Nephritis, Suicide Attempts, perinatal self-harmed and ICD-9 classification.


On Exploring Node-feature and Graph-structure Diversities for Node Drop Graph Pooling

arXiv.org Artificial Intelligence

A pooling operation is essential for effective graph-level representation learning, where the node drop pooling has become one mainstream graph pooling technology. However, current node drop pooling methods usually keep the top-k nodes according to their significance scores, which ignore the graph diversity in terms of the node features and the graph structures, thus resulting in suboptimal graph-level representations. To address the aforementioned issue, we propose a novel plug-and-play score scheme and refer to it as MID, which consists of a \textbf{M}ultidimensional score space with two operations, \textit{i.e.}, fl\textbf{I}pscore and \textbf{D}ropscore. Specifically, the multidimensional score space depicts the significance of nodes through multiple criteria; the flipscore encourages the maintenance of dissimilar node features; and the dropscore forces the model to notice diverse graph structures instead of being stuck in significant local structures. To evaluate the effectiveness of our proposed MID, we perform extensive experiments by applying it to a wide variety of recent node drop pooling methods, including TopKPool, SAGPool, GSAPool, and ASAP. Specifically, the proposed MID can efficiently and consistently achieve about 2.8\% average improvements over the above four methods on seventeen real-world graph classification datasets, including four social datasets (IMDB-BINARY, IMDB-MULTI, REDDIT-BINARY, and COLLAB), and thirteen biochemical datasets (D\&D, PROTEINS, NCI1, MUTAG, PTC-MR, NCI109, ENZYMES, MUTAGENICITY, FRANKENSTEIN, HIV, BBBP, TOXCAST, and TOX21). Code is available at~\url{https://github.com/whuchuang/mid}.