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EXMOS: Explanatory Model Steering Through Multifaceted Explanations and Data Configurations

arXiv.org Artificial Intelligence

Explanations in interactive machine-learning systems facilitate debugging and improving prediction models. However, the effectiveness of various global model-centric and data-centric explanations in aiding domain experts to detect and resolve potential data issues for model improvement remains unexplored. This research investigates the influence of data-centric and model-centric global explanations in systems that support healthcare experts in optimising models through automated and manual data configurations. We conducted quantitative (n=70) and qualitative (n=30) studies with healthcare experts to explore the impact of different explanations on trust, understandability and model improvement. Our results reveal the insufficiency of global model-centric explanations for guiding users during data configuration. Although data-centric explanations enhanced understanding of post-configuration system changes, a hybrid fusion of both explanation types demonstrated the highest effectiveness. Based on our study results, we also present design implications for effective explanation-driven interactive machine-learning systems.


EASRec: Elastic Architecture Search for Efficient Long-term Sequential Recommender Systems

arXiv.org Artificial Intelligence

In this age where data is abundant, the ability to distill meaningful insights from the sea of information is essential. Our research addresses the computational and resource inefficiencies that current Sequential Recommender Systems (SRSs) suffer from. especially those employing attention-based models like SASRec, These systems are designed for next-item recommendations in various applications, from e-commerce to social networks. However, such systems suffer from substantial computational costs and resource consumption during the inference stage. To tackle these issues, our research proposes a novel method that combines automatic pruning techniques with advanced model architectures. We also explore the potential of resource-constrained Neural Architecture Search (NAS), a technique prevalent in the realm of recommendation systems, to fine-tune models for reduced FLOPs, latency, and energy usage while retaining or even enhancing accuracy. The main contribution of our work is developing the Elastic Architecture Search for Efficient Long-term Sequential Recommender Systems (EASRec). This approach aims to find optimal compact architectures for attention-based SRSs, ensuring accuracy retention. EASRec introduces data-aware gates that leverage historical information from input data batch to improve the performance of the recommendation network. Additionally, it utilizes a dynamic resource constraint approach, which standardizes the search process and results in more appropriate architectures. The effectiveness of our methodology is validated through exhaustive experiments on three benchmark datasets, which demonstrates EASRec's superiority in SRSs. Our research set a new standard for future exploration into efficient and accurate recommender systems, signifying a substantial advancement within this swiftly advancing field.


Computational Morphology and Lexicography Modeling of Modern Standard Arabic Nominals

arXiv.org Artificial Intelligence

Modern Standard Arabic (MSA) nominals present many morphological and lexical modeling challenges that have not been consistently addressed previously. This paper attempts to define the space of such challenges, and leverage a recently proposed morphological framework to build a comprehensive and extensible model for MSA nominals. Our model design addresses the nominals' intricate morphotactics, as well as their paradigmatic irregularities. Our implementation showcases enhanced accuracy and consistency compared to a commonly used MSA morphological analyzer and generator. We make our models publicly available.


Adaptive Primal-Dual Method for Safe Reinforcement Learning

arXiv.org Artificial Intelligence

Primal-dual methods have a natural application in Safe Reinforcement Learning (SRL), posed as a constrained policy optimization problem. In practice however, applying primal-dual methods to SRL is challenging, due to the inter-dependency of the learning rate (LR) and Lagrangian multipliers (dual variables) each time an embedded unconstrained RL problem is solved. In this paper, we propose, analyze and evaluate adaptive primal-dual (APD) methods for SRL, where two adaptive LRs are adjusted to the Lagrangian multipliers so as to optimize the policy in each iteration. We theoretically establish the convergence, optimality and feasibility of the APD algorithm. Finally, we conduct numerical evaluation of the practical APD algorithm with four well-known environments in Bullet-Safey-Gym employing two state-of-the-art SRL algorithms: PPO-Lagrangian and DDPG-Lagrangian. All experiments show that the practical APD algorithm outperforms (or achieves comparable performance) and attains more stable training than the constant LR cases. Additionally, we substantiate the robustness of selecting the two adaptive LRs by empirical evidence.


Diverse Explanations from Data-driven and Domain-driven Perspectives for Machine Learning Models

arXiv.org Artificial Intelligence

Explanations of machine learning models are important, especially in scientific areas such as chemistry, biology, and physics, where they guide future laboratory experiments and resource requirements. These explanations can be derived from well-trained machine learning models (data-driven perspective) or specific domain knowledge (domain-driven perspective). However, there exist inconsistencies between these perspectives due to accurate yet misleading machine learning models and various stakeholders with specific needs, wants, or aims. This paper calls attention to these inconsistencies and suggests a way to find an accurate model with expected explanations that reinforce physical laws and meet stakeholders' requirements from a set of equally-good models, also known as Rashomon sets. Our goal is to foster a comprehensive understanding of these inconsistencies and ultimately contribute to the integration of eXplainable Artificial Intelligence (XAI) into scientific domains.


Emergent Dominance Hierarchies in Reinforcement Learning Agents

arXiv.org Artificial Intelligence

Modern Reinforcement Learning (RL) algorithms are able to outperform humans in a wide variety of tasks. Multi-agent reinforcement learning (MARL) settings present additional challenges, and successful cooperation in mixed-motive groups of agents depends on a delicate balancing act between individual and group objectives. Social conventions and norms, often inspired by human institutions, are used as tools for striking this balance. In this paper, we examine a fundamental, well-studied social convention that underlies cooperation in both animal and human societies: dominance hierarchies. We adapt the ethological theory of dominance hierarchies to artificial agents, borrowing the established terminology and definitions with as few amendments as possible. We demonstrate that populations of RL agents, operating without explicit programming or intrinsic rewards, can invent, learn, enforce, and transmit a dominance hierarchy to new populations. The dominance hierarchies that emerge have a similar structure to those studied in chickens, mice, fish, and other species.


Bridging Dimensions: Confident Reachability for High-Dimensional Controllers

arXiv.org Artificial Intelligence

Autonomous systems are increasingly implemented using end-to-end learning-based controllers. Such controllers make decisions that are executed on the real system with images as one of the primary sensing modalities. Deep neural networks form a fundamental building block of such controllers. Unfortunately, the existing neural-network verification tools do not scale to inputs with thousands of dimensions -- especially when the individual inputs (such as pixels) are devoid of clear physical meaning. This paper takes a step towards connecting exhaustive closed-loop verification with high-dimensional controllers. Our key insight is that the behavior of a high-dimensional controller can be approximated with several low-dimensional controllers in different regions of the state space. To balance the approximation accuracy and verifiability of our low-dimensional controllers, we leverage the latest verification-aware knowledge distillation. Then, if low-dimensional reachability results are inflated with statistical approximation errors, they yield a high-confidence reachability guarantee for the high-dimensional controller. We investigate two inflation techniques -- based on trajectories and control actions -- both of which show convincing performance in two OpenAI gym benchmarks.


Evolutionary Tabletop Game Design: A Case Study in the Risk Game

arXiv.org Artificial Intelligence

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with automated playtesting, has been used to create novel board games with simple equipment; however, the original approach does not include complex tabletop games with dice, cards, and maps. This work proposes an extension of the approach for tabletop games, evaluating the process by generating variants of Risk, a military strategy game where players must conquer map territories to win. We achieved this using a genetic algorithm to evolve the chosen parameters, as well as a rules-based agent to test the games and a variety of quality criteria to evaluate the new variations generated. Our results show the creation of new variations of the original game with smaller maps, resulting in shorter matches. Also, the variants produce more balanced matches, maintaining the usual drama. We also identified limitations in the process, where, in many cases, where the objective function was correctly pursued, but the generated games were nearly trivial. This work paves the way towards promising research regarding the use of evolutionary game design beyond classic board games.


Towards the Identifiability and Explainability for Personalized Learner Modeling: An Inductive Paradigm

arXiv.org Artificial Intelligence

Personalized learner modeling using cognitive diagnosis (CD), which aims to model learners' cognitive states by diagnosing learner traits from behavioral data, is a fundamental yet significant task in many web learning services. Existing cognitive diagnosis models (CDMs) follow the proficiency-response paradigm that views learner traits and question parameters as trainable embeddings and learns them through learner performance prediction. However, we notice that this paradigm leads to the inevitable non-identifiability and explainability overfitting problem, which is harmful to the quantification of learners' cognitive states and the quality of web learning services. To address these problems, we propose an identifiable cognitive diagnosis framework (ID-CDF) based on a novel response-proficiency-response paradigm inspired by encoder-decoder models. Specifically, we first devise the diagnostic module of ID-CDF, which leverages inductive learning to eliminate randomness in optimization to guarantee identifiability and captures the monotonicity between overall response data distribution and cognitive states to prevent explainability overfitting. Next, we propose a flexible predictive module for ID-CDF to ensure diagnosis preciseness. We further present an implementation of ID-CDF, i.e., ID-CDM, to illustrate its usability. Extensive experiments on four real-world datasets with different characteristics demonstrate that ID-CDF can effectively address the problems without loss of diagnosis preciseness.


The Power of Populations in Decentralized Bandits

arXiv.org Artificial Intelligence

The multi-armed bandit problem, where a single learning agent chooses actions over a sequence of rounds in order to maximize its total reward, is among the most well-studied in online learning. Distributed, multi-agent variants of this problem have also been widely studied under various constraints; one particular such line of work is the cooperative multi-agent bandit setting, where agents are connected over a communication graph and play against a common bandit instance, choosing actions in parallel over T rounds. Each agent locally runs a bandit algorithm that may involve communication with neighbors, and the information exchanged can be used to determine an agent's future actions. This cooperative setting has been studied for both stochastic (Szorenyi et al., 2013; Landgren et al., 2016; Kolla et al., 2018; Martínez-Rubio et al., 2019) and non-stochastic bandits (Awerbuch & Kleinberg, 2008; Cesa-Bianchi et al., 2016; Bar-On & Mansour, 2019), where communication between agents has been shown to improve an agent's regret on average, compared to each agent locally running a centralized bandit algorithm without any communication. However, most prior works in this setting require that every agent communicate with all its neighbors in each round (as pointed out by Cesa-Bianchi et al. (2016), this resembles the LOCAL model of distributed computation (Linial, 1992)). When the underlying graph is dense, this volume of communication may be prohibitively large, which is a known bottleneck in many practical distributed machine learning settings (Alistarh et al., 2017; Koloskova et al., 2019a;b). In contrast, much less is known about cooperative multi-agent bandits in more lightweight decentralized models of distributed communication, such as the GOSSIP model (Boyd et al., 2006; Shah