Wichita County
The Future of AI Filmmaking Is a Parody of the Apocalypse, Made by a Guy Named Josh
The filmmaker could not get Tiggy the alien to cooperate. He just needed the glistening brown creature to turn its head. But Tiggy, who was sitting in the passenger's seat of a cop car, kept disobeying. At first Tiggy rotated his gaze only slightly. Then he looked to the wrong side of the camera. Then his skin turned splotchy, like an overripe fruit. The filmmaker was not on a movie set, or Mars. He was sitting at his home computer in Los Angeles using a piece of AI software called FLUX Kontext to generate and regenerate images of the alien, waiting for a workable one to appear. He'd used a different AI tool, Midjourney, to generate the very first image of Tiggy (prompt: "fat blob alien with a tiny mouth and tiny lips"); one called ElevenLabs to create the timbre of Tiggy's voice (the filmmaker's voice overlaid with a synthetic one, then pitch-shifted way up); and yet another called Runway to describe the precise shot he wanted in this scene ("close up on the little alien as they ride in the passenger seat, shallow depth of field").
VLKEB: A Large Vision-Language Model Knowledge Editing Benchmark
Huang, Han, Zhong, Haitian, Yu, Tao, Liu, Qiang, Wu, Shu, Wang, Liang, Tan, Tieniu
Recently, knowledge editing on large language models (LLMs) has received considerable attention. Compared to this, editing Large Vision-Language Models (LVLMs) faces extra challenges from diverse data modalities and complicated model components, and data for LVLMs editing are limited. The existing LVLM editing benchmark, which comprises three metrics (Reliability, Locality, and Generality), falls short in the quality of synthesized evaluation images and cannot assess whether models apply edited knowledge in relevant content. Therefore, we employ more reliable data collection methods to construct a new Large $\textbf{V}$ision-$\textbf{L}$anguage Model $\textbf{K}$nowledge $\textbf{E}$diting $\textbf{B}$enchmark, $\textbf{VLKEB}$, and extend the Portability metric for more comprehensive evaluation. Leveraging a multi-modal knowledge graph, our image data are bound with knowledge entities. This can be further used to extract entity-related knowledge, which constitutes the base of editing data. We conduct experiments of different editing methods on five LVLMs, and thoroughly analyze how do they impact the models. The results reveal strengths and deficiencies of these methods and hopefully provide insights for future research. The codes and dataset are available at: $\href{https://github.com/VLKEB/VLKEB}{\text{https://github.com/VLKEB/VLKEB}}$.