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Topic Segmentation and Labeling in Asynchronous Conversations

Journal of Artificial Intelligence Research

Topic segmentation and labeling is often considered a prerequisite for higher-level conversation analysis and has been shown to be useful in many Natural Language Processing (NLP) applications. We present two new corpora of email and blog conversations annotated with topics, and evaluate annotator reliability for the segmentation and labeling tasks in these asynchronous conversations. We propose a complete computational framework for topic segmentation and labeling in asynchronous conversations. Our approach extends state-of-the-art methods by considering a fine-grained structure of an asynchronous conversation, along with other conversational features by applying recent graph-based methods for NLP. For topic segmentation, we propose two novel unsupervised models that exploit the fine-grained conversational structure, and a novel graph-theoretic supervised model that combines lexical, conversational and topic features. For topic labeling, we propose two novel (unsupervised) random walk models that respectively capture conversation specific clues from two different sources: the leading sentences and the fine-grained conversational structure. Empirical evaluation shows that the segmentation and the labeling performed by our best models beat the state-of-the-art, and are highly correlated with human annotations.


Parameterized Complexity Results for Exact Bayesian Network Structure Learning

Journal of Artificial Intelligence Research

Bayesian network structure learning is the notoriously difficult problem of discovering a Bayesian network that optimally represents a given set of training data. In this paper we study the computational worst-case complexity of exact Bayesian network structure learning under graph theoretic restrictions on the (directed) super-structure. The super-structure is an undirected graph that contains as subgraphs the skeletons of solution networks. We introduce the directed super-structure as a natural generalization of its undirected counterpart. Our results apply to several variants of score-based Bayesian network structure learning where the score of a network decomposes into local scores of its nodes. Results: We show that exact Bayesian network structure learning can be carried out in non-uniform polynomial time if the super-structure has bounded treewidth, and in linear time if in addition the super-structure has bounded maximum degree. Furthermore, we show that if the directed super-structure is acyclic, then exact Bayesian network structure learning can be carried out in quadratic time. We complement these positive results with a number of hardness results. We show that both restrictions (treewidth and degree) are essential and cannot be dropped without loosing uniform polynomial time tractability (subject to a complexity-theoretic assumption). Similarly, exact Bayesian network structure learning remains NP-hard for "almost acyclic" directed super-structures. Furthermore, we show that the restrictions remain essential if we do not search for a globally optimal network but aim to improve a given network by means of at most k arc additions, arc deletions, or arc reversals (k-neighborhood local search).


Replanning in Domains with Partial Information and Sensing Actions

Journal of Artificial Intelligence Research

Replanning via determinization is a recent, popular approach for online planning in MDPs. In this paper we adapt this idea to classical, non-stochastic domains with partial information and sensing actions, presenting a new planner: SDR (Sample, Determinize, Replan). At each step we generate a solution plan to a classical planning problem induced by the original problem. We execute this plan as long as it is safe to do so. When this is no longer the case, we replan. The classical planning problem we generate is based on the translation-based approach for conformant planning introduced by Palacios and Geffner. The state of the classical planning problem generated in this approach captures the belief state of the agent in the original problem. Unfortunately, when this method is applied to planning problems with sensing, it yields a non-deterministic planning problem that is typically very large. Our main contribution is the introduction of state sampling techniques for overcoming these two problems. In addition, we introduce a novel, lazy, regression-based method for querying the agent's belief state during run-time. We provide a comprehensive experimental evaluation of the planner, showing that it scales better than the state-of-the-art CLG planner on existing benchmark problems, but also highlighting its weaknesses with new domains. We also discuss its theoretical guarantees.


Computational Music Theory

AAAI Conferences

One of the goals of the study of music theory is to develop sets of rules to describe different styles of music. By formalising these rules so that their semantics are machine intelligible, it is possible to use computers to reason about and analyse these rules -- computational music theory. Anton is an automatic composition system based on this approach. It formalises the rules of Renaissance Counterpoint using AnsProlog and uses an answer set solver to compose pieces. This paper discusses Anton, presenting the ideas behind the system and focusing on the challenges of modelling and synthesising rhythm.


Riffled Independence for Efficient Inference with Partial Rankings

Journal of Artificial Intelligence Research

Distributions over rankings are used to model data in a multitude of real world settings such as preference analysis and political elections. Modeling such distributions presents several computational challenges, however, due to the factorial size of the set of rankings over an item set. Some of these challenges are quite familiar to the artificial intelligence community, such as how to compactly represent a distribution over a combinatorially large space, and how to efficiently perform probabilistic inference with these representations. With respect to ranking, however, there is the additional challenge of what we refer to as human task complexity -- users are rarely willing to provide a full ranking over a long list of candidates, instead often preferring to provide partial ranking information. Simultaneously addressing all of these challenges -- i.e., designing a compactly representable model which is amenable to efficient inference and can be learned using partial ranking data -- is a difficult task, but is necessary if we would like to scale to problems with nontrivial size. In this paper, we show that the recently proposed riffled independence assumptions cleanly and efficiently address each of the above challenges. In particular, we establish a tight mathematical connection between the concepts of riffled independence and of partial rankings. This correspondence not only allows us to then develop efficient and exact algorithms for performing inference tasks using riffled independence based representations with partial rankings, but somewhat surprisingly, also shows that efficient inference is not possible for riffle independent models (in a certain sense) with observations which do not take the form of partial rankings. Finally, using our inference algorithm, we introduce the first method for learning riffled independence based models from partially ranked data.


Query-time Entity Resolution

arXiv.org Artificial Intelligence

Entity resolution is the problem of reconciling database references corresponding to the same real-world entities. Given the abundance of publicly available databases that have unresolved entities, we motivate the problem of query-time entity resolution quick and accurate resolution for answering queries over such unclean databases at query-time. Since collective entity resolution approaches --- where related references are resolved jointly --- have been shown to be more accurate than independent attribute-based resolution for off-line entity resolution, we focus on developing new algorithms for collective resolution for answering entity resolution queries at query-time. For this purpose, we first formally show that, for collective resolution, precision and recall for individual entities follow a geometric progression as neighbors at increasing distances are considered. Unfolding this progression leads naturally to a two stage expand and resolve query processing strategy. In this strategy, we first extract the related records for a query using two novel expansion operators, and then resolve the extracted records collectively. We then show how the same strategy can be adapted for query-time entity resolution by identifying and resolving only those database references that are the most helpful for processing the query. We validate our approach on two large real-world publication databases where we show the usefulness of collective resolution and at the same time demonstrate the need for adaptive strategies for query processing. We then show how the same queries can be answered in real-time using our adaptive approach while preserving the gains of collective resolution. In addition to experiments on real datasets, we use synthetically generated data to empirically demonstrate the validity of the performance trends predicted by our analysis of collective entity resolution over a wide range of structural characteristics in the data.


Training Logistic Regression and SVM on 200GB Data Using b-Bit Minwise Hashing and Comparisons with Vowpal Wabbit (VW)

arXiv.org Machine Learning

We generated a dataset of 200 GB with 10^9 features, to test our recent b-bit minwise hashing algorithms for training very large-scale logistic regression and SVM. The results confirm our prior work that, compared with the VW hashing algorithm (which has the same variance as random projections), b-bit minwise hashing is substantially more accurate at the same storage. For example, with merely 30 hashed values per data point, b-bit minwise hashing can achieve similar accuracies as VW with 2^14 hashed values per data point. We demonstrate that the preprocessing cost of b-bit minwise hashing is roughly on the same order of magnitude as the data loading time. Furthermore, by using a GPU, the preprocessing cost can be reduced to a small fraction of the data loading time. Minwise hashing has been widely used in industry, at least in the context of search. One reason for its popularity is that one can efficiently simulate permutations by (e.g.,) universal hashing. In other words, there is no need to store the permutation matrix. In this paper, we empirically verify this practice, by demonstrating that even using the simplest 2-universal hashing does not degrade the learning performance.


When Did You Start Doing that Thing that You Do? Interactive Activity Recognition and Prompting

AAAI Conferences

We present a model of interactive activity recognition and prompting for use in an assistive system for persons with cognitive disabilities. The system can determine the userโ€™s state by interpreting sensor data and/or by explicitly querying the user, and can prompt the user to begin or end tasks. The objective of the system is to help the user maintain a daily schedule of activities while minimizing interruptions from questions or prompts. The model is built upon an option-based hierarchical POMDP. Options can be programmed and customized to specify complex routines for prompting or questioning. Novel aspects of the model include (1) the introduction of adaptive options, which employ a lightweight user model and are able to provide near-optimal performance with little exploration; (2) a restricted-inquiry dual-control algorithm that can appeal for help from the user when sensor data is ambiguous; and (3) a combined filtering / most likely-sequence algorithm for activities determining the beginning and ending time points of the userโ€™s activities. Experiments show that each of these features contributes to the robustness of the model.


Distance Metric Learning under Covariate Shift

AAAI Conferences

Learning distance metrics is a fundamental problem in machine learning. Previous distance-metric learning research assumes that the training and test data are drawn from the same distribution, which may be violated in practical applications. When the distributions differ, a situation referred to as covariate shift, the metric learned from training data may not work well on the test data. In this case the metric is said to be inconsistent. In this paper, we address this problem by proposing a novel metric learning framework known as consistent distance metric learning (CDML), which solves the problem under covariate shift situations. We theoretically analyze the conditions when the metrics learned under covariate shift are consistent. Based on the analysis, a convex optimization problem is proposed to deal with the CDML problem. An importance sampling method is proposed for metric learning and two importance weighting strategies are proposed and compared in this work. Experiments are carried out on synthetic and real world datasets to show the effectiveness of the proposed method.


Adaptive Transfer Learning

AAAI Conferences

Transfer learning aims at reusing the knowledge in some source tasks to improve the learning of a target task. Many transfer learning methods assume that the source tasks and the target task be related, even though many tasks are not related in reality. However, when two tasks are unrelated, the knowledge extracted from a source task may not help, and even hurt, the performance of a target task. Thus, how to avoid negative transfer and then ensure a "safe transfer" of knowledge is crucial in transfer learning. In this paper, we propose an Adaptive Transfer learning algorithm based on Gaussian Processes (AT-GP), which can be used to adapt the transfer learning schemes by automatically estimating the similarity between a source and a target task. The main contribution of our work is that we propose a new semi-parametric transfer kernel for transfer learning from a Bayesian perspective, and propose to learn the model with respect to the target task, rather than all tasks as in multi-task learning. We can formulate the transfer learning problem as a unified Gaussian Process (GP) model. The adaptive transfer ability of our approach is verified on both synthetic and real-world datasets.