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Automatic Language Identification in Texts: A Survey

Journal of Artificial Intelligence Research

Language identification ("LI") is the problem of determining the natural language that a document or part thereof is written in. Automatic LI has been extensively researched for over fifty years. Today, LI is a key part of many text processing pipelines, as text processing techniques generally assume that the language of the input text is known. Research in this area has recently been especially active. This article provides a brief history of LI research, and an extensive survey of the features and methods used in the LI literature. We describe the features and methods using a unified notation, to make the relationships between methods clearer. We discuss evaluation methods, applications of LI, as well as off-the-shelf LI systems that do not require training by the end user. Finally, we identify open issues, survey the work to date on each issue, and propose future directions for research in LI.


Predicting the Long-Term Outcomes of Biologics in Psoriasis Patients Using Machine Learning

arXiv.org Machine Learning

Background. Real-world data show that approximately 50% of psoriasis patients treated with a biologic agent will discontinue the drug because of loss of efficacy. History of previous therapy with another biologic, female sex and obesity were identified as predictors of drug discontinuations, but their individual predictive value is low. Objectives. To determine whether machine learning algorithms can produce models that can accurately predict outcomes of biologic therapy in psoriasis on individual patient level. Results. All tested machine learning algorithms could accurately predict the risk of drug discontinuation and its cause (e.g. lack of efficacy vs adverse event). The learned generalized linear model achieved diagnostic accuracy of 82%, requiring under 2 seconds per patient using the psoriasis patients dataset. Input optimization analysis established a profile of a patient who has best chances of long-term treatment success: biologic-naive patient under 49 years, early-onset plaque psoriasis without psoriatic arthritis, weight < 100 kg, and moderate-to-severe psoriasis activity (DLQI $\geq$ 16; PASI $\geq$ 10). Moreover, a different generalized linear model is used to predict the length of treatment for each patient with mean absolute error (MAE) of 4.5 months. However Pearson Correlation Coefficient indicates 0.935 linear dependencies between the actual treatment lengths and predicted ones. Conclusions. Machine learning algorithms predict the risk of drug discontinuation and treatment duration with accuracy exceeding 80%, based on a small set of predictive variables. This approach can be used as a decision-making tool, communicating expected outcomes to the patient, and development of evidence-based guidelines.


Unbounded Sub-Optimal Conflict-Based Search in Complex Domains

AAAI Conferences

Conflict-Based Search (CBS) is a state of the art algorithm for multi-agent pathfinding (MAPF). CBS has been studied in many domains, however, most research has focused on classic domains with point agents that move with unit time steps and unit costs. In this work, we are interested in MAPF solutions for classic domains and complex domains, that is, domains which include shaped agents, actions with non-unit costs, non-uniform action durations and/or non-holonomic or kinodynamic movement constraints. Prior work on sub-optimal formulations of CBS has focused on heuristics. Instead, our work introduces new types of constraints. We show that certain constraint formulations have properties that can cause CBS to run orders of magnitude faster, but may cause the algorithm to be incomplete and yield sub-optimal results. We introduce new conditional constraints which allow CBS to exploit constraint properties which cause it to run faster and still retain algorithmic completeness. We additionally formulate a new constraint accumulation technique called constraint overloading which utilizes conditional constraints in order to achieve further performance gains.


Error Analysis and Correction for Weighted A*’s Suboptimality

AAAI Conferences

Weighted A* (wA*) is a widely used algorithm for rapidly, but suboptimally, solving planning and search problems. The cost of the solution it produces is guaranteed to be at most W times the optimal solution cost, where W is the weight wA* uses in prioritizing open nodes. W is therefore a suboptimality bound for the solution produced by wA*. There is broad consensus that this bound is not very accurate, that the actual suboptimality of wA*'s solution is often much less than W times optimal. However, there is very little published evidence supporting that view, and no existing explanation of why W is a poor bound. This paper fills in these gaps in the literature. We begin with a large-scale experiment demonstrating that, across a wide variety of domains and heuristics for those domains, W is indeed very often far from the true suboptimality of wA*'s solution. We then analytically identify the potential sources of error. Finally, we present a practical method for correcting for two of these sources of error and experimentally show that the corrections frequently eliminate much of the error.


Improving Bidirectional Heuristic Search by Bounds Propagation

AAAI Conferences

Recent work in bidirectional heuristic search characterize pairs of nodes from which at least one node must be expanded in order to ensure optimality of solutions. We use these findings to propose a method for improving existing heuristics by propagating lower bounds between the forward and backward frontiers. We then define a number of desirable properties for bidirectional heuristic search algorithms, and show that applying the bound propagations adds these properties to many existing algorithms (e.g. to the MM family of algorithms). Finally, experimental results show that applying these propagations significantly reduce the running time of various algorithms.


Revisiting Suboptimal Search

AAAI Conferences

Suboptimal search algorithms can often solve much larger problems than optimal search algorithms, and thus have broad practical use. This paper returns to early algorithms like WA*, A*_e and Optimistic search. It studies the commonalities between these approaches in order to build a new bounded-suboptimal algorithm. Combined with recent research on avoiding node re-expansions in bounded-optimal search, a new solution quality bound is developed, which often provides proof of the solution bound much earlier during the search. Put together, these ideas provide a new state-of-the-art in bounded-optimal search.


Probabilistic Planning with Reduced Models

Journal of Artificial Intelligence Research

Reduced models are simplified versions of a given domain, designed to accelerate the planning process. Interest in reduced models has grown since the surprising success of determinization in the first international probabilistic planning competition, leading to the development of several enhanced determinization techniques. To address the drawbacks of previous determinization methods, we introduce a family of reduced models in which probabilistic outcomes are classified as one of two types: primary and exceptional. In each model that belongs to this family of reductions, primary outcomes can occur an unbounded number of times per trajectory, while exceptions can occur at most a finite number of times, specified by a parameter. Distinct reduced models are characterized by two parameters: the maximum number of primary outcomes per action, and the maximum number of occurrences of exceptions per trajectory. This family of reductions generalizes the well-known most-likely-outcome determinization approach, which includes one primary outcome per action and zero exceptional outcomes per plan. We present a framework to determine the benefits of planning with reduced models, and develop a continual planning approach that handles situations where the number of exceptions exceeds the specified bound during plan execution. Using this framework, we compare the performance of various reduced models and consider the challenge of generating good ones automatically. We show that each one of the dimensions---allowing more than one primary outcome or planning for some limited number of exceptions---could improve performance relative to standard determinization. The results place previous work on determinization in a broader context and lay the foundation for a systematic exploration of the space of model reductions.


Incrementally Learning Functions of the Return

arXiv.org Artificial Intelligence

Temporal difference methods enable efficient estimation of value functions in reinforcement learning in an incremental fashion, and are of broader interest because they correspond learning as observed in biological systems. Standard value functions correspond to the expected value of a sum of discounted returns. While this formulation is often sufficient for many purposes, it would often be useful to be able to represent functions of the return as well. Unfortunately, most such functions cannot be estimated directly using TD methods. We propose a means of estimating functions of the return using its moments, which can be learned online using a modified TD algorithm. The moments of the return are then used as part of a Taylor expansion to approximate analytic functions of the return.


Learning with fuzzy hypergraphs: a topical approach to query-oriented text summarization

arXiv.org Artificial Intelligence

Existing graph-based methods for extractive document summarization represent sentences of a corpus as the nodes of a graph or a hypergraph in which edges depict relationships of lexical similarity between sentences. Such approaches fail to capture semantic similarities between sentences when they express a similar information but have few words in common and are thus lexically dissimilar. To overcome this issue, we propose to extract semantic similarities based on topical representations of sentences. Inspired by the Hierarchical Dirichlet Process, we propose a probabilistic topic model in order to infer topic distributions of sentences. As each topic defines a semantic connection among a group of sentences with a certain degree of membership for each sentence, we propose a fuzzy hypergraph model in which nodes are sentences and fuzzy hyperedges are topics. To produce an informative summary, we extract a set of sentences from the corpus by simultaneously maximizing their relevance to a user-defined query, their centrality in the fuzzy hypergraph and their coverage of topics present in the corpus. We formulate a polynomial time algorithm building on the theory of submodular functions to solve the associated optimization problem. A thorough comparative analysis with other graph-based summarization systems is included in the paper. Our obtained results show the superiority of our method in terms of content coverage of the summaries.


Neural Replicator Dynamics

arXiv.org Artificial Intelligence

In multiagent learning, agents interact in inherently nonstationary environments due to their concurrent policy updates. It is, therefore, paramount to develop and analyze algorithms that learn effectively despite these nonstationarities. A number of works have successfully conducted this analysis under the lens of evolutionary game theory (EGT), wherein a population of individuals interact and evolve based on biologically-inspired operators. These studies have mainly focused on establishing connections to value-iteration based approaches in stateless or tabular games. We extend this line of inquiry to formally establish links between EGT and policy gradient (PG) methods, which have been extensively applied in single and multiagent learning. We pinpoint weaknesses of the commonly-used softmax PG algorithm in adversarial and nonstationary settings and contrast PG's behavior to that predicted by replicator dynamics (RD), a central model in EGT. We consequently provide theoretical results that establish links between EGT and PG methods, then derive Neural Replicator Dynamics (NeuRD), a parameterized version of RD that constitutes a novel method with several advantages. First, as NeuRD reduces to the well-studied no-regret Hedge algorithm in the tabular setting, it inherits no-regret guarantees that enable convergence to equilibria in games. Second, NeuRD is shown to be more adaptive to nonstationarity, in comparison to PG, when learning in canonical games and imperfect information benchmarks including Poker. Thirdly, modifying any PG-based algorithm to use the NeuRD update rule is straightforward and incurs no added computational costs. Finally, while single-agent learning is not the main focus of the paper, we verify empirically that NeuRD is competitive in these settings with a recent baseline algorithm.