Edmonton
Query-time Entity Resolution
Entity resolution is the problem of reconciling database references corresponding to the same real-world entities. Given the abundance of publicly available databases that have unresolved entities, we motivate the problem of query-time entity resolution quick and accurate resolution for answering queries over such `unclean' databases at query-time. Since collective entity resolution approaches --- where related references are resolved jointly --- have been shown to be more accurate than independent attribute-based resolution for off-line entity resolution, we focus on developing new algorithms for collective resolution for answering entity resolution queries at query-time. For this purpose, we first formally show that, for collective resolution, precision and recall for individual entities follow a geometric progression as neighbors at increasing distances are considered. Unfolding this progression leads naturally to a two stage `expand and resolve' query processing strategy. In this strategy, we first extract the related records for a query using two novel expansion operators, and then resolve the extracted records collectively. We then show how the same strategy can be adapted for query-time entity resolution by identifying and resolving only those database references that are the most helpful for processing the query. We validate our approach on two large real-world publication databases where we show the usefulness of collective resolution and at the same time demonstrate the need for adaptive strategies for query processing. We then show how the same queries can be answered in real-time using our adaptive approach while preserving the gains of collective resolution. In addition to experiments on real datasets, we use synthetically generated data to empirically demonstrate the validity of the performance trends predicted by our analysis of collective entity resolution over a wide range of structural characteristics in the data.
Compressed Pattern Databases
Felner, A., Korf, R. E., Meshulam, R., Holte, R. C.
A pattern database (PDB) is a heuristic function implemented as a lookup table that stores the lengths of optimal solutions for subproblem instances. Standard PDBs have a distinct entry in the table for each subproblem instance. In this paper we investigate compressing PDBs by merging several entries into one, thereby allowing the use of PDBs that exceed available memory in their uncompressed form. We introduce a number of methods for determining which entries to merge and discuss their relative merits. These vary from domain-independent approaches that allow any set of entries in the PDB to be merged, to more intelligent methods that take into account the structure of the problem. The choice of the best compression method is based on domain-dependent attributes. We present experimental results on a number of combinatorial problems, including the four-peg Towers of Hanoi problem, the sliding-tile puzzles, and the Top-Spin puzzle. For the Towers of Hanoi, we show that the search time can be reduced by up to three orders of magnitude by using compressed PDBs compared to uncompressed PDBs of the same size. More modest improvements were observed for the other domains.
Graph Abstraction in Real-time Heuristic Search
Bulitko, V., Sturtevant, N., Lu, J., Yau, T.
Real-time heuristic search methods are used by situated agents in applications that require the amount of planning per move to be independent of the problem size. Such agents plan only a few actions at a time in a local search space and avoid getting trapped in local minima by improving their heuristic function over time. We extend a wide class of real-time search algorithms with automatically-built state abstraction and prove completeness and convergence of the resulting family of algorithms. We then analyze the impact of abstraction in an extensive empirical study in real-time pathfinding. Abstraction is found to improve efficiency by providing better trading offs between planning time, learning speed and other negatively correlated performance measures.
Consistency and Random Constraint Satisfaction Models
In this paper, we study the possibility of designing non-trivial random CSP models by exploiting the intrinsic connection between structures and typical-case hardness. We show that constraint consistency, a notion that has been developed to improve the efficiency of CSP algorithms, is in fact the key to the design of random CSP models that have interesting phase transition behavior and guaranteed exponential resolution complexity without putting much restriction on the parameter of constraint tightness or the domain size of the problem. We propose a very flexible framework for constructing problem instances with interesting behavior and develop a variety of concrete methods to construct specific random CSP models that enforce different levels of constraint consistency. A series of experimental studies with interesting observations are carried out to illustrate the effectiveness of introducing structural elements in random instances, to verify the robustness of our proposal, and to investigate features of some specific models based on our framework that are highly related to the behavior of backtracking search algorithms.
Structured Prediction via the Extragradient Method
Taskar, Ben, Lacoste-Julien, Simon, Jordan, Michael I.
We present a simple and scalable algorithm for large-margin estimation of structured models, including an important class of Markov networks and combinatorial models. We formulate the estimation problem as a convex-concave saddle-point problem and apply the extragradient method, yielding an algorithm with linear convergence using simple gradient and projection calculations. The projection step can be solved using combinatorial algorithms for min-cost quadratic flow. This makes the approach an efficient alternative to formulations based on reductions to a quadratic program (QP). We present experiments on two very different structured prediction tasks: 3D image segmentation and word alignment, illustrating the favorable scaling properties of our algorithm.
Temporal Abstraction in Temporal-difference Networks
Rafols, Eddie, Koop, Anna, Sutton, Richard S.
We present a generalization of temporal-difference networks to include temporally abstract options on the links of the question network. Temporal-difference (TD) networks have been proposed as a way of representing and learning a wide variety of predictions about the interaction between an agent and its environment. These predictions are compositional in that their targets are defined in terms of other predictions, and subjunctive in that that they are about what would happen if an action or sequence of actions were taken. In conventional TD networks, the interrelated predictions are at successive time steps and contingent on a single action; here we generalize them to accommodate extended time intervals and contingency on whole ways of behaving. Our generalization is based on the options framework for temporal abstraction. The primary contribution of this paper is to introduce a new algorithm for intra-option learning in TD networks with function approximation and eligibility traces.
Off-policy Learning with Options and Recognizers
Precup, Doina, Paduraru, Cosmin, Koop, Anna, Sutton, Richard S., Singh, Satinder P.
We introduce a new algorithm for off-policy temporal-difference learning with function approximation that has lower variance and requires less knowledge of the behavior policy than prior methods. We develop the notion of a recognizer, a filter on actions that distorts the behavior policy to produce a related target policy with low-variance importance-sampling corrections. We also consider target policies that are deviations from the state distribution of the behavior policy, such as potential temporally abstract options, which further reduces variance. This paper introduces recognizers and their potential advantages, then develops a full algorithm for linear function approximation and proves that its updates are in the same direction as on-policy TD updates, which implies asymptotic convergence. Even though our algorithm is based on importance sampling, we prove that it requires absolutely no knowledge of the behavior policy for the case of state-aggregation function approximators.
Online Discovery and Learning of Predictive State Representations
Mccracken, Peter, Bowling, Michael
Predictive state representations (PSRs) are a method of modeling dynamical systems using only observable data, such as actions and observations, to describe their model. PSRs use predictions about the outcome of future tests to summarize the system state. The best existing techniques for discovery and learning of PSRs use a Monte Carlo approach to explicitly estimate these outcome probabilities. In this paper, we present a new algorithm for discovery and learning of PSRs that uses a gradient descent approach to compute the predictions for the current state. The algorithm takes advantage of the large amount of structure inherent in a valid prediction matrix to constrain its predictions. Furthermore, the algorithm can be used online by an agent to constantly improve its prediction quality; something that current state of the art discovery and learning algorithms are unable to do. We give empirical results to show that our constrained gradient algorithm is able to discover core tests using very small amounts of data, and with larger amounts of data can compute accurate predictions of the system dynamics.
Learning to Control an Octopus Arm with Gaussian Process Temporal Difference Methods
Engel, Yaakov, Szabo, Peter, Volkinshtein, Dmitry
The Octopus arm is a highly versatile and complex limb. How the Octopus controls such a hyper-redundant arm (not to mention eight of them!) is as yet unknown. Robotic arms based on the same mechanical principles may render present day robotic arms obsolete. In this paper, we tackle this control problem using an online reinforcement learning algorithm, based on a Bayesian approach to policy evaluation known as Gaussian process temporal difference (GPTD) learning. Our substitute for the real arm is a computer simulation of a 2-dimensional model of an Octopus arm. Even with the simplifications inherent to this model, the state space we face is a high-dimensional one. We apply a GPTDbased algorithm to this domain, and demonstrate its operation on several learning tasks of varying degrees of difficulty.
Structured Prediction via the Extragradient Method
Taskar, Ben, Lacoste-Julien, Simon, Jordan, Michael I.
We present a simple and scalable algorithm for large-margin estimation of structured models, including an important class of Markov networks and combinatorial models. We formulate the estimation problem as a convex-concave saddle-point problem and apply the extragradient method, yielding an algorithm with linear convergence using simple gradient and projection calculations. The projection step can be solved using combinatorial algorithms for min-cost quadratic flow. This makes the approach an efficient alternative to formulations based on reductions to a quadratic program (QP). We present experiments on two very different structured prediction tasks: 3D image segmentation and word alignment, illustrating the favorable scaling properties of our algorithm.