Goto

Collaborating Authors

 Europe


Self-Refining Language Model Anonymizers via Adversarial Distillation

Neural Information Processing Systems

Large language models (LLMs) are increasingly used in sensitive domains, where their ability to infer personal data from seemingly benign text introduces emerging privacy risks. While recent LLM-based anonymization methods help mitigate such risks, they often rely on proprietary models (e.g., GPT-4), raising concerns about cost and the potential exposure of sensitive data to untrusted external systems. To address this, we introduce SElf-refining Anonymization with Language model (SEAL), a novel distillation framework for training small language models (SLMs) to perform effective anonymization without relying on external models at inference time. SEAL leverages adversarial interactions between an LLM anonymizer and an inference model to collect trajectories of anonymized texts and inferred attributes, which are then used to distill anonymization and critique capabilities into SLMs through supervised fine-tuning and preference learning. The resulting models learn both to anonymize text and to evaluate their outputs, enabling iterative improvement of anonymization quality via self-refinement. Experiments on SynthPAI, a dataset of synthetic personal profiles and text comments, demonstrate that SLMs trained with SEAL achieve substantial improvements in anonymization capabilities. Notably, 8B models attain a privacy-utility trade-off comparable to that of the GPT-4 anonymizer and, with self-refinement, even surpass it in terms of privacy protection.


Point4bit: Post Training 4-bit Quantization for Point Cloud 3DDetection

Neural Information Processing Systems

Voxel-based 3D object detectors have achieved remarkable performance in point cloud perception, yet their high computational and memory demands pose significant challenges for deployment on resource-constrained edge devices. Posttraining quantization (PTQ) provides a practical means to compress models and accelerate inference; however, existing PTQ methods for point cloud detection are typically limited to INT8 and lack support for lower-bit formats such as INT4, which restricts their deployment potential. In this paper, we present Point4bit, the first general 4-bit PTQ framework tailored for voxel-based 3D object detectors. To tackle challenges in low-bit quantization, we propose two key techniques: (1) Foreground-aware Piecewise Activation Quantization (FA-PAQ), which leverages foreground structural cues to improve the quantization of sparse activations; and (2) Gradient-guided Key Weight Quantization (G-KWQ), which preserves task-critical weights through gradient-based analysis to reduce quantizationinduced degradation. Extensive experiments demonstrate that Point4bit achieves INT4 quantization with minimal accuracy loss with less than 1.5% accuracy drop.


Tech giant Oracle cuts 21,000 jobs as it embraces AI

BBC News

Oracle shed about 21,000 roles globally in the last year as the US technology giant reshapes its business around artificial intelligence (AI), the firm's latest annual report shows. The software and cloud computing firm says it had around 141,000 full-time employees as of 31 May 2026, down from about 162,000 workers at the same time last year. The deployment of AI technologies across our operations have resulted, and may continue to result, in reductions to our workforce, the report says. The cuts, which amount to about 13% of Oracle's workforce, are part of a wider trend among tech firms as they spend hundreds of billions of dollars on building AI infrastructure like data centres. Amazon and Facebook-owner Meta have cut thousands of job in recent months as they invest heavily in AI.


FastLongSpeech: Enhancing Large Speech-Language Models for Efficient Long-Speech Processing

Neural Information Processing Systems

The rapid advancement of Large Language Models (LLMs) has spurred significant progress in Large Speech-Language Models (LSLMs), enhancing their capabilities in both speech understanding and generation. While existing LSLMs often concentrate on augmenting speech generation or tackling a diverse array of short-speech tasks, the efficient processing of long-form speech remains a critical yet underexplored challenge. This gap is primarily attributed to the scarcity of long-speech training datasets and the high computational costs associated with long sequences. To address these limitations, we introduce FastLongSpeech, a novel framework designed to extend LSLM capabilities for efficient long-speech processing without necessitating dedicated long-speech training data. FastLongSpeech incorporates an iterative fusion strategy that can compress excessively long-speech sequences into manageable lengths. To adapt LSLMs for long-speech inputs, it introduces a dynamic compression training approach, which exposes the model to short-speech sequences at varying compression ratios, thereby transferring the capabilities of LSLMs to long-speech tasks. To assess the long-speech capabilities of LSLMs, we develop a long-speech understanding benchmark called LongSpeech-Eval. Experiments show that our method exhibits strong performance in both long-speech and short-speech tasks, while greatly improving inference efficiency 2.


Spatial-Aware Decision-Making with Ring Attractors in Reinforcement Learning Systems

Neural Information Processing Systems

Ring attractors, mathematical models inspired by neural circuit dynamics, provide a biologically plausible mechanism to improve learning speed and accuracy in Reinforcement Learning (RL). Serving as specialized brain-inspired structures that encode spatial information and uncertainty, ring attractors explicitly encode the action space, facilitate the organization of neural activity, and enable the distribution of spatial representations across the neural network in the context of Deep Reinforcement Learning (DRL). These structures also provide temporal filtering that stabilizes action selection during exploration, for example, by preserving the continuity between rotation angles in robotic control or adjacency between tactical moves in game-like environments. The application of ring attractors in the action selection process involves mapping actions to specific locations on the ring and decoding the selected action based on neural activity. We investigate the application of ring attractors by both building an exogenous model and integrating them as part of DRL agents. Our approach significantly improves state-of-the-art performance on the Atari 100k benchmark, achieving a 53% increase in performance over selected baselines.


Autoencoding Random Forests

Neural Information Processing Systems

We propose a principled method for autoencoding with random forests. Our strategy builds on foundational results from nonparametric statistics and spectral graph theory to learn a low-dimensional embedding of the model that optimally represents relationships in the data. We provide exact and approximate solutions to the decoding problem via constrained optimization, split relabeling, and nearest neighbors regression. These methods effectively invert the compression pipeline, establishing a map from the embedding space back to the input space using splits learned by the ensemble's constituent trees. The resulting decoders are universally consistent under common regularity assumptions. The procedure works with supervised or unsupervised models, providing a window into conditional or joint distributions. We demonstrate various applications of this autoencoder, including powerful new tools for visualization, compression, clustering, and denoising. Experiments illustrate the ease and utility of our method in a wide range of settings, including tabular, image, and genomic data.


Linguini: A benchmark for language-agnostic linguistic reasoning

Neural Information Processing Systems

We propose a new benchmark to measure a language model's linguistic reasoning skills without relying on pre-existing language-specific knowledge. The test covers 894 questions grouped in 160 problems across 75 (mostly) extremely low-resource languages, extracted from the International Linguistic Olympiad corpus. To attain high accuracy on this benchmark, models don't need previous knowledge of the tested language, as all the information needed to solve the linguistic puzzle is presented in the context. We find that, while all analyzed models rank below 25% accuracy, there is a significant gap between open and closed models, with the best-performing proprietary model scoring 24.05% and the best-performing open model 8.84%.


Plasticity as the Mirror of Empowerment

Neural Information Processing Systems

Agents are minimally entities that are influenced by their past observations and act to influence future observations. This latter capacity is captured by empowerment, which has served as a vital framing concept across artificial intelligence and cognitive science. This former capacity, however, is equally foundational: In what ways, and to what extent, can an agent be influenced by what it observes? In this paper, we ground this concept in a universal agent-centric measure that we refer to as plasticity, and reveal a fundamental connection to empowerment. Following a set of desiderata on a suitable definition, we define plasticity using a new informationtheoretic quantity we call the generalized directed information. We show that this new quantity strictly generalizes the directed information introduced by Massey (1990) while preserving all of its desirable properties. Under this definition, we find that plasticity is well thought of as the mirror of empowerment: The two concepts are defined using the same measure, with only the direction of influence reversed. Our main result establishes a tension between the plasticity and empowerment of an agent, suggesting that agent design needs to be mindful of both characteristics. We explore the implications of these findings, and suggest that plasticity, empowerment, and their relationship are essential to understanding agency.


Effective Policy Learning for Multi-Agent Online Coordination Beyond Submodular Objectives

Neural Information Processing Systems

The first one, MA-SPL, not only can achieve the optimal (1 ce)-approximation guarantee for the MA-OC problem with submodular objectives but also can handle the unexplored ฮฑ-weakly DR-submodular and (ฮณ,ฮฒ)-weakly submodular scenarios, where c is the curvature of the investigated submodular functions, ฮฑ denotes the diminishing-return(DR) ratio and the tuple (ฮณ,ฮฒ) represents the submodularity ratios. Subsequently, in order to reduce the reliance on the unknown parameters ฮฑ,ฮณ,ฮฒ inherent in the MA-SPLalgorithm, we further introduce the second online algorithm named MA-MPL. This MA-MPL algorithm is entirely parameter-free and simultaneously can maintain the same approximation ratio as the first MA-SPL algorithm. The core of our MA-SPL and MA-MPL algorithms is a novel continuous-relaxation technique termed as policybased continuous extension. Compared with the well-established multi-linear extension, a notable advantage of this new policy-based continuous extension is its ability to provide a lossless rounding scheme for any set function, thereby enabling us to tackle the challenging weakly submodular objectives. Finally, extensive simulations are conducted to validate the effectiveness of our proposed algorithms.


4KAgent: Agentic Any Image to 4KSuper-Resolution

Neural Information Processing Systems

We present 4KAgent, a unified agentic super-resolution generalist system designed to universally upscale any image to 4K resolution (and even higher, if applied iteratively). Our system can transform images from extremely low resolutions with severe degradations, for example, highly distorted inputs at 256 256, into crystal-clear, photorealistic 4K outputs.