Europe
Fault Diagnosis of Antenna Pointing Systems using Hybrid Neural Network and Signal Processing Models
Smyth, Padhraic, Mellstrom, Jeff
We describe in this paper a novel application of neural networks to system health monitoring of a large antenna for deep space communications. The paper outlines our approach to building a monitoring system using hybrid signal processing and neural network techniques, including autoregressive modelling, pattern recognition, and Hidden Markov models. We discuss several problems which are somewhat generic in applications of this kind - in particular we address the problem of detecting classes which were not present in the training data. Experimental results indicate that the proposed system is sufficiently reliable for practical implementation. 1 Background: The Deep Space Network The Deep Space Network (DSN) (designed and operated by the Jet Propulsion Laboratory (JPL) for the National Aeronautics and Space Administration (NASA)) is unique in terms of providing end-to-end telecommunication capabilities between earth and various interplanetary spacecraft throughout the solar system. The ground component of the DSN consists of three ground station complexes located in California, Spain and Australia, giving full 24-hour coverage for deep space communications.
Neural Control for Rolling Mills: Incorporating Domain Theories to Overcome Data Deficiency
Röscheisen, Martin, Hofmann, Reimar, Tresp, Volker
In a Bayesian framework, we give a principled account of how domainspecific prior knowledge such as imperfect analytic domain theories can be optimally incorporated into networks of locally-tuned units: by choosing a specific architecture and by applying a specific training regimen. Our method proved successful in overcoming the data deficiency problem in a large-scale application to devise a neural control for a hot line rolling mill. It achieves in this application significantly higher accuracy than optimally-tuned standard algorithms such as sigmoidal backpropagation, and outperforms the state-of-the-art solution.
Neural Network Analysis of Event Related Potentials and Electroencephalogram Predicts Vigilance
Venturini, Rita, Lytton, William W., Sejnowski, Terrence J.
Automated monitoring of vigilance in attention intensive tasks such as air traffic control or sonar operation is highly desirable. As the operator monitors the instrument, the instrument would monitor the operator, insuring against lapses. We have taken a first step toward this goal by using feedforward neural networks trained with backpropagation to interpret event related potentials (ERPs) and electroencephalogram (EEG) associated with periods of high and low vigilance. The accuracy of our system on an ERP data set averaged over 28 minutes was 96%, better than the 83% accuracy obtained using linear discriminant analysis. Practical vigilance monitoring will require prediction over shorter time periods. We were able to average the ERP over as little as 2 minutes and still get 90% correct prediction of a vigilance measure. Additionally, we achieved similarly good performance using segments of EEG power spectrum as short as 56 sec.
ANN Based Classification for Heart Defibrillators
Jabri, M., Pickard, S., Leong, P., Chi, Z., Flower, B., Xie, Y.
These devices are implanted and perform three types of actions: l.monitor the heart 2.to pace the heart 3.to apply high energy/high voltage electric shock 1bey sense the electrical activity of the heart through leads attached to the heart tissue. Two types of sensing are commooly used: Single Chamber: Lead attached to the Right Ventricular Apex (RVA) Dual Chamber: An additional lead is attached to the High Right Atrium (HRA). The actions performed by defibrillators are based on the outcome of a classification procedure based on the heart rhythms of different heart diseases (abnormal rhythms or "arrhythmias").
A Computational Mechanism to Account for Averaged Modified Hand Trajectories
Using the double-step target displacement paradigm the mechanisms underlying arm trajectory modification were investigated. Using short (10-110 msec) inter-stimulus intervals the resulting hand motions were initially directed in between the first and second target locations. The kinematic features of the modified motions were accounted for by the superposition scheme, which involves the vectorial addition of two independent point-topoint motion units: one for moving the hand toward an internally specified location and a second one for moving between that location and the final target location. The similarity between the inferred internally specified locations and previously reported measured endpoints of the first saccades in double-step eye-movement studies may suggest similarities between perceived target locations in eye and hand motor control.
A Cortico-Cerebellar Model that Learns to Generate Distributed Motor Commands to Control a Kinematic Arm
Berthier, N. E., Singh, S. P., Barto, A. G., Houk, J. C.
A neurophysiologically-based model is presented that controls a simulated kinematic arm during goal-directed reaches. The network generates a quasi-feedforward motor command that is learned using training signals generated by corrective movements. For each target, the network selects and sets the output of a subset of pattern generators. During the movement, feedback from proprioceptors turns off the pattern generators. The task facing individual pattern generators is to recognize when the arm reaches the target and to turn off. A distributed representation of the motor command that resembles population vectors seen in vivo was produced naturally by these simulations.
A Neural Net Model for Adaptive Control of Saccadic Accuracy by Primate Cerebellum and Brainstem
Dean, Paul, Mayhew, John E. W., Langdon, Pat
Accurate saccades require interaction between brainstem circuitry and the cerebeJJum. A model of this interaction is described, based on Kawato's principle of feedback-error-Iearning. In the model a part of the brainstem (the superior colliculus) acts as a simple feedback controJJer with no knowledge of initial eye position, and provides an error signal for the cerebeJJum to correct for eye-muscle nonIinearities. This teaches the cerebeJJum, modelled as a CMAC, to adjust appropriately the gain on the brainstem burst-generator's internal feedback loop and so alter the size of burst sent to the motoneurons. With direction-only errors the system rapidly learns to make accurate horizontal eye movements from any starting position, and adapts realistically to subsequent simulated eye-muscle weakening or displacement of the saccadic target.
Reverse TDNN: An Architecture For Trajectory Generation
Trajectory generation finds interesting applications in the field of robotics, automation, filtering, or time series prediction. Neural networks, with their ability to learn from examples, have been proposed very early on for solving nonlinear control problems adaptively. Several neural net architectures have been proposed for trajectory generation, most notably recurrent networks, either with discrete time and externalloops (Jordan, 1986), or with continuous time (Pearlmutter, 1988). Aside from being recurrent, these networks are not specifically tailored for trajectory generation. It has been shown that specific architectures, such as the Time Delay Neural Networks (Lang and Hinton, 1988), or convolutional networks in general, are better than fully connected networks at recognizing time sequences such as speech (Waibel et al., 1989), or pen trajectories (Guyon et al., 1991). We show that special architectures can also be devised for trajectory generation, with dramatic performance improvement.
Fast, Robust Adaptive Control by Learning only Forward Models
A large class of motor control tasks requires that on each cycle the controller is told its current state and must choose an action to achieve a specified, state-dependent, goal behaviour. This paper argues that the optimization of learning rate, the number of experimental control decisions before adequate performance is obtained, and robustness is of prime importance-if necessary at the expense of computation per control cycle and memory requirement. This is motivated by the observation that a robot which requires two thousand learning steps to achieve adequate performance, or a robot which occasionally gets stuck while learning, will always be undesirable, whereas moderate computational expense can be accommodated by increasingly powerful computer hardware. It is not unreasonable to assume the existence of inexpensive 100 Mflop controllers within a few years and so even processes with control cycles in the low tens of milliseconds will have millions of machine instructions in which to make their decisions. This paper outlines a learning control scheme which aims to make effective use of such computational power. 1 MEMORY BASED LEARNING Memory-based learning is an approach applicable to both classification and function learning in which all experiences presented to the learning box are explicitly remembered. The memory, Mem, is a set of input-output pairs, Mem {(Xl, YI), (X21 Y2),..., (Xb Yk)}.
Active Exploration in Dynamic Environments
Thrun, Sebastian B., Möller, Knut
Many real-valued connectionist approaches to learning control realize exploration by randomness in action selection. This might be disadvantageous when costs are assigned to "negative experiences". The basic idea presented in this paper is to make an agent explore unknown regions in a more directed manner. This is achieved by a so-called competence map, which is trained to predict the controller's accuracy, and is used for guiding exploration. Based on this, a bistable system enables smoothly switching attention between two behaviors - exploration and exploitation - depending on expected costs and knowledge gain. The appropriateness of this method is demonstrated by a simple robot navigation task.