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Space and camera path reconstruction for omni-directional vision

arXiv.org Artificial Intelligence

In this paper, we address the inverse problem of reconstructing a scene as well as the camera motion from the image sequence taken by an omni-directional camera. Our structure from motion results give sharp conditions under which the reconstruction is unique. For example, if there are three points in general position and three omni-directional cameras in general position, a unique reconstruction is possible up to a similarity. We then look at the reconstruction problem with m cameras and n points, where n and m can be large and the over-determined system is solved by least square methods. The reconstruction is robust and generalizes to the case of a dynamic environment where landmarks can move during the movie capture. Possible applications of the result are computer assisted scene reconstruction, 3D scanning, autonomous robot navigation, medical tomography and city reconstructions.


Solving the subset-sum problem with a light-based device

arXiv.org Artificial Intelligence

We propose a special computational device which uses light rays for solving the subset-sum problem. The device has a graph-like representation and the light is traversing it by following the routes given by the connections between nodes. The nodes are connected by arcs in a special way which lets us to generate all possible subsets of the given set. To each arc we assign either a number from the given set or a predefined constant. When the light is passing through an arc it is delayed by the amount of time indicated by the number placed in that arc. At the destination node we will check if there is a ray whose total delay is equal to the target value of the subset sum problem (plus some constants).


Answer Sets for Logic Programs with Arbitrary Abstract Constraint Atoms

Journal of Artificial Intelligence Research

In this paper, we present two alternative approaches to defining answer sets for logic programs with arbitrary types of abstract constraint atoms (c-atoms). These approaches generalize the fixpoint-based and the level mapping based answer set semantics of normal logic programs to the case of logic programs with arbitrary types of c-atoms. The results are four different answer set definitions which are equivalent when applied to normal logic programs. The standard fixpoint-based semantics of logic programs is generalized in two directions, called answer set by reduct and answer set by complement. These definitions, which differ from each other in the treatment of negation-as-failure (naf) atoms, make use of an immediate consequence operator to perform answer set checking, whose definition relies on the notion of conditional satisfaction of c-atoms w.r.t. a pair of interpretations. The other two definitions, called strongly and weakly well-supported models, are generalizations of the notion of well-supported models of normal logic programs to the case of programs with c-atoms. As for the case of fixpoint-based semantics, the difference between these two definitions is rooted in the treatment of naf atoms. We prove that answer sets by reduct (resp. by complement) are equivalent to weakly (resp. strongly) well-supported models of a program, thus generalizing the theorem on the correspondence between stable models and well-supported models of a normal logic program to the class of programs with c-atoms. We show that the newly defined semantics coincide with previously introduced semantics for logic programs with monotone c-atoms, and they extend the original answer set semantics of normal logic programs. We also study some properties of answer sets of programs with c-atoms, and relate our definitions to several semantics for logic programs with aggregates presented in the literature.


A Practical Ontology for the Large-Scale Modeling of Scholarly Artifacts and their Usage

arXiv.org Artificial Intelligence

The large-scale analysis of scholarly artifact usage is constrained primarily by current practices in usage data archiving, privacy issues concerned with the dissemination of usage data, and the lack of a practical ontology for modeling the usage domain. As a remedy to the third constraint, this article presents a scholarly ontology that was engineered to represent those classes for which large-scale bibliographic and usage data exists, supports usage research, and whose instantiation is scalable to the order of 50 million articles along with their associated artifacts (e.g. authors and journals) and an accompanying 1 billion usage events. The real world instantiation of the presented abstract ontology is a semantic network model of the scholarly community which lends the scholarly process to statistical analysis and computational support. We present the ontology, discuss its instantiation, and provide some example inference rules for calculating various scholarly artifact metrics.


Modeling Visual Information Processing in Brain: A Computer Vision Point of View and Approach

arXiv.org Artificial Intelligence

We live in the Information Age, and information has become a critically important component of our life. The success of the Internet made huge amounts of it easily available and accessible to everyone. To keep the flow of this information manageable, means for its faultless circulation and effective handling have become urgently required. Considerable research efforts are dedicated today to address this necessity, but they are seriously hampered by the lack of a common agreement about "What is information?" In particular, what is "visual information" - human's primary input from the surrounding world. The problem is further aggravated by a long-lasting stance borrowed from the biological vision research that assumes human-like information processing as an enigmatic mix of perceptual and cognitive vision faculties. I am trying to find a remedy for this bizarre situation. Relying on a new definition of "information", which can be derived from Kolmogorov's compexity theory and Chaitin's notion of algorithmic information, I propose a unifying framework for visual information processing, which explicitly accounts for the perceptual and cognitive image processing peculiarities. I believe that this framework will be useful to overcome the difficulties that are impeding our attempts to develop the right model of human-like intelligent image processing.


A preliminary analysis on metaheuristics methods applied to the Haplotype Inference Problem

arXiv.org Artificial Intelligence

Haplotype Inference is a challenging problem in bioinformatics that consists in inferring the basic genetic constitution of diploid organisms on the basis of their genotype. This information allows researchers to perform association studies for the genetic variants involved in diseases and the individual responses to therapeutic agents. A notable approach to the problem is to encode it as a combinatorial problem (under certain hypotheses, such as the pure parsimony criterion) and to solve it using off-the-shelf combinatorial optimization techniques. The main methods applied to Haplotype Inference are either simple greedy heuristic or exact methods (Integer Linear Programming, Semidefinite Programming, SAT encoding) that, at present, are adequate only for moderate size instances. We believe that metaheuristic and hybrid approaches could provide a better scalability. Moreover, metaheuristics can be very easily combined with problem specific heuristics and they can also be integrated with tree-based search techniques, thus providing a promising framework for hybrid systems in which a good trade-off between effectiveness and efficiency can be reached. In this paper we illustrate a feasibility study of the approach and discuss some relevant design issues, such as modeling and design of approximate solvers that combine constructive heuristics, local search-based improvement strategies and learning mechanisms. Besides the relevance of the Haplotype Inference problem itself, this preliminary analysis is also an interesting case study because the formulation of the problem poses some challenges in modeling and hybrid metaheuristic solver design that can be generalized to other problems.


Learning Probabilistic Models of Word Sense Disambiguation

arXiv.org Artificial Intelligence

This dissertation presents several new methods of supervised and unsupervised learning of word sense disambiguation models. The supervised methods focus on performing model searches through a space of probabilistic models, and the unsupervised methods rely on the use of Gibbs Sampling and the Expectation Maximization (EM) algorithm. In both the supervised and unsupervised case, the Naive Bayesian model is found to perform well. An explanation for this success is presented in terms of learning rates and bias-variance decompositions.


Practical Approach to Knowledge-based Question Answering with Natural Language Understanding and Advanced Reasoning

arXiv.org Artificial Intelligence

This research hypothesized that a practical approach in the form of a solution framework known as Natural Language Understanding and Reasoning for Intelligence (NaLURI), which combines full-discourse natural language understanding, powerful representation formalism capable of exploiting ontological information and reasoning approach with advanced features, will solve the following problems without compromising practicality factors: 1) restriction on the nature of question and response, and 2) limitation to scale across domains and to real-life natural language text.


Learning Symbolic Models of Stochastic Domains

Journal of Artificial Intelligence Research

In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a probabilistic, relational planning rule representation that compactly models noisy, nondeterministic action effects, and show how such rules can be effectively learned. Through experiments in simple planning domains and a 3D simulated blocks world with realistic physics, we demonstrate that this learning algorithm allows agents to effectively model world dynamics.


Neutrality and Many-Valued Logics

arXiv.org Artificial Intelligence

In this book, we consider various many-valued logics: standard, linear, hyperbolic, parabolic, non-Archimedean, p-adic, interval, neutrosophic, etc. We survey also results which show the tree different proof-theoretic frameworks for many-valued logics, e.g. frameworks of the following deductive calculi: Hilbert's style, sequent, and hypersequent. We present a general way that allows to construct systematically analytic calculi for a large family of non-Archimedean many-valued logics: hyperrational-valued, hyperreal-valued, and p-adic valued logics characterized by a special format of semantics with an appropriate rejection of Archimedes' axiom. These logics are built as different extensions of standard many-valued logics (namely, Lukasiewicz's, Goedel's, Product, and Post's logics). The informal sense of Archimedes' axiom is that anything can be measured by a ruler. Also logical multiple-validity without Archimedes' axiom consists in that the set of truth values is infinite and it is not well-founded and well-ordered. On the base of non-Archimedean valued logics, we construct non-Archimedean valued interval neutrosophic logic INL by which we can describe neutrality phenomena.