Goto

Collaborating Authors

 Europe


Complex networks and human language

arXiv.org Artificial Intelligence

This paper introduces how human languages can be studied in light of recent development of network theories. There are two directions of exploration. One is to study networks existing in the language system. Various lexical networks can be built based on different relationships between words, being semantic or syntactic. Recent studies have shown that these lexical networks exhibit small-world and scale-free features. The other direction of exploration is to study networks of language users (i.e. social networks of people in the linguistic community), and their role in language evolution. Social networks also show small-world and scale-free features, which cannot be captured by random or regular network models. In the past, computational models of language change and language emergence often assume a population to have a random or regular structure, and there has been little discussion how network structures may affect the dynamics. In the second part of the paper, a series of simulation models of diffusion of linguistic innovation are used to illustrate the importance of choosing realistic conditions of population structure for modeling language change. Four types of social networks are compared, which exhibit two categories of diffusion dynamics. While the questions about which type of networks are more appropriate for modeling still remains, we give some preliminary suggestions for choosing the type of social networks for modeling.


Universal Algorithmic Intelligence: A mathematical top->down approach

arXiv.org Artificial Intelligence

Sequential decision theory formally solves the problem of rational agents in uncertain worlds if the true environmental prior probability distribution is known. Solomonoff's theory of universal induction formally solves the problem of sequence prediction for unknown prior distribution. We combine both ideas and get a parameter-free theory of universal Artificial Intelligence. We give strong arguments that the resulting AIXI model is the most intelligent unbiased agent possible. We outline how the AIXI model can formally solve a number of problem classes, including sequence prediction, strategic games, function minimization, reinforcement and supervised learning. The major drawback of the AIXI model is that it is uncomputable. To overcome this problem, we construct a modified algorithm AIXItl that is still effectively more intelligent than any other time t and length l bounded agent. The computation time of AIXItl is of the order t x 2^l. The discussion includes formal definitions of intelligence order relations, the horizon problem and relations of the AIXI theory to other AI approaches.


A Delta Debugger for ILP Query Execution

arXiv.org Artificial Intelligence

Because query execution is the most crucial part of Inductive Logic Programming (ILP) algorithms, a lot of effort is invested in developing faster execution mechanisms. These execution mechanisms typically have a low-level implementation, making them hard to debug. Moreover, other factors such as the complexity of the problems handled by ILP algorithms and size of the code base of ILP data mining systems make debugging at this level a very difficult job. In this work, we present the trace-based debugging approach currently used in the development of new execution mechanisms in hipP, the engine underlying the ACE Data Mining system. This debugger uses the delta debugging algorithm to automatically reduce the total time needed to expose bugs in ILP execution, thus making manual debugging step much lighter.


Open Answer Set Programming with Guarded Programs

arXiv.org Artificial Intelligence

Open answer set programming (OASP) is an extension of answer set programming where one may ground a program with an arbitrary superset of the program's constants. We define a fixed point logic (FPL) extension of Clark's completion such that open answer sets correspond to models of FPL formulas and identify a syntactic subclass of programs, called (loosely) guarded programs. Whereas reasoning with general programs in OASP is undecidable, the FPL translation of (loosely) guarded programs falls in the decidable (loosely) guarded fixed point logic (mu(L)GF). Moreover, we reduce normal closed ASP to loosely guarded OASP, enabling for the first time, a characterization of an answer set semantics by muLGF formulas. We further extend the open answer set semantics for programs with generalized literals. Such generalized programs (gPs) have interesting properties, e.g., the ability to express infinity axioms. We restrict the syntax of gPs such that both rules and generalized literals are guarded. Via a translation to guarded fixed point logic, we deduce 2-exptime-completeness of satisfiability checking in such guarded gPs (GgPs). Bound GgPs are restricted GgPs with exptime-complete satisfiability checking, but still sufficiently expressive to optimally simulate computation tree logic (CTL). We translate Datalog lite programs to GgPs, establishing equivalence of GgPs under an open answer set semantics, alternation-free muGF, and Datalog lite.


Generic Global Constraints based on MDDs

arXiv.org Artificial Intelligence

Constraint Programming (CP)[1] has been successfully appl ied to both constraint satisfaction and constraint optimization prob lems. A wide variety of specialized global constraints provide critical assistan ce in achieving a good model that can take advantage of the structure of the problem in the search for a solution. However, a key outstanding issue is the representation of'a d-hoc' constraints that do not have an inherent combinatorial nature, and hence are n ot modelled well using narrowly specialized global constraints. We attempt to address this issue by considering a hybrid of search and compilation. Specificall y we suggest the use of Reduced Ordered Multi-V alued Decision Diagrams (ROMDDs) as the supporting data structure for a generic global constraint. We g ive an algorithm for maintaining generalized arc consistency (GAC) on this cons traint that amortizes the cost of the GAC computation over a root-to-leaf path in th e search tree without requiring asymptotically more space than used for the MD D. Furthermore we present an approach for incrementally maintaining the redu ced property of the MDD during the search, and show how this can be used for provid ing domain entailment detection. Finally we discuss how to apply our ap proach to other similar data structures such as AOMDDs and Case DAGs. The techni que used can be seen as an extension of the GAC algorithm for the regular la nguage constraint on finite length input [2].


Algorithm of Segment-Syllabic Synthesis in Speech Recognition Problem

arXiv.org Artificial Intelligence

Speech recognition based on the syllable segment is discussed in this paper. The principal search methods in space of states for the speech recognition problem by segment-syllabic parameters trajectory synthesis are investigated. Recognition as comparison the parameters trajectories in chosen speech units on the sections of the segmented speech is realized. Some experimental results are given and discussed.


Space-contained conflict revision, for geographic information

arXiv.org Artificial Intelligence

Using qualitative reasoning with geographic information, contrarily, for instance, with robotics, looks not only fastidious (i.e.: encoding knowledge Propositional Logics PL), but appears to be computational complex, and not tractable at all, most of the time. However, knowledge fusion or revision, is a common operation performed when users merge several different data sets in a unique decision making process, without much support. Introducing logics would be a great improvement, and we propose in this paper, means for deciding -a priori- if one application can benefit from a complete revision, under only the assumption of a conjecture that we name the "containment conjecture", which limits the size of the minimal conflicts to revise. We demonstrate that this conjecture brings us the interesting computational property of performing a not-provable but global, revision, made of many local revisions, at a tractable size. We illustrate this approach on an application.


On Approximating Optimal Weighted Lobbying, and Frequency of Correctness versus Average-Case Polynomial Time

arXiv.org Artificial Intelligence

We investigate issues related to two hard problems related to voting, the optimal weighted lobbying problem and the winner problem for Dodgson elections. Regarding the former, Christian et al. [CFRS06] showed that optimal lobbying is intractable in the sense of parameterized complexity. We provide an efficient greedy algorithm that achieves a logarithmic approximation ratio for this problem and even for a more general variant--optimal weighted lobbying. We prove that essentially no better approximation ratio than ours can be proven for this greedy algorithm. The problem of determining Dodgson winners is known to be complete for parallel access to NP [HHR97]. Homan and Hemaspaandra [HH06] proposed an efficient greedy heuristic for finding Dodgson winners with a guaranteed frequency of success, and their heuristic is a ``frequently self-knowingly correct algorithm.'' We prove that every distributional problem solvable in polynomial time on the average with respect to the uniform distribution has a frequently self-knowingly correct polynomial-time algorithm. Furthermore, we study some features of probability weight of correctness with respect to Procaccia and Rosenschein's junta distributions [PR07].


An Analysis of Arithmetic Constraints on Integer Intervals

arXiv.org Artificial Intelligence

Arithmetic constraints on integer intervals are supported in many constraint programming systems. We study here a number of approaches to implement constraint propagation for these constraints. To describe them we introduce integer interval arithmetic. Each approach is explained using appropriate proof rules that reduce the variable domains. We compare these approaches using a set of benchmarks. For the most promising approach we provide results that characterize the effect of constraint propagation. This is a full version of our earlier paper, cs.PL/0403016.