Europe
Scaling Laws for Gradient Descent and Sign Descent for Linear Bigram Models under Zipf's Law
Recent works have highlighted optimization difficulties faced by gradient descent in training the first and last layers of transformer-based language models, which are overcome by optimizers such as Adam. These works suggest that the difficulty is linked to the heavy-tailed distribution of words in text data, where the frequency of the kth most frequent word ฯk is proportional to 1/k, following Zipf's law. To better understand the impact of the data distribution on training performance, we study a linear bigram model for next-token prediction when the tokens follow a power law ฯk 1/kฮฑ parameterized by the exponent ฮฑ > 0. We derive optimization scaling laws for deterministic gradient descent and sign descent as a proxy for Adam as a function of the exponent ฮฑ. Existing theoretical investigations in scaling laws assume that the eigenvalues of the data decay as a power law with exponent ฮฑ > 1. This assumption effectively makes the problem "finite dimensional" as most of the loss comes from a few of the largest eigencomponents. In comparison, we show that the problem is more difficult when the data have heavier tails. The case ฮฑ = 1 as found in language is "worst-case" for gradient descent, in that the number of iterations required to reach a small relative error scales almost linearly with dimension. While the performance of sign descent also depends on the dimension, for Zipf-distributed data the number of iterations scales only with the square-root of the dimension, leading to a large improvement for large vocabularies.
Recurrent Attention-based Token Selection for Efficient Streaming Video-LLMs
Video Large Language Models (Video-LLMs) excel at understanding videos incontext, provided they have full access to the video when answering queries. However, these models face challenges in streaming scenarios where hour-long videos must be processed online, and questions need timely responses. In this work, we propose a training-free approach compatible with standard Video-LLMs, leveraging three key concepts: 1) LLM-informed selection of visual tokens to identify those that the LLM has attended to and contributed to its understanding of each short clip. Our attention-based selection allows us to discard up to 95% of unimportant visual tokens with minimal performance loss; 2) Recurrent processing of past selected tokens to generate temporally coherent understanding of each processed clip; 3) Caption-based question answering for lightweight and accurate responses. Our method achieves state-of-the-art performance on streaming video benchmarks, striking a balance between efficiency and effectiveness.
APrinciple of Targeted Intervention for Multi-Agent Reinforcement Learning
Steering cooperative multi-agent reinforcement learning (MARL) towards desired outcomes is challenging, particularly when the global guidance from a human on the whole multi-agent system is impractical in a large-scale MARL. On the other hand, designing external mechanisms (e.g., intrinsic rewards and human feedback) to coordinate agents mostly relies on empirical studies, lacking a easy-to-use research tool. In this work, we employ multi-agent influence diagrams (MAIDs) as a graphical framework to address the above issues. First, we introduce the concept of MARL interaction paradigms (orthogonal to MARL learning paradigms), using MAIDs to analyze and visualize both unguided self-organization and global guidance mechanisms in MARL. Then, we design a new MARL interaction paradigm, referred to as the targeted intervention paradigm that is applied to only a single targeted agent, so the problem of global guidance can be mitigated. In implementation, we introduce a causal inference technique--referred to as Pre-Strategy Intervention (PSI)--to realize the targeted intervention paradigm. Since MAIDs can be regarded as a special class of causal diagrams, a composite desired outcome that integrates the primary task goal and an additional desired outcome can be achieved by maximizing the corresponding causal effect through the PSI. Moreover, the bundled relevance graph analysis of MAIDs provides a tool to identify whether an MARL learning paradigm is workable under the design of an MARL interaction paradigm. In experiments, we demonstrate the effectiveness of our proposed targeted intervention, and verify the result of relevance graph analysis.
From Play to Replay: Composed Video Retrieval for Temporally Fine-Grained Videos
Composed Video Retrieval (CoVR) retrieves a target video given a query video and a modification text describing the intended change. Existing CoVR benchmarks emphasize appearance shifts or coarse event changes and therefore do not test the ability to capture subtle, fast-paced temporal differences. We introduce TFCoVR, the first large-scale benchmark dedicated to temporally fine-grained CoVR. TF-CoVR focuses on gymnastics and diving, and provides 180K triplets drawn from FineGym and FineDiving datasets. Previous CoVR benchmarks, focusing on temporal aspect, link each query to a single target segment taken from the same video, limiting practical usefulness. In TF-CoVR, we instead construct each
Ultrametric Cluster Hierarchies: IWant'em All!
Hierarchical clustering is a powerful tool for exploratory data analysis, organizing data into a tree of clusterings from which a partition can be chosen. This paper generalizes these ideas by proving that, for any reasonable hierarchy, one can optimally solve any center-based clustering objective over it (such as k-means). Moreover, these solutions can be found exceedingly quickly and are themselves necessarily hierarchical. Thus, given a cluster tree, we show that one can quickly access a plethora of new, equally meaningful hierarchies. Just as in standard hierarchical clustering, one can then choose any desired partition from these new hierarchies. We conclude by verifying the utility of our proposed techniques across datasets, hierarchies, and partitioning schemes.
ArchCAD-400k: ALarge-Scale CADdrawings Dataset and New Baseline for Panoptic Symbol Spotting
Recognizing symbols in architectural CAD drawings is critical for various advanced engineering applications. In this paper, we propose a novel CAD data annotation engine that leverages intrinsic attributes from systematically archived CAD drawings to automatically generate high-quality annotations, thus significantly reducing manual labeling efforts. Utilizing this engine, we construct ArchCAD-400k, a large-scale CAD dataset consisting of 413,062 chunks from 5538 standardized drawings, making it over 26 times larger than the largest existing CAD dataset. ArchCAD-400k boasts an extended drawing diversity and broader categories, offering line-grained annotations. Furthermore, we present a new baseline model for panoptic symbol spotting, termed Dual-Pathway Symbol Spotter (DPSS). It incorporates an adaptive fusion module to enhance primitive features with complementary image features, achieving state-of-the-art performance and enhanced robustness. Extensive experiments validate the effectiveness of DPSS, demonstrating the value of ArchCAD-400k and its potential to drive innovation in architectural design and construction.
Streaming Stochastic Submodular Maximization with On-Demand User Requests
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must display up to k news items. User interactions are inherently stochastic: each news item presented to the user is consumed with a certain acceptance probability by the user, and each news item covers certain topics. Our goal is to design a streaming algorithm that maximizes the expected total topic coverage. To address this problem, we establish a connection to submodular maximization subject to a matroid constraint.
The New 'Odyssey' Movie Is Sparking a Right-Wing Backlash. This Female Scholar Knows It Well
The New Movie Is Sparking a Right-Wing Backlash. Emily Wilson's 2017 translation of Homer's epic--the first by a woman--was called a woke "abomination" by online reactionaries. Christopher Nolan's film is facing similar critiques. Who'd have thought Helen of Troy would cause so much trouble? Earlier this year, certain quarters of the internet spun out at news that Kenyan-Mexican Oscar-winning actress Lupita Nyong'o was rumored to appear as the impossibly beautiful Spartan noble Helen--whose face, it was later written, launched a thousand ships--in Christopher Nolan's forthcoming Hollywood Homeric epic, The Odyssey The confirmation of her casting in May kicked off another wave of conniption fits.
HairFree: Compositional 2DHead Prior for Text-Driven 360 Bald Texture Synthesis
Synthesizing high-quality 3D head textures is crucial for gaming, virtual reality, and digital humans. Achieving seamless 360 textures typically requires expensive multi-view datasets with precise tracking. However, traditional methods struggle without back-view data or precise geometry, especially for human heads, where even minor inconsistencies disrupt realism. We introduce HairFree, an unsupervised texturing framework guided by textual descriptions and 2D diffusion priors, producing high-consistency 360 bald head textures--including non-human skin with fine details--without any texture, back-view, bald, non-human, or synthetic training data. We fine-tune a diffusion prior on a dataset of mostly frontal faces, conditioned on predicted 3D head geometry and face parsing.
Distilling LLMAgent into Small Models with Retrieval and Code Tools
Large language models (LLMs) excel at complex reasoning tasks but remain computationally expensive, limiting their practical deployment. To address this, recent works have focused on distilling reasoning capabilities into smaller language models (sLMs) using chain-of-thought (CoT) traces from teacher LLMs. However, this approach struggles in scenarios requiring rare factual knowledge or precise computation, where sLMs often hallucinate due to limited capability. In this work, we propose Agent Distillation, a framework for transferring not only reasoning capability but full task-solving behavior from LLM-based agents into sLMs with retrieval and code tools. We improve agent distillation along two complementary axes: (1) we introduce a prompting method called first-thought prefix to enhance the quality of teacher-generated trajectories; and (2) we propose a self-consistent action generation for improving test-time robustness of small agents. We evaluate our method on eight reasoning tasks across factual and mathematical domains, covering both in-domain and out-of-domain generalization. Our results show that sLMs as small as 0.5B, 1.5B, 3B parameters can achieve performance competitive with nexttier larger 1.5B, 3B, 7B models fine-tuned using CoT distillation, demonstrating the potential of agent distillation for building practical, tool-using small agents.