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IDL-Expressions: A Formalism for Representing and Parsing Finite Languages in Natural Language Processing
Journal of Arti ial In telligen e Resear h 21 (2004) 287-317 Submitted 06/03; published 03/04 IDL-Expressions: A F ormalism for Represen ting and P arsing Finite Languages in Natural Language Pro essing Mark-Jan Nederhof markjan let.r ug.nl F a ulty of A rts, University of Gr oningen P.O. Dept. of Information Engine ering, University of Padua via Gr adenigo, 6/A I-35131 Padova, Italy Abstra t W e prop ose a formalism for represen tation of nite languages, referred to as the lass of IDL-expr essions, whi h om bines on epts that w ere only onsidered in isolation in existing formalisms. The suggested appli ations are in natural language pro essing, more sp e i ally in surfa e natural language generation and in ma hine translation, where a sen ten e is obtained b y rst generating a large set of andidate sen ten es, represen ted in a ompa t w a y, and then ltering su h a set through a parser. W e study sev eral formal prop erties of IDL-expressions and ompare this new formalism with more ...
Taming Numbers and Durations in the Model Checking Integrated Planning System
The Model Checking Integrated Planning System (MIPS) is a temporal least commitment heuristic search planner based on a flexible object-oriented workbench architecture. Its design clearly separates explicit and symbolic directed exploration algorithms from the set of on-line and off-line computed estimates and associated data structures. MIPS has shown distinguished performance in the last two international planning competitions. In the last event the description language was extended from pure propositional planning to include numerical state variables, action durations, and plan quality objective functions. Plans were no longer sequences of actions but time-stamped schedules. As a participant of the fully automated track of the competition, MIPS has proven to be a general system; in each track and every benchmark domain it efficiently computed plans of remarkable quality. This article introduces and analyzes the most important algorithmic novelties that were necessary to tackle the new layers of expressiveness in the benchmark problems and to achieve a high level of performance. The extensions include critical path analysis of sequentially generated plans to generate corresponding optimal parallel plans. The linear time algorithm to compute the parallel plan bypasses known NP hardness results for partial ordering by scheduling plans with respect to the set of actions and the imposed precedence relations. The efficiency of this algorithm also allows us to improve the exploration guidance: for each encountered planning state the corresponding approximate sequential plan is scheduled. One major strength of MIPS is its static analysis phase that grounds and simplifies parameterized predicates, functions and operators, that infers knowledge to minimize the state description length, and that detects domain object symmetries. The latter aspect is analyzed in detail. MIPS has been developed to serve as a complete and optimal state space planner, with admissible estimates, exploration engines and branching cuts. In the competition version, however, certain performance compromises had to be made, including floating point arithmetic, weighted heuristic search exploration according to an inadmissible estimate and parameterized optimization.
CP-nets: A Tool for Representing and Reasoning withConditional Ceteris Paribus Preference Statements
Boutilier, C., Brafman, R. I., Domshlak, C., Hoos, H. H., Poole, D.
Information about user preferences plays a key role in automated decision making. In many domains it is desirable to assess such preferences in a qualitative rather than quantitative way. In this paper, we propose a qualitative graphical representation of preferences that reflects conditional dependence and independence of preference statements under a ceteris paribus (all else being equal) interpretation. Such a representation is often compact and arguably quite natural in many circumstances. We provide a formal semantics for this model, and describe how the structure of the network can be exploited in several inference tasks, such as determining whether one outcome dominates (is preferred to) another, ordering a set outcomes according to the preference relation, and constructing the best outcome subject to available evidence.
K-Implementation
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party cannot design a new game, cannot enforce agents' behavior, cannot enforce payments by the agents, and cannot prohibit strategies available to the agents. However, he can influence the outcome of the game by committing to non-negative monetary transfers for the different strategy profiles that may be selected by the agents. The interested party assumes that agents are rational in the commonly agreed sense that they do not use dominated strategies. Hence, a certain subset of outcomes is implemented in a given game if by adding non-negative payments, rational players will necessarily produce an outcome in this subset. Obviously, by making sufficiently big payments one can implement any desirable outcome. The question is what is the cost of implementation? In this paper we introduce the notion of k-implementation of a desired set of strategy profiles, where k stands for the amount of payment that need to be actually made in order to implement desirable outcomes. A major point in k-implementation is that monetary offers need not necessarily materialize when following desired behaviors. We define and study k-implementation in the contexts of games with complete and incomplete information. In the latter case we mainly focus on the VCG games. Our setting is later extended to deal with mixed strategies using correlation devices. Together, the paper introduces and studies the implementation of desirable outcomes by a reliable party who cannot modify game rules (i.e. provide protocols), complementing previous work in mechanism design, while making it more applicable to many realistic CS settings.
Structured Knowledge Representation for Image Retrieval
Di Sciascio, E., Donini, F. M., Mongiello, M.
We propose a structured approach to the problem of retrieval of images by content and present a description logic that has been devised for the semantic indexing and retrieval of images containing complex objects. As other approaches do, we start from low-level features extracted with image analysis to detect and characterize regions in an image. However, in contrast with feature-based approaches, we provide a syntax to describe segmented regions as basic objects and complex objects as compositions of basic ones. Then we introduce a companion extensional semantics for defining reasoning services, such as retrieval, classification, and subsumption. These services can be used for both exact and approximate matching, using similarity measures. Using our logical approach as a formal specification, we implemented a complete client-server image retrieval system, which allows a user to pose both queries by sketch and queries by example. A set of experiments has been carried out on a testbed of images to assess the retrieval capabilities of the system in comparison with expert users ranking. Results are presented adopting a well-established measure of quality borrowed from textual information retrieval.
Preference elicitation and inverse reinforcement learning
Rothkopf, Constantin, Dimitrakakis, Christos
We state the problem of inverse reinforcement learning in terms of preference elicitation, resulting in a principled (Bayesian) statistical formulation. This generalises previous work on Bayesian inverse reinforcement learning and allows us to obtain a posterior distribution on the agent's preferences, policy and optionally, the obtained reward sequence, from observations. We examine the relation of the resulting approach to other statistical methods for inverse reinforcement learning via analysis and experimental results. We show that preferences can be determined accurately, even if the observed agent's policy is sub-optimal with respect to its own preferences. In that case, significantly improved policies with respect to the agent's preferences are obtained, compared to both other methods and to the performance of the demonstrated policy.
Adapting to Non-stationarity with Growing Expert Ensembles
Shalizi, Cosma Rohilla, Jacobs, Abigail Z., Klinkner, Kristina Lisa, Clauset, Aaron
When dealing with time series with complex non-stationarities, low retrospective regret on individual realizations is a more appropriate goal than low prospective risk in expectation. Online learning algorithms provide powerful guarantees of this form, and have often been proposed for use with non-stationary processes because of their ability to switch between different forecasters or ``experts''. However, existing methods assume that the set of experts whose forecasts are to be combined are all given at the start, which is not plausible when dealing with a genuinely historical or evolutionary system. We show how to modify the ``fixed shares'' algorithm for tracking the best expert to cope with a steadily growing set of experts, obtained by fitting new models to new data as it becomes available, and obtain regret bounds for the growing ensemble.
Introduction to Graphical Modelling
Scutari, Marco, Strimmer, Korbinian
The aim of this chapter is twofold. In the first part (Sections 12.1, 12.2 and 12.3) we will provide a brief overview of the mathematical and statistical foundations of graphical models, along with their fundamental properties, estimation and basic inference procedures. In particular we will develop Markov networks (also known as Markov random fields) and Bayesian networks, which are the subjects of most past and current literature on graphical models. In the second part (Section 12.4) we will review some applications of graphical models in systems biology.
Proceedings of the 2011 New York Workshop on Computer, Earth and Space Science
Way, Michael J., Naud, Catherine
The purpose of the New York Workshop on Computer, Earth and Space Sciences is to bring together the New York area's finest Astronomers, Statisticians, Computer Scientists, Space and Earth Scientists to explore potential synergies between their respective fields. The 2011 edition (CESS2011) was a great success, and we would like to thank all of the presenters and participants for attending. This year was also special as it included authors from the upcoming book titled "Advances in Machine Learning and Data Mining for Astronomy". Over two days, the latest advanced techniques used to analyze the vast amounts of information now available for the understanding of our universe and our planet were presented. These proceedings attempt to provide a small window into what the current state of research is in this vast interdisciplinary field and we'd like to thank the speakers who spent the time to contribute to this volume.
Planning Through Stochastic Local Search and Temporal Action Graphs in LPG
Gerevini, A., Saetti, A., Serina, I.
We present some techniques for planning in domains specified with the recent standard language PDDL2.1, supporting 'durative actions' and numerical quantities. These techniques are implemented in LPG, a domain-independent planner that took part in the 3rd International Planning Competition (IPC). LPG is an incremental, any time system producing multi-criteria quality plans. The core of the system is based on a stochastic local search method and on a graph-based representation called 'Temporal Action Graphs' (TA-graphs). This paper focuses on temporal planning, introducing TA-graphs and proposing some techniques to guide the search in LPG using this representation. The experimental results of the 3rd IPC, as well as further results presented in this paper, show that our techniques can be very effective. Often LPG outperforms all other fully-automated planners of the 3rd IPC in terms of speed to derive a solution, or quality of the solutions that can be produced.